Pipefox

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I love adventure paths the way they are. I don't think they're too long at all. They're meant to be ongoing campaigns that plays can devote months or even years to playing.

If anything I wish they were longer so characters could get to level 20 by the end, but I know that's not the popular opinion. :)


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Earlier it was mentioned that players who liked Mythic should provide feedback, so here's ours - we loved it! Wrath of the Righteous was super exciting and fun. Our group had a great time and would be more than happy to play a mythic path again anytime, especially if it got us all the way up to level 20. :)


1) Curse of the Crimson Throne
2) Shattered Star
3) Wrath of the Righteous

There are so many fun adventure paths to choose from! I also really loved Carrion Crown and Serpent's Skull.


Yay, a new Bestiary! Whenever a book like this arrives I have great fun just sitting down and looking through all the beautiful artwork. So cool!


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Rootbeer for me, please. The Henry Weinhard kind! ^_^


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I met my husband roleplaying! He was a bard and I was a druid. We've been together since 1998 and married fourteen years now, and we still roleplay. He's the most fun person I've ever known. ^_^


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I know this is a thread for questions, and this isn't a question, but I wanted to say it anyway. :)

Crystal, your module "The Harrowing" is the most fun and creative adventure I've played in a long while. I'm someone who uses and collects Tarot decks, and I've always liked Pathfinder's Harrow deck very much.

The idea to build a whole pocket world around the Harrow deck and filling it with living characters from the cards was a stroke of genius. I had way to much fun conversing and sharing tea with Rakshasa and chasing Rabbit Prince around. The Twins were just so awesome.

The Harrowing is my favorite stand-alone adventure. Thank you so much for coming up with this fantastic story!


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I love my awesome husband. As of today we've been married for 14 years. Roleplaying was how we met. ^_^


Wow, this guy's got one heck of an exciting backstory and some serious character motivation. He's really interesting.

I love the streak in his hair, too.


When deciding whether the tiefling/aasimar pairing from our game would eventually breed an aasimar or a tiefling, our DM was a bit at a loss and figured it would be a 50/50 chance and that we'd just roll and let the dice decide. ;)

Kalindlara wrote:


Genius Avaricious, from Council of Thieves' article on Mammon. Found in The Twice-Damned Prince, page 69.

Whoa, that spell is neat. I wonder if there is an opposite spell that can help you have an aasimar?


Looking forward to reading about the Strix!


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Monster. It's very engaging. It's a fantastic, psychological thriller with one of the scariest and most intelligent villains I've ever seen.

It'll definitely hold someone's attention. I was captivated by it!


Vincent Takeda wrote:

I'm totally diggin it so far. The only thing I don't like about it is knowing they're an episode or two ahead of us in the show's home country and a guy like me with some research skills is hard pressed not to go looking for spoilers to see what happens on episodes we don't get to see yet. How can I binge watch this awesome show if we're the last to get it?!?!

Can't wait to see whats next is both a shining endorsement of the show so far, but also a critique... More! More!

This series would be a good candidate for binge watching. Each episode does seem to end in a really exciting place. Then the credits roll and I cry out at the TV. ^_^

I love watching Katherine Parkinson being in such a serious role. I really only saw her before in the IT Crowd when she was being silly!


The dysfunctional relationships do seem to be all over the place! So far no one in the series seems to be particularly happy with their lives, be they human or machine.


My group's favorite NPC added by our DM was the tiefling rogue Corzipan.

Corzipan:
We encountered his poor guy in Sins of the Saviors. He was stuck in the Vault of Greed, having fallen prey to the morphic mist and baleful polymorphed into a goldfish. He'd been stuck there for ages, and was surprised and delighted to be rescued. There were other NPC rescued from that trap as well, but Corzipan really stood out. He was playful, fiercely loyal to the party and very handy in a fight.

He also had the rather adorable quirk of introducing himself to new people by saying "Oh, hello! I'm Corzipan. I used to be a fish."


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I think I would like to date Seltyiel. He has such a sad character background. It doesn't seem like he's ever had anybody on his side or someone he could trust. When I meet someone like that I always want to hug them and take care of them and make them feel happier.

Not that Seltyiel needs to be taken care of. He's got fire.


Has anyone else been watching this new science-fiction series? It's airing on Channel 4 and AMC.

It's about the emotional difficulties in a world where humans are interacting with human-like robots.

Even though a lot of the ideas it uses have been used plenty of times before, it's still quite good. I end up feeling really sad for (or angry at) the characters.

Katherine Parkinson and William Hurt are in it along with many other talented actors and actresses.

I think we're only getting eight episodes, so we're halfway through already, but I've been enjoying it so far.


Wow! The red dragon artwork on the back cover is really beautiful!


Found a lovely copy of the complete works of Edgar Allen Poe, so I'm reading through that again. Also found an equally pretty complete works of HP Lovecraft, so that's next.

I also picked up Junji Ito's newest release; "Fragments of Horror".

I guess I have dark taste in literature.


I purposely chose one that not a lot of other people were using. But if others have it too, that's okay. It's cute. ^_^


Charlie Brooks wrote:
This runs counter to my experience. The majority of the books allow for a lot of downtime in between adventures if desired. Some even mention that you can have a break of months or years.

Kingmaker is definitely one of those ones! It gave us months or years in between chapters. PCs could spend their whole lives in that campaign in they wanted to.

There'd be ages worth of crafting time in that one.

Maybe our GM was just cracking the whip too hard in Council of Thieves. We had to go, go, go! ^_^


Killing the Big Bad Boss is one of the most fun things! ^_^

In Wrath of the Righteous you don't HAVE to kill

spoiler:
Baphomet
but it's cooler if you do. He's a meanie.


Brother Fen wrote:
Jacobi Jinglestep spends his free time selling featherdusters in the street and discreetly collecting information, because people will tell their featherduster salesman more than they tell their priest.

It's so hard to find someone you can trust in the featherdustery market these days!


From my own group's experiences, Skull and Shackles does allow some downtime. Not to mention all the travel time that takes place. When you're on a ship there may not be an exciting event every day, so there might be some evening time to craft.

Council of Thieves is not a good path for downtime. It is pretty fast paced. When my group played we barely had time to shop for magic items, let alone make them! It's pretty high pressure to go from one event to the next. (You do get to go to the theatre, which is great fun, but not at all relaxing.)


So far our ships are The Defiant Wyrmling, The Twilight Blaze, The Rapscallion and The Likely Story.

We love coming up with names and flags for them!


I'm so excited for this to come out. Can't wait to see the final versions for Spiritualist and Kineticist! I've already got some interesting characters in mind. This book is gonna be great.


Our group makes them ourselves whenever possible. Custom making is fun; you can fix things just the way you want them.


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I have a little half-elf girl who owns a small restaurant. She has many points in Profession (Cook). She specializes in sushi, onigiri and dumplings.

My aasimar bard spends much of his free time painting, writing poetry and performing. He's great with a violin.

There's also an elven girl who makes decorative masks as works of art.

I've always loved imagining what PCs do in their spare time.


I'm really liking the preview for the Vigilante class. It immediately made me think of

Spoiler:
Vencarlo Orisini/Blackjack
from Curse of the Crimson Throne.

If there were ever to be a Collector's Edition (or updated version) of Curse of the Crimson Throne is there a chance his character would be modified to be a vigilante?


Congratulations, everyone! The news is so fantastic. I hope you can all celebrate with the people you love. The world feels like a brighter and happier place today.


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Curse of the Crimson Throne is pretty great if they like city adventures. I'd be interested in how they'd react to Blackjack.

I hope they will survive the succubus, though. This thread has been very entertaining. Good luck, kids! ^_^


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James Jacobs wrote:

I suspect so, in the same way paladins would likely view a worshiper of Calistria as a likely enemy. The dynamics of a PC group would be one place where such an unusual mix of characters could be found working together, but overall, I suspect there's not a lot of spiritualists working with Pharasmins out there.

I've not actually read the rules for a spiritualist, and the book will be out soon enough so I hope it does cover what happens if a phantom gets resurrected.

Thank you for the reply, Mr. Jacobs! I'm really looking forward to the release of Occult Adventures. ^_^


Would characters or NPCs who view the undead as abominations, such as worshippers of Pharasma consider a Spiritualist and his Phantom to be enemies? (I understand that the Phantom is an outsider and not an undead, but it is still the spirit of a dead person, isn't it?)

If it wanted to, could a Phantom be raised from the dead, or eventually decide its work was done and voluntarily go on to the afterlife?

If it did, would the Spiritualist call forth a new Phantom, or just lose all Spiritualist powers?


Do bicycles exist in Golarion?


Okay, that made my day. ^_^ Thank you, Thurston.


I'm really tired today and quickly scanning message board threads momentarily caused my exhausted brain and blurry eyes to believe that I could ask Thurston Howell all my questions.

Why won't Thurston Howell III answer my questions?

Why did he bring such a big trunk on a three hour tour?


Weirdo wrote:

While I really like Bandw2's ideas, I wouldn't expect a magical disease like lycanthropy to follow all the same rules about transmission as a mundane one would.

You could have a scenario in which you need two natural lycanthropes, or a lycan and a skinwalker, to have a child who is a natural lycanthrope. If there's little crossing between lycans and humans you could still keep up a decent natural lycanthrope population that way - or natural lycanthropes could be very rare, which is also acceptable. Depends on the setting.

You could also say that it's dependent on the lycan parent's sex. A female natural lycanthrope will always have natural lycanthrope children, but if only the male is a lycanthrope and the mother avoids infection the children can be skinwalkers or humans. This would represent the fact that carrying and birthing a child has more opportunity to expose that child to infection.

Cool, those are interesting ideas, too. Thank you, Weirdo! :)


RJGrady wrote:
Clouded vision battle oracles are a favorite of mine.

We had one of those in our group for Serpent's Skull! He was awesome. Clouded Vision/Battle is a great combo.


Personally I liked playing an Oracle because I found that curses and revelations helped lend themselves to interesting backstories and personality traits. Can be fun to make a character complex and unique.


David Neilson wrote:
To be fair, I have no idea how those got into this either. Honestly its a home game, just discuss it with your GM. I think it strayed into werewolves since they are the 'standard' werecritter.
CalebTGordan wrote:
For children, they could be natural born, human, or skinwalkers with the werebear heritage.
Bandw2 wrote:

this has been discussed. :P

I wouldn't go with skinwalker though, else you'd probably end up never having natural born lycanthropes.

Thank you, guys! This is all good information to have. I'll discuss it with my DM and leave up to his judgment. I appreciate your help!


The werebear in this particular case is not evil or savage. He is natural-born, Chaotic Good and quite intelligent. He grew up in a small town and generally conducts himself like a regular human being much of the time.

He and the human are in a completely consensual romantic relationship.

I have no idea how evil werewolf rape gangs got into this. It's not what I was asking about at all. :)


Hmm. Well, in this particular case she isn't being kidnapped or forced to breed. She and the werebear like one another and have chosen to be together. This werebear is Chaotic Good so I doubt he's going to assault her.

If sexual contact has a chance of making her a lycanthrope too she'll need time to prepare. She's actually got lots of knowledge of nature and herbology so maybe she can grow herself a nice wolfsbane crop in advance.


I'll get her some wolf's bane for sure. She loves the werebear, but I'm not sure she wants to become one herself at this point.

Lycanthropes must have a hard time getting dates! ^_^


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Liz Courts wrote:

My sources say...

Awesome! Thank you so much, Liz! ^_^


Bandw2 wrote:

lycanthropy is more than likely a bloodborne pathogen which also exists in the mucus of the afflicted. Meaning you'd catch it if you had snuu snuu.

to prevent it? a whole lot of wolf's bane.

2 different kinds of lycanthropes would probably have 50/50, or the child might simply die from the two disease fighting for control.

why natural versus afflicted are different is the same reason adults that get chicken pox suffer far worse and younger people fair better. the body simply acclimates to the disease better from growing with it.

Natural lycanthropy is contagious too?! Snuggling with a natural-born lycanthrope can make the human a lycanthrope? :O


Lamontius wrote:
Take a look at Razor Coast

Wow, that's a huge one! Thank you Lamontius, I hadn't even heard about this. It's definitely a good possibility. :)


Arachnofiend wrote:
I don't think there's a set rule on how were-babies work. There is the third possibility of the kid being a Skinwalker.

Oooh, I hadn't even thought of that! Let's see... werebear skinwalkers are the Coldborn, I think? That's pretty neat.


We’re having a lot of fun in the Shackles right now. We have two different adventuring pirate adventure parties going. They operate separately, but are connected to each other through alliance and friendship.

The first group is playing the Skull & Shackles adventure path. They’re just about to start part four.

The second group has played Plunder & Peril, and are finishing up a slightly modified version of The Treasure of Chimera Cove. By the time they’re done, it looks like they might finish around 9th level

Can anyone suggest a module for this second group of pirates to play next? They’re all of neutral alignment, so they don’t really do evil things or selfless heroic things. They pretty much just love getting treasure. They’ll be at level 9, and have their own ship.

Thank you for any suggestions or ideas!


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In one of the campaigns I play, my human witch has just met a very nice man and fallen in love with him. After getting to know him and care for him so much, she finds out that he's a werebear. Natural-born, not afflicted.

If they marry and have children, will the children DEFINATELY also be werebears? Or is it a 50/50 chance because the mother is human? At the moment I'm assuming the lycanthropy is the dominant gene.

In this particular case, my human witch would be perfectly fine with her children being werebears or humans, so she's not too worried.

However, I got curious with a couple of other general questions about this kind of situation.

If a mixed couple like werebear x human DID want to prevent their kids from becoming lycanthropes, is there any special magic that would help them do so?

If one kind of natural lycanthrope falls in love with another kind of natural lycanthrope, what would their children turn out to be? (As in, a werebear x wereboar, or some similar strange pairing).

Thank you for any answers or opinions! ^_^


We've got a great fun Skull & Shackles group. Their personal interactions are just as fun as the adventure itself. ^_^

Fiona Radcliffe - Female Human Cleric (Captain)
Stanley Hawkins - Male Human Barbarian (First Mate)
Yaro Smoot - Male Half-Elf Alchemist (Potion Brewer)
Persephone Smoot - Female Half-Elf Sorceress (Cook's Mate)
Kai - Male Aasimar Bard/Rogue (Ship's Entertainer)
Krik - Male Kobold Summoner (Master Gunner)
Kaliyah - Krik's Serpentine Eidolon (Ship's "Mascot")

There's a lot of fun interactions with NPCs as well.

slight NPC spoilers:
Mr. Kroop seems to have adopted Persephone as his daughter as well as his apprentice. He stopped drinking (mostly) because she cheers him up, but when she's away he gets worried and takes to the bottle again.

Master Scourge (when he was still alive) always hit on poor Persephone, which made her and her husband Yaro upset. When Scourge found out Yaro and Persephone were married, he kept trying to arrange for fatal "accidents" to befall Yaro. Yaro has amazing luck and always survived.

Hawkins is full of muscles and is looked on favorably by several ladies on the ship but is secretly smooching Fiona. Fiona married Agasta Smythee as a business arrangement, and thus keeps her relationship with Hawkins quiet out of politeness.

Kai is in a heated romance with Captain Pierce Jerrell, who wants to steal Kai away for his own crew and has decided that Fiona is his rival.

Meanwhile, Krik is pleased that Kaliyah's image is being used for the ship's flag, but can't figure out why everyone insists on wearing pants.

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