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![]() Earlier it was mentioned that players who liked Mythic should provide feedback, so here's ours - we loved it! Wrath of the Righteous was super exciting and fun. Our group had a great time and would be more than happy to play a mythic path again anytime, especially if it got us all the way up to level 20. :) ![]()
![]() I know this is a thread for questions, and this isn't a question, but I wanted to say it anyway. :) Crystal, your module "The Harrowing" is the most fun and creative adventure I've played in a long while. I'm someone who uses and collects Tarot decks, and I've always liked Pathfinder's Harrow deck very much. The idea to build a whole pocket world around the Harrow deck and filling it with living characters from the cards was a stroke of genius. I had way to much fun conversing and sharing tea with Rakshasa and chasing Rabbit Prince around. The Twins were just so awesome. The Harrowing is my favorite stand-alone adventure. Thank you so much for coming up with this fantastic story! ![]()
![]() When deciding whether the tiefling/aasimar pairing from our game would eventually breed an aasimar or a tiefling, our DM was a bit at a loss and figured it would be a 50/50 chance and that we'd just roll and let the dice decide. ;) Kalindlara wrote:
Whoa, that spell is neat. I wonder if there is an opposite spell that can help you have an aasimar? ![]()
![]() Vincent Takeda wrote:
This series would be a good candidate for binge watching. Each episode does seem to end in a really exciting place. Then the credits roll and I cry out at the TV. ^_^ I love watching Katherine Parkinson being in such a serious role. I really only saw her before in the IT Crowd when she was being silly! ![]()
![]() My group's favorite NPC added by our DM was the tiefling rogue Corzipan. Corzipan: We encountered his poor guy in Sins of the Saviors. He was stuck in the Vault of Greed, having fallen prey to the morphic mist and baleful polymorphed into a goldfish. He'd been stuck there for ages, and was surprised and delighted to be rescued. There were other NPC rescued from that trap as well, but Corzipan really stood out. He was playful, fiercely loyal to the party and very handy in a fight.
He also had the rather adorable quirk of introducing himself to new people by saying "Oh, hello! I'm Corzipan. I used to be a fish." ![]()
![]() I think I would like to date Seltyiel. He has such a sad character background. It doesn't seem like he's ever had anybody on his side or someone he could trust. When I meet someone like that I always want to hug them and take care of them and make them feel happier. Not that Seltyiel needs to be taken care of. He's got fire. ![]()
![]() Has anyone else been watching this new science-fiction series? It's airing on Channel 4 and AMC. It's about the emotional difficulties in a world where humans are interacting with human-like robots. Even though a lot of the ideas it uses have been used plenty of times before, it's still quite good. I end up feeling really sad for (or angry at) the characters. Katherine Parkinson and William Hurt are in it along with many other talented actors and actresses. I think we're only getting eight episodes, so we're halfway through already, but I've been enjoying it so far. ![]()
![]() Charlie Brooks wrote: This runs counter to my experience. The majority of the books allow for a lot of downtime in between adventures if desired. Some even mention that you can have a break of months or years. Kingmaker is definitely one of those ones! It gave us months or years in between chapters. PCs could spend their whole lives in that campaign in they wanted to. There'd be ages worth of crafting time in that one. Maybe our GM was just cracking the whip too hard in Council of Thieves. We had to go, go, go! ^_^ ![]()
![]() Brother Fen wrote: Jacobi Jinglestep spends his free time selling featherdusters in the street and discreetly collecting information, because people will tell their featherduster salesman more than they tell their priest. It's so hard to find someone you can trust in the featherdustery market these days! ![]()
![]() From my own group's experiences, Skull and Shackles does allow some downtime. Not to mention all the travel time that takes place. When you're on a ship there may not be an exciting event every day, so there might be some evening time to craft. Council of Thieves is not a good path for downtime. It is pretty fast paced. When my group played we barely had time to shop for magic items, let alone make them! It's pretty high pressure to go from one event to the next. (You do get to go to the theatre, which is great fun, but not at all relaxing.) ![]()
![]() I have a little half-elf girl who owns a small restaurant. She has many points in Profession (Cook). She specializes in sushi, onigiri and dumplings. My aasimar bard spends much of his free time painting, writing poetry and performing. He's great with a violin. There's also an elven girl who makes decorative masks as works of art. I've always loved imagining what PCs do in their spare time. ![]()
![]() I'm really liking the preview for the Vigilante class. It immediately made me think of Spoiler: from Curse of the Crimson Throne.
Vencarlo Orisini/Blackjack If there were ever to be a Collector's Edition (or updated version) of Curse of the Crimson Throne is there a chance his character would be modified to be a vigilante? ![]()
![]() James Jacobs wrote:
Thank you for the reply, Mr. Jacobs! I'm really looking forward to the release of Occult Adventures. ^_^ ![]()
![]() Would characters or NPCs who view the undead as abominations, such as worshippers of Pharasma consider a Spiritualist and his Phantom to be enemies? (I understand that the Phantom is an outsider and not an undead, but it is still the spirit of a dead person, isn't it?) If it wanted to, could a Phantom be raised from the dead, or eventually decide its work was done and voluntarily go on to the afterlife? If it did, would the Spiritualist call forth a new Phantom, or just lose all Spiritualist powers? ![]()
![]() Weirdo wrote:
Cool, those are interesting ideas, too. Thank you, Weirdo! :) ![]()
![]() David Neilson wrote: To be fair, I have no idea how those got into this either. Honestly its a home game, just discuss it with your GM. I think it strayed into werewolves since they are the 'standard' werecritter. CalebTGordan wrote: For children, they could be natural born, human, or skinwalkers with the werebear heritage. Bandw2 wrote:
Thank you, guys! This is all good information to have. I'll discuss it with my DM and leave up to his judgment. I appreciate your help! ![]()
![]() The werebear in this particular case is not evil or savage. He is natural-born, Chaotic Good and quite intelligent. He grew up in a small town and generally conducts himself like a regular human being much of the time. He and the human are in a completely consensual romantic relationship. I have no idea how evil werewolf rape gangs got into this. It's not what I was asking about at all. :) ![]()
![]() Hmm. Well, in this particular case she isn't being kidnapped or forced to breed. She and the werebear like one another and have chosen to be together. This werebear is Chaotic Good so I doubt he's going to assault her. If sexual contact has a chance of making her a lycanthrope too she'll need time to prepare. She's actually got lots of knowledge of nature and herbology so maybe she can grow herself a nice wolfsbane crop in advance. ![]()
![]() Bandw2 wrote:
Natural lycanthropy is contagious too?! Snuggling with a natural-born lycanthrope can make the human a lycanthrope? :O ![]()
![]() Lamontius wrote: Take a look at Razor Coast Wow, that's a huge one! Thank you Lamontius, I hadn't even heard about this. It's definitely a good possibility. :) ![]()
![]() We’re having a lot of fun in the Shackles right now. We have two different adventuring pirate adventure parties going. They operate separately, but are connected to each other through alliance and friendship. The first group is playing the Skull & Shackles adventure path. They’re just about to start part four. The second group has played Plunder & Peril, and are finishing up a slightly modified version of The Treasure of Chimera Cove. By the time they’re done, it looks like they might finish around 9th level Can anyone suggest a module for this second group of pirates to play next? They’re all of neutral alignment, so they don’t really do evil things or selfless heroic things. They pretty much just love getting treasure. They’ll be at level 9, and have their own ship. Thank you for any suggestions or ideas! ![]()
![]() In one of the campaigns I play, my human witch has just met a very nice man and fallen in love with him. After getting to know him and care for him so much, she finds out that he's a werebear. Natural-born, not afflicted. If they marry and have children, will the children DEFINATELY also be werebears? Or is it a 50/50 chance because the mother is human? At the moment I'm assuming the lycanthropy is the dominant gene. In this particular case, my human witch would be perfectly fine with her children being werebears or humans, so she's not too worried. However, I got curious with a couple of other general questions about this kind of situation. If a mixed couple like werebear x human DID want to prevent their kids from becoming lycanthropes, is there any special magic that would help them do so? If one kind of natural lycanthrope falls in love with another kind of natural lycanthrope, what would their children turn out to be? (As in, a werebear x wereboar, or some similar strange pairing). Thank you for any answers or opinions! ^_^ ![]()
![]() We've got a great fun Skull & Shackles group. Their personal interactions are just as fun as the adventure itself. ^_^ Fiona Radcliffe - Female Human Cleric (Captain)
There's a lot of fun interactions with NPCs as well. slight NPC spoilers: Mr. Kroop seems to have adopted Persephone as his daughter as well as his apprentice. He stopped drinking (mostly) because she cheers him up, but when she's away he gets worried and takes to the bottle again.
Master Scourge (when he was still alive) always hit on poor Persephone, which made her and her husband Yaro upset. When Scourge found out Yaro and Persephone were married, he kept trying to arrange for fatal "accidents" to befall Yaro. Yaro has amazing luck and always survived. Hawkins is full of muscles and is looked on favorably by several ladies on the ship but is secretly smooching Fiona. Fiona married Agasta Smythee as a business arrangement, and thus keeps her relationship with Hawkins quiet out of politeness. Kai is in a heated romance with Captain Pierce Jerrell, who wants to steal Kai away for his own crew and has decided that Fiona is his rival. Meanwhile, Krik is pleased that Kaliyah's image is being used for the ship's flag, but can't figure out why everyone insists on wearing pants.
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