Half-Fiend Minotaur

Pink-Eye's page

407 posts. Alias of Edelsmirge.


RSS

1 to 50 of 407 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye pets Tenzo and wipes his overlarge battle axe on a body and searches them for anything of value while the others come out from hiding


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

As the door gets pushed all the way open a huge battle axe gleams out of the darkness with dark energy rippling across the blade!

swift to imbue blade with channel

attack: 1d20 + 12 ⇒ (4) + 12 = 16

damage: 1d12 + 8 ⇒ (6) + 8 = 14

channel damage: 3d6 ⇒ (6, 1, 6) = 13


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye and Tenzo delay hiding waiting for the guys behind the door to push through with reach, weapons, and teeth ready grinning.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye is here!


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Waiting cause I am slower then everything on earrh


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Knowing the gig is up and the noise is going to draw problems Pink Eye will grab the biggest rubble he can get and block the second set of doors while the rest of the party comes roaring in because of... Rats


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink Eye points to the door and moves up next to it axe drawn placing himself against the wall waiting and listening


1 person marked this as a favorite.
male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Watch any US special ops incursion as the scouts move forward and the cover front line moves two by two in behind them. Now you have a picture of what we are doing.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

After Frank approaches Pink eye goes in and moves to the next door up his axe drawn and at the ready and Tenzo takes the other side of the door


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink Eye hears the noise and then listens for sounds of combat drawing up his battle axe at the ready.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink Eye taps Gauntlet and nods and moves toward the front entrance and to the side of it to wait in tense silence for his friends to return or for him to go after them.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

If you so not come back in ten minutes I will come from the side with Gauntlet and bring death with us

negative energy won't effect constructs


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye looks at the man and then ties him up and picks up an impressive piece of rubble and puts it on top of him not to kill or make it hard to breathe but to keep the guy where he is.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

We shall now officially call this game the weekend update! awesome sauce! Looking forward to continuing on.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye will look for someplace close to drag the fellow and hide from the open

perc: 1d20 + 12 ⇒ (20) + 12 = 32

there is the best place Pink Eye points


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye will move up drawing his shimmering axe from his back as he comes on and with reach will take a swing at the guy

attack: 1d20 + 9 ⇒ (15) + 9 = 24

damage: 1d12 + 9 ⇒ (1) + 9 = 10

Tenzo moves next to Viorr and defends him

aid another to ac: 1d20 + 6 ⇒ (3) + 6 = 9

Tenzo will also prepare to use bodyguard for Viorr if necessary


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Yep I do


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye waves the group back a bit and walks up within channel range making sure the group is out of range and will channel negative energy into those hiding to pull them out of their ambush a bit early having the rest of the group ready to act after he does so.

negative channel: 3d6 ⇒ (3, 2, 6) = 11

Tenzo comes running up after the channel to stand next to Pink eye


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye says battle axe good


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

shall we go visit these stone keepers? Pink Eye says walking forward to the conversation


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye and Tenzo hang in back and try to discern what manner of place of worship this is in comparison to the church he has been to for Balinor. Stones and buildings seem a bit confining for a god to Pink eye.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Ok this last two weeks has sucked. My furnace went belly up and my classroom wifi had been on the fritz but the IT finally showed up and fixed it yesterday so I can finally toon in between classes and on breaks. Bleh


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye looks at his friends and says sorry I was not more help. I am only an expert in my own faith and not the faith or religions of others. I will see if I might extend my knowledge in the future and Pink Eye follows along saying we need to investigate the temple first and see if we might learn more of the symbol we found and the information however small we have


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

can you tell us anything... more specific about this hand you lost and why exactly anyone would wish to take it?

sense motive: 1d20 + 9 ⇒ (3) + 9 = 12

Tenzo aid another: 1d20 + 9 ⇒ (19) + 9 = 28


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye will retreat to his farm and invite Gauntlet for the evening if he likes as there is room in the barn for a friend


1 person marked this as a favorite.
male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

A great story with a great group and great storyteller are always worth the wait!


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

I have an arrangement just outside town with farm of worshippers of Balinor who offer their barn for me. It is all the bed I need and costs me morning worship with the farmer and his family and a few donated silver to their needs. I have never slept in a bed and guess I might find it... Uncomfortable Pink Eye says with a smile


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

it seems it is Mickey I owe so to him we go. Perhaps a task for him to return the many favors owed eh Gauntlet? Pink Eye muses.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Gauntlet and I are honored to have completed this task as arranged


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

it is not metal or number of legs but heart and soul that makes my friends. This warforged is my battle brother and more a brother in heart and soul. You will take him if I am dead. I go where he goes. Pink Eye says with a finality that leaves no room for negotiation or question nodding to Gauntlet as he pets and rides Tenzo


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

cleric 5: 1d8 ⇒ 2


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Please excuse this moment but I will be losing a family member today and will be out for three days of mourning returning on Mon or Tues. Please bot me as necessary.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye yacks the axe out of his enemies chest looking over and letting the blood drip unto his arms saying after a long pause: I doubt you would have afforded us the same accord, and I am tired of your face.


1 person marked this as a favorite.
male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye calls to Balinor to smite his enemy his axe swinging down in a massive arc aoo

let me axe you a question!: 1d20 + 10 ⇒ (17) + 10 = 27

damage: 1d12 + 8 ⇒ (5) + 8 = 13


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Ok sounds good I will wack a guy with a battle axe


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Shadow, I took a five foot step away from the guy and have reach and a battle axe. If he closed with me I didn't see a post. If he drew a weapon I could have aoo'd him and still moved. Did I simply miss where that guy followed me?


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

most enemies I can move into my negative channel that aren't horses that is where I will move and channel

neg channel 2: 2d6 ⇒ (2, 6) = 8


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Trying to get as many enemy as possible and start a horse issue Pink eye takes a five foot step and negative channels

negative channel 1: 2d6 ⇒ (5, 5) = 10


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye runs to the cover behind the horses this round in a single run move.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Sounds good I will do that


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

I wanted to get into the enemy and cast obscuring mist in the surprise round and then negative channel into them over and over while they screamed in the mist

stealth?: 1d20 ⇒ 10


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Ok I will try it (famous last words)


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

My ride skill is non existent and I have no Dex bonus so no horse for me


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye's plan is to run into the left flank of the enemy cast obscuring mist first turn and then start negative channel bursting to kill as many as possible so he waits for the signal


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Pink eye climbs up and out easily enough and then pulls out Frank. He then prepares himself did I get invisibility on me?


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Chimney assault


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

as part of the side assault team I will need invisibility as I have no ability to be stealthy Pink eye says plainly


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

clw: 1d8 + 1 ⇒ (6) + 1 = 7

clw: 1d8 + 1 ⇒ (1) + 1 = 2

clw: 1d8 + 1 ⇒ (6) + 1 = 7

clw: 1d8 + 1 ⇒ (6) + 1 = 7

full on hp now

Balinor be with us all and Pink eye readies himself and moves with the small strike team to the forge when they are ready to go.


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

I am strong enough to climb out easily enough and would most enjoy thrashing this group from behind Pink eye needs some healing first so he casts cure light wounds twice on himself.

clw: 1d8 + 4 ⇒ (2) + 4 = 6

clw: 1d8 + 4 ⇒ (6) + 4 = 10

I can use more healing. When I get to he back of them I will conceal myself with mist and channel negative energy until they die or I run out. Don't come to the back and get people away from the mist. Pink eye whispers drinking another dose of the healing wine


male Minotaur Cleric 5 Max hp 45/45, AC 16, ff 14, t 14, F +7, R +2, W +7; perc +12, sense motive +9

Quick out of game talk before decision time? What would we like to do?