Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Perception: 1d20 + 6 ⇒ (1) + 6 = 7 "Don't get distracted. Looks can be deceiving in a place like this. Never trust a witch or her lair." Nox says, bitterly.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Nox takes a shot at the same guy (if he's still standing). Attack, Ranged Touch: 1d20 + 5 ⇒ (10) + 5 = 15
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Ranged Touch Attack: 1d20 + 5 ⇒ (1) + 5 = 6
Nox misses cleanly over their heads. After a momentary pause, he tries to play it off. "That's far enough! Throw down your weapons and surrender."
Alright, that's my quota of ones for the week, thank you very much.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
It takes a lot to gross out an alchemist. That's what they say anyway. It's probably true for a vivisectionist. For an alchemist like Nox that works with chemicals and not biology? Yeah, he's pretty grossed out. Eventually he overcomes his horror and moves north with Grey, ready to ambush an guard who attempts to go that way. Move action, then I'll ready my standard to shoot any bad guys who come through that door.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Hey guys, sorry I’ve been in and out a lot, RL’s been busy. Had several folks quit or get sick at work, so we’re all pulling overtime right now. And I’m working on putting together a module I’m going to be running for friends in a couple of weeks. I’ll try to get something in tonight or tomorrow.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
"We're looking for a girl." He gives them a description, name, age, etc that I've forgotten. "Sound like anyone that's been here while you've been working?"
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Nox smiles wickedly as the troll shows her fear of fire. As he moves forward, he loads one of his special rounds. Move to load, move to move.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Nox loads another round, the steps past the new arrivals to take a shot at one of the guards that just killed one of the Tengu. The farther one that isn't in melee. Ranged Touch Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Just as one of the Tengu falls, Nox moves forward and levels his pistol at the guard facing away from him, and fires. Ranged Touch Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Nox Copperscale wrote: I’m having computer issues. Should get it back tomorrow, I think. Until then I’m going to be rather sparse. Make that another couple of days, hopefully.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Scooping up his pistol, Nox loads a round and steps forward, then fires a shot at the guard next to Stel. The one toward the bottom of the map. Ranged Touch Attack: 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 21
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Ques Stone wrote: I'm OK with that. Not sure moving an object with prestidigitation would include fine manipulation. But It is not the same as a knock or disable device in one very important respect - Ques has the key. So, I take it that Quest has the key in hand and he is unlocking manacles by hand. Wo, whether by prestidigitation (which is more cool) or behind his back using the key with his hand, he is trying to unlock someone next to him, or if everyone is unlocked, then he is unlocking himself. Which reminds me that Grey can do stuff too! An Arcane Trickster could use Ranged Legerdemain to do it. Other than that? Maybe Mage Hand. But that may be too fine a task for Mage Hand.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Heedless of the guards, Nox moves to grab his pistol, drinking a mutagen as he goes. I know the move will probably provoke an AoO. I'll take it. I'm also not exactly sure where in the Stone Call area our stuff is. Feel free to adjust my positioning. I used the moves last turn and this one to head toward it. Mutagen grants +4 Dex, -2 Wis, +2 Natural AC.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
With the guards sufficiently, um, distracted, Nox goes back to work on his manacles. Disable device: 1d20 + 9 ⇒ (18) + 9 = 27
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
As the other cause a distraction, Nox turns away from he bars and does his best to pick the lock on his manacles where the guards can't see him. Stealth: 1d20 + 2 ⇒ (13) + 2 = 15
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
.I thought that was the Escape Artist DC. I’d the Disable Device DC not lower? Seems like it would be easier to pick a lock with a lock pick than to wiggle your hands out of a device specifically meant to clamp down on your hands.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
"They missed these ." Nox says, fishing the thieves tools out of one of the pouches on his bandolier. DC to Disable Device the manacles? I'll take 10 if possible, and if that doesn't get me loose I'll take 20.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Disguise: 1d20 - 1 ⇒ (6) - 1 = 5 Nox can't really remember anything about Irriseni guard uniforms. When he lived here he was doing his best not to pay attention to them.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Skald: "We came across it earlier, snooping around. Seems like it knows too much. Thought it best if we brought it back for interrogation."
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Worried about hitting a comrade, or just the amount of noise his pistol makes, with the door open and who know who out there in the street, Nox draws a dagger and flings it past Ithariel at the remaining man.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Nox fires again. Attack, Ranged Touch: 1d20 + 4 ⇒ (20) + 4 = 24
Crit?
Then he reloads again.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Nox steps forward and shoots the guard nearest Nadya. Attack, Ranged Touch: 1d20 + 4 ⇒ (10) + 4 = 14
Then he reloads.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Perception: 1d20 + 5 ⇒ (19) + 5 = 24 Nox catches motion out of the corner of his eye, looks down at Ques's shoes, and cocks his head. "Little One, we want to take down the witches. Can you tell us of the Tower?" he says, looking directly at Ques's moving shoelaces.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
"Hmm? What?" Nox says, looking up from cleaning his pistol as he belatedly realized he was being spoken to. "Fey? Well, if Nadya trusts him, I'm inclined to as well. She knows him better than we do." Nox says with a nod to the local woman.
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