Feral Hunter

Notch Carno's page

353 posts. Alias of Decimus Observet.


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| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

@GM Skyfall: I enjoyed it. Thank you for running it!

@All: Cheers for a fun campaign!


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"Take out the six-legs! I'll take care of the little one!", calls Notch, as he spurs his ant to charge the remaining small xenos!

As he closes, he spits out the words:

"You will not interfere!"

Warknife -5 to hit, 1d5+3+2 R damage, Pen 0.

WS 31 + Charge +20 Single Attack +10 quality -5 = 56

Notch's Charge with Warknife 56: 1d100 ⇒ 8

Damage, Pen 2: 1d5 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Swap in 5 degrees of success = 10 damage, Pen 2

Ant bite 1d10+3 R (Pincers) Toxic (4) Primitive[7]

WS 30 + Aim +10 Single Attack +10 = 50

Ant Bite 50: 1d100 ⇒ 31

Damage: 1d10 + 3 ⇒ (4) + 3 = 7

7 damage, 0 Pen

A toughness test at -40 if that is a toxin that the xenos is vulnerable to.

********************************************

As he strikes down at the creature, Notch adds:

"Now, to the teleportarium!"

Notch Dodge if needed:

Dodge 64: 1d100 ⇒ 29


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Beating back the ineffectual blows of the xenos creature, Notch is driven to finish it off!

"We hold! WE HOLD!", Notch shouts as he stabs!

Warknife -5 to hit, 1d5+3+2 R damage, Pen 0.

WS 31 + Aim +10 Single Attack +10 quality -5 = 46

Notch's Stab with Warknife 46: 1d100 ⇒ 89

Damage, Pen 2: 1d5 + 3 + 2 ⇒ (5) + 3 + 2 = 10

Ant bite 1d10+3 R (Pincers) Toxic (4) Primitive[7]

WS 30 + Aim +10 Single Attack +10 = 50

Ant Bite 50: 1d100 ⇒ 23

Damage: 1d10 + 3 ⇒ (8) + 3 = 11

Xenos has to dodge or else takes 10 damage. Also, Toughness test at -40 if that is a toxin that the xenos is vulnerable to.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch rapidly stows his lasgun in favour of his warknife, and compels his ant to strike the xenos as well!

Quick draws warknife, aim, and stab xenos. Ant also bites.

Warknife -5 to hit, 1d5+3+2 R damage, Pen 0.

WS 31 + Aim +10 Single Attack +10 quality -5 = 46

Stab with warknife 46: 1d100 ⇒ 52

Ant bite: 1d10+3 R (Pincers) Toxic (4) Primitive[7]

WS 30 + Aim +10 Single Attack +10 = 50

Bite 50: 1d100 ⇒ 32

Damage: 1d10 + 3 ⇒ (10) + 3 = 13

10 damage with primitive, but still causes:

Emperor's Fury to the Xenos' Left Arm: 1d5 ⇒ 5

Also, Toughness test at -40 if that is a toxin that the xenos is vulnerable to.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch seeks a six-legs to shoot down.

Aim lucius lasgun, fire maximum charge shot at same genestealer as Krevlor (if that's still alive)

Note: Notch is wearing a camo cloak and hasn't moved this turn. In case anything is shooting at him.

41 BS +0 size +10 range +10 aim +10 single shot +10 red dot laser sight = 81

Shoot! 81: 1d100 ⇒ 99

Spending one and only fate point for reroll

Shoot! 81: 1d100 ⇒ 30

Damage, Pen 2: 1d10 + 5 ⇒ (8) + 5 = 13


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch whips out his lasgun and draws a bead on one of the six-legged beasts! As he fires, he calls out:

"Focus fire on the six-legs!"

Quickdraw lucius lasgun, aim, fire maximum charge shot at red genestealer

Note: Notch is wearing a camo cloak and hasn't moved this turn. In case anything is shooting at him.

41 BS +0 size +10 range +10 aim +10 single shot +10 red dot laser sight = 81

Shoot red genestealer! 81: 1d100 ⇒ 36

Damage, Pen 2: 1d10 + 5 ⇒ (5) + 5 = 10


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch swiftly gets his explosive lance in hand and spurs his ant forward!

Quick draw to get hunting lance in hand, charges red!

WS 31 + Charge 20 + Outnumbering with Dunc 10 = 61

Charge! 61: 1d100 ⇒ 6

Damage if it hits, Explosive, Pen 7, Concussive (3): 2d10 + 3 ⇒ (7, 8) + 3 = 18

Awareness 35: 1d100 ⇒ 48


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch takes aim and fires, his lasgun's setting having been left on maximum strength!

41 BS +0 size +10 range +10 aim +10 single shot = 71

Fires shot at lead xenos 71: 1d100 ⇒ 26

Damage, Pen 2: 1d10 + 5 + 2 ⇒ (9) + 5 + 2 = 16


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Still fiddling with reactor parts, Notch calls:

"Take my auspex and get a heads up!"

Whomever wants to look at it can. Remember that an auspex gives a +20 bonus to awareness tests made with it.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch lends a hand to the Magos.

Tech-Use 54+modifier: 1d100 ⇒ 96

Fate point! Now 0/1

Tech-Use 54+modifier: 1d100 ⇒ 47


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Not covid but a rough sinus infection. Reading in evening.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Hungry for vengeance for his ant, Notch strikes at the back of the fleeing xenos!

Stab! 77 if they're running: 1d100 ⇒ 73

Damage, Explosive, Pen 7, Concussive (3): 2d10 + 3 ⇒ (9, 5) + 3 = 17

17 damage, Pen 7, Concussive (3)


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Hey folks. I've been wiped with a cold... then felt rough today. Now I'm awaiting a covid-19 test. I hope to catch up again soon.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"Get away from my ant!", shouts Notch as he drives the hunting lance at it once again!

Weapon Skill 31 +10 aim +10 single attack +6 witchery = 57

Hunting Lance vs Small Xenos 57: 1d100 ⇒ 68


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Caught up! Apologies for the delay.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch is outraged by the creature goring his ant, so draws his hunting lance, and yells as he stabs at it!

Hammer of the Emperor p132: Sidestep - Perception 35 + 10 Survival -40 test +50 ant agility = 55

Sidestep 55: 1d100 ⇒ 92

Degrees of Failure are not higher than Notch's Agility bonus so he doesn't have to make a test to avoid being thrown. Also, he has the Skilled Rider talent (HotE p96).

Ant is now 3/14 wounds

Quick Draq hunting lance, aim, stab!

Weapon Skill 31 +10 aim +10 single attack +6 witchery = 57

Hunting Lance vs Small Xenos 57: 1d100 ⇒ 93

Oh, hells.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch takes aim with his Lucius at the large creature, hoping to distract it from Krevlor's series of grenades!

41 BS +20 size +10 range +10 aim +10 single shot = 91

Lucius on highest power setting 91: 1d100 ⇒ 49

Damage, Pen 2: 1d10 + 5 + 2 ⇒ (9) + 5 + 2 = 16

16 energy damage, pen 2 to the left leg of the large alien.

Dodge Roll, hopefully with a positive modifer as per Only War p121:

Dodge 66 + modifier: 1d100 ⇒ 64


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Just a note. My rate of posting has gotten more erratic lately. It may remain that way for some weeks yet.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch has his ant move behind concealment in the form of the bushes as he takes aim, and launches a krak grenade at the largest alien!

Ant move to behind whatever concealment/cover is available. Notch aims and fires with a krak grenade at the big one.

41 BS + 30 surprise +20 size +0 range +10 aim +10 single shot = Capped at +60 = 101

Fire! 101: 1d100 ⇒ 20

9 DoS!

Explosive Damage, Pen 6: 2d10 + 4 ⇒ (4, 9) + 4 = 17

Swapping in 9 DoS for 9+9+4 = 22 Damage, pen 6 to the head

Has camo cloak on, which may affect shooting when he's not moving

Dodge Roll, hopefully with a positive modifer as per Only War p121:

Dodge! 66: 1d100 ⇒ 61


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Cheers!


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

1. Do we need to make fear checks?

2. What is the size category of the larger alien?


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"Frack. Well, get ready to frag them first!"

Notch attempts to blend into the scenery for a counter-ambush.

Stealth 74 with camo cloak: 1d100 ⇒ 35


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

It's good fun. I fully expected the group to perish when we defected. This is bonus time. :D


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"Forgemaster, what are the servitors doing?"

""Enemy contacts have been reported in those areas. The servitors should hold/secure that area for long enough to prevent them from interfering with our task""

"Oh. Good idea!"

*************

Awareness +0 with photo visor and auspex 55: 1d100 ⇒ 98

"Looks clear."


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"Yes, we're ready to hunt some bugs!"


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch speaks up:

"Better to be blown up than be corrup[ted against everything you believe in. Because the daemons and the xenos both want that - there is no option which leaves the city safe. Hallerman has the right of it."


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch takes another glance at the servitors, and nods.

"Yeah, let's go."

He calls out to the servitors:

"We're coming!"


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Scrutiny 35: 1d100 ⇒ 73

Tech-use 64: 1d100 ⇒ 44

Notch whispers over the microbead:

"Big tears on their armour. Heavy fighting here."

@GM: How many servitors do we see? And what is their armanent?


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

BS +5 - 250xp

Dodge +10 - 400xp

Spent xp: 2,100xp

Remaining xp: 0xp


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"To the enginseer factory!", Notch whoops!


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

As the momentum of the battle firmly turns against the Loyalists, Notch says over the squad channel:

"We're going to get some answers - and take out some heretics while we're at it!"

Notch begins to accomplish just that, Krev's gift of a Lucius-pattern lasgun still proving its worth.

Hunt down Loyalists with Red-Dot Sighted Lucius 66: 1d100 ⇒ 18

"Head shot!"

Scout with camo cloak and bonus from first roll 94: 1d100 ⇒ 85

"Where is Dominastrum!?"

Hunt down Loyalists with Red-Dot Sighted Lucius and bonus from first roll 86: 1d100 ⇒ 51

"I'll get you in my sights, you sonofa-"


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

I've had good fun with this campaign. This week has been unusually fraught for getting posts up for me.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

I'll be travelling this weekend and I won't be posting again until Monday at least.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Willpower 16: 1d100 ⇒ 36

Awareness 35: 1d100 ⇒ 98

Notch drives his mount for the trench to end up near Krevlor.

"Everyone, kill that officer!"


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Thanks for the map, that helps a lot!

I'll post tomorrow.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

I'm having trouble keeping track of where everyone is in relation to each other. Could we have a map?


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

@GM: I rolled a successful evasion test already. Huzzah! Was that where the 2 wounds are coming from on Notch?

Notch drives on his ant to assault the nearest gun crew!

Warknife vs ??? crew member on a charge 31-5+20 = 46: 1d100 ⇒ 41

1d5 roll while checking for righteous fury on a 10: 1d10 ⇒ 9

Damage is 10 Rending damage, Pen 0 (1d5+3+2)

Ant Bite vs ??? crew member on a charge 30+20 = 50: 1d100 ⇒ 2

Damage, R, Toxic (2) Primitive[7: 1d10 + 3 ⇒ (6) + 3 = 9


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

I may not be able to post again until Saturday. Just a heads up.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Warknife vs bolter crew member, single, aimed 31-5+10+10 = 46: 1d100 ⇒ 23

1d5 roll while checking for righteous fury on a 10: 1d10 ⇒ 6

So damage is 8 Rending damage, Pen 0 (1d5+3+2)

Ant Bite vs surprised bolter crew on a charge bolter crew member, single, aimed 30+10+10 = 50: 1d100 ⇒ 92

Damage, R: 1d10 + 3 ⇒ (10) + 3 = 13

Evasion:

Dodge 54: 1d100 ⇒ 28


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Vehicle(s) to loot. :D


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Party up?


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Well, that's not the best possible start from Notch...


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Notch drives his ant to charge the nearest heavy bolter position, mandibles and warknife closing in!

However, both miss their mark in their haste.

Warknife vs surprised bolter crew on a charge 31-5+20+30 = 76: 1d100 ⇒ 92

1d5 roll while checking for righteous fury on a 10: 1d10 ⇒ 2

Ant Bite vs surprised bolter crew on a charge 30+20+30 = 80: 1d100 ⇒ 95

Damage, R: 1d10 + 3 ⇒ (6) + 3 = 9

At least Notch is possibly offering ganging-up bonuses to someone...


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"There. Five scavs. Pretty sure they're Dominstrum's. We need to snuff them too."


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Awareness 25: 1d100 ⇒ 20


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Ah, I misunderstood.

"Nah, not yet. This isn't inside the city after all. Let's sneak into charge range and seize some heavy weapons. Mowing them down with their own guns is a notion unless someone has a better plan."


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

"Time to send those coordinations.", Notch mutters, plotting said coordinations and reaching for his microbead.


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

How close?


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

@GM: Awareness or Perception? Same for me, in any case.

1d100 ⇒ 48

Notch whispers:

"Autocannon on the left, autocannon on the right. Time to sneak ahead."

Notch tries to get his ant to move quietly...moving up along the left flank.

Notch Stealth with camo cloak while riding 74: 1d100 ⇒ 73

1 DoS


| 1 IP | 2 CP WS 31 BS 41 S 28 T 26 Ag 54 Int 34 Per 35 Wp 36 Fel 28 Wounds: 10/10 | Fatigue: 0 | Critical Damage: None | Fate Points 0/1 | Init +4 | Armour 4 body, 4 head and arms|

Fine by me!


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