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Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Just a thing, ROE, is a penalty, not damage. Restoration fixes damage and such, but it can't fix something like a curse which is basically what ROE is, after all it goes away in like 1 round anyways, so the goblin just drank a potion for no reason, although they are idiots so I hold nothing against him, although he should have also taken a fort save to avoid half the penalty. At this level it is a spell mostly just to make the next attack have a penalty, otherwise I expected literally no long term results. However, I am glad he waisted his turn standing there to drink a potion that does nothing ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis shoots a sickly beam of black energy at the Goblin Ray of Enfeeblement again attack(Ranged touch): 1d20 + 2 ⇒ (20) + 2 = 22Str penalty: 1d6 ⇒ 6 Confirm?(ranged touch): 1d20 + 2 ⇒ (9) + 2 = 11 I don't know what a crit would do here... 12 point strength penalty? That goblins dead from his body collapsing in on itself , unable to hold up his own weight ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() I'm so sorry, Life is just getting to me, thanks for understanding, and it appears I'm shaken for 3rounds Nixis picks a stone up from the ground and takes aim at the Goblin, Be gone foul beast! she cries, the stone launching from her hand.Telekinetic projectile: 1d20 + 2 ⇒ (18) + 2 = 20 DMG: 1d6 ⇒ 4 ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Sorry, My life at this time really picked up, I've been so Busy
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Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Please note that if any of our familiar have scent they automatically detect something within 30ft, but only become aware and know which direction they are, not their exact location- unless it's within 10ft. Upwind it's doubled and downwind halfed Nixis calls her familiar to her hand, the sparrow tweets and flutters. It speaks to her in Sylvan. [b]Yes I know.... Just keep out of trouble and the smoke shouldn't be a problem. ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Sorry, Can't move my Icon, I'm using a phone, Nixis moves the Direction Cale went, trying to stay near her Bodyguard, but only makes it 10 feet before she sees the remaining goblins and cringes. Inside something stirs and she growls, focusing on her hate she thrusts a spear of psychic energy at the closest goblin. The goblin feels a dark pressure...Mind thrust I: 1d6 ⇒ 3(will for half) ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Reflex: 1d20 + 2 ⇒ (10) + 2 = 12 Nixis shouts for Cale, not sure what happened in the sudden rush of panic... She touches her familiar tattoo, the small bird pealing from the skin on her neck into a full animal, it's appearance more like a tattoo even in it's real form. Fly... she whispers to the bird, who takes flight- Surveying the area. She pushes back against the crowd, and when she sees a goblin she waves her arms in Somatic fashion, then let's off a supersonic scream(Ear-piercing Scream) which only the goblin could hear. Damage(Fort Half's): 1d6 ⇒ 5+Daze(Fort Negates) DC:15 ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Ha! I have far more Charisma than her(like 2 points) but I'm the creepy Exotic not the beautiful kind (well... To most anyways) Well, her dark side is actually like herself, only without her usual self control. So she'll be a demeaning and overbearing snob who overall lusts over Cale, for as long as it lasts, after all it doesn't last long at least for another 10 levels. ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() We could be burning in hell nixis thinks... But dismisses the thought. Your right, once again. I do this know if even the creulest of ancient horrors could ruin it... By the gods, the Irony is real... ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Okay, I actually don't know how I'll do Nixis's Darkside, although I can imagine how she'll react to the malevolent and frankly quite murderous outlook of the Darkside... Hehe. ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis nods to Cale and heads to the Church. She keeps her goggles off, knowing that she won't be able to use her reading ability for the rest of the day... She stays close to her bodyguard and keeps a smile on her face. Cale... Your right. Sometimes I should just relax and forget my work, even if just for a day. she chuckled. ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis smiles, Thanks Cale... But you might not be able to defend me from everything... she says. I know magic is only side thing for you, and you have your alchemy, but my mind isn't something you can easily protect. I have to teach myself how I work. I haven't had to use my other powers much... But I think it's for the best in the end... ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis nods. Thanks... she takes off her goggles, letting her eyes see the world unfiltered. She squints as she looks around. Cale... Have I told you about how my powers came to be? Not my tattoo magic, but the other magic, the automatic writing and the aura reading. Thing is, I'm not sure it came because of what my parents believe. They think it emerged from the act of my diligent study, and that it's a power driven from ritual... But I have observed something different... she shivers. Whenever I'm alone, whenever I'm not working I get this feeling I'm not alone, that someone else is there... And it scares Me... ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis just now noticed Cale. Oh, err... Yeah, sure. I ah... Would like that she says, smiling. Where is this Anji? Nixis tries to shake off the strangeness in her head and just focus on Cale... When he was around it was like she could stay focused on anything, even the most revolving of tasks. ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis walks among those who enjoy themselves in the festival, rubbing her head. Uh... she looks around. Cale is there... Getting ready... And me? I'm slacking. I have much work to attend, and my studies are very important. Are they? Seriously I'm bored and need- wait... What?
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Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Cale Vatay wrote:
as far as I Know it works the same as an animal companion, with the same bonuses and everything ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Perception: 1d20 + 3 ⇒ (6) + 3 = 9 Through her violet goggles, Nixis doesn't notice the food being moved around, and she sighs, rubbing her head. by the gods recently I've had the worst migraines... ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis returns later, dressed in her typical trench coat and wide brimmed hat. Her coat is covered in mathematics and formula. She wanders the town, looking for Cale, not really sure where she's going. Until she spots Dakash twirling his staff. Excuse me, sir. I'm lost and I'm looking for where the food is set up. You look like you know your directions. of course, asking for directions... Perhaps Cale is right and I should at least get to know my way around places I visit... ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis sighs and rubbes her sore eyes. Well... Perhaps, I have much work to attend to, decifering ancient text and my weekly Divination... Cale, send a plate to my room... I'll be back in an hour she grumbles, running her hand through her messy hair. Okay, she is going to her room to use the automatic Writing Occult unlock, and she will ask if going to the festival will aid her research. After all this is after Cale convinced her to stay in town for the festival, but she still isn't sure about it, so she is using her powers to help. Now augury literally responds with a yes no or maybe, at least for now Linguistics (automatic Writing): 1d20 + 8 ⇒ (10) + 8 = 18(and another fail, or because it is an augury the response is simply nothing- as the spell) ![]()
Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() Nixis quickly looks over the woman, her eyes never leaving her, she reaches into her robes and feels the crystal in her pocket. Really? How old of a friend? she asks. Nixis is using the read aura Occult unlock to read Anjelica's emotional Aura, using her Prismatic crystal to help shorten the time to 5 minutes, and hoping Cale will talk long enough for her to study uninterrupted.
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Female Tower Elf Psychic/Tattooed Sorcerer 1
Vitals:
HP:6/6 AC:=10+(2Dex) Fort:0 Refl:2 Will:3 CMB:-1 CMD:11 Perception:+5(3 w. Goggles) Init:+2 ![]() A woman comes down, her hair a tattered mess, she sighs and shambles to the counter, her eyes covered with Violet goggles. she removes the goggles and has a seat. Cale? What's going on, why is it so loud in here, I can't think over all this talking... She sighs and looks to the other elf, her large eyes glare at him, just as Violet as the goggles. and who is this? she asks, looking to Anjelica. ![]()
![]() chillblame wrote:
Actually, the Varisian Tattoo is exactly the same thing as the Mage tattoo. It's just RAW(Because the book they are from says Varisian and Archives of Nethis writes them as they are really written) That website changes alot of the rules so that they are not campaign specific and can be used in places other than Galorian. ![]()
![]() The Bodyguard is Cale: I left it open in case he isn't picked. And the Abomination Discipline is ah... Well she doesn't really know about it really. And a few of my feats come because of my alternate Racial Traits. And the entry says this:
Found on This Page ![]()
![]() I would just like to say that being a Psychic, Nixis can just write scribbles for an hour, read it, and tell the future. Linguistics Occult unlock. Also, bring me the skull of someone and I'll be able to tell you their age, gender, race, class, and even alighment from it... Although those last two are pretty hard to do. Then again I could just read aura. Also, Nixis is like 2 years younger than Cale, what a Coincidence. I'm a Varisian, what do you think all these tattoos are for? However I'm a Tower elf so I was raised in one if the big cities, I have yet to decide which one however... In the case of a harrowing she would likely just state that the harrowing is a Psychic power, and isn't actually that interesting... Infact she has her own harrow deck. *Draws Death*See, from this I can tell you that someone will die in the future *draws the talon* At the hands of a great enemy *draws Ruin* And all will be lost ![]()
![]() Well, along the same lines as the Runelord thing, Runeguard use similar magic, but infact much older. Original Azlanti Rune magic. Following the seven virtues, rather than seven sins. Runeguard are opposed to the order of Runelords, seeing them as an inevitable threat. If I remember correctly this order was created sometime before shattered star... ![]()
![]() Mine is from Archives Of Nethis which is purely official Paizo content He uses the word-for-word writing as if copy and pasted from the books. ![]()
![]() Cale Vatay wrote:
Actually I was thinking of taking Elven Arrogance:
Elven Arrogance
Source Inner Sea Races pg. 211 Some elves are so convinced of elven superiority, or else otherwise so xenophobic, that they have difficulty seeing the point in communicating with “lesser” races. Their racial bonus on saving throws against enchantments increases by 1 (to +3) against such effects from non-elf humanoids, but they begin play speaking only Elven, and if they have high Intelligence scores, they can select bonus languages from only Azlanti, Celestial, Draconic, and Sylvan (or Senzar instead of Sylvan if they hail from Tian Xia). Because you where a Bodyguard and Nixis is kind of a Shut-in... But j decided not to because it didn't fit her very Well But anyways, I believe at minimum leave the ability to READ the language if not speak it. ![]()
![]() GM Loup Blanc wrote:
Nooooo!!!!!! Ah well... I was banking on that :( My character can't become a Runeguard if she doesn't know that language, I personally believe you should leave it. Mostly because Paizo wouldn't give that trait if it wasn't important in some small way. Although I can even justify it, as the Cannon Runeguard, and all the really snobby elves have ancient language available despite being cryptic and old, And because of my background I have over 50 years available to pease together the language. Now if any race can have the language I say it's elf, the longest lived of the races, who can actually begin with Azlanti as a bonus language given a racial trait. And if I need to I'll just take it through the linguistics skill, which allows me to learn almost any language (save for Druidic) Otherwise the only other way to learn the language is through a feat that requires you to be a wizard.New Thassilonian magic ![]()
![]() Alekzander Ingerbalaur wrote:
*looks at the rules again* ah, true I dont use the rules often so don't judge me for making mistakes. But what advances faster? My skill your your saves? Because it is calm and doesn't need much work, I can take ten, and if I built myself with skill-focus, a familiar that grants bonuses to diplomacy, and traits that boost it as well, I can easily get hypnosis without an issue. And that's against most low level NPC of course. Higher level NPC are oviously harder. But typically commoners aren't that strong willed. I could typically convince a guard or merchant to do something simple. If I want something else from a stronger person then I would have to resort to standard rolls, and such. And on top of that it's only useful once a day. I'm not planning on breaking anything with it, only making some Social interaction easier. Perhaps peaceful interrogation, but nothing truly game-breaking. I'm gonna be relying more on Detect thoughts than skill unlocks. Perhaps the examination of a long dead body or the reading of a magic item would be useful, but truly most of the skill unlocks can be obtained easier by casting spells. Infact, would you rather cast suggestion, or treat it like your victim rolled a nat 20 on his save? ![]()
![]() Then of course there are those pesky skill unlocks that don't count as spells to determine alighment. Fortunately you have to be standing around for 10 minutes to even be read. Unless they have a prismatic crystal, then it's five but I'm pretty sure someone standing there with a glowing crystal is not gonna avoid attention for long. My idea however is to take important enemies alive then interrogate them with hypnosis. After all the best information is given willingly. And if that fails I'll always be able to detect thoughts and rip the information out forcibly ![]()
![]() Cale Vatay wrote:
One of their powers let's me transfer the ability to cast Abjuration spells to allies, such as Shield and such. Most Abjuration is defensive, other Abilites give me the ability to trade spells to grant various other bonuses, including immunities to negative energy, Telepathic links, bonuses when helping or being helped by aid another, and finally become a more powerful attack caster. There's one Ability for each of the seven virtues of a leader, the opposite of the Runelords deadly sins.
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