Red Reaver

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Goblin Squad Member. Organized Play Member. 714 posts (1,357 including aliases). No reviews. 1 list. No wishlists. 1 Organized Play character. 11 aliases.


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Silver Crusade

I'm making use of this class myself now, submitting it for GM approval. I thought of it because it can be used with a Mysterious Stranger Gunslinger dip / Oracle, using CHA. Any new recommendations would be appreciated!

Silver Crusade

But there is none in yours.

Silver Crusade

Granted. Check the toilet, you should find the shredded delivery there ready to be flushed.

I wish my skin to taste like caramel and chocolate so that...

Spoiler:
tee hee... NSFW

Silver Crusade

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Everything until now wrote:

(narrative)

One breath will blow away centuries of dust. This time Sarah has decided to open the diary with her fears suppressed and finds emptiness awaiting for her. Eternal slumber is overrated anyways. I'm beginning to understand why all your questions are hanging over Seattle, this happened whenever cows became trapped underneath me, dang. Hugo wanted more anonymity for inconvenient purposes. She stole sunlight because there isn't space outside, so darkness can return towels wrapped in moist things from Johannesburg. Suddenly, the gargantuan lobster slid effortlessly across thousands of cheeseburgers.

(bits of wisdom)
Historically, nostrils have hated pepper, although inhaling certain dwarves who used to smoke rare pathos whenever enjoying themselves. Mercurial has quicksiler jockstraps beneath the full Monty Python collection. In other sandwiches with ancient noodles, flames danced through unguessable atmospheres. Redolent of honewdew, while simultaneously floccinaucinihilipilificating around me. Everlong is one epoch spanning thirty-seven seasons including Mudbaking, which ruins lives. Within furnaces of passionfruit our planet's existence depends upon consensus. Nothing could stop the Claw. But why would Captain Communist MacGreggor hate Calikangs Khan? Is this dread wraith eating my dollar? Invariably, halflings cook storms in teapots during Oktoberfest. Their entry remains unsampled by those lacking bendystraws, however. Wibble like a Weeble-Wobble on dancing hyenas. Please dance cautiously, else villainous signposts point at nothing. Fuzzy logic dictates action. Corruption perverted the actions into nightmarish frivolities within my jowls.

(headlines)
Fourty ginger peachy lychees. Legendary Lampreys loitering left luxurious bacon intruders slouching. Achtung: Waffeln! Telefonnummer! Sorry, wrong language. Nonetheless, digression couldn't digest it, therefore, syrup conflagrates intestinally. This disguise has chunky jowls. Ocean's Eleven seize boucoup coconuts. Interestingly the Pentagon denies Clarance trends, to defecate ardvarks, but now rancid whalers sing death furiously. Lunar battleship commander eats Cheez hanging Dunwall Spaceport. Inside festering catacombs, robots forever playing Ironclaw and Minecraft. Asphalt will swallow construction workers while lasers stimulate tentacles. As our recent guests dissolve in cotton ponies because Armageddon loomed over creation, 'Bacon' Sarah Flames decided "not any owls hoot today." Thus they quixotically read Edgar Eggbeater. Poe ate all 40 dwarves, pet baulderdash feet. Wow!

(more narrative)
Meanwhile, it decided parenthetically not to fry onions in squirrel balse wood. After that debacle, stabbing was a breeze farting excuse. Scarlet, she is passing through gaseous space. She won't know what direction the biscuits are sliced. "Nice girls, you can't touch them without love monkeys. Two flying circuses usually evaporate when snollygosters caress giant castles inside racoons dead from plague pox. Warty lung infects ogres slay stuff and then decomposes flatulently. I wasted my turn trying to raise our eyebrows, but alas."

Avengers stood idle waiting while King Debede summoned seven fighting dragons so the oneironauts could travel quickly through the portal escaping both guards. However, arrows immolated only two of Tiamat's titanic heads, but narrowly resurrected us after UDS jumped onto a burning pile of catoblepas. Then weevils hugged their mama weevil, McLovin 'Stood' Hydra.

Companions stomped vigorously away on giant succubi until Batman surrendered his innocence to lust for Joker, using tongs. Afterwards, Spiderman reluctantly hyperventilates because he saw Randolph Carter naked. Madness spread like cows across Eurasia.

While Dinkelburg arranged a rendezvous with Doctor Doom and discussed theoretical goats, somebody stops Hammertime everytime. Legolas dies, Aragorn laughs, but deep down Ginger Rogers pines. "Are lemons much sweeter than pickles? Hotter stars, colder moons drift retrograde despite Copernicus being unsavory. Ointments applied to bulbous appendages brisquely feels divine."

Turtles all flock around rancid rancors and chipmunks. Yet Dovahkin didn't dance with Reptar or Trogdor. Somebody touched Cthulhu against the rules as prophesized by Nasrudin who believes that Pokemon actually exists. Meanwhile God couldn't backpedal because its feet covered the glorious fields of sanguine myth. "Roses are black, violets smell awful. You don't play Quantum Solace to win." Rather than winning he took Prozac, but made him too purple. Therefore he blinked due to wizards casting spells, like Wish and Black Tentacles.

Yet in Bel-Air, life is opalescent perfection until Mary attacks with lots of gas rabbits which aren't as tasty without garum. "Goatification isn't legal but everybody loves my goat when it murders kittens.

Goku clenched onto Vegita's balls, delighting Kratos, who doesn't have a scrotum witch. "Most demigods don't prefer goat testicles, however some do, wink wink. Lemon Pledge is something awfully strong smelling, but cats inhale it joyfully."

Pooting around town in titanium underpants, Varlsing 'All-Knowing' stuck his foot on top of Old Marmaduke's paw and threatened to digitize. Captain Hook and Cthulu decided slaying...

turtles

Silver Crusade

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This list would be impossibly big for less experienced GMs. General advice would be advised, depending on the kind of GM/players/interaction. That already exists in many forms. More experienced GMs don't need an exhaustive list of powerful combos, and here's why.

In the spirit of your request... the best thing is to take the time to understand the system, dungeon, monsters, player's characters, and if you don't understand, either don't allow it or learn it on your own time. I wouldn't recommend winging it without that understanding unless you're willing to let the player(s) have near-total control of the game. I like to let the players have what they want and come up, but then they often don't like how challenges end up challenging them because their cheese doesn't work as well as they want, or worse, can't handle it when the cheese is used back at them. It's a balancing act; you shouldn't always say yes or no to cheese. Try to stick with what you know, start with the core book and slowly expand. Don't get overwhelmed by the players, they should understand that you're unaccustomed to the position and concede to your imposed limits. Don't be shy to make clear limits, it's better for everyone that way. Your players might even remind you of those limits!

The kind of cheese I usually say no to are the kind that work in most situations. The first question I ask myself is: would this cheese save them from strong enemies successfully ambushing the PCs? General purpose crowd control that ignores immunity is an automatic no, regardless of other limitations. Things that change action economy deserve a good, hard look. Crafting custom items in general is nightmarish for balance. Always make Divination sketchy, and go to extra lengths if you have a bad poker face. Use a combination of counter-divination and in-game deception. Target summons and companion class features, especially the casters. Have dedicated counterspell casters on constant alert and hidden. Consumable items and other ongoing spell counters work well too.

Ultimately, a list of OP strategies and combos is pointless, because there are many possibilities, and most of them can be dealt with easily enough and are subject to interpretation in terms of viability and if its legal or not. Rather than knowing all that is out there, just know what your players might use. Ask them if you have to. Having a list beforehand is backwards.

If you're hardcore about the list none the less, then I'll start...

    Haste is OP in a party with multiple martial types in the early-mid levels.

    Multiple Enervation casters will wreck your BBEG without Restoration. 4 hits usually give -10 attack and spellcaster level and can quickly outright kill targets with nothing more than touch AC and SR to save them. With Quicken, that 4-caster team will kill almost any target not immune to Enervation in the first round combo with Energy Drain.

    Intelligent creatures can be defeated by the smallest of illusions, stronger ones only make it easier. Making a combo of illusions multiplies their effectiveness.

    The plethora of crowd control spells means that with a few of them prepared, you can take just about anyone out of combat for a few rounds fairly reliably, and its even easier to take groups out. The combo is in having different ones available.

    Trap the Soul. Just a prime example of the GM needing to understand what their players have.

    The ability to change the environment can do all or most of the work. Anything from Grease to Polymorph Any Object can spell doom, the caster just needs a scroll of the less common spells and prepare the better ones and even some innocuous environments can become deadly.

Silver Crusade

Better to die a winner than to live as a loser.

Silver Crusade

Granted. Tommorow you will awake on the tallest building on the highest terrace in Redwall, climbing gear at your feet. You will be observed as the one who conquered Redwall.

I wish to safely and comfortably live in a new home more grand than any other made just for me and my family/friends/loyal subjects.

Silver Crusade

Belphegor is banned for suggesting this thread can be hidden.

Silver Crusade

To roll dice, type like this w/o spaces:
[ d i c e ] 1 d 5 + 1 [ / d i c e ]

Copy/Paste helps :D

Silver Crusade

Lets see...

STR: 3
DEX: 6
CON: 4
INT: 3
WIS: 3
CHA: 5

SET 1
STR
1d5 + 1 ⇒ (3) + 1 = 4
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (2) + 1 = 3

DEX
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (3) + 1 = 4
1d5 + 1 ⇒ (2) + 1 = 3

CON
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (1) + 1 = 2

INT
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (2) + 1 = 3

WIS
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (5) + 1 = 6

CHA
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (1) + 1 = 2

SET 1 TOTAL
STR: 13
DEX: 13
CON: 17
INT: 8
WIS: 10
CHA: 14

SET 2
STR
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (5) + 1 = 6

DEX
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (2) + 1 = 3

CON
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (4) + 1 = 5
1d5 + 1 ⇒ (5) + 1 = 6

INT
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (5) + 1 = 6

WIS
1d5 + 1 ⇒ (2) + 1 = 3
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (2) + 1 = 3

CHA
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (1) + 1 = 2
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (5) + 1 = 6
1d5 + 1 ⇒ (2) + 1 = 3

SET 2 TOTAL
STR: 16
DEX: 13
CON: 17
INT: 11
WIS: 8
CHA: 18

Taking second set.

Silver Crusade

Looks like you only allocated 23 dice, so have these floating dice for each set:
1st 1d5 + 1 ⇒ (2) + 1 = 3
2nd 1d5 + 1 ⇒ (4) + 1 = 5
3rd 1d5 + 1 ⇒ (2) + 1 = 3
4th 1d5 + 1 ⇒ (5) + 1 = 6
That should help a lot.

Silver Crusade

We are; I'll be passing contact information to the GM personally. A spot did just open up, here's a sufficiently succinct synopsis of where we are.

Dwarven campaign. We have been assembled to investigate threats to the Five Kings Mountains dwarves in response to worries by the various cities. We've discovered and begun to deal with well supplied and able kobolds, and have just found some particularly strong orcs who may be linked to the kobolds somehow... all we have to go on is some kobold reference to the Dark Ones.

I can say that most would find the combat challenging, and it is combat-focused.

Phone numbers by PM would be welcome, as it allows us to contact on short notice.

Silver Crusade

Afternoons, length yet to be determined, though it looks to be long sessions.

Silver Crusade

I am posting on behalf of the GM, who has recently moved to the area, and has started to look for players.

We are looking for a few players to start a new home-brew campaign based in the Pathfinder world starting at level 1 and going up into the mid to late teens. We'll initially gather on Sundays, every other week, at Total Escape Games in Broomfield, starting in January (we might need some replacements as we go as life happens to players). There are three campaigns on the menu, including a barbaric, witches and sorcery type, a thieves guild oriented one, and a dwarven focused (Five Kings Mountains) campaign.

Mature players would be welcome. The goal is not so much a hack-and-slash, but more emphasis on role-play. Ideally we will have a balanced group who will work together and have a good time rather than attempting to outdo each other. The GM is a chef, and praises the idea of being an entertaining host during such meets.

If you're interested, leave a line and/or shoot me a PM!

Silver Crusade

Sorry but Ibroke my computer laptop when my girlfriend broke up with me this weekend. This is from my ps3 browser. All work I did for the campaign was on it. Unrecoverable, and posting like this is a pain. I had high hopes for this but all hopes of mine are going to have to change. Goodbye.

We were together for years.

Silver Crusade

Sorry but Ibroke my computer laptop when my girlfriend broke up with me this weekend. This is from my ps3 browser. All work I did for the campaign was on it. Unrecoverable, and posting like this is a pain. I had high hopes for this but all hopes of mine are going to have to change. Goodbye.

Silver Crusade

Ellismus: Yes.

Silver Crusade

You're right. I was counting it as a colossal object falling on you, but didn't specify- it does less damage than the falling distance (10d6 vs 15d6). Normally you can't acrobatics any damage out of a falling object on you, but in this case am allowing it.

I'd be counting the feather fall as flying, since the room would fall much faster than those with feather fall.

Silver Crusade

About beating acrobatics by X to avoid further damage: No- it is a pass or fail only as far as I understand.

Falling:
Creatures that fall take 1d6 points of damage per 10 feet fallen, to a maximum of 20d6. Creatures that take lethal damage from a fall land in a prone position.

If a character deliberately jumps instead of merely slipping or falling, the damage is the same but the first 1d6 is nonlethal damage. A DC 15 Acrobatics check allows the character to avoid any damage from the first 10 feet fallen and converts any damage from the second 10 feet to nonlethal damage. Thus, a character who slips from a ledge 30 feet up takes 3d6 damage. If the same character deliberately jumps, he takes 1d6 points of nonlethal damage and 2d6 points of lethal damage. And if the character leaps down with a successful Acrobatics check, he takes only 1d6 points of nonlethal damage and 1d6 points of lethal damage from the plunge.

Falls onto yielding surfaces (soft ground, mud) also convert the first 1d6 of damage to nonlethal damage. This reduction is cumulative with reduced damage due to deliberate jumps and the Acrobatics skill.

A character cannot cast a spell while falling, unless the fall is greater than 500 feet or the spell is an immediate action, such as feather fall. Casting a spell while falling requires a concentration check with a DC equal to 20 + the spell's level. Casting teleport or a similar spell while falling does not end your momentum, it just changes your location, meaning that you still take falling damage, even if you arrive atop a solid surface.

Silver Crusade

Yeah! I'll not let it go yet, thanks for the patience this last week. You know, new job, sharing bugs to get sick, life changes... if I have to make three line updates to keep up, I'll do at least that. Ariso, you there?

But not tonight. Even as I type this line, life is calling... X_X

Silver Crusade

The least I'll do is a reasonable point to pass on the GM-ship to tomorrow, but I'm still intent on doing this. Thanks for the patience last week and this weekend!

Silver Crusade

Sorry for all this delaying... but push another day.

Silver Crusade

...and even later... :\

Silver Crusade

Permanent, and for my first weekend I get to work Saturday, unexpectedly. Which means the update will have to be pushed back to Monday evening!

I'm actually glad, but sorry I have to delay again.

Silver Crusade

And turns out I'll have to push back the update to Monday evening, sorry.

Silver Crusade

Promise I'll get an update Saturday around the afternoon or morning. Got me a new 40-hour job.

Silver Crusade

I know pace has been slow, but I'll have to promise a map update early Saturday. Tell you what though, if most the party slogs through the swarm, I can just crunch the numbers again and tell what happened, unless someone is starting to hurt. I'll presume D'endrrah is going for the original dopplerat that went down the hall, and not the one that went up the stairs.

Looks like everyone but the hawk is going to be sick...

Silver Crusade

Going to start GM-PC control!

Silver Crusade

Giving Ariso to the end of the day.

Silver Crusade

I felt the need to explain a little about this monster. The big threat is the disease, and all the clones are like summoned minons. Killing the clones is only mop-up, getting the originals should be the objective. It makes a bad encounter if you don't expect it (I think after the first fight with them), but now you know what you're up against. It should be a good fight this time.

Silver Crusade

Your choice, it can have the same initiative as you or have its own initiative. Of course, you don't get to decide each battle, the way you choose will be the way it is (for your pets) every time.

Silver Crusade

Oops, sorry to make you say that twice. Overlooked that post- and don't worry about remaking it. But, if I could ask, is there an alternative image site you might upload to? Photobucket makes the pictures hard to look at. Post Image works real fast and allows easy viewing, and doesn't need an account.

Silver Crusade

Not aberration. Ellismus should have been able to tell they are magical beasts.

Silver Crusade

There is next to no light in the halls, with all the doors shut. You could see heavy curtains drawn over the grated windows.

The home is abandoned due to word of abominations coming to siege Salzbach. The last time it happened, the countryside suffered, and no sane person who knows about the story wants to be outside the walls when they come. It doesn't look as though its been abandoned for long at all.

Silver Crusade

Sorry I took forever! Having 1 post last week is embarrassing, and I can't promise it won't happen again. However, back to the regularly scheduled program... just have to do some wrap up tonight first...

Silver Crusade

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Almost all posts in the thread are favorites. Yep, I blame Cosmo.

Silver Crusade

By my estimate, you've got about 20 years worth of labor done if you did a workday of lyre playing (8 hours, you can't fail the check). You could build a modest full size castle in that time with all the supplies you need at hand.

Combine with that, engineering knowledge.

Never mind the question of having a basement, even on a wharf. Would you like to have in that basement a barracks, a recreation room, armory, treasure room, command and control center, and a bath house? Seriously, slap a few stone shape spells and it'll only be a sweat. For having played a lyre for 8 hours.

I've considered the impact this may have, and deem it acceptable. Reason:
We are saving the world, the ability to rebuild it is only taking it a step further. This COULD be used in a totally destabilizing manner, that makes economics not work, but the world is already messed up. I'll bet most of the still-standing cities probably use magic similar to this just to survive. It still requires you get the material, and that's a huge part of any construction project. So unless you like sand castles, in this situation you're limited to using it inside the city.

If future GMs don't like it, justify it not working to the same extent (or at all) with the excuse that its putting a strain on the region's mana, or the affected material becomes warped as if the spell touched the astral plane and makes for bad things. Or whatever.

I'm sure this ruling will change what you want to do... so have at it.

Silver Crusade

Hm, grounding rods may help the building itself against electrical damage directed at it. But magic goes beyond natural scientific laws (as we know it)- for simplicity's sake and by definition. If anyone starts talking about making a massive cannon that fires by nearly instantly vaporizing a cell of water with a lightning bolt...

Sorry, that's unnecessary- getting a feel for how effective this base should be. Might take a while tonight!

Silver Crusade

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Alright, expect update tonight. House is a mess.

Silver Crusade

ANOTHER busy day. Only have a few minutes to let everyone know, see you tomorrow.

Silver Crusade

1 person marked this as a favorite.

You will. However, something unexpected came up (again), and I'm not well organized enough to update in the few minutes I have to let ya'll know.

Be back tomorrow.

Silver Crusade

Would I be accurate in guessing you're not going to fret carrying capacity and mundane gear like rations?

And for characters, would you prefer more high-fantasy, stand-out people/skills, or the more traditional adventuring group?

I've pretty much finished the wizard, but I wouldn't mind ... changing the concept. I'll check back tomorrow-

Which reminds me, what sort of posting regularity is your standard?

Silver Crusade

busy day! see ya'll tomorrow

Silver Crusade

Busy day! See you tomorrow.

Silver Crusade

First level always max HP. Though that reminds me, what about starting gold? Standard roll as per class?

Silver Crusade

It sounds to me as though we'll be would-be adventurers who happen to have gathered in the same spot, and hear rumors about the Sunless Citadel.

Given that's the case... I'm thinking...

A faithful to Lorien wizard of Shaldevar. He believes that humanity is a strong force, but has grown out beyond Lorien's original ambition. They are not to rule the world, but to flourish with it. Particularly prickled about Reichland's philosophies, this wizard looks to demonstrate and argue the superiority of magic and faith with science over absolute science. But he's not just a political enthusiast, he's also on the lookout to empower himself. He felt that his talents would not shine in Shaldevar, and so made his way toward Four Winds. Now, in this town, a handful of capable individuals and word of this Sunless Citadel piques his interest.

Character stats coming...

Silver Crusade

There are 6 of you. Unless you wanted to exclude Xaikon because he would be getting the lion's share of the loot with that amulet.

Silver Crusade

Oh. I had already gone through using acid splash... Hope that's OK.

Silver Crusade

Bunch of rats. They act like a swarm.

Silver Crusade

That's the direction I'll take this combat. Once Ellismus gives me an idea of how he'll go about it, I may chug through the rest depending on how it goes.

I expect more rat swarms, but should be much faster with the whole group there.

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