Funny.
Well, long story short : Shamira appeared an sentenced him to long-life-prison. Group wanted to fight. All dead, Shamira did not even took a scratch.
Hey guys, as the topic says , i am preparing "The Midnight Isles" and stumbled over a problem: Movie plot spoiler:
Does it make any sense what Queen Galfrey asks from the PC? I mean , closing the portal from the abyss-side, traveling in the abyss to meet a frikkin demonlord without knowing if Nocticula really wants to help? I mean---shes a demonlord.
Sounds like a sucicidal commando...how can i convince the PC to accept this task (Other than "Its the plot , go for it" or "The queen commands you to do" ) ? Thanks for the help, guys! Ben
Hmmm , thanks for ur opinion.
But aside from this they do pretty well. The Pistolero annoys me so much with his touch-attack-shoots. I guess i will stick with the legendary foes as long as they can handle it and then downgrade them- But i still want to hear some opinions/advices ! <3
Hey guys, i am running Wotr for nearly a year an we are in the middle of book 3. We started the campaign non-mythic with a 25 point buy and i added self-designed legendary-powers for every single character. (pretty cool stuff , its no nearly as powerful as the normal mythic tiers, but add some unusual possibilities to the gameplay) For each Tier they reach, they get one of these powers, no hp, np attributes, nothing else. At this point, they all have reached tier 3 and the self-designed powers add nearly nothing to their combatpower and still they manage to kill nearly everything without big problems. (except Soltengrebbe , i used scorpions statblocks and Soltengrebbe killed one pc) Group consists of the following chars : Marek - 1/8 Monk/Pistolero - highly optimized, a brutal damagedealer , "oneshots" even bigger threads in one round Thermen - Cleric of Sarenrae , 9 Merciful Healer - nearly no damage but heals like hell Zaigan - 9 Paladin of Torag - Lots and lots of armor and hp , smiting foes really fast Dajin - 1/8 Rogue/Wizard FLexible Caster with a lot of useful spells. Mostly not a big thread in fights Argon - 9 Sorceror - Blaster with some disable spells , shines when the battlefield is packed with minions After a lot o text now finally the question : Do you think i can keep the mythical foes , using mythic stuff against my group or will the pc do not stand any chance in higher levels? Thanks for your advises. Ben
Well..as i said is started the campaign exactly the same way, except my players still have to roll for HP.
My conclusion is that ur players either rolled bad or fightet bad. OR u just rolled too good :D
Hey Declindgrunt,
Spoiler:
(Except the dretches at the end of the mongrel-lair...it was really funny seeing the Demonslayer run in fear from a dretch and the other guys puking in the maze :D )
They just entered the gray garrison , cant wait to see them face Dreadnu I planned to cancel out mythic completely butmaybe i will grant them Tier 1 with cancelling out the broken stuff like Wild arcana and then just let them get a level everytime they would get a mythic tier.
Hey guys, we will play the last part of "The worlwound incursion" next weekend.
Normally, i get myself 1 or 2 Battlemaps and draw the dungeon on it before we start playing. (Saving time)
Hm. Sounds like your players had fun.
Regarding the beginning, i got some really nice background stories from my player and writing some stuff for them to feel "home" in Kenabres ,letting them go around the city , take a few drinks, meet some NPC...so the devastation when they realize that its all gone will be big.
We start in 2 weeks, i will give a report :)
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