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Mutahir Hashem's page
322 posts. Organized Play character for Matthais777.
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This was a blast! Thank you all for tolerating Mutahir!
Don't Ignore me!
Mutahir, slightly offended that the thing is no longer trying to kill him, steps up and a whirlwind of attacks flash out.
attack: 1d20 + 18 ⇒ (18) + 18 = 36
damage: 1d6 + 14 ⇒ (6) + 14 = 20
attack: 1d20 + 18 ⇒ (9) + 18 = 27
damage: 1d6 + 14 ⇒ (2) + 14 = 16
attack: 1d20 + 13 ⇒ (3) + 13 = 16
damage: 1d6 + 14 ⇒ (6) + 14 = 20
Crit?: 1d20 + 18 ⇒ (14) + 18 = 32
damage: 1d6 + 9 ⇒ (1) + 9 = 10
Mutahir ducks a few arrows and flicks his blade around.
Come now Godslave, the idea is to keep the thing from killing everyone. You must admit i'm a lovely target! People love to try to kill me for some reason!
His grin says he knows exactly why people keep trying to kill him...
Thanks Enora.
Mutahir shoots forward with the arcane speed, his rapier slashing forward.
attack: 1d20 + 18 ⇒ (6) + 18 = 24
damage: 1d6 + 14 ⇒ (4) + 14 = 18
Mutahir attacks, trying to rip the thing apart piece by piece.
attack: 1d20 + 18 ⇒ (19) + 18 = 37
damage: 1d6 + 14 ⇒ (3) + 14 = 17
attack: 1d20 + 18 ⇒ (8) + 18 = 26
damage: 1d6 + 14 ⇒ (5) + 14 = 19
attack: 1d20 + 13 ⇒ (10) + 13 = 23
damage: 1d6 + 14 ⇒ (1) + 14 = 15
Crit?: 1d20 + 18 ⇒ (20) + 18 = 38
damage: 1d6 + 9 ⇒ (6) + 9 = 15
Mutahir steps up besides Aegekt as he tries to get in the things internal wiring.
I must say, I'm missing dealing with people. These robots are a rather large pain.
attack: 1d20 + 18 ⇒ (3) + 18 = 21
damage: 1d6 + 14 ⇒ (2) + 14 = 16
Mutahir bows mockingly to Aegekt.
After you.
Mutahir will follow immediately after him, blade at the ready.
Having learned his lesson, Mutahir waits for the others to lead so he doesn't get thrown across painful rooms again.
Mutahir kips up and uses the opportunity to grab the open door above him and move out and back onto more solid, single direction ground.
How are you suppose to fight when the ground won't even stay in the right direction!?
Mutahir, seeing his friends in danger, jumps into the space, acrobatics falling: 1d20 + 12 ⇒ (20) + 12 = 32, twisting to land on his feat against the wall, though the heavy impact presses him down.
UGH! By the sands this sorcerery is heavy!
He moves along the wall towards one of the lasers, and attacks the thing.
attack: 1d20 + 18 - 2 ⇒ (12) + 18 - 2 = 28
damage: 1d6 + 14 ⇒ (4) + 14 = 18
I don't know if the fall would have knocked prone, but if so I'll use a panache point for a kip-up to stand as a swift.
Mutahir is a much colder man than Pooka. He places his hand on the Halfling's shoulder though, not offering up any words of comfort, just a moment of condolence. After a moment he says...
Perhaps their gods will be kinder masters in death than in life.
With that he turns to Ingret.
I think you've got more problems than you expected.
Mutahir runs out the back door, looking for the man himself, his eyes shifting to a rainbow hue as he tries to catch sight of the man.
Detect Evil. Worth a shot.
Mutahir leaps onto the table, Acrobatics: 1d20 + 16 ⇒ (20) + 16 = 36 and steps forward, thrusting with his blade.
You are going to die. I hope this last fleeting spasm before you reach the afterlife was worth it.
attack: 1d20 + 18 ⇒ (19) + 18 = 37
damage: 1d6 + 14 ⇒ (4) + 14 = 18
Intimidate: 1d20 + 12 ⇒ (4) + 12 = 16
Crit?: 1d20 + 18 ⇒ (10) + 18 = 28
damage: 1d6 + 9 ⇒ (1) + 9 = 10
Reflex: 1d20 + 12 ⇒ (5) + 12 = 17
Mutahir throws his cloak up to protect his face, but unfortunately takes the brunt of the blast with a grunt.
You madam are trying my last nerve! He calls.
Mutahir steps forward and his blade sings through the air towards the downed man...
Haste attack: 1d20 + 18 ⇒ (12) + 18 = 30
damage: 1d6 + 14 ⇒ (6) + 14 = 20
Intimidate: 1d20 + 12 ⇒ (11) + 12 = 23
attack: 1d20 + 18 ⇒ (10) + 18 = 28
damage: 1d6 + 14 ⇒ (3) + 14 = 17
Intimidate: 1d20 + 12 ⇒ (9) + 12 = 21
attack: 1d20 + 13 ⇒ (20) + 13 = 33
damage: 1d6 + 14 ⇒ (1) + 14 = 15
Crit?: 1d20 + 18 ⇒ (20) + 18 = 38
damage: 1d6 + 9 ⇒ (1) + 9 = 10
Just confirming that the acid blast was arcane in nature yes?
Reflex: 1d20 + 12 ⇒ (15) + 12 = 27
Mutahir dodges to the side, acid sizzling across his armor. His stoic grin doesn't change at all.
If that's your best, this should be over quickly.
Mutahir stands in a much calmer manner and turns to his enemy, drawing his blade with the soft hiss of sword against leather.
It seems that today we will stain your floor with blood my dear. I do apologize for the inconvenience.
He holds out his blade and gives a very dark smile.
I'll charge it to the crime scene fund.
With that, his practiced eyes look over his opponents.
Mutahir will attempt to identify the religion of the attackers. He will use context clues from garb, to their declaration to the technic league, to if he's lucky enough to spot a actual symbol. He will at least attempt to It does make a serious difference if he can or not, so i apologize for the extra reading.
Knowledge Religion: 1d20 + 11 ⇒ (9) + 11 = 20
Mutahir nods, whispering back.
At bare minimum, a relative. Dwarven clans can get rather large. Not to be self serving, but definitely a spot of luck.
Interrupting Xichikitte, Mutahir speaks to the young one.
We can tell you plenty of stories if you wish. However, I would not be following my duty to protect and serve the populace if I did not return you home safely. Perhaps we can take you home, and Xichi can tell you some more of his battle stories along the way.
Mutahir gives a exasperated sigh.
Aegekt, you let them draw their weapon first, THEN you put your sword at their throat. That way you don't have to lie when you explain to the guards that you where perfectly justified in removing their heads.
He clucks a few times in mock disappointment, and shrugs at the men.
Told ya. Positively impatient.
Mutahir's 100% best companions have always been paladins and clerics and such that he's diametrically opposed to. It's SO much fun!
Sense motive: 1d20 + 9 ⇒ (3) + 9 = 12
Here's to hoping that isn't "It's a trap!" under that spoiler
Mutahir steps towards the men, his whole body shifting into "Officer" mode.
Leave him alone.
He cuts a dangerous figure, and his hands lay on his sword as he looks at the lot of them, quickly evaluating them for religious paraphernalia, a habit. Knowledge religion: 1d20 + 11 ⇒ (11) + 11 = 22
And before you say something incredibly stupid, like "Why should we?" realize that I and my companion here... He nods towards Aegekt.
Have had a long, tiring day, and both of us would LOVE a lawful reason to gut each and every one of you. Snuffling the light out of evil-doers is kind of our bread and butter, even if we disagree on who qualifies. So please, choose your next actions very... very... carefully. If your lucky, you may get to go home today.
Intimidate: 1d20 + 14 ⇒ (13) + 14 = 27+2 if I'm able to identify their religions.
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Mutahir chuckles and gives a slight nod to Aegekt in silent agreement. As he walks away he shakes his head.
What I wouldn't give for 10 warriors in the legion like Pooka.
As they walk along he coughs.
He's right though. I will try to reign in the sarcasm. It's a Rahadoumi thing, our humor tends to work better with each other.
He gives a cheeky grin.
Something about swearing off an after life makes us all right cheeky bastards with a gallow's humor streak longer than a hangman's rope. I'll try not to goad you so much Aegekt... we are both Pathfinders.
He stops and contemplates for a moment.
Try. And when I fail, you can try not to gut me.
The tone is clearly whimsical, not threatening. Rahadoumi humor is strange.
Mutahir raises a... approving? Eyebrow at Aegekt's donation. As soon as they are outside the church, he will shake his head.
You godslaves and your "Tithes". Be simpler to just call things what they are.
Mutahir nods to Pooka.
I think we've got some good inroutes. Let's go talk to Ingret.
Mutahir raises an eyebrow at the threat. But he agreed to be silent, so he will. He will cough in a way that sounds suspiciously like "Ingret Jor" though.
Just a cough though. Nothing that be construed as her friends name being known by a guy wearing the uniform of a bunch of zealots who are known for killing people for various reasons or anything.
In for a penny.
Intimidate aid: 1d20 + 16 ⇒ (17) + 16 = 33
Mutahir will pointedly not say anything, but will simply cough slightly to get her attention.
The fact that he is wearing his pure legion uniform and cloak may, or may not, be attracting odd looks. Depending on the Knowledge local checks of the folks in the church. ;)
Mutahir raises an eyebrow at Aegekt.
So long as no one is foolish enough to bless me or some such without my permission, we should be fine. I can only think of...
He counts on his hand for a moment...
2? Maybe 3? Clerics of Abadar I've had to deport. And I haven't had to kill one yet! They tend to be a lawful bunch and listen to reason and respect the laws of the land.
He sighs almost wistfully.
Ah, give me a cleric of the god of law over some crusading paladin anyday. The one cleric I arrested even helped fill out the paperwork!
Your.. not entirely sure if he's joking.
Mutahir smiles and puts some gold down on the counter.
Actually, if you don't mind...
Mutahir stands at parade rest and continues.
Our organization believes that Ingret may have access to an item that could be invaluable to our research. Since certain actors based in Numeria have forbidden our organization from traveling in these parts, I will frankly admit that you are the first person we've spoken to in anything other than a passing fashion. We hope to keep our trip here brief.
Mutahir gives a wry smile.
Do forgive my vagaries, I hope to give you plausible deniability should such actors decide to give you a headache later on down the road.
Mutahir steps forward and speaks in that calm, "No nonsense now" voice that police officers tend to use.
And Mine is Mutahir. The worldwound is a blight on this world, and we represent certain factions who feel it would best serve the world at large if we directed our... patrons... towards shops with a combination of good product and their heart in the right place.
He looks along the shelves, looking like he is ideally shopping.
After all... a man must make a profit, but what good is that profit to him if he is eaten by demons, yes?
Diplomacy Aid: 1d20 + 8 ⇒ (7) + 8 = 15
Pooka has the best Diplo, so I'll add a +2 to his
Mutahir shrugs.
It is not my fault you godslaves react so violently to having your beliefs challenged. It's not like I have any authority outside of Rahadoum. A tonic seller however, that is someone I can get along with. Discoveries of science for the betterment of the world.
He begins walking in the direction of the tonic seller's shop, stopping to ask for directions if necessary.
Total side thing? I'm always amused that commentary on Rahadoum almost always forget alchemists are a thing.
BTW, if your the bookworm type, and ever want to learn more about the way Rahadoumi think, "Death's Heretic" and "The Redemption Engine" are both great books in a pathfinder lore sense and in a good storytelling sense.
It's all about a Pure Legion captain who, upon finding his wife murdered, cries out for help, for help from "Anybody".... and his wife is brought back to life by Pharasma herself. His wife rejects him as betraying their beliefs and risking her soul to pharasma and selling his own, and he is chased out of Rahadoum where he finds out he's now a cleric of Pharasma... whether he likes it or not.
Hah! I love the kinda shake ups that Mutahir causes. I'm evil like that. ;)
Mutahir looks at Enora and shakes his head.
You do not need to worry cousin. It not my place to interfere in family affairs. So long as you do not spread your... life choices... around Rahadoum, I have no quarrel with you.
At Rudzik's comment about the plague, Mutahir nods, seemingly missing the sarcasm... or choosing not to recognize it?
Indeed. They died free, and their souls will remain free in the afterlife, not enslaved to some god who would prey upon them in their hour of desperation and need for all eternity. Such is the way of Rahadoumi.
At his suggestion he snaps a smart salute at Smine.
Yes, we've wasted enough time on theology and philosophy I think.
As Aegekt sets down Mutahir, the Rahadoumi dusts off the front of his robes... and then passes Aegekt his own holy symbol back, which he somehow plucked off the man during the attack.
It's alright Godslave. Just as some slaves weep for the death of their mortal masters, it is only to be expected that some would balk at the idea that slavery is slavery, no matter how "kind" and "Magnanimous" the master is.
He looks at Aegekt with probably the most infuriating expression in the world. Not anger or arrogance, but Pity.
Perhaps someday you'll see that and be able to free yourself from your Master. Until then, we are not in Rahadoum, and I cannot compel you to see reason... but do not mistake my following the pathfinder oath with cowardice to your threats. Your god has no hold on me... and neither do you.
No worries, Mutahir EXISTS to piss religious folk off. It's literally his special ability, he get's +2 against people when he insults their religion badly enough. :P
So long as you as you understand no hard feelings come from my end either, expect lots of poking and prodding from Mutahir. I expect Aegekt is really going to hate his nickname for priests and such.... "Godslaves".
A pure legion enforcer and a Inquisitor. Should be fun having those two bounce off each other a few times. :) Almost as good as the time spent with the paladin.

Mutahir looks at Aegekt like he grew two heads.
What kind of idiots don't believe in the gods? They can bloody talk to us if they feel like it.
He rolls his eyes.
You've probably been listening to some religious propaganda. Rahadoumi believe in gods, same as I believe in you standing right there. What we don't believe in is worshiping them, scraping and scrounging for their pity for a few scraps of power. Just because some seek to trade their most valuable possession, their immortal soul, to so called "Good Gods" doesn't make them any less fools than those who sell their souls to devils. The gods are unworthy of worship and devotion, and we have banned their worship in our country so that we may live our lives to the fullest and free from them. They bring nothing but trouble.
To Enora, he looks her up and down for a moment with a frown. It's almost like he's reading her mind... she's all to familiar as someone from Rahadoum with the Pure Legion and their ability to ferret out those who follow the gods.
As for those who forsake this view that people should control their own destiny, they are free to leave... even if they are not welcome back.
This, she sadly knows, is also true.
Local: 1d20 + 8 ⇒ (15) + 8 = 23
Local: 1d20 + 8 ⇒ (16) + 8 = 24
Mutahir listens as more information is given.
I've dealt with the technic league before. Nasty bunch, trying to hoard advances and technology that could improve the world for everyone. Though, Chesed is a good place... while they do allow slaves, any slave who can reach the city and not be captured will be declared free.
He shrugs.
Would be better if they just killed all the slave masters and set them all free, but practicality demands we work up to that.
Mutahir stands at ease in the room, listening to the briefing. He nods a single time as the mission is explained.
Sometimes opening doors requires a key, not a boot. His heavy Rahadoumi accent makes it obvious where he's from, even if the white cape emblazoned with the sigils of the pure legion didn't give it away.
I have no objections to this mission.
He chuckles at Rudzik.
I feel they may have difficulty believing that I care much for Torag. Some quid pro quo usually illuminates paths that may otherwise be unavailable if they are not forthcoming with information.

Mutahir is a Pure Legion Enforcer from Rahadoum, on loan as a liaison between the pathfinders and Rahadoum. Though, the reason for the "Liasison" is more to get Mutahir out of the country and away from the populace. While a anti-theist zealot like most Rahadoumi, Mutahir has a greater passion in abolition in his country and around the world, prompting him to join the Liberty's edge.
To those who tolerate him, Mutahir is a valuable help, as he truly lives by the creed "Let no man beholden to any man". Even if he does think those who follow gods are idiots.
Mutahir is an agile swashbuckler, with the ability to intimidate anyone who follows a god with his blasphemy. He also is nearly immune to all divine spells, and can heal himself through sheer force of will.
Meta wise? Don't waste healing spells on Mutahir unless you're a bard or a alchemist, it won't work. He gets a +12 or so against them and SR of 19 that he can't lower against all divine spells. He can intimidate anyone so long as he knows their faith, and can intimidate groups and gets bonuses against those he has intimidated.
Dayjob Lawyer: 1d20 + 3 ⇒ (11) + 3 = 14
Eh, as one of the lowers, I'll always say go high. I enjoy the risk and better rewards. At this level we should be able to raise dead
Mutahir Hashem, Agent of the Pure Legion and defender of freedom, reporting for duty.
May no man be beholden to any god, and may no man be beholden to any other.
Player:Matthais777
Character: Mutahir Hashem
PFS: 176948-5
Faction: Liberty's Edge
Day Job: Lawyer +3
Track: Normal
No Rush! Thank you for running, and I would personally like to give you a extra level of thanks for the help after the kerfluffle that was the previous attempt at this. While a bit of the roleplay was killed since we knew what was going on, I still had more fun playing this and enjoying how it all played out. Thank you for stepping up and helping us all have a good time.
I'll be picking up my second copy of Godless healing then. :)
Mutahir will take the Ioun stone as well, and a Atonement. He already has a loose definition of what's acceptable to do in pursuit of his beliefs in justice and right and wrong like most Rahadoumi.
Mutahir moves to the bottom of the wall and curses.
COME DOWN YOU )@!#($)(#@*$
He soon unleashes a torrent of curses that will make the religiously minded among his allies blush, though at least they are directed towards Lissala and her followers.
Intimidate: 1d20 + 14 ⇒ (8) + 14 = 22 (Bonus verses followers of specified god.)
Mutahir charges forward, leaping up...
Activating Derring Do
Acrobatics: 1d20 + 15 + 1d6 ⇒ (20) + 15 + (2) = 37
... Of course I crit on the jump.
Sorry Godslave! Mutahir shouts as runs up Warpac to use him as a oversize stepping stone to leap at the wizard!
attack: 1d20 + 15 ⇒ (12) + 15 = 27
damage: 1d6 + 13 ⇒ (2) + 13 = 15
Intimidate: 1d20 + 12 ⇒ (14) + 12 = 26
As Warpac alerts them to the wizards new location, Mutahir curses and dashes out after him as well.
Double move after, can't move the token on mobile if someone would be kind enough.
I should have my wayfinder lit up so that I can see.
Mutahir steps inside and holds up his sword, waiving at the giant tiger.
Here kitty Kitty... come get a tasty bit of Rahadoumi Steel...
Readied attack:
attack: 1d20 + 15 ⇒ (8) + 15 = 23
damage: 1d6 + 13 ⇒ (1) + 13 = 14
Intimidate: 1d20 + 12 ⇒ (16) + 12 = 28
Mutahir frowns at the noxious air.
I don't suppose someone has something to get rid of that gas? I won't be of much use in there...
He twitches his hand over his sword, clearly annoyed and frustrated at the wizard's maneuvering.
Mutahir flicks his blade and follows behind, seething with fury.
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Patrol Leader Omast Frum
I run patrols out of Trunau alternating with Jagrin Grath. When in town I live at The Longhouse (#9) Oldest Fighter in town. his children have all left. looks out for all the kids in town as if theywere his own. prideful of his job
(12
posts)
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Pellet
N| n/a| Tiny Construct| Hover Drone| 1| HP:10/10 | EAC:14 KAC:14| FO:+0 RE:+5 WL:+0| Perc:+3| Stealth: +3 Spd:30 Fly: 30| Active Conditions: none
(38
posts)
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Rabus Clarenston
Im The Bartender/Owner of The Establishment 'The Killing Ground' (#15) and reside the the adjoining building) A true sourceof rumors and information he knows the guards schedule better than the guards and looks out for them.
(3
posts)
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Randal Tullmoor
NG| Male| Human | Brawler 1st| Conditions Human 15/15| AC:15 (FF12/T13)| FO:+4 RE:+4 WL:+2|Initiative: +3| Perc:+5| Stealth: +2
(48
posts)
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Rhyna of Phaendar
Female Human 2nd Adept of Erastil
(3
posts)
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Samuel Gerradin
Im The Wainwright in town and reside at #17 A very grumpy and highly prejudice vs Half-Orcs individual. He wont hire them because he feels they are untrustworthy
(5
posts)
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Sergeant Kurst Grath
Im The Youngest son of Jagrin Grath and live at The Longhouse (#9) I run the towns defenses during the day reporting to The Patrol leader in Town always in Rodricks shadow, he has a bit of a competition problem trying to prove himself to his father.
(11
posts)
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Shad Ogroshk'ik
N| Male| Sahuagin | 2nd Slayer| Sahuagin 20/20| AC:16 (F-20) (FF13/T13)F-17| FO:+5 RE:+6 WL:+2|Initiative: +7| Perc:+7| Stealth: +8
(75
posts)
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Silvermane of The Thorns
resides at Hopespring (#11) mute, watchful. careful. friends with the Chief Defender and very few others.
(7
posts)
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Sir Brantos Calderon
I live and work at Sanctuary (#7) gave up a good post at a frontier fort to follow Tyari Varvatos here. hes smitten and dedicated to furthering her dream
(4
posts)
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Stave Rogars
Male Human 1st Champion
(17
posts)
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Thread
(6
posts)
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Timerus A'Conal
Male Half Elf 7th Sorcerer {Destined Bloodline} [ HP: 52/52 AC: 17 T: 15 FF: 13 | Fort +4, Ref +5, Will +5| Init +3 Perc:+4]
(208
posts)
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Travis of The Meadows
M Human Fighter 1
(20
posts)
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Velath Tel'quessir
Male Elf (Drow) 8th Paladin HP:60/ AC: 19. Vs Chaotic =21 || Fort: +10 Ref: +8 Will: +9|| CMD: 24
(55
posts)
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Veld of The Fang Wood
Male Orc 3rd Skald
(2
posts)
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Woolf
Male Wolf Male Animal | HP:16/15 | AC:14 (12 Tch,13 FL) | CMB +2 CMD:14 (18 vs Trip) F: +5, R: +5, W: +1 | Init: +2 | Perc: +8, SM +1 | Speed 50ft | Active conditions: none.
(98
posts)
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