Morton Wheelock's page

24 posts. Organized Play character for Roger Corbera.



Grand Lodge

Is there any utility of having a Patron deity? I mean, for Clerics and Paladins it's a requisite, but for other players?

Grand Lodge

I'm planning to rule a game in Galt where the players need to adress to multitudes and win elections. Are there any rules about public speeches?

Grand Lodge

Perhaps I've seen too much "SPartacus", but knowing that Cheliax has lots of slaves (halflings and tieflings especialy) I hope we would have a chance to break chains and lead starving hordes to vengeance... is there any references to slavery in the books?

Grand Lodge 2/5

hello, in 2 weeks I'm gonna direct We be goblins too. Being a scenario with pregenerated PCs, who do experience and treasure works? I suppose if players win they get the usual prizes, but what if a goblin PC dies?

Grand Lodge 2/5

Hi, I created an event at Society, now I need to know how I could make another person able to change the event, add sessions and such.

Grand Lodge 2/5

Just a curiosity.
I asked last week to become V-C for my city (Tarragona, Spain). I haven't been responded. It's that usual?

Grand Lodge

I've been reading John Carter comics. So I get the idea to bring my players to another world. The campaign setting has excellent books for that: Distant Worlds, People of the Stars, Bestiaries, etc. Got lots of good stuff.

Other worlds raises interesting questions:
- Do cleric powers works, when your god is years-light away?
- Is gold valued for commerce, like in our world? That's a good way to disarm too-rich PCs...

- But the thing that amazed me (and not in a positive way) is that in other worlds Common is spoke! How? Travel between worlds is unusual, to say the least. There is no commerce, not cultural interchange, NOTHING. Just a wizard from time to time. So how could in the Moon speak Common?

Grand Lodge

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Hags can be insidious villains, using disguise spell to manipulate, corrupt and mislead the PCs. Or hags can lead ogres gangs to brutal confrontation.

There are mischevious green hags, powerful annis hags, swimming sea hags, soul-stealing night hags, guts-freezing winter hags, terrorific blood hags... And their covens can be as diverse as dangerous.

For Changeling characters, a hag could be even their own mother!

Hags even have their own goddess Gyronna.

Hags have a constant presence in Golarion, where Irrisen is governed by winter witchs and evil feys.

So I think a Hags of Golarion book could be very useful and necessary. Whto do you think?

Grand Lodge

I wonder if Hell's Rebel is gonna change he geopolitics of the Inner Sea forever. i know it's still too soon to tell, but ending House Thrune rulership could be a major change in the campaign setting.

Grand Lodge 2/5

Could you tell me if any scenario is more adequate for a viking-like setting? Thanks.

Grand Lodge 2/5

The Society page talks about Captains, but not Lieutenants.

Grand Lodge

Can a monk use brass knuckles to bonus his unirme strikes? How does it work?

Grand Lodge 2/5

I don't see it available when I tried to create an online event.

Grand Lodge

This maybe is a silly question. Gyronna is called the Angry Hag, and is the goddess of angry, despised, margined women. But there is no reference in Kingmaker about hags (green, annis, night, whatever hags) worshipping her or helping her cults. Any idea about it?

Grand Lodge 2/5

In my account says I've 6 of them, but I've no idea what it's their utility.

Grand Lodge

Is there any rule about it?

Grand Lodge

I don't know if any of you ever watch the Beastmaster, an old sword and sorcery film (classic!). In that film a witch build a gold ring with his eye on it. And she was able to see through it.

In old AD&D green hags could do the same (source http://www.lomion.de/cmm/hag.php):

These minions frequently (60%) wear a special magical gem called a hag eye. A hag eye is made from the real eye of a covey’s previous victim. It appears to the casual observer to be no more than a low-value gem (20 gp or less), but if viewed through a gem of true seeing, a disembodied eye can be seen trapped in the hag eye’s interior. This hidden eye is magically connected to the covey that created the hag eye. All three members of the covey can see whatever the hag eye is pointed at. Hag eyes are usually placed on a medallion or brooch worn by one of the hag’s polymorphed servants. Occasionally hag eyes are given as gifts to unsuspecting victims whom the hags want to monitor. Destroying a hag eye inflicts 1d10 points of damage to each member of the covey that created it, and one of the three hags is struck blind for 24 hours.

I can't see any alike rule in Pathfinder. Do you think I can add it simply to the Green hag powers? Does it upgrades her CR?

Grand Lodge

Hello, the Invulnerable Rager (IR) archetype says it gains DR/equal his level at level 2, but doesn't mention if that DR it's limited at level 2 or upgrades with every level. Any idea, anybody?

Grand Lodge

Hello, once my players killed an orcs clans. After clawing through the barbarian chieftain his witch wife and his warrior concubines, they found three orcs toddlers. And the PC barbarian simply killed them.
Considering orcs are naturaly evil, that's not an evil act, but they were small kids, anyway.
So it was plague control or terrible crime?

Grand Lodge

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I downloaded the Skulls and Shackles player guide. And I was disapointed. I'm not criticizing the campaign. Just the ship battle rules.

While I like seeing firearms and cannons in the rules, I dislike the technology level: we jump from the middle ages to the XVIII century. We directly have fragates! Even we have asomewhat ridiculous image of crossbowmen cannon-like shoting! Instead of having matchlock muskets or similar, you can shot every turn. That's not a musket, that's a Lee-Enfield rifle.

But the worst it's a complete lack of boarding rules. Pirates are all about grapples, jumping to the other's deck. Fighting to death, covering the planks with blood... Destroying the enemy ship with ballistas and cannons doesn't bring any money.

So I think Paizo should go back to the middle ages and bring rules of galleys, trirremes and dromons. Arrows, grapples and boarding, more boarding! Perhaps in the Shackles they use cannons and fragates, but I hope Katapesh and Vudra still have place for RE Howard' like piracy! More Lepanto than Trafalgar...

Grand Lodge

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Hello, my question is... Are there alternative timelines? For example a world were Andoran never liberated, a world were the Worldwound has engulfed all Golarion, etc? How can a PC group travel there? I think Beyond Golarion says nothing about it.
Thanks

Grand Lodge

Hiya, mi question is simply: the harpy captivating song requires a standard action or a swift action?

Grand Lodge

My PC played that module a few weeks ago. The succubus escaped, but Zadendi was captured. The module mentions she can be redeemed. But apparently she had embraced Shax cult and became Chaotic Evil. I think having her changing sides is an interesting development. But if she doesn't want to atone, how can the players do it?

Grand Lodge

Faiths and Filosofies details many pantheons of Golarion, but I don't see what dominions have each one. Also what alignment does need a character who follows (the same time) a good, an evil and a neutral god? I'm thinking mostly about the Taldor pantheon (Abadar, Norgober, Shelyn, others).

Grand Lodge

I have read in the Bestiaries some references to monsters coming from the Dream dimensions (like the Gugs). But in the Great Beyond there is not reference to any Dreamlands. How can anyone travel there?

Grand Lodge

Acording to the core rulebook, a Druid can change into an animal form, like in the Beast Shape spell. But does she has the claws, Strength, etc. of the animal?

Grand Lodge

One of my players bought one of these, but I have no idea how many components can he take from the pouch before it exhaust. Any idea, anyone?

Grand Lodge

The question is if there is any equivalent of these two classes but of neutral alignment.

Grand Lodge

I have an idea for a module, but I need some info.

There is a red dragon, adored by a tribe of kobolds, who think she is a god of fire and vengeance.

Recently her evil plans have been twisted by a silver dragon.

After discovering the silver's lair, the red dragon attacks it. There is an apocalyptical battle, then a wood's fire, and next... Nobody knows, becouse there is no corpses!

The kobolds explore the area, but their god isn't there but there is something even better: a dragon's egg! They think is from the red, but really is from the silver.

Trying to appease their new god, the kobolds start kidnapping and sacrificing local peasants.

The players will find the egg and fled with it. Then the question:
- A just-born silver dragon speaks?
- Can he fly? Shot his breath?
- Does he know the first PC he sees is not his momma?

The BEstiaries give some info about dragons, but I don't think it reflects a just born flying lizard.

Any help?

Grand Lodge

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I'm reading the Inner Sea Bestiary, and I'm trying to understand the psychopomp concept (guiding the souls to other life, etc), and how to insert one in my campaign.
Reading the psychopomp shoki entry, I found its aspect is really similar to the night hag's (black skin, goat horns, crone-like looking). Also both monsters are involved in the soul's trade: shokis are guides to afterlife, and night hags are soul's thieves and smugglers.
Perhaps the shokis are an evolved sort of night hags? Or the hags are a sort of perverted shokis?

Grand Lodge

Hello,

Recently I found old Dragon magazines, inspired by the reading, I'm planning to adapt one adventure to Golarion and Pathfinder. But perhaps using some Ravenloft-like rules.

I know Ustalav in Golarion looks very Ravenloft-alike, but are there rules to reflect fear, terror and madness in a ny Pathfinder book?

Grand Lodge 2/5

Hello, a player told me a GM gains also an experience point for directing a Society scenario. Is that true? I can't find it in the rules.

Grand Lodge

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A DM asked me a Riding test of 10 to drive my cavalier's steed to battle. But I think I need only a 5, being a battle-trained animal and having a link with it.

Grand Lodge

Hello, I bought Ultimate Battle of Legendary Products. While it's sold here at paizo, I'm not sure it's official stuff.

Grand Lodge

I'm a GM at my current game. One of my players (a druid) has been possessed by a chatterer swarm. Is the swarm abble to use his divine magic? Or directing his animal companion? Personaly I think not, but I wanted to ask the sages. So what's your opinion?

Grand Lodge

Hello, I just started directing a play with 5th level characters. One of the players said his PC had an ancestral curse. Every time a member of his family is 32 years old, a horned devil (cornugon) comes for his soul (and body!). He is currently 30, so his motivation is clear!

For now they are in their first mission: find a sage able to help them (a mothman). But in the long way, I've to think about the final meeting with the devil. I don't think it can wait until they are level 12-13.

SO any idea?