Batsel Hoon

Milo Moritori's page

122 posts. Organized Play character for Halgur.


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Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs Foroxicks: 1d20 ⇒ 5

Unable to get a clear shot at Foroxicks, Milo turns his attention to the closest wolf.

Athletics, Trip vs blue: 1d20 + 8 ⇒ (7) + 8 = 15

fist vs blue, OG: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11
damage, nonlethal: 1d4 + 2 ⇒ (3) + 2 = 5

◇Devise a stratagem, ◆ Stride, ◆ trip, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem: 1d20 ⇒ 20

Milo frowns and shakes his head sadly. He raises his crossbow and fires at the largest wolf.

hand crossbow vs Foroxicks 20+8=28
damage+strategic strike, piercing, precision: 1d6 + 1d6 ⇒ (6) + (4) = 10

"It's not too late to surrender."

He reloads and fires again.

hand crossbow vs Foroxicks: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
damage, piercing: 1d6 ⇒ 4

◇ Devise a stratagem, ◆ strike, ◆ reload, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

"Indeed." Milo pulls out his hand crossbow and loads it.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

medicine: 1d20 + 5 ⇒ (3) + 5 = 8

Milo shrugs, unable to diagnose the man's condition.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
GM Tiger wrote:
Milo, does your attack bonus of +9 include the +1 for bless?

Oops. No I did not include bless

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs red: 1d20 ⇒ 15

Milo bides his time, waiting for an opening before he attacks, yelling a battle cry as he strikes.

"Yah!"

intimidate vs red: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8

rapier vs red, OG 15+9=24
damage, piercing, precision: 1d6 + 2 + 1d6 ⇒ (5) + 2 + (1) = 8

athletics, trip vs red: 1d20 + 8 - 5 ⇒ (14) + 8 - 5 = 17

◇ Devise a stratagem, ◆ intimidate, ◆ strike, ◆ trip

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs yellow: 1d20 ⇒ 17

Sensing an opening, Milo draws his rapier and moves in to strike at one of the wolves.

Rapier vs yellow, OG 17+9=26
damage strategic strike, piercing, precision: 1d6 + 2 + 1d6 ⇒ (1) + 2 + (2) = 5
deadly?: 1d8 ⇒ 6

◇ Devise a stratagem, ◆ draw weapon, ◆ stride, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

society: 1d20 + 8 ⇒ (3) + 8 = 11

"Make your decision, Queen Anastasia awaits."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
GM Tiger wrote:
"So you're not here to arrest me or anything?"

"An amnesty could be arraigned. Provided you cease these commerce raids."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

"We're pathfinders sent by Queen Anastasia to put an end to the raids disrupting the trade routes between Irrisen and the Land of the Linnorm Kings."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

"I should think the first queen of Irrisen is long dead although I'll admit Irrisen history is not my area of expertise."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

society: 1d20 + 8 ⇒ (10) + 8 = 18
perception: 1d20 + 7 ⇒ (6) + 7 = 13

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo nods and joins the group.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Hmm...Be still friend. You've had a rough time of it." Milo examines Mikoceer and provides some quick treatment.

battle medicine: 1d20 + 5 ⇒ (8) + 5 = 13

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs red: 1d20 ⇒ 6

Milo moves into position and grabs the last remaining goblin and proceeds to pummel him.

grapple vs red 10+6=16

fist vs red, OG?: 1d20 + 6 - 4 ⇒ (8) + 6 - 4 = 10
damage bludgeoning, nonlethal: 1d4 + 2 ⇒ (3) + 2 = 5

◇ Devise a stratagem, ◆ stride, ◆ grapple, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs red: 1d20 ⇒ 3

"Keep him busy Moonshadow. I'll be back once this other one is dealtwith." The investigator moves to engage the closest goblin. He feints low then strikes high.

feint vs white: 1d20 + 4 ⇒ (15) + 4 = 19

fist vs white: 1d20 + 6 ⇒ (12) + 6 = 18
damage, bludgeoning, nonlethal: 1d4 + 2 ⇒ (2) + 2 = 4

◇ Devise a stratagem, ◆ stride, ◆ feint, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs white: 1d20 ⇒ 5

Milo frowns and ignores the fleeing goblin, choosing instead to concentrate on active targets. He moves to confront one.

athletics, trip vs red: 1d20 + 8 ⇒ (13) + 8 = 21

◆ stride, ◆ stride, ◆ trip

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo shakes his head. "Why do they always choose the hard way?"

devise a stratagem: 1d20 ⇒ 16

Milo moves up and grabs the archer in a chokehold. He then attempts to smash the goblin's oversized head on his knee.

Athletics, grapple vs white (w/int, devise) 16+10=26

strike, nonlethal vs white, OG?: 1d20 + 6 - 4 ⇒ (5) + 6 - 4 = 7
damage, bludgeoning, nonlethal: 1d4 + 2 ⇒ (2) + 2 = 4

◇ Devise a stratagem, ◆ stride, ◆ grapple, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo's eyes narrow as he considers the situation. He carefully rolls his head, cracking his neck and takes a deep breath. "Okay. Let's do this. Back me up."

He strides purposely towards the goblins, slams his hands on the table and glares sternly, his voice oddly low and menacing. "That's quite enough of that. Did you honestly think Queen Annastasia incapable of dealing with common bandits? Release that man at once and perhaps you can avoid serious consequences." He looks around at the stolen goods. "And pack these items back up while your at it."

intimidate, coerce: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

"Not enough information. What if this mystery Jadwiga is male? What if these goblins actually know this person? Impersonating an unknown is too risky. Still... Perhaps if you went in and acted like you belong you could convince them that you are in a position of authority. You could mention the warg leader, Foroxicks."

Milo's brow furrows as he considers the options.

"It seems as though the queen not being a witch is an issue. If we could convince them that she doesn't need to be a witch to be powerful they may choose stand down."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
Namre wrote:

Namre has darkvision

Where is the prisoner?

The noble man draws his weapon. These goblins will have to express the reason why they have the prisoner. He looks at his companions to see if they are ready.

Milo gestures to Namre to sheathe his weapon. "Hold off on the weapons for now. Remember our mission is to disrupt the bandits’ operation. Stopping them from conducting raids is our primary goal. Queen Anastasia is a woman of compassion. She would likely prefer we not kill the bandits if other options are available. If we confront them properly perhaps we could persuade these goblins that there are safer occupations than banditry. If they won't listen to reason..." He quietly cracks his knuckles.

We have a good array of social skills in the party. Milo can use clue in to provide a +1 to a check if someone wishes to confront the goblins.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo has light from his wayfinder.

I also realize that I haven't Pursued a Lead yet. I haven't played an investigator in ages.

Primary lead will be Foroxicks and his gang. Secondary lead will be the Jadwiga that associates with them.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
“Moonshadow” wrote:

Moonshadow nods toward the doors and gates. ”Those are gonna make a racket”, he says in a gravelly whisper. ”Gotta make sure they don’t squeak before using them”

He looks down at his belt. ”No offense”, he adds.

DC 16 Thievery/Crafting to open them quietly

He peers inside the cells for anything of interest.

perception DC15: 1d20 + 7 ⇒ (14) + 7 = 21

"A racket indeed. I assume you have some skills in erm... locksmithing? Please deal with the doors if you would be so kind. I shall assist if you don't mind."

thievery, aid: 1d20 + 6 ⇒ (16) + 6 = 22

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo sighs and mutters under his breath. "My curse never fails to manifest itself in new and unusual ways."

The investigator steps between Nambre and the others. "Everyone please, calm down. We are all pathfinders here. Remember-explore, report and cooperate. This sort of bickering is beyond unseemly."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
Sebastian Lazar wrote:

"I'm not sure about that, Sir" the young man says at the halfling, "Towers is a 'game' considered blasphemy to the Song of the Spheres, which as you may know is the Goddess of luck."

"I'm really sorry Sir, I didn't mean to offend you. If you'd like to talk about your condition I would be glad to listen to you" Sebastian bows to Milo. "I'm in fact a desnan priest, maybe I can help, or at least offer a few words of comfort."

"I think 'jinx' it's something probably linked to halfling culture, Miss" he turns to the witch with a faint smile, "If I'm not mistaken their people put great importance on luck and fate, some of them can bring misfortune to their enemy, and that's seen as a blessing."

Milo shakes his head. "I appreciate the offer but Desna has frowned on my family for ages. No offence intended lad but will take more than a novice priest to help me. I'm familiar with the towers game but there's far to much chance involved. I've found that the key to dealing with my affliction is to try to mitigate the bad luck by reducing the variables involved. A game like chess would be more to my liking. All skill and no chance involved."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

"My family has been cursed for generations. Sadly, I am the latest recipient of that misfortune."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

A morose human, prematurely grey at the temples shakes his head ruefully. "A game? The enjoyment of a game is sparse when one is doomed to loose."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Two glyphs. Friendly fire okay.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Sorry. Not sure how I missed that. Thanks for running this for us.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo laments the fall of Alystair. "It's a shame. He hunted monsters in life only to become one in death."

devise a stratagem vs blue: 1d20 ⇒ 9

Unable to get a clear shot, Milo reloads and chooses a different target.

hand crossbow vs yellow: 1d20 + 4 ⇒ (19) + 4 = 23
damage-piercing: 1d6 ⇒ 6

◆ devise a stratagem, ◆ reload, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo shakes his head and sighs before resigning himself to put down the undead monster hunter.

devise a stratagem vs red: 1d20 ⇒ 17

Intuiting an opening vs Alystair, Milo draws his crossbow and fires.

17+7=24 vs red
damage, piercing: 1d6 ⇒ 5
strategic strike: 1d6 ⇒ 1

◆ Devise a stratagem, ◆ interact, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo looks over Navo's shoulder and offers some encouragement as the ranger works on the lock.

I seem to have forgotten to purchase thieves' tools. No check for Milo.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
Vanizadi wrote:
"As good a reason as any. Should we get a rubbing of that mural, first?"

We did.

GM Frost wrote:

With another information learned from the murals and taking rubbings of them...

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

The map link doesn't work.

"That door looks pretty ominous. Perhaps we should try the eastern corridor before charging through it into our deaths?"

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Still holding his nose Milo sighs. "The quicker we do that the less time we need to endure this foul stench. At least now we know why that other group failed to get rubbings of the murals. They couldn't stand the odor and left the work to someone else." He shakes his head ruefully.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
Fjorn of the Kolkind Clan wrote:

"Unmistakeable" he looks around at his comrades "Can yew smell it?" he pinches his nose "S$+# and pickles and blood" he points "This pool looks to be more than just, well, s$%+ and pickles. Do yew see the things not reflected in it?"

He turns to Milo "What do yew make of it, hey my boy?"

perception: 1d20 + 7 ⇒ (17) + 7 = 24

Milo gags a bit at the stench and covers his nose with his hand.

"Ugh! It's horrific!" He makes some occult gestures with his other hand in an attempt to ward off the foul energies of the pit.

occultism: 1d20 + 7 ⇒ (7) + 7 = 14

Hero point reroll

occultism: 1d20 + 7 ⇒ (17) + 7 = 24

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

society: 1d20 + 7 ⇒ (4) + 7 = 11

"Aha! What have we here?" Milo reaches under a broken table and recovers a book. He casually flips through it. "It seems to be a journal. Not in the greatest shape, but readable nonetheless. Written by..." His musings are interrupted when Fjorn snatches the book from his hands. He raises an eyebrow at the dwarf but says nothing.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

perception: 1d20 + 7 ⇒ (14) + 7 = 21

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs F: 1d20 ⇒ 13

Milo plans his attack, reloads and fires.

13+7=20 vs F
piercing: 1d6 ⇒ 5
precision: 1d6 ⇒ 2

◆ Devise, ◆ reload, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem on D: 1d20 ⇒ 16

Silently and efficiently, Milo plots his attack while reloading then fires.

16+7=23 vs D
damage, piercing: 1d6 ⇒ 6
strategic strike, precision: 1d6 ⇒ 2

◆ Devise a stratagem, ◆ reload, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

devise a stratagem vs b: 1d20 ⇒ 19

Seeing an opening, Milo draws his hand crossbow and fires at a nearby creature.

19+7=26 to hit vs B
damage, piercing: 1d6 ⇒ 3
strategic strike, precision: 1d6 ⇒ 4

◆ Devise a stratagem, ◆ interact-draw weapon, ◆ strike

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo grasps a chain around his neck and pulls out his wayfinder. He uses it to illuminate the area.

Cast light

"The blockages in these passageways are centuries old. We'll need to round this corner and head south it appears."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

"Interesting. The muted colors and lack of vibrancy in our garb suggest that you have found your way on to the Netherworld. The Netherworld is a shadowy mirror of the familiar Universe. The erratic behavior of the shadows and light in the citadel is unusually pronounced for the Netherworld though. There's probably a portal back home somewhere nearby."

Milo scowls and mutters under his breath. "Of course it's probably guarded by hordes of undead..."

Exploration activity-search, Milo will Pursue a Lead on the portal

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
Ghardak wrote:
"Are we certain the dangers have been cleared?" Ghardak asks.

Milo shakes his head glumly. "We can't be that lucky. There is almost certainly some kind of strange doom awaiting us."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

The somber, middle-aged man before you has a prominent streak of white in his otherwise jet black hair. He is wearing black studded leather armor under a grey cloak and has a rapier at his side. He sighs heavily. "Knowing the Society we'll find a bottomless chasm just beyond that horizon. If not that then some other form of near-certain doom. Hopefully your will is up to date."

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Thanks for a fun game everyone.

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Seeing that the leech on Maneki has been eliminated, Milo draws his hand crossbow, loads it and fires at the remaining creature.

hand crossbow vs yellow: 1d20 + 4 ⇒ (19) + 4 = 23
damage-piercing: 1d6 ⇒ 3

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo attempts to determine the best way to attack the leech attached to Maneki.

devise a stratagem vs red: 1d20 ⇒ 12

Intuiting an opening he moves closer and punches the disgusting leech.

12+7=19 to hit

fist-bludlgeoning-nonlethal: 1d4 + 1 ⇒ (4) + 1 = 5
strategic strike-precision: 1d6 ⇒ 1

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

initiative-perception: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14

Vigilant Seal

M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3

Milo will search

Milo cautiously moves up to the river, grumbling as he goes. [smaller]"That sounds like a pretty horrible way to die. Drained dry by giant leeches. Might as well get it over with. At least the Boneyard will be cooler and have fewer mosquitos."

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