Big Justin wrote:
You couldn't have been as bad as I was. I started HS at 6'1" and ended at 6'6" and was never once asked to play basketball. :)
Umbriere Moonwhisper wrote:
I think I would never go into that store again in my life and let them know why. The kind of behavior they are allowing could easily get them involved in a lawsuit at the worst or just drive away customers.
Trace Coburn wrote: “Yes... but what do you want?” I'd like to live just long enough to be there when they cut off your head and stick it on a pike – as a warning to the next ten generations that some favors come with too high a price. I want to look up into your lifeless eyes and wave . . . like this.
Michael Brock wrote:
Cool, you might want to tweak the wording so it doesn't say you have to buy in front of a GM to you need to have a GM sign off your purchases before the characters next game.
Attention all Pathfinders the Blakros Museum will be empty during this ceremony. Please bring your fire, acid, explosives etc and we will take down that vile place once and for all. :) Mazar - level 9 life cleric who has been there 3 times and when she heard there was a fourth need had a sudden need to leave town
JohnF wrote:
Maybe set up a emergency GM sign up system where a GM can volunteer to be "on call" and what modules he can run. That along with a phone number/text number to communicate might help get more last second volunteers.Martin
Matthew Morris wrote:
It has Kari, what more needs to be said?
I am begging you PLEASE, PLEASE, PLEASE stay true to Pathfinder and don't go off on the stanard over inflated power curve like DDO did. In that game by the time you hit your mid-teens you are crafting what seem to be minor artifacts for armor/weapons. A level 20 tank in that game for any of the harder content better have an AC of at least the mid-70's and 700+ hit points (even a level 20 wizard needs 450+ hitpoints). I loved the lower end of the game but it just felt to MMOish as it went on. Also I hope we see over land areas to explore and not just dungeons as the exploring part of the game is a huge thing to many people.
Is there a list anywhere yet of the rule differences between Core rules and the beginner box? I know there are no attacks of opportunity but am wondering about others. I will be playing or running Saturday (depending on attendance) so i figure a quick cheat sheet would be handy. Anyone got their hands on a copy yet? I have to wait till after work to go get one (boo hiss). Martin |
