Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Hey, guys. I hate to do this, but right now I have too much on my plate to keep up with all of my games. I need to back out of this one. =/ Super sorry to do this, but I think my lack of posting lately is really indicative of my ability to maintain what this campaign deserves.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja's skin prickles with the mention of Irrisen. [i]Bad memories, those,"[/b] she thinks. Her companions were asking the right questions though, so the halfling settles back and waits for the fey's reply.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
"Did we?" Maja asks Frjya. "I think his release depended on his answers, and he hasn't been helpful. He's been evasive and combative. I wonder how long your kind can live without food and water?" She eyes Vrixx coldly before standing and turning to her companions. "Before we decide anything, we should talk to Kleora and see if she's found Lady Argentea." She heads downstairs and calls out. "Kleora?"
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja smiles. "Okay, Vrixx. My experience with your kind hasn't been pleasant, so maybe you could do something to help me trust you. You said you came through a portal. Come from where? Did you come on accident? Could you take us to that portal?" She asks the questions quickly, to keep the fey from interrupting. Diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
After perusing the loot list, Maja is going to take the poisons, masterwork thieves' tools, and three vials of the alchemist's fire, if there are no objections. I'd throw my hat in the ring for the yeti cloak, but my AC is 17 already, so it would doubtlessly be better on Kleora or Frjya.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Will: 1d20 + 3 ⇒ (20) + 3 = 23 Nice. Double 20's on those Will saves. "Look out," Maja cries as the bandit leader raises his unholy symbol. She swipes at Rohkar's extended hand with her sword. Mwk short sword: 1d20 + 3 ⇒ (10) + 3 = 13
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Apologies for the lack of posting. Holidays got me out of the habit of being at my PC daily. :) Maja slips under the table and stabs at the cleric's legs with her short sword. Masterwork short sword: 1d20 + 3 ⇒ (11) + 3 = 14
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja moves up to the door hiding the voice's owner. "You're surrounded!" she shouts, raising her blade to strike a whomever walked through. "If you surrender, we won't have to kill you." Move Action: Move
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Hearing the commotion ahead, Maja quaffs her potion of protection from evil and draws the fine short sword she took off the dead bandit earlier in preparation for the fight. Standard Action: Drink Potion
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Hey, guys. I just wanted to apologize for my glacial pace in posting. I post when I have time and motivation, and lately I've been struggling with both. A recent conversation has fired me up though, and I want to live up to the ideal of posting once a day. Sorry if I've held anything up. I'll try my best to do better in the future.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja holds one finger up to Fryja and points to the northwestern door. [smaller]"We should check upstairs before we confront whomever is in there," she whispers to the others, and follows Taya to the southeastern door.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja points to the door directly north of her and gestures for her companions to be quiet as they past by. It would be easier to deal with whoever was in there if they knew other enemies might not join them in a possible fight. She moves to the next door on the northern wall and slowly opens it.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja sighs with relief when Neji's healing magic washes over her. With a nod of thanks, she quaffs an elixir from her belt in preparation for the coming fight, makes sure her crossbow is loaded, and creeps into the trophy room. Maja keeps her eyes open for traps or would-be ambushes. Stealth: 1d20 + 10 ⇒ (7) + 10 = 17
Drinking my other prepared extract: anticipate peril
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Tayanalla wrote:
Have fun and be safe! --- GM, what's your call when it comes to size and items. Maja is considering taking the masterwork short sword the bandit dropped, but since it's medium-sized, I don't think she could use it effectively. Can I use it and just call it small? Or do you prefer to just run RAW?
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja hurries to the other side of the bandit fighting Freyr, who seemed harder pressed than Tayanalla. "That just means we need to finish this lot before the rest show up!" she exclaims. Maja jabs at the bandit's unprotected flank, hoping the distraction might make up for her otherwise shoddy swordplay. Maja Sword Cane: 1d20 + 4 ⇒ (4) + 4 = 8 Ron Howard: It didn't.
Move Action: Move 20 ft.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
The pain from the bandit's blow forgotten with Neji's healing, Maja steps back and fires her crossbow at point-blank range. Her hurried shot buries itself into the snow. Cursing, Maja drops her crossbow to the ground and draws her sword. Light Crossbow vs. Blue: 1d20 + 2 ⇒ (7) + 2 = 9 Free Action: Five-Foot Step
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Stealth: 1d20 + 10 ⇒ (11) + 10 = 21 Maja creeps up to the porch with the others, her breaths exiting her mouth with small puffs. Stealing a glance inside the lodge, she turns back to her companions. "Coast seems clear inside," she says. "Although I have to imagine that there's some sort of trap inside after the fight out here. Do we go in the front door or find a different path?" Aaaand Fryja ninja'd my post. At least I said it out loud. ;)
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja has Disable Device, but I figured that the odds of her setting off the trap on accident were higher than just having the party move past it. Maja is just past the trap when Kleora springs it. The halfling flinches and turns to see the damage, but sighs with relief when the psychic is miraculously unharmed. I'll just try to disarm something like that next time, she muses. Not everyone is as small as you. Reflex: 1d20 + 4 ⇒ (4) + 4 = 8 Maja's surprise keeps her distracted enough to not see the mephit coming and a wave of cold washes over her. Shivering, she unslings her crossbow and loads it. Move Action: Draw Weapon
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Hey, guys. Sorry about the lack of posts for the last few days. I'm covering for somebody tonight and then I'll be out of town until Sunday evening. I will try my best to get a post up tonight. If I don't, please bot me.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja grows nervous. If they couldn't kill these bandits, their element of surprise would be lost. She also wasn't confident she could outshoot the bandit behind the tree. Then Neji's magic washes over her, infusing the halfling with a sense of calm. She takes a deep breath and fires at the bandit again. Light Crossbow: 1d20 + 2 + 1 ⇒ (12) + 2 + 1 = 15
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Not confident that she can hit the bandit facing Tayanalla without potentially hitting the elf, she turns her crossbow towards the other. Light Crossbow vs. Red: 1d20 + 2 ⇒ (17) + 2 = 19
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja lets out a breath and fires a shot at the closest bandit. Light Crossbow: 1d20 + 2 ⇒ (18) + 2 = 20
I'll dismiss heightened awareness to get a +4 bonus on my Initiative roll.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja pulls a pair of vials from her belt, carefully mixed concoctions that, on their own, were notable for little but their foul taste. Working quickly, she pours one into another and dropping in a coffee bean for good measure. The bean almost immediately dissolves, bringing the extract to a frothy head. The halfling downs the potion and the world around her immediately comes into greater focus, snow glare dropping into mild brightness and the distant voices becoming more clear. Maja loads her crossbow and stalks towards the talking men, pausing only to let any of her companions follow. Stealh: 1d20 + 10 ⇒ (3) + 10 = 13
Drinking heightened awareness extract. It gives Maja a +2 competence bonus on Perception and trained Knowledge checks. She can also dispel it when she makes an initiative roll for a +4 bonus, which she will if things get dicey.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Hey RB, I made the changes to Maja that we discussed earlier, specifically just removing the sleuth archetype. I also hope its okay that I swapped out the feat Courageous Resolve for Weapon Finesse. The end goal is that I'm eventually less useless in combat.
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
"I'm Maja," the halfling explains with a smile. Absently, she hoped that a warm smile might heat up the nearly-frozen gnome. "It's nice to meet somebody I don't have to look up to!" Later, when discussing plans, she speaks up again. "I can go," Maja offers. "I can be pretty quiet when I need to be."
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja removes the bolt from her loaded crossbow and pulls the trigger, dry-firing the weapon. She knew it wasn't good for the string, but it was better than wasting a bolt. "I agree," she adds. "Let's be off before that pest changes its mind."
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
"We wouldn't have killed your friend if you hadn't attacked us first," Maja reasons. "You have only yourself to blame." The halfling keeps her eyes open and head turning as she waits for the atomie to reappear. Ready Action: Fire Crossbow when Enemy becomes visible
Female Halfling Investigator 1 | HP 6/9 | AC 17 TO 13 FF 15 | F +1 R +4 W +3 | CMD 10 | Init +2 | Perc +3 LL3
Maja sticks her sword point-first in the snow and grabs the crossbow slung across her back. Keeping her eyes on the flying fey, she slips her foot through the steel stirrup and wrenches the bowstring back. Loading a bolt, she waits for the atomie to stop moving again. Free Action: Drop Item
I don't know how you feel about carrying loaded crossbows, GM, but it doesn't make a lot of sense to me. :)
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