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103 posts. Alias of Viscount K.


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Male Tiefling (Daemon-Spawn) Arcanist 1

Oo! I thought of a much more succinct way to describe Lyj: Think a demonic magical Sherlock Holmes (the Cumberbatch series). With bombs. =)


Male Tiefling (Daemon-Spawn) Arcanist 1

Alrighty, here we go. You can, of course, find my initial pitch for the character over here, and plenty more details can be found in the profile, but I'll strive to get the gist across here.

Lyj is essentially a power-mad spellcaster with dreams of unlocking the full potential of magic, thus achieving ultimate power - but he is also thoroughly convinced that the best way to achieve that goal is not by building a tower in the wilderness and creating increasingly dangerous minions, but by playing along with the rest of society. He believes that proving oneself useful, even helpful to others is the best way to build a proper support network and thus increase your own ability to pursue your goals; if he wasn't a near-emotionless inconsiderate egotistical jerk, he would probably go way out of his way to charm everyone he met as best he could. His schizoid tendencies have a fun effect for me as a writer; namely, he behaves more Lawfully than almost any other character I've ever had, causing far less trouble than plenty of Chaotic Good characters I've run, while using some entertainingly creepy doublespeak, deadpan sarcasm, and malicious undertones to his inner monologue. One of my favorite lines I've written describing his personality/alignment is, "He's not Good - he's just done the math."

To that end, he's become something of a part-time investigator for hire over in Absalom (despite his Issian origins, Absalom has the greatest library in the world), ingratiating himself with law enforcement on the premise that directly assisting the law was the easiest way to prove that he was on their side. There are a couple brief stories at the bottom of the profile that help outline his previous investigations. Once he heard about the Stolen Lands and the opportunities abounding, he began to keep tabs on what was happening out here with an eye to carve out his own little piece. He waited to head out himself until a group gained a foothold, reasoning that it would be more efficient to join a partially successful group (that'd be y'all) by showcasing his talents to them rather than starting his own. It's a risk, still, but an acceptable one for the potential gains. He also may have caught wind that one of the mysteries he was investigating in Absalom (see That Which Should Remain Hidden in the profile) might pan out here in the Stolen Lands, and he would relish the opportunity to hunt down the lead.

Mechanically, he's an Arcanist, with an emphasis on Enchantment and Divination magic (to assist in his activities with the law, mostly), but he's pretty obsessive about learning as many spells as he can. When running the character previously, I've had a tendency to burn through gold pretty quickly scribing new spells (until I can afford a Blessed Book, anyway). He also will be putting a fairly heavy emphasis on the Counterspell and Spell Disruption abilities in the Arcanist Exploits; he would never admit it, but he absolutely hates to be outperformed by other spellcasters and so endeavors to undercut the work of rivals whenever possible. He would gestalt into Alchemist (Mindchemist archetype) as a fairly natural extension of his studies into the nature of arcane magic, a need for more options for defense in the form of bombs (so as to use his magic for more important things like research) and a desire to become even smarter than his already genius-level intellect through the strange art of the Cognatogen. Whether or not he's mastered those secrets yet is of course up to our friendly neighborhood GM.

A mildly tangential musing on the nature of an Evil alignment:
When I first played this character (in a RL game of Carrion Crown), one of my friends disputed my claim that he was Lawful Evil, saying that if he didn't act on his evil impulses, that essentially made him Lawful Neutral. I disagreed, though; I think that intent matters, when it comes to alignment. If Lyj was Lawful due to a belief that the law was more important than his own desires, that would make Neutral. If he was Lawful thanks to a conscience or need to improve the lives of others, that would make him Good. Instead, he follows the law because he believes that ultimately, that best serves his own ends.

For me, the ultimate definition of Evil is pursuing your own desires regardless of the impact on the wellbeing of others, and Lyj is, at his core, extremely selfish. He just believes in playing the long game, and people who are indebted to you are more likely to be helpful at the crucial moment.

As the kingdom building gets underway (which I love doing, by the way), I think Lyj would latch on to the position of Magister pretty hard. He'd have almost no desire to get involved in the minutiae of running the kingdom entire, but he would be good at it, and being responsible for a burgeoning country's magicians would suit him down to his bones. He would gleefully fling himself into furthering the education of the entire country (especially its wizards, of course), in the hope that more minds able to actually apply themselves would both irritate him less on a day-to-day basis and possibly even prove themselves useful to his ongoing research into the Unified Thaumaturgic Theorem.

One thing I'm still working on - I'm starting to scan through your game with an eye for any NPCs or PCs that Lyj could know of or interacted with in the past, but there's an awful lot of material there, so bear with me while I comb through.

That should do it for a brief rundown, I think - any questions?


Male Tiefling (Daemon-Spawn) Arcanist 1

Hey, folks, reporting as asked. I'm on my phone right now, so just checking in, but I'll post more thoroughly in a few.


Alright then. Viscount K here with my submission. It's a little rushed, so it's not quite as complete as it ought to be - in particular, some of the crunch is either missing or a little confused as I've used the alias before, and in my hurry some numbers probably got missed. If there are any place names or whatnot that don't seem to make sense, same reason. Oh, and I definitely have not had time to figure out his whole spell list yet, so that whole section in the profile is something of a lie. Sorry about that, I'll be updating it shortly if I get chosen, but it's kinda a lengthy process that I just plain don't have time for before the deadline. That said, now presenting:

Lyj, The Demon of the Library
Evil comes in many forms. For some, it means you spend your days plotting doom in a tower, or perhaps bathing in the blood of the innocent, or even simply bilking poor rubes out of their money at your over-priced shop. Ultimately, though, evil comes down to one thing - the willingness to step over others to achieve your goals.

Lyj is one such. Tiefling by birth, he never truly understood the 'compassion' others tried to teach him. In fact, most human emotions would always baffle him somewhat - which, given his intellectual brilliance, was not a common occurrence in the rest of life. Some with his particular combination of intelligence and dispassion might have quickly become a menace to society. Lyj, though, walked a different path. Driven by the pursuit of knowledge and a desire to unlock the deepest secrets of magic itself, he quickly determined that an ordered society had more to offer than he had to gain by shunning it or tearing it down. When the community thrives, there is more available for everyone, and everyone includes him.

There are plenty of such people who would gladly lie, cheat, or steal as soon as they're sure they're not being watched, but Lyj isn't one of them. To him, it's much less complicated and less likely to come back and bite him (thus disrupting his studies) if he simply plays along with all of society's rules. To that end, he has set himself up as an investigator for hire, putting his analytical skills and vast array of knowledge to good use for the community while occasionally freelancing adventuring work as necessary - putting one's skills to practical use is the only way to perform proper testing, after all. Behaving as a valuable member of society is important to his goals, as he has never been particularly capable (or interested) when it comes to making 'friends'.

He's not Good - he's just done the math.

He comes now to the Stolen Lands in pursuit of a new arena in which to test his burgeoning theory of Unified Magic. In the civilized lands, there were always other spellcasters, other people of power looking to carve out their own niche, and the constant competition was wearing thin. Out here in the wilderness, there was an opportunity for those willing to take the risk; a chance to build something of true significance and shape a corner of the world to his desire. Logic demanded that the risk be taken, and if Lyj had ever been anything, logical was it.
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Mechanically speaking, he's a Lawful Evil Tiefling Arcanist (and for this game, the eventual gestalt would be Alchemist). He'd bring in some solid arcane caster power to things, as well as a decent array of utility skills (especially knowledges). The Evil part is somewhat negotiable, if it's a dealbreaker he could pretty easily become Lawful Neutral instead. Honestly, his actions wouldn't change all that much, but I like to write the inner monologue of the evil version a little more. Becoming LN makes him a little bit more of a Lieutenant Data than a Thanos - which is still fun, of course, but it doesn't quite push the same buttons.

I haven't had the time, unfortunately, to go over your game yet, so I haven't come up with any personalized hooks to your current players or NPCs. That said, I already have a hook or two for Lyj in place: There are a couple of stories I've written for him towards the bottom of the profile. Check out the spoiler labeled That Which Should Remain Hidden. The mystery he intends on solving could easily lead him to the Stolen Lands; perhaps the conspirators have fled out to the wilderness, or are attempting to ingratiate themselves into the burgeoning kingdom's court, or even just set a red herring for him to follow.

As for me personally, I'm pretty dang well-versed in Pathfinder (been playing since the beta gave a much-needed kick in the pants to 3.5), and can generally post once a day, although I tend to do so at odd hours of the day, as I work nights. I like to think I'm a decent poster/writer, but judge for yourself - check out the profile for a writing sample if you like.


Technically, Saturday's in like an hour and a half. ...so excited.

Anybody want to do some theoretical character relationship stuff in the meantime, just to whet the appetite? Figuring out how we may or may not know each other, that kind of thing?


I've been doing a little tinkering with some fluff for Lyj. I've updated his Relationships with a random NPC I made up for Kenabres, where I figure he has spent the majority of his time since growing up orphaned (let me know if you'd rather I changed them to reflect a specific NPC or if they're inappropriate), as well as threw in this little story about him in one of his dealings with the local watch - presumably, this took place a few years ago, before he formally joined the Hellknights. It's a pretty loose interpretation of Kenabres's social structures and Lyj's capabilities, so it's all subject to change, of course, but it amused me. Enjoy.

Spoiler:
”He’s staring at me again,” muttered Corporal Barrick nervously.

Sergeant Fraekis looked up from his inspection of the debris littered around the overturned cart. ”Ah, don’t worry about him, Poe. He’s not harming anyone.”

”That’s easy for you to say, Sarge.” the Corporal returned. ”He always stares at me.” He shuffled around to the side of the cart the Sergeant was on, breathing a little sigh of relief when he cut off his line of sight to the subject of their conversation.

Fraekis chuckled. ”Probably because you’re always so nervous around him. It’s like dangling a bone in front of a dog and expecting it not to sit up and pay attention.” He shook his head ruefully. ”You know how he is. He’s always trying to figure out what makes us tick, and you tick pretty loud.”

Barrick grimaced. ”Well, I just wish Captain Sparks wouldn’t keep letting him follow us around. Why the hells does she call him in, anyway?”

Fraekis shrugged as he bent over the body on the stones, carefully checking for wounds. ”Over my pay grade. Word has it he’s been hanging around for ages, bothering the Riftwardens and their Librarium. They even say he's been seen over at the Hellknight Fort. Maybe she’s got some kind of deal with one of them.” He stood, dusting his hands. ”Either way, we’re done here.”

”In fact, you are not.” The cold, dispassionate voice came from just behind Corporal Barrick’s left shoulder. Both watchmen jumped and whirled, hands to their swords, startled gazes finding a red-skinned figure standing there, eyeing the body with calculating interest.

"Ah - inspector Lyj, we didn't...er..." Sergeant Fraekis said, lamely trailing off as without any seeming concern for their alarm, the tall horned man moved next to the corpse, a long forked tail snaking out from between a partition in his robes to lift the dead woman’s arm.

He adjusted his thin spectacles, as calm as any professor delivering a particularly dry lecture. ”You will find a mark somewhere in her right pectoral region, consistent with a small weapon capable of delivering cytillesh extract, as would be consistent with the discoloration around her earlobes.” He let her arm fall uncaringly to the ground with a soft thud, his tail moving to point out her hands. ”The victim is no longer wearing a signet ring, but the designs on her fingernails are consistent with the fashion known to be favored by Lady Farrah of Ustalav, visiting dignitary.”

The men of the watch stared, confusion obvious on their faces. Lyj’s yellow eyes narrowed infinitesimally, but that was the only indication of any irritation he showed. ”Relay this to Captain Sparks, and you will undoubtedly find the victim went missing from a function of some social importance, possibly displaying symptoms of confusion or memory loss before her apparent disappearance.” He glanced down towards the corpse, the barest hint of disdain in his unmoving expression. ”I would also postulate that the perpetrator is possessed of a great deal of wealth, without a similar amount of intelligence. A criminal with any talented aspirations at successful assassination would not go so far as to procure such an exotic poison as cytillesh and then not bother to properly dispose of the corpse.”

He and the guards looked at each other for a moment. After a pause, he raised one eyebrow artfully. ”I believe that observation fulfills my obligation to your organization for today. Inform your Captain we are, as she puts it, 'even' for the incident involving the break-in of my domicile twenty-three days ago.” His icy gaze met Corporal Barrick's directly. "One corpse made, another found."

The Corporal paled, and the tiefling's head tilted, as if considering a puzzle. After a few seconds, he nodded sharply, then suddenly turned on his heel and strode off, his business apparently concluded. The Sergeant looked on, unsure if he should be amused or horrified. There was a beat, then he spoke to Barrick out of the side of his mouth.

"You're ticking again, lad."


Oh, Mythic rules, you hurt my head sometimes. Fair warning, if I get into this thing, I'm pretty much immediately going to drop a pile of questions about your interpretation of how some Arcanist abilities interact with Archmage ones.

Edit: I managed to answer one! I think!


Hm. I think that Lyj has some respect for both the Orders of the Gate and the Scourge, but he has a few quibbles with their specific ideologies; with the Gate, he believes they rely too much on their summoned allies instead of their own skill with magic (although he can't deny the efficiency of their course), and the Scourge often punish lawbreakers swiftly and harshly before all their usefulness has been wrung from them (the waste seems illogical to him).

If he's forced (or convinced) to join one, I think he'll end up with the Gate and try to convince them that pure magic without reliance on summoning infernal assistance is the more efficient route, but for the moment, his allegiance remains not to one order of knights, but to Order itself, and thus the Hellknights as a whole.


Are we spellbook types allowed to spend starting wealth to learn/scribe new spells as if borrowing books from other wizards? I've got a loooong list of things I want to know, and I won't be able to make a Blessed Book for ages.


TheWaskally wrote:
DM Dargonofashandflasme, I wish to present Archibald Brimstone, a tiefling (devil Spawn) gestalt cleric of Asmodeus/sorcerer and true mystic thuerge, to accompnay The Hellknights on their most noble crusade.

Ah, gestalt. Where the poor neglected Mystic Theurge gets to come out to play.


After a bit of consideration, I think I'm actually going to switch Lyj's secondary class to Alchemist (Mindchemist archetype). It makes me very sad to do so, since the flavor of Empiricist definitely appealed to me; Lyj is totally trying to be a Holmes-ish detective, the flavor fit so perfectly! But... I would essentially be getting no use whatsoever out of the Investigator's studied strike ability, since I intend to avoid melee like the plague, so I'd basically be using the class for the inspiration mechanic and a bonus to some skills. Not that I didn't like that idea - it was kinda awesome, actually - but I can get a hell of a lot more out of Alchemist bombs, mutagen (or more specifically, cognatogen), and that sweet double Int bonus to knowledge checks.

So yeah, Mindchemist. Unless you can talk me out of it, that is (I'm almost hoping you do - Investigator is such a good fit, flavor-wise).


A couple of things you asked for I didn't actually address directly yet.

First, Mythic Path! It was probably obvious, but I'm going for Archmage.

Next, Lyj's major goals. First; For most of his life, Lyj has been working to reconcile all the different paths to arcane magic under one theory. He has used his scholarly bent to turn his natural sorcerous powers towards the path of the arcanist, and later the investigator, in an attempt to conquer the nuts and bolts of magic itself. He is convinced there is a way to unify the various schools of magic under a single umbrella, possibly even unlocking the secret to divine power without faith. Whether he's right or not, well...that's another question. But it's his theory, and his life's work; he intends for it to be his legacy to the world (if he doesn't figure out how to achieve immortality, that is). Think of it as string theory, but for magic. You've heard of quantum mathematicians? Well, he's a quantum magician. =D A relevant quote from a brief little story I put together for a previous version of him:
"Logic demanded that he look into the root of the problem and put an end to it before it encroached on his studies. He had worked too hard to establish a place within this particular society. Tieflings were not widely accepted anywhere, let alone taciturn reclusive ones with a talent for mind-affecting sorcery. According to his calculations, it would take approximately another century before his thesis on the Unified Theory of Magic was complete, and the maximum known lifespan of a being with his particular heritage only allowed for perhaps another century and a half. He could afford no further significant delays if he was to leave his mark on the arcane world."

Of course, this has the side benefit of possibly unlocking the key to ultimate power - which is also pretty much fine by him.


Dragonofashandflame wrote:
Here are the submissions so far, including the ones that are mostly done, but missing a few things.

Nice. A note, though: this version of Lyj is actually gonna be Lawful Evil, not Neutral. My fault, I left the alignment on the profile different from the previous game I submitted him to. Changed it now!


Alright, so my crunch and whatnot are coming along (double spellcasters=so complicated, what on earth was I thinking). I'm debating between the Empiricist and Questioner archetypes for Investigator at the moment, but in the meantime: a couple quick questions.

I saw you approved a Drawback and extra trait for somebody, so I figured I'd hang on to Meticulous, if that's alright, and go with Riftwarden Orphan for my Campaign Trait.

Also, technically speaking, Breadth of Experience is restricted to dwarves, elves, and gnomes, but tieflings also live plenty long. Would you be alright with waiving the normal (pretty arbitrary) race prereq on that feat?

Finally, just an odd note - despite being largely disinterested in talking to people, thanks to an odd combination of traits and Tiefling bonuses, Lyj will end up an oddly good face man, subbing in Intelligence for Charisma in several social skills (after first level, anyway - turns out there's a lot of knowledge skills).


Right. After giving the class a cursory once-over just to make sure it was what I remembered, Lyj will definitely be an Arcanist/Investigator. I'll need to take a closer look at the archetypes again to check if I want to use any, but some flavor of Arcanist/Investigator for sure.


Dragonofashandflame wrote:
@Lyj, sounds interesting!

Excellent. Then I'll get started on the crunch!


And as a total sidebar: hooray for your limitations on the standard Mythic rules! That previous run through some of WotR I mentioned? Completely went off the rails due to some of the stuff you mentioned there (extra actions and Mythic Power Attack/Vital Strike in particular).


Okay, yes. I have a a character I've been tinkering with for a while (and always had the games drop out from under me before he got a chance to come out and play), who I think is pretty perfect for this one. I'm gonna drop my standard pitch for the character, then get into the specifics for this campaign. Presenting:

Ta'lyringephxlyj, the Demon of the Library

Evil comes in many forms. For some, it means you spend your days plotting doom in a tower, or perhaps bathing in the blood of the innocent, or even simply bilking poor rubes out of their money at your over-priced shop. Ultimately, though, evil comes down to one thing - the willingness to step over others to achieve your goals.

Lyj is one such. Tiefling by birth, he never truly understood the 'compassion' others tried to teach him. In fact, most human emotions would always baffle him somewhat - which, given his intellectual brilliance, was not a common occurrence in the rest of life. Some with his particular combination of intelligence and dispassion might have quickly become a menace to society. Lyj, though, walked a different path. Driven by the pursuit of knowledge and a desire to unlock the deepest secrets of arcane magic, he quickly determined that an ordered society had more to offer than he had to gain by shunning it or tearing it down. When the community thrives, there is more available for everyone, and everyone includes him.

There are plenty of such people who would gladly lie, cheat, or steal as soon as they're sure they're not being watched, but Lyj isn't one of them. To him, it's much less complicated and less likely to come back and bite him (thus disrupting his studies) if he simply plays along with all of society's rules. To that end, he has set himself up as an investigator for hire, putting his analytical skills and vast array of knowledge to good use for the community while occasionally freelancing adventuring work as necessary - putting one's skills to practical use is the only way to perform proper testing, after all. Behaving as a valuable member of society is important to his goals, as he has never been particularly capable (or interested) when it comes to making 'friends'.

He's not Good - he's just done the math.
--------------------------------------------------------------------
Mechanically speaking, he's a Lawful Evil Tiefling Arcanist (and for this game, probably the gestalt would be Investigator). He'd bring in some solid arcane caster power to things, as well as a decent array of utility skills (especially knowledges).

Obviously, I'd need to play with a lot of the details of his current profile - his background and whatnot are tailored far too specifically for other things, plus his crunch is just totally wrong. If you think the concept could work, then I'll get to work on redesigning the numbers. Also, in this game, I'd refocus Lyj's personality slightly; he's already very much a law-and-order type, but not quite to the degree of your typical Hellknight. I'd tip him further towards a philosophy that read something like "for my affairs to be ordered, the world must be ordered first" for this one. Still primarily selfish, but in a way the Hellknights would probably approve of, as well as giving him motivation to join the Order.

As for me personally, I'm pretty dang well-versed in Pathfinder (been playing since the beta gave a much-needed kick in the pants to 3.5), and can generally post once a day, although I tend to do so at odd hours of the day, as I work nights. I like to think I'm a decent poster/writer, but judge for yourself - check out the profile for a writing sample if you like (again, the Lyj portrayed there would need to be retailored, but it should give you a decent idea of how I write).

Oh, and finally, full disclosure: I have run through the first couple of books of Wrath of the Righteous before. I'm fairly confident in my ability to keep out-of-game knowledge separate from in-game knowledge, but if that's a dealbreaker, I understand.


Well, poop. Unless I miss my guess completely, I do believe we're done here. Sadness everywhere. Hope everything's okay with you, Spooky; and if we do come back to this, please somebody shoot me a PM or something so I know to check back in. I was really looking forward to this one!


This sounds interesting - I am thoroughly tempted by the prospect of building our own little company from the ground up. I'll be submitting a reworked version of Lyj here (at the moment, he's still up at level 5 from a game that's stalled out in recruitment, not to mention a backstory tailored specifically for that game's setting). I'll need to tinker a good bit, but here's the gist of his personality and whatnot.

Lyj in a Nutshell:

Evil comes in many forms. For some, it means you spend your days plotting doom in a tower, or perhaps bathing in the blood of the innocent, or even simply bilking poor rubes out of their money at your over-priced shop. Ultimately, though, evil comes down to one thing - the willingness to step over others to achieve your goals.

Lyj is one such. Tiefling by birth, he never truly understood the 'compassion' others tried to teach him. In fact, most human emotions would always baffle him somewhat - which, given his intellectual brilliance, was not a common occurrence in the rest of life. Some with his particular combination of intelligence and dispassion might have quickly become a menace to society. Lyj, though, walked a different path. Driven by the pursuit of knowledge and a desire to unlock the deepest secrets of arcane magic, he quickly determined that society as a whole had more to offer than he had to gain by shunning it or tearing it down. When the community thrives, there is more available for everyone, and everyone includes him.

There are plenty of such people who would gladly lie, cheat, or steal as soon as they're sure they're not being watched, but Lyj isn't one of them. To him, it's much less complicated and less likely to come back and bite him (thus disrupting his studies) if he simply plays along with all of society's rules. To that end, he has set himself up as an investigator for hire, putting his analytical skills and vast array of knowledge to good use for the community while occasionally freelancing adventuring work as necessary - putting one's skills to practical use is the only way to perform proper testing, after all. Setting himself up as a valuable member of society is important to his goals, as he has never been particularly capable (or interested) when it comes to making 'friends'.

He's not Good - he's just done the math.

Mechanically speaking, he's a Lawful Evil Tiefling Arcanist. He'd bring in some arcane caster power to things, as well as a decent array of utility skills (especially knowledges).

Obviously, I'd need to play with a lot of the details of his current profile - his background and whatnot are tailored far too specifically for other things, plus his crunch is too high - but if he sounds viable to you, I'll get to that shortly.

As for me personally, I'm pretty dang well-versed in Pathfinder (been playing since the beta gave a much-needed kick in the pants to 3.5), and can generally post once a day, although I tend to do so at odd hours of the day, as I work nights. I like to think I'm a decent poster/writer, but judge for yourself, check out the profile. Be aware that the Lyj portrayed there is a slightly nicer one than the one I would intend to bring to this campaign, but they behave more or less the same; it's mostly just a question of the inner monologue, and maybe how they might respond to temptations of power.


SunstonePhoenix wrote:

Psst, Godfrey.

I have no idea if you've read up on other people's characters or not, but my character, Ajit, was initially raised to be a cult's test subject. While he's turned to a band of thieves for company, and you are a (possibly ex-)city guard, our characters seem to have similar goals. Godfrey wishes to prove the existence of a cult that may or may not be abducting people, and Ajit was the victim of a cult that was once doing just that. I can see them working together to learn of/take down this sinister, shadowy cult. It should be mentioned, however, that even though Ajit was forced to be this cult's test subject, he doesn't know much about their motives and goals. He was simply experimented on by these awful folks and now wants to know why.

Just thought that mentioning this might lead to some interesting character interactions.

Cheers!

Edit: Oh my god, these characters would have the best personality combination ever. One is a stubborn, cynical man of logic, and the other is quite literally a monkey who is far too trusting of others, curious, nonsensical, and kleptomaniacal.

On the other hand, if we are still on: Man, I want to see Lyj and Ajit interact as well. Ajit would drive Lyj nuts, but he would freakin' have to see how he ticked. Heck, I would wonder if Ajit was a result of some of the forbidden knowledge being stolen from the Library.


A couple days past the original deadline, and no word from our GM in about a week. I admit to growing worried. You still out there, Spooky?


Unless I missed a change somewhere, I do believe recruitment officially closes tomorrow; let's see who we have so far, in no particular order. Apologies if I miss somebody or screw up your details.
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Casters
Arcane
Lyj, Tiefling Arcanist

Divine
Amarantha Van der Griest, Half-Elf Oracle (Spirit Guide)
Zachariah Ravencourt, Aasimar Oracle

Psychic
Godfrey Leitner, Half-Elf Occultist

Martials
Markus Jäger, Aasimar Paladin (Sacred Shield)/Ranger (Urban Ranger)
Jack Ironwood, Human Brawler
Damon Von Brandt, Human Ranger (Infiltrator/Divine Tracker)
Erasmus Ames, Human Gunslinger (Pistolero)
Ajit, Vanaran Unchained Monk

Mixed
Marius, Dhampir Magus
Davin Armal, Aasimar Kineticist
Daniel R Peterson, Human Investigator (Steel Hound)
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Which gives our noble GM about 12 of us to sort through come the morrow. Best of luck, folks.


Spooky GM wrote:

@Daniel: In the earlier days of the campaign there won't be significant amounts of downtime, but since the game is mostly centered out of one city, you'll naturally have time that you can do what you wish with.

@Lyj: Still pretty much the same; Absalom's makeup hasn't really changed, proportionately speaking, it's just a lot bigger. As far as Scribe Scroll, let's say that boosts it up to 33%. So now you're looking at 13,965 as your cap.

Cool cool. The extra cash will pretty much just go into my reserve fund - at the moment, I have 500 gold in diamond dust (hard to go wrong with crafting materials) and about 1400 gold in petty cash - which I'm dead certain I will spend pretty much immediately when I have access to level 3 spells. I may cave in and get myself a Ring of Sustenance, but I doubt it; I really need to try and save up for that Blessed Book, or I am going to waste so much gold on writing spells down.

As for downtime: As a character who's been living in Absalom for some time, should I set aside some cash for lodging/furnishing purposes, or not worry about it?

By the by, sorry about all the weird detail questions; these are things my brain can't help but dwell on when a character takes up residence in my head.


Daniel R. Peterson wrote:
Are we using downtime rules? I considered spending a little gold on my shop "Steel Panacea" and run a business as we play.

Erk - if this is a thing, I will proceed to immediately drive myself mad creating my downtime plans.


I have been reminded why I rarely play prepared spellcasters. Hoo-ee, that took forever. Anyway, I believe my crunch is finally complete, though I'm still tinkering here and there. A few minor details may change as I get wishy-washy, but the basics ought to remain the same.

Oh, wait, one more little question - I still have a few open language slots, and I was wondering if there are any particular dialects that might make sense for this future Golarion.


Me, I'm just glad to hear about the crafting feats and spells. =)

Seeing as I have two crafting feats (Scribe Scroll and Craft Wondrous Item), does that mean I jump up higher than 13,125 for a limit, or would you rather leave that ceiling there (totally reasonable to do so, just trying to be clear).

In fact, now I think about it, it would only ever be reasonable to increase the ceiling if a significant chunk of my gold would be spent in scrolls. Which, actually, it will, but...hm. I'm not sure what my point there was.

Also, something that amused me - if I were playing the LE Lyj, my drawback would totally be Power-Hungry.


Just forgot to change it. That said, I really doubt Lyj and any paladins will get along terribly well in any case - which would, of course, be highly amusing for the players.


Very nearly done here. I mostly just need to finish up my spells and gear. A couple of questions to help me round things out:

1) This one got passed over before, I think: Would you allow Breadth of Experience? It's technically restricted to dwarves, gnomes, and elves, but I think that's mostly just an artifact of those being the core races that lived more than a century.

2) What's your feelings on those with Craft Item feats making use of those feats for their own gear? For the moment, I've purchased as if unable to do so, but I'd be more than happy to have some money freed up. (First thing I'll be making given the time/money available is a Blessed Book, for reasons that will become clear during the next question.)

3) Those of us who need to spend money to learn new spells (stupid spellbooks) - can we do so freely, or is there a limit on how many spells we can already know? This is a pretty important question for me, as Lyj's nature means he basically learns every spell he thinks could possibly ever be of any use given sufficient time and money. It gets expensive quick. I've only done so for a few spells right now, but will probably add more given the go-ahead. Also, for however many spells I should be getting, should I pay standard fees for borrowing spellbooks, generally half again what it costs to write it into said book?


Here's the burgeoning profile for Lyj. The crunch is far from done, but I figured I'd get it posted here for future reference.


Male Tiefling (Daemon-Spawn) Arcanist 1

Hey, guys - I was thinking maybe I wouldn't add my condolences to this, since I haven't been playing as long as everybody else, but I'm giving in to the temptation.
This game has been a really good one. Lots of creativity and intense action floating everywhere, and even though I wasn't involved too heavily, I really enjoyed what little I did get to do. Thanks.


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:
Lyj wrote:
Lyj wrote:
nightflier wrote:
Lyj, you may roll once on the table for tiefling racial abilities.

d100, right?

1d100
Oh yeah, and has this done a thing already, or is this popping up later? The roll was, what, 41? Yeah, 41.

You pick the ability from the table in "Bastards of Erebus". If you already have it, you re-roll. You will do this every time you gain a level, becoming more demonic every time.

This is what you got:

41 You possess spell resistance equal to 10 + half your Hit Dice.

Sorry, in my head I'd assumed it was the special table you made up with different abilities, rather than the normal one. My bad.


Male Tiefling (Daemon-Spawn) Arcanist 1
Lyj wrote:
nightflier wrote:
Lyj, you may roll once on the table for tiefling racial abilities.

d100, right?

1d100

Oh yeah, and has this done a thing already, or is this popping up later? The roll was, what, 41? Yeah, 41.


Male Tiefling (Daemon-Spawn) Arcanist 1

I can't seem to find my little friend talking at me. Am I just being blind, or has that not happened yet?


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:

Okay, I propose:

Gilian/Duncan
Ilona/Ragnar
Solvi/Chops
Sorok/Lyj

If any member of the pair can not post for a longer than day or two, the other member of the pair posts instead. Is that okay with everyone?

Sorok's out of town for another couple of days. Let's assume he does the gem thing?


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:
Vrin looks at Chops and Lyj and smiles. "That is the language spoken by our ancestors. It still is the formal language of the Council. But, as the years passed, we have developed our own. The people who are not part of the Council have no need of ancient tongues."

Lyj nods, his expression carefully neutral. He eyes the gem a moment more, glances at the companions who have already done as directed, then mentally shrugs and gingerly puts it into place.


Male Tiefling (Daemon-Spawn) Arcanist 1

Lyj takes the gem in between his fingers, studying it. He nods at Chops' comment, and adds,

Old Dwarven:
[b]"Truly, if we speak this tongue, are these necessary?"


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:

Okay, I propose:

Gilian/Duncan
Ilona/Ragnar
Solvi/Chops
Sorok/Lyj

If any member of the pair can not post for a longer than day or two, the other member of the pair posts instead. Is that okay with everyone?

Makes sense to me.


Male Tiefling (Daemon-Spawn) Arcanist 1
Duncan Bloodforged wrote:
The Mage's short sword should be in your possession, since Duncan asked Pebbles to deliver it to you. And that one should be magical.

Also, yay. I totally missed that one.


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:
Lyj, you may roll once on the table for tiefling racial abilities.

d100, right?

1d100 ⇒ 41


Male Tiefling (Daemon-Spawn) Arcanist 1
Sorok Hamfael wrote:
Some of us have to work for our masterwork armor and weapons. Isn't that right Lyj.

Some of us only have one used knife, forgeboy.

...and then, yeah, crazy firepowers. But that's beside the point!


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:
The Speaker nods. She is silent for a while. Then she sighs. "An accordance has been achieved among the council. You may enter the Last City. But there is a condition. The Necromancer and the Seductress must limit themselves. The Necromancer stinks of evil, and she of lust. If those two accept Collars of Suppression, they may enter the city. The rest of you are not subject to this. You are all welcome as you are."

Lyj's eyelids flicker at this, and he does what he can to carefully control his thoughts. Interesting that there should be a place where one like himself can pass unhindered, where the Dorn should be collared and suppressed.


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:


And you got nat 20! Nice.

And me as well. Apparently we're all kinds of diplomatic today.


Male Tiefling (Daemon-Spawn) Arcanist 1

Diplomacy 1d20 + 7 ⇒ (20) + 7 = 27


Male Tiefling (Daemon-Spawn) Arcanist 1

Lyj, quiet for some time, watches the unfolding scene. With so little information to go on, the tiefling seems to be having trouble knowing what move to make in this company of strange folk - especially with new powers and revelations happening nearly every minute. His piercingly intelligent gaze continues to sweep the room, waiting for the right moment to make his contribution.


Male Tiefling (Daemon-Spawn) Arcanist 1
Ragnar Death-Speaker wrote:
Lyj's player is the assistant director of a play that opened this weekend. After today I'd imagine his life will get a lot less hectic.

What he said. I have been kinda crazy busy the last few weeks, but I'm back to having some free time for a bit here, so I'll be more around. Daily posting shouldn't be an issue once more.


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:
You are all startled from sleep by Sorok's shouts.

Lyj's eyelids flicker once as the tiefling attempts to take in the scene.


Male Tiefling (Daemon-Spawn) Arcanist 1
Ragnar Death-Speaker wrote:
Last round Ragnar tried to follow the Summoner and ended up getting surrounded my Mushrooms. Or so I thought. Did I miss something?

I'm fairly sure Nightflier took my action for me, unless I've miscounted (which is possible). Thanks for that, by the way, I appreciate it. Anyway, I think I only have the one, which is - burning 2 blaze points to stab mageboy with fire. Once again, DC 15 reflex if I connect.

A manic grin growing on his face in the heat of the battle and flame, Lyj darts and weaves crazily, his dagger flashing in with forge-hot steel once again.

Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d4 + 5 + 3d6 ⇒ (3) + 5 + (5, 3, 3) = 19
Fire: 2d6 ⇒ (5, 6) = 11

Oh, bloody hell - for future reference, Lyj has DR 2/cold iron. I totally forgot about that for all the sequences in the caverns. Just noticed while double-checking my attacks.
EDIT, Crit Confirmation: 1d20 + 8 ⇒ (5) + 8 = 13


Male Tiefling (Daemon-Spawn) Arcanist 1
nightflier wrote:
Sorok and Lyj, both of you have attacked the bulette, right?

Yep.


Male Tiefling (Daemon-Spawn) Arcanist 1

The light of the torch shines in Lyj's eyes, glowing with a dark light apart from the glow of the flickering torch. He darts up to the rumbling stone creature in a zigzag pattern, his unnatural eyes darting about for a section where he might do some damage. Seeing his opening when the other fighter strike, he aims his own attack in between the plates of the thing's armor. Surely, he can't hope to penetrate its thick skin, but suddenly the torch dims, and the orange light erupts from Lyj's knife instead as he strikes.

Rolling my way in to avoid AoO, I hope:
Acrobatics: 1d20 + 11 ⇒ (16) + 11 = 27
Attacking, and burning 2 Blaze Points (heh) from my Flamethrower ability to do another 2d6 fire damage. Hopefully, I'm flanking with Sorok or Chops at this point...?
Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Sneak Attack, if applicable: 3d6 ⇒ (6, 4, 2) = 12
Fire: 2d6 ⇒ (3, 2) = 5
And a Reflex save DC 14 to avoid catching fire.
All of this assuming it survives Sorok's massive slam.
EDIT: Hey look, crit confirm roll.
1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d4 + 5 ⇒ (3) + 5 = 8