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Goblin Squad Member. Adventure Path Charter Subscriber; Pathfinder Adventure Subscriber; Pathfinder Battles Case Subscriber. Organized Play Member. 195 posts. No reviews. 1 list. No wishlists.


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You may want to update the "note" which gets to Abomination Vaults.

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Luis Loza wrote:


Would you (and everyone else here!) find a Lost Omen book that has more encounter maps, short adventures, and the like useful? I don't know if a book that is just adventures is the best fit for this line, but there might be a way to give it the Lost Omen spin, as it were, and make it a book that features content for players and GMs of all kinds, not just 128 pages of adventure.

Definitely, I would then purchase, I am skipping these currently through lack of stuff useful to me.

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Zaister wrote:
Will you be putting up any remaining print versions of this book (and the Starfinder one, too) for sale? The local store here finally decided to no longer participate in Free RPG Day, thus eliminating the last actual thing they were any good for.

There was a comment above saying they can sell them late July. They have never in previous years listed them, as far as I recall, in the store until that date they can sell them.

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Dragonhelm wrote:
James Jacobs wrote:
Dragonhelm wrote:

Will this compilation include Revenge of the Kobold King?

Also, I would like to voice my desire to see a D&D 5e version of this compilation.

Thanks!

It won't include "Revenge" since that adventure has to take place AFTER this one.

No plans to do a 5E version.

Thanks for answering my question.

I will say I'm a bit disappointed as Revenge could be a good epilogue adventure. However, I understand your reasoning.

I'm definitely going to pick this one up.

Agreed, leaving out revenge seems like a miss, incomplete. Shame.

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Aaron Shanks wrote:
Lewy wrote:
Ok, I've searched this thread, the faq's and the subscription notices. I must be missing it but I have tried. Please would someone confirm if the fans like myself who've been here since the start and spend loads still get to keep their grandfathered advantage discount? Because, if not, then it's time for me to head off.
Sorry for the lack of clarity. If you had the grandfathered Paizo Advantage discount, you should still have it. If you do not, please email Customer Service.

That's great, thank you.

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Swiftbrook wrote:
Lewy wrote:
Ok, I've searched this thread, the faq's and the subscription notices. I must be missing it but I have tried. Please would someone confirm if the fans like myself who've been here since the start and spend loads still get to keep their grandfathered advantage discount? Because, if not, then it's time for me to head off.

From farther up the thread:

Aaron Shanks wrote:
RobertTHEPerylous wrote:

snip

And will Legacy Subscribers to the Adventure Path still get the Advantage discount?

snip

I have am not aware of any changes to Legacy Subscribers.

Thank you. I did trawl through it, must have missed that bit, thanks again.

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Ok, I've searched this thread, the faq's and the subscription notices. I must be missing it but I have tried. Please would someone confirm if the fans like myself who've been here since the start and spend loads still get to keep their grandfathered advantage discount? Because, if not, then it's time for me to head off.

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Hi, whilst I like the dressing stuff, I did feel a bit robbed to have not got a veiled master in my case, can't help thinking this is the one that got swapped out. In my opinion you should never swap these for large uncommon/rare figures.

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Vic Wertz wrote:
Lewy wrote:
So are all of these exact reprints or have you improved them in any way? Ta.
We didn't make any intentional changes apart from the packaging and the teeny product info text.

Cool, ta.

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So are all of these exact reprints or have you improved them in any way? Ta.

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Hi,

Due to your intransigent attitude towards shipping miniatures separately and, frankly, the email which implied I was asking something morally questionable when I asked for my PF Battles figures to be shipped separately, I need you to cancel Order 3316318.

I can't take the chance that you'll ship this with paper goods and end up costing me what will be well in excess of £20 on a product which costs less than that.

I am disappointed as a customer, especially one who spends as much as I do, that Paizo's previous impeccable customer service has deteriorated in such a manner. I'm taking this action due to no response to my last email.

Lewis.

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Liz Courts wrote:
Prices have been fixed for the Iconics Sets.

Lol - damn, should have ordered quickly!

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danielc wrote:
Lewy wrote:
Please could we get confirmation of the situation for subscribers to the PFB range? Ta.

If you mean will these be part of the PFB subscription, that has been answered.

If you are asking if they will have their own subscription, that I have not seen an answer to yet.

Well I must be missing something because I can't see it on that post and it certainly doesn't answer why when I order them (because I'm guessing from the above that they are not part of the subscription - there should be a subscription offered!) that set 1 comes up at $18.99 and set 2 at $20.99. Huh?

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Please could we get confirmation of the situation for subscribers to the PFB range? Ta.

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Updated to add in recent releases and also added a thumbnail for each mini (well started to anyway!)

Eventually I'll try to do something clever with the pics, like have them appear as links maybe, but will have to work out how to.

Anyway, hope it helps someone else too.

Lewis.

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Hi,

I get all the Reaper PF minis and was getting frustrated trying to remember which fig was in which AP (basically I keep finding out after teh NPC has appeared!). Figured a quick spreadsheet would be useful and I couldn't find something like this when I looked, so I've knocked one together which I'll try to update now and then. I hope it helps. Feel free to comment if you find anything wrong or have suggestions.

link

Cheers,

Lewy.

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Liz Courts wrote:

You know, I'm not sure if there are two or three in this set... I will double check. (Please note that I'm not likely to have a response until next week.)

Edit: Or not! There are indeed three charau-ka in this mini pack.

Cool thanks, ordered!

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It says there are 2 but 3 are pictured. Anyone know why?

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Steve Geddes wrote:
Lewy wrote:
Libra wrote:
Steve Geddes wrote:
What's the problem?
The problem, though, is that not everyone monitors the website to see what's coming next. I think a lot of people, myself included, have spent 3 years getting accustomed to receiving books for grown-ups through the subscriptions. If I hadn't randomly checked in to Paizo's website, I would've never expected to receive a boxed game for children - automatically - through my subscription. I think there's a lot of other people in the same boat.
This sums up my position perfectly, I've never been so annoyed at Paizo.

But you found out in time to avoid it and opt out. They clearly did enough communicating (in your case at least) so you didn't end up paying for something you didn't want. Yet they still provided you with the opportunity to get the subscriber benefits.

How is it bad to have one option you don't want if they also give you the option you do (via the "we're about to ship..." email)?

I'm trying to and if it works then I'll move on.

Mind you, I admit I should have edited out the "childrens" bit from the original post. Apologies for that, I have no problem from an age POV, merely the beginner product for a subscriber system, which seems at odds.

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Libra wrote:
Steve Geddes wrote:
What's the problem?
The problem, though, is that not everyone monitors the website to see what's coming next. I think a lot of people, myself included, have spent 3 years getting accustomed to receiving books for grown-ups through the subscriptions. If I hadn't randomly checked in to Paizo's website, I would've never expected to receive a boxed game for children - automatically - through my subscription. I think there's a lot of other people in the same boat.

This sums up my position perfectly, I've never been so annoyed at Paizo.

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Megan A wrote:
Lewy wrote:

Hi,

I had a recent order, some PF minis combined, into 1 package. I'd prefer you didn't do this as I end up with customs charges. I purposely select the minis per order to stay under the customs charge limit because the postage is significantly less than the rip-off customs handling charges the Royal Mail add. Is there any way of stopping you guys combining orders?

Ta,

Lewis.

Unfortunately there is no way to stop our system from combining orders that would be sent out at the same time. However, you can get the order size you want by placing your first order then after you receive the shipping confirmation for that order, placing your next order as normal or by taking advantage of the "save for later" function in your shopping cart. This will insure that your orders are not combined and allow you more control over the size of your order and the customs fees incurred.

Seems a little crazy when there is the option to choose to combine orders!

Thanks for the response.

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Hi,

I had a recent order, some PF minis combined, into 1 package. I'd prefer you didn't do this as I end up with customs charges. I purposely select the minis per order to stay under the customs charge limit because the postage is significantly less than the rip-off customs handling charges the Royal Mail add. Is there any way of stopping you guys combining orders?

Ta,

Lewis.

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I'd love this too, it's especially hard keeping up to date with PF minis I have not yet indulged myself with.

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Personally I ran them for the first 2 parts but my group just didn't get a kick out of them, they just saw it as too contrived, so I've dropped them since and it's running fine as we move into book 4 of 6.

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You are an absolute star, I owe you a few hours of my life, thanks!

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The really annoying thing is all the great beholder and mind flayer figures I have (or Bathalian for the Reaper ones - but they look the same ;-) ). That's a shame.

And before you say use them for your own adventures, I pretty much follow the AP's now days due to time. Time is not something I have tons of going spare between a job, kids and a couple of other hobbies.

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Thanks! I'll look forward to seeing it in due course!

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I have this in my old orders for the Crocodile ones that never meterialised. Any idea if this one will be shipped instead?

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I've run the first 2 by, as Gorbacz suggests, convertuing on the fly but it is getting harder as the combatants get more complex. This thread here has the conversions for the 3rd in the AP so I'm going to be trying that out.

There's also a comment above suggesting using the fast progression for xp and I support that. My group are just getting to 7th at the end of the second book using that progression table. There's 5 of them so that's just about right.

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Much appreciated. I did the first two of this AP on the fly, but I must admit that gets harder as the foes get mnore complex. This'll help hugely. THanks!

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Reaper site says available from Monday!!!! :)

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http://www.reapermini.com/ says arriving next week!

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Me too - thanks!

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Vic Wertz wrote:
Lewy wrote:
I tried to order the print version just now and got told it had been removed as it was unavailable. Is this a web page glitch or is this not available for order?
Not a glitch. Our inventory updates throughout the day as we ship stuff, and our distributor also makes changes in theirs, but checking every product in both databases all the time wouldn't be a good idea. So we recheck both inventories when people try to check out with a product, and if it has gone out of stock between the last time we checked and this time, you get that message.

Cool, ta. Just waiting for the restock!

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Me too!

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Wolfthulhu wrote:
Wolf Munroe wrote:
Wolfthulhu wrote:
Hmm, I had this in my cart for the next time I had spare cash. I hope there will be a reprint?

Is there some reason you're thinking it is out of stock?

I may be reading the page poorly, but as far as I can tell, I can purchase it now if I want.

(I do want it, but can't get it right this second, unfortunately.)

Well, mainly it was the big red letter text informing me that it had been removed from my shopping cart because it was unavailable. But you're right. I just added back again. Must have been a glitch of some kind.

(and it looks like Masika had a similar belief.)

Your not dreaming. I tried to order the print version just now and got told it had been removed as it was unavailable. Is this a web page glitch or is this not available for order?

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Sort_vampyr wrote:
Lokie wrote:
Sort_vampyr wrote:
Lokie wrote:
Lewy wrote:

There's nothing wrong with making death hurt. I go for the permanent loss being permanent, until they level up again. Though they only lose 1 level.

Gold, who cares. That doesn't hurt enough.

So ... basically leveling up just to get rid of the negative levels first?

I.E. - you are sticking with permanent level drain of TWO levels.

I -THINK- the idea was that one would no longer have those negative lvls AND THEN get your new lvl?
Sorry... removed my post as it was not really conveying what I was thinking.

Well im pretty sure it goes like this

Bob the 7 lvl fighter comes along and some stoned golem sits down on him by accident.

He then gets revived costing him a fortune :/ ! But otherwise "only" looses ...

QUOTE:

"cumulative –1 penalty on all ability checks, attack rolls,
combat maneuver checks, Combat Maneuver Defense,
saving throws, and skill checks (per negative level) . In addition, the creature
reduces its current and total hit points by 5 for each negative
level it possesses. The creature is also treated as one level
lower for the purpose of level-dependent variables (such as
spellcasting)"

But not two REAL levels.

When Bob goes up a lvl he gets whats coming to him and gets rid of those nasty penalties :)

Would that be about right azhrei_fje/Lewy ? :)

More for my game, having got sat on by the golem (love the scenario by the way, he'd certainly Bob after!) then he'd be 6th level. Half way to 7th.

It places him just behind the others but not so far that he can't catch that back up over time. I also record the xp amount at the point and a restoration spell will get Bob back to his original xp total once cast.

As for gold, if there's expensive material components, sure they'll need those. Always fleece the players!

This certainly works in my game. Having said that I've always played level drain as permanent (boy players fear undead!), though I have incorporated into this the 3rd Ed change to give a save first. In 1st and 2nd ed they didn't even get that. Again a restoration would work the same.

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Just throw in a few mages with dinintegrate and life suddenly becomes fun again! Raise dead is then an irrelevance!

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There's nothing wrong with making death hurt. I go for the permanent loss being permanent, until they level up again. Though they only lose 1 level.

Gold, who cares. That doesn't hurt enough.

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Trott over to the news on the Reaper minis site for more pictures. They have recently put a green up and will do others as they prep them.

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Hi,

If anyone is looking for a Core Rulebook still in the UK, some seem to have crept in. One of my players went into Eclectic Games in Reading to order a copy and was surprised to see they had a "pile of them". They had previously sold out and his impression was the owner was surprised to have got any.

Lewis.

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eric warren wrote:

Your limited spell capability at low levels requires a defensive style of play. Make sure you have a range weapon you are proficient with (bow) for most battles and save you spells for important encounters. Make sure you have a few tank types in your party to hide behind.

From a role-play perspective consider using your intelligence to convince the tanks how vital you are or to sooth their egos so they put up with you until you are more useful....

Yay, what a good response. There are people out there who know how to roleplay it!

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jgbrowning wrote:
Lewy wrote:
The important question is: when this one is going to be available in print form? I'm hanging on waiting for this before buying the 1-11 compendium to save postage.

#12 should be available in November.

Joseph Browning
Expeditious Retreat Press

Great, thanks for the response. Will order both then! As the postage is to the UK the difference is significant.

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dulsin wrote:
Low level for wizards is like visiting the dentist. You know you have to do it but no one enjoys it.

I'd suggest you ignore comments like this. Playing a low level wizard is great fun and a good challenge.

Start by thinking of a personality and outlook. That may help in specialisation. Someone above suggested transmutation, good call. Illusion can also be really fun. Drop, maybe enchantment and Necromancy, but base it on whether you're character is outgoing, quiet, charismatic (or thinks he/she is!) etc.

Max your INT to get the extra spell. In 3.5 I'd have said next stat for Con but with the PF increase to D6 hp's, put it on Dex. It then helps ranged touch spells, which are very effective and touch AC's are low. Also helps your AC.

Don't make the mistake of thinking you just need offensive spells. Sure take something like Colour Spray, but also take the opportunity to pick non/less offensive spells at each level too, both defensive and general use. Grease is a good one for supporting fighters, if the enemy can't stand up the fighters love it! Feather fall can also keep you alive.

Sure your options can appear limited, but look at the spell descriptions and think how you might use them in a game RPing situation, especially if they support your character idea.

Let the fighters do the fighting and prove your worth in the support of them and the roleplaying. Have fun with it, it really is rewarding if done right.

Lewis.

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The important question is: when this one is going to be available in print form? I'm hanging on waiting for this before buying the 1-11 compendium to save postage.

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mdt wrote:
Michael Miller 36 wrote:
mdt wrote:


Sorry, you just lost your own argument right there. The wizard used tactical sense and got the h*** out of combat. Then he was effective.

Obviously you (and your players) want your wizard to be a front line fighter. That is not the class, not it's purpose.

and why should I have to spend 2-4 rounds before i can do anything to contribute? name any other class that is required to sit on thier A** for half the fight before they can participate? This leads to two problems. The character is ineffectual for most of the fight, and then the character isn't much use if theres a second fight later on. So to use your perspective the wizard is a one trick pony.

Name any other class that can :

Planes travel
Fly
Teleport
Go invisible
cast any of the other umpteen thousand spells.

Oh,
And to answer your question :
Druids, Bards, Clerics, Sorcerers, Paladins, Rangers all have to worry about concentration checks if casting in combat.

What you are saying is that you want a spellcaster to be able to not only open up like a blasting cannon in combat, but have no negatives either. Sorry...

Totally agree!

Wizards are anything but a one trick pony. If you're playing one to fight in melee, methinks you chose the wrong class. You prepare your defences up front and/or use your intelligence to use spells in more constructive ways. Yes you may have to spend a round or two getting extra things prepared, that's because you don't know what's coming, but you're overall effect, if done right, is huge. That's the fun of it!

You do have to be patient playing wizards, but you also have to play them with the intelligence they need. It's just more challenging to get right and therefore more fun!

Making all classes equal all the time doesn't promote the game, it promotes only melee. That's a shame and a direction I dislike about 4th Ed., hence I don't play it. That's not to say it's wrong, just that this move to everything being equal removes a huge element of challenge, fun and teamwork from the game. These are to me the fun things.

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