|
Lendaru's page
127 posts. Organized Play character for RangerArcher.
|
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Will:1d20 + 8 ⇒ (5) + 8 = 13
Will, reroll:1d20 + 8 ⇒ (16) + 8 = 24
The inventor strikes on Keff.
Concealment:1d20 ⇒ 6
Greatpick:1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16
Concealment:1d20 ⇒ 3
Greatpick:1d20 + 10 + 1 - 5 ⇒ (2) + 10 + 1 - 5 = 8
Damage:2d10 + 3 ⇒ (10, 3) + 3 = 16
Concealment:1d20 ⇒ 17
Greatpick:1d20 + 10 + 1 - 10 ⇒ (13) + 10 + 1 - 10 = 14
Damage:2d10 + 3 ⇒ (3, 6) + 3 = 12
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor double moves and he strikes on Keff.
Greatpick:1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
Damage:2d10 + 3 ⇒ (4, 7) + 3 = 14
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor moves and strikes twice on the red.
Greatpick:1d20 + 10 ⇒ (3) + 10 = 13
Damage:2d10 + 3 ⇒ (7, 10) + 3 = 20
Greatpick:1d20 + 10 - 5 ⇒ (3) + 10 - 5 = 8
Damage:2d10 + 3 ⇒ (7, 3) + 3 = 13
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor moves and prepares a ready attack.
Greatpick:1d20 + 10 ⇒ (7) + 10 = 17
Damage:2d10 + 3 ⇒ (6, 4) + 3 = 13
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor follows his companion and when he enters into the cavern, he draws his weapon.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor moves and he strikes twice on the blue.
Greatpick:1d20 + 10 ⇒ (6) + 10 = 16
Damage:2d10 + 3 ⇒ (9, 1) + 3 = 13
Greatpick:1d20 + 10 - 5 ⇒ (10) + 10 - 5 = 15
Damage:2d10 + 3 ⇒ (5, 8) + 3 = 16
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor moves and he strikes twice on the green.
Greatpick:1d20 + 10 ⇒ (16) + 10 = 26
Damage:2d10 + 3 ⇒ (10, 2) + 3 = 15
Greatpick:1d20 + 10 - 5 ⇒ (1) + 10 - 5 = 6
Damage:2d10 + 3 ⇒ (2, 9) + 3 = 14
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor draws his weapon and he enlarges it.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor has no more idea than Zaighar so he agrees with him.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor is ready to continue.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor moves and tries to catch fire.
Reflex:1d20 + 7 ⇒ (19) + 7 = 26
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor double moves and he strikes on the black.
Greatpick:1d20 + 10 ⇒ (4) + 10 = 14
Damage:2d10 + 3 ⇒ (8, 4) + 3 = 15
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The human draws his weapon and enlarges it. Then he moves.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The human tries again to impress the goblins and raise their spirits.
Performance:1d20 + 0 ⇒ (16) + 0 = 16
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The human tries to impress the goblins and raise their spirits.
Athletics:1d20 + 9 ⇒ (8) + 9 = 17
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The human tells the goblins : I create my own weapons and I am a specialist in making weapons. My weapons have cut many bodies. So you have nothing to fear. We will protect you.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
He is a man who, according to his appearance, is soon in his thirties. He wears a Breastplate. He has only a sling as an apparent weapon. He has a tattoo on his left hand. Hello my name is Lendaru and come from Varisia. Nice to meet you !
Nature:1d20 + 0 ⇒ (10) + 0 = 10
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Thank you for the game and the chronicle !
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Yes I meet Janira Gavix and Rain in Cloudy Day. They were nice to me.
Guild Lore:1d20 + 9 ⇒ (3) + 9 = 12
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor moves and strikes twice on the green.
+1 Greatpick:1d20 + 9 ⇒ (13) + 9 = 22 VS FF
Damage:1d10 + 3 + 2 ⇒ (8) + 3 + 2 = 13
+1 Greatpick:1d20 + 9 - 5 ⇒ (20) + 9 - 5 = 24 VS FF
Damage:1d10 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Damage crit:3d12 + 6 + 4 ⇒ (11, 1, 2) + 6 + 4 = 24
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor tries the overdrive.
Crafting:1d20 + 12 ⇒ (10) + 12 = 22
Then he moves and he strikes the red.
+1 Greatpick:1d20 + 9 ⇒ (17) + 9 = 26
Damage:1d10 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Damage if crit:3d12 + 6 + 4 ⇒ (4, 10, 9) + 6 + 4 = 33
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor told them: But we will have to pay attention to everything.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor is waiting for answers to Horul’s questions.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor tries to navigate in the Maze.
Arcana:1d20 + 9 ⇒ (15) + 9 = 24
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor tries to navigate in the Maze.
Arcana:1d20 + 9 ⇒ (3) + 9 = 12
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor tries to broke the door.
Athletics:1d20 + 8 ⇒ (5) + 8 = 13
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor strikes twice the blue.
Greatpick:1d20 + 9 ⇒ (19) + 9 = 28
Damage:1d10 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Damage if crit:3d12 + 6 + 4 ⇒ (4, 12, 7) + 6 + 4 = 33
Greatpick:1d20 + 9 - 5 ⇒ (20) + 9 - 5 = 24
Damage crit:3d12 + 6 + 4 ⇒ (12, 9, 3) + 6 + 4 = 34
Then he casts shield.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor tries the overdrive.
Crafting:1d20 + 12 ⇒ (10) + 12 = 22
Then he moves and he casts shield.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor will be using avoid notice.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor takes out his weapon and enlarges it.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor follows Horul.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
I would like to go to Heidmarch Manor in Varisia. Because I would like to return in my birth region.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Hello my name is Lendaru and I come from Varisie. I have 29 years old.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
I have no glyph. I have played the 4-01 and 4-13 with Lendaru.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Society:1d20 + 9 ⇒ (6) + 9 = 15
Arcana:1d20 + 9 ⇒ (14) + 9 = 23
The inventor has no questions.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
He’s a human with a breastplate. On his belt he wears a sling. He has a tattoo on his left hand. Hello my name is Lendaru and I come from Varisie.
The inventor is ready to go to look for the new Venture-captain.
1) Player name: Julien
2) Character name: Lendaru
3) PFS#-Character#: 293201-2008
4) Character Class & Level: Inventor 3
5) Faction: GA
6) Regular or slow speed for chronicle?: Regular
7) Ancestry and Background: Human, Artisan
8) Using a Replay Point?: No
9) Initiative and Perception?: Stealth +8/ Perception +5
10) Anything else I should know?: No
I've got a inventor 3 which could play this one.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
Guild Lore:1d20 + 9 ⇒ (14) + 9 = 23
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor strikes the Dorobu.
Greatpick:1d20 + 9 ⇒ (13) + 9 = 22
Damage, overdrive:1d10 + 3 + 4 ⇒ (6) + 3 + 4 = 13
Greatpick:1d20 + 9 - 5 ⇒ (11) + 9 - 5 = 15
Damage, overdrive:1d10 + 3 + 4 ⇒ (1) + 3 + 4 = 8
Then he casts shield.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor moves and strikes the Durobu.
Greatpick:1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
Damage, overdrive:1d10 + 3 + 4 ⇒ (3) + 3 + 4 = 10
Then he casts shield.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor tries the overdrive.
Crafting:1d20 + 12 ⇒ (18) + 12 = 30
Then strikes twice the blue.
Greatpick:1d20 + 9 ⇒ (4) + 9 = 13
Damage:1d10 + 3 + 4 ⇒ (3) + 3 + 4 = 10
Greatpick:1d20 + 9 - 5 ⇒ (11) + 9 - 5 = 15
Damage:1d10 + 3 + 4 ⇒ (3) + 3 + 4 = 10
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
I have none of the mentioned skills and I don’t know what else to do.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor follows the group.
Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:
The inventor accepts their excuses and waits to know what happened to them.
|