Havero

Klaathu's page

85 posts. Organized Play character for Revvy Bitterleaf.


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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

I have the chronicle.

Thanks everyone for the game.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu bops around uncertainly

'....we think we should indeed report back. We can't think of any other course of action left for us to pursue.."

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu addresses the android

" ..and did it work? Did you forget?"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klathu responds to Freeman's question

"..We think they were calling themselves "The Uniters"..

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu looks puzzled

"...we've covered every inch of this complex didn't we? And we still haven't found out who is behind implanting these green blobs inside people?"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu looks to Krara before he tries to hit his target once more

To hit EAC: 1d20 + 2 ⇒ (9) + 2 = 11 (+1?)
F (laser) damage if hit: 1d4 ⇒ 4

Delay till after Krara in case we get another Get ' em

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Hearing Krara shout "Get ém" Klaathu takes out a laser pistol and pulls the trigger

To hit EAC: 1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10
F (laser) damage if hit: 1d4 ⇒ 4

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"..well done Freeman. It's good to see that leaking blobby slime from your ears hasn't effected you...effectiveness.."

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"..why are all these rooms empty while there's a line of people outside waiting to get in?"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

" ..we agree with Bones. Unless the dead start to stand up and move around again they can wait till we are finished here.."

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu covers Freeman from a save distance.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu hovers along with Bones.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Seeing others activate their environmental protections Klaathu does the same.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"...there is a lot of sugar...does that mean a lot of ear blobs around..? This is worrying us..."

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"...we do not know medicine...nor do we know what the green slime blob was...'

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Seeing something fly out of Freeman's ear and still wiggling Klaathu takes a swing at it after pumping up his body strength

to hit Green thingy: 1d20 + 3 ⇒ (11) + 3 = 14
B damage if hit: 1d6 + 2 + 1 + 2 ⇒ (6) + 2 + 1 + 2 = 11 (photon attument, upper limbs reinforcement]

before creating a bit more distance between itself and the blobby thing

Swift to Early Stage Adaptation for upper limb reinforcement, standard to attack, move to guarded step away

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Just to check; is everyone ok with us knocking Freeman unconscious/to dying and having Freemand stabilize himself self by spending resolve so we have a round or 2 for us tying him up and/or trying to get the blob out of his head?

Cause that's sorta of my plan right now. If someone (Freeman?) is not ok with that let me know and we'll try something else...since this is getting pretty close to pvp.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"..we can deal with him once he's down..'

Seeing how the drone went down Klaathu floats closer and takes a swing at Freeman

to hit KAC: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24 Get'em
B damage if hit: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6 Photon attunment

and soundly whacks Freeman on the side of his head
extra crit damage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

As he notices the drone power up his weapon Klaathu swings at it
AAO vs drone: 1d20 + 3 ⇒ (15) + 3 = 18
1d6 + 2 ⇒ (6) + 2 = 8

Since attacks of opportunity are always resolved before the action that triggers them I think that means that if we happen to drop the drone with the AAO's it's attack won't actually damage me?

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

I'm fine either way

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)
GM Sasha wrote:


The drone is not down as Klaathu didn't crit.

My apologies, I checked in half asleep and got overly exited when I saw the 20. I only now realize it was a 20 total and not a rolled 20

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Seeing Bones take a swing at Freeman's droid Klaathu and unable to join in to whack some sense in (out?) out Freeman Klaathu takes a swing at the droid

I think I also get an aoo then? It's next to me when it fires right?

AOO to hit KAC drone: 1d20 + 3 ⇒ (4) + 3 = 7
B damage if hit: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6

to hit KAC drone: 1d20 + 3 ⇒ (17) + 3 = 20
B damage if hit: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Extra crit damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

" ..Did that thing just go inside his head?!"

A shudder travels through Klaathu's entire body

" ..does anyone have any idea how to get that thing out of Freeman's head? At least without bashing it open and looking around inside? Maybe pin him down and use tweezers to pull it out?"

I have no clue other then trying to grab him/tie him down and hope the thing can be removed with a medicine check or something..well, that or just knock him out

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"That does not look good...."

Klaathu moves forward as he takes out a club and swings it hoping to knock loose the blegh from Freeman's head as one of his limbs grows longer so it can reach it's intended target taking on a intense glow as he moves

To hit KAC Blegh: 1d20 + 3 ⇒ (16) + 3 = 19
Damage if hit: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Free; attune photon mode, swift early stage adaption for 10 ft reach, move to move and standard to attack

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Responding to the communication by TheFreeman Klaathu floats over to door number 2

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Deciding it's better to stick as a group Klaathu stays with the others.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"...do we want to get in line and try to sneak in...or do we sneak in past the line? Or do we try our "normal" approach of shock&awe again?"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathuu waits to hear the answer on where the Open Collective could be.

"...I think we should call in to the Venture-Captain that we have found Hurondo?'

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu communicates to the rest of the party

"I've just been informed that the one we are interrogating is deaf. We will need to repeat our question. We will relay"

before repeating what Krara asked to the Vlarka

"Where is the Shobad known as Hurundo? We can guarantee that You'd realy prefer to answer us and not allow us to have our reptilian comrade continue to try to get the answer out of you"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu picks up one of the static arc pistols and a survival knife and points them in the direction of the Vlaka

" ..it would be best if you'd answer the questions.."

Aid on intimidate: 1d20 + 1 ⇒ (12) + 1 = 13

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathy moves forward and even though it has a difficult time finding the right angle it takes a shot at the target Krara pointed out while glowing even brighter then a few second before

to hit EAC red: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11 (get 'em) vs cover
F (laser) damage if hit: 1d4 + 1 ⇒ (1) + 1 = 2 (photon mode)

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Moving in the building Klaathu starts to shine a bit more brightly as he draws a laser pistol and takes a shot at the target that has been pointed out to him while bravely hovering behind Bones

To hit EAC top right: 1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16 (+1 get 'em)
F (laser) damage if hit: 1d4 + 1 ⇒ (4) + 1 = 5 (+1 damage from photon mode)

Attune photon mode, move and attack

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu trembles with anticipation as they pump up their muscles to help out with the push as soon as someone start to make the effort

Aid on strength: 1d20 + 2 ⇒ (1) + 2 = 3

"..let's do this thing!"

..and bumps into the door and manages to resemble some jello someone tossed at the door before reforming itself again.

Did anyone check the door for traps btw? This could go horribly wrong as we all stand in front of it to push it open and it explodes....

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Turning this way and that and looking up and down Klaathu response to Bones

"We like the tactical approach but this place appears rather large and it would be ..unhelpful..if we were to find out after storming in that we would be separated from each other by walls inside"

Klaathu seems to consider something

"..also if they are keeping whom we are after inside we might be putting him in danger if we loudly announce what we are doing here. We need to be doing a realy effective shock&awe or sneak in and secure them first if at all possible"

How high is the place? If it seems like an option Klaathu would float up and take a look at the roof..maybe there's a skylight or something up there

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"We concur"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu bops up and down - which you can only assume means would be the equivalent of a head nod for a humanoid

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Let's just hope your labtop will still be there when you go to get it back ;)

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

" ..we could inquire with the Starfinder Society if they have and wish to pay for the funds for the ransom but we expect them to say that we will pay them with violence.."

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"Do we want us to try to follow them as well?"

I could give it a shot if we want to try to see if following them leads to anything

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu waits as Bones sets up the meeting.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"We don't have those anymore.. We gave them back when we realized we took them by mistake"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Not wanting to interfere this time around and possibly messing everything up again Klaathu just lingers around listening in but not interacting with the conversation between Bones and the pamphlet distributors.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu joins up with the others as it notices them standing near the pamphlet distributing humans

"We would also be interested in this art memory modification procedure. We have done things we are not proud of and would like to forget"

Klaathu takes one of the pamphlets and studies it.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

The description of what we found was;

Several datapads containing the personal information of various creatures, including photos and addresses associated with several temporary residences in the Spike

Several seems like a pretty vague number as is various creatures.
Without an actual description or handout I don't have much to go on.

But since Klaathu actually looked them over to see what they were about I'd think that photos of something that stood out - so not a generic human..but maybe a human with a cyber eye and arm or an unusual race would have stood out as would be an address that looked familiar.

So I'd say 1 or 2 creatures+addresses seems likely to have been remembered.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

@Krara; Klaathu actually placed the datapads back on the desk..so unless Klaathu remembers (some of) what was on them (or someone whom he showed them to)..I have no clue on where to go next.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"..we just wished to be of help.."

Klaathu bops out of the room sadly leaving as indicated by Bones

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

..well, I can roll it ;)

Bluff: 1d20 + 1 ⇒ (19) + 1 = 20

Klaathu's reaction is hard to read being an amorphous blob who's lacking in bodily signs of deception.

Sleight of hand: 1d20 + 1 ⇒ (8) + 1 = 9

but it isn't so dexterous as he drops the datapads once more on the floor and proceeds to pick them up again, this time one at a time and placing them on the desk.

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

I'm carrying them (somewhere) after I found them while exploring this office..i'm just not sure if it's wise to mention that right now ;)

Klaathu bops out of sight in front of a desk floating all the way down to the floor and comes back up holding some data pads

"Are these the datapads you are referring to?"

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Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

No worries, take care of yourself.

And thanks for letting us know.

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Sorry, I can't count...18+24 isn't 44 ..it's 42..so Vroom Boom beats my time