HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"What? Ach!" Khardum sputters in confusion as he's dragged across the clearing. "Right." Khardum invests the healing energy from Janira's wand into the wounded wolf through a gentle touch. CLW: 1d8 + 3 ⇒ (7) + 3 = 10
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Torag and Trudd be praised!" he says in breathy relief. "Janira? How bad is it?"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum takes the powerful blow stoically and swings his silver hammer at the minotaur. Warhammer: 1d20 + 4 ⇒ (10) + 4 = 14
5 ft step closer
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum carefully crosses the slippery log to reach the battle on the other side. "Why is there so much water!" Acrobatics: 1d20 - 6 ⇒ (16) - 6 = 10
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
She wants to move closer but couldn't interact with the map. She also forgot the Acrobatics check.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum crashes through the underbrush, emerging near the log. "No. Shale and sand!"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Both my move on the map and my post are missing. My internet must've gone out as I submitted. Double move toward log.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Oh no!" Khardum exclaims as his face flushes and eyes darken. He storms towards the minotaur, ready to challenge the beast. Double Move
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"If you're satisfied that the dark fey have been dealt with," Khardum says, "Then we can go explore Sunny's tunnel."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum arches an eyebrow as he peers down at Toivo. "Hmph."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Complains the one getting in my way," Khardum states matter-of-fact as he strides into the water. He brings down his cold iron battle axe toward the green mite, the blade arcing over the wolf. Battleaxe, Enlarge: 1d20 + 5 - 1 ⇒ (3) + 5 - 1 = 7
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Mite? Is that what you call them?" Khardum asks as he begins to swell in size. "Ach!" "Who wouldn't carry cold iron if they wanted to go hunting fey?"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Perceiving the centipede and its handlers to be a much greater threat than they are, Khardum's heart races and palms sweat. He braces his shield and chops at the approaching centipede. CI Battle Axe, Shaken: 1d20 + 4 - 2 ⇒ (19) + 4 - 2 = 21
If that kills it, Khardum will move to 10 ft directly in front of Kei (25 from Jalak)
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"You sure they're fey?" Khardum asks, hefting his cold iron battle axe. "Look more like little blue goblins."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
No problem. "He said they come here to meditate in the pure waters," he says, pointing to the notes he took. "Granted we learned more about the shrine than we did about the gillmen and their pilgrimage." Ironically, you could get every drop of information about gillmen from Uori and still fail the primary objective or kill him and fulfill the primary objective without him. He looks at Toivo, arching his brow. "Well, if you want to hunt redcaps and fetchlings, I'm not going to stop you. Just seems to me that one way is as good as the other."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"I can make use of this wand," Khardum says. "Let's explore that hidden tunnel."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Aye. A necromancer had been killing and transforming your people into undead slaves. They killed the necromancer, we put an end to their suffering," Khardum relays to the gillman. "How should we lay the bodies to rest?"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum chuckles to himself as he follows Toivo back to Uori's meditation pool.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Aye. And find out how he wants his kinsmen's bodies put to rest," Khardum adds, wiping blood off of his top lip even as two shiners are forming under his eyes. "Bloody lucky punch." He pulls out his wand to mend his body. 1d8 + 1 ⇒ (6) + 1 = 7 The bruises fade, but his beard will need grooming.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"And one more to go," he swings his cold iron axe once again. Battleaxe: 1d20 + 4 ⇒ (9) + 4 = 13
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum continues to chop at the zombie like a lumberjack at a tree. Battleaxe: 1d20 + 4 ⇒ (9) + 4 = 13
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
I don't think Bolster Companion works for the hunter's ability to teach his AC Skirmisher tricks because the AC acts as the ranger. I.e. Wolf could use Bolster Companion on Wolf's theoretical AC, not on himself.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum grunts as he takes a fist to the face. He spits out a mouthful of blood as he grumbles, "They hit harder than you'd think." Finding himself the wall between the undead and the mages, he stays where he is and swings his cold iron axe. Cold Iron Battleaxe: 1d20 + 4 ⇒ (19) + 4 = 23
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum draws his axe as he trudges into the room with the rotting, animated gillmen. "Fear not, I shall free your trapped souls." Double Move
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum stands and collects his weapons. "Undead? What are we waiting for?" He looks to the others expectantly.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Other creatures? Do you know where they lair?" Khardum asks the gillman, "We could drive them out to make these caves safe again."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Apologies about that," Khardum says to the gillman, "We come in peace, but I didn't want us to startle you by approaching with, well, all these weapons." He sets down his hammer, pulls his axe from the loop at his belt and sets it down too, and then sits on the cave floor. "The Pathfinder Society sent us to learn about these caves, about the gillmen, and their significance to gillmen, especially on the full moon. If you would be willing to teach us, we would be mighty grateful. If not, that's fine. Either way, we'll leave you in peace to go back to your... meditation? Prayers?" Diplomacy: 1d20 + 4 ⇒ (20) + 4 = 24
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Maybe his ears are full of water," Khardum supposes and then picks up a small stone, tossing it into the shallows of the pool. "Hello!"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Well, I'll be," Khardum remarks as he enters the other part of the cave, "So it is!" "Hello! Sir, pardon the intrusion. We mean you no harm," he calls out to the gillman from the torch-lit tunnel mouth.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"An entertainer is an artist, isn't she?" Khardum suggests in an effort to bolster the mesmerist's spirits. He moves over to Jalak and activates Janira's wand. "That bruise is looking ugly." He channels the healing energy into the mage's body. Janira's CLW Wand: 1d8 + 3 ⇒ (3) + 3 = 6 "Anyone else with bruise on more than their egos?"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Once the others cross, Khardum lowers the plank into the pit. "Watch your head!" the dwarf warns Jalak. "That should at least get you a boost and then I can probably reach you to help haul you up."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum returns, carrying a fifteen foot long plank over his shoulder. "Jalak? We'll get you out in a moment." He feeds the plank across the pit. "M, Kei, wolf. Here you go."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"I don't think gillmen fly," Khardum says as the others struggle with the pit, "So they must have a solution. Let me look a little further down the hall before you all break your necks." Khardum scouts out the tunnel for 60 ft.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"I can't be too hard on you," Khardum confesses as he begins to replace the metal plates of his armor, "I neglected to buy rope after returning from Irrisen. To distracted looking for better armor to protect myself from ghouls and the what-not."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"While you all look in your packs," Khardum states, "I'll just slip out of this armor." The ruddy dwarf begins to unfasten buckles holding his armored plates in position and gently sets them on the floor. He gathers the pieces and straps them together before affixing them to his pack. He then traverses the cave wall to the other side of the pit. Climb: 1d20 + 3 ⇒ (16) + 3 = 19 "If you found any rope by the time I get my armor back on, let me know."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Only three ways I see: over, around, or through," Khardum answers helpfully. "Anyone got a rope?"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum skims the contents of the pack. "I could use that potion of tree bark in case we run into any more minotaurs. I can use that wand of healing when we need to, too. I can't throw worth a cloudy, crack quartz, though, so the alchemical things are definitely better in someone else's hands." After the division of tools, he heads down tunnel, not bothered by the lack of light.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum slaps Jalak on the back. "Go! She's an experienced Pathfinder. She knows what she's doing." He stomps towards the crevice a little reluctantly himself, but keeps his mouth shut about his own misgivings. "You're completing the mission, not running. You can't complete the mission if you're in a minotaur's belly."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Fatigued. The fatigue goes away with the non-lethal damage.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2
"Whoa! There lad," Khardum scuttles over to Jalak as the man nearly stumbles, "You won't be honoring your brother by passing out after a little walking." He pulls out his wand and channels restorative energy into the arcanist. Jalak immediately feels reinvigorated, if a bit sore. After the second wave of energy, he feels right as rain. "How's that?" he asks, slapping the man on the back.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Stewed goat, spiced mushrooms, potatoes of various styles," Khardum rattles off, discussing the foods he likes. "I'm not terribly fond of leafs. I don't like berries, much. Meatier fruits are better: apples, peaches, pears. Hen meat isn't bad, but they're so tiny! How is one hen supposed to fill a belly?"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"I vote to press on," Khardum says with vigor, "No point in missing the event we're supposed to record." Forced March, if conducted: Fortitude, DC 10: 1d20 + 6 ⇒ (17) + 6 = 23 Fortitude, DC 12: 1d20 + 6 ⇒ (4) + 6 = 10 Non-Lethal: 1d6 ⇒ 6 Wand of Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8 Fortitude, DC 14: 1d20 + 6 ⇒ (7) + 6 = 13 Non-Lethal: 1d6 ⇒ 6 Wand of Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 -2 charges from Wand of CLW; heal Khardum to full; I hope that ate the nasty NL rolls, sheesh.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
A Forced March is defined as walking more than 8 hours in a day, so if we don't camp, we're making a Forced March.
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"We're not going to make it if we camp," Khardum states, "But it can't be too far, can it?"
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"I think we need to be at the caves by tonight," Khardum reminds the halfling chef, "So let's be off."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Aye. Yes, lucky us," Khardum grumbles as he rubs the welts on his skin and shakes a few straggling spiders out of his beard. "What I wouldn't give for some of my mama's burn salve. Or a good, strong drink."
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
Khardum stumbles out of the swarm of spiders, hives rising on his hands and face. "Bloody little monsters!" The dwarf pulls out another flask from his belt and throws it at the largest mass of red spiders. Splash Weapon, IC: 1d20 + 3 ⇒ (16) + 3 = 19
HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---
"Less chatting and more creative thinki--ARGH!" the dwarf barks everyone scatters and makes a clear path for the spiders.
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