Arcane Experimenter

Kenoryth's page

47 posts. Alias of Tarondor.


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Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Reflex Save: 1d20 + 5 ⇒ (13) + 5 = 18

"Your doom is nigh!" squeaks Kenoryth, trying to frighten the dragon.

1,2. Cast Fear
3. Take Cover.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Some of us are behind cover...


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

All leveled up.

Does anyone have a list of loot? Was it divided up or is it laying around in a sack?


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell
Qidan wrote:

i do wonder if he is still around.

Considering the amount of games he's played I doubt he's just gone silent ... I hope he's ok.

I'm fine, COVID aside. I did say I was going on vacation. I got home on the 21st at midnight and here it is two-and-a-half-days later with me checking in. Not really a "death-like" delay! But thanks for thinking of me. When people check out without a word, it does worry me. But I did give word!

Anyway... I'll update Kenoryth and post today.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Hey folks! I’m back.

For our 35th anniversary, the wife and I took the kids to the Black Hills and Yellowstone National Park. Saw the Badlands, Mount Rushmore, Crazy Horse, Jewel Cave, Devil’s Tower, the Bighorn Mountains, Yellowstone and the Grand Tetons. We saw bison, bears, bighorn sheep and elk up close (relatively) and even (supposedly, I’m not sure) a mountain lion at some distance. Despite our best efforts, we saw no wolves.

A came home with a bonus gift: COVID. So I’m taking things slowly, but I’m getting back to my games today.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Ignoring the pit (perhaps foolishly), Kenoryth moves into the room and launches a pair of electric arcs at the two kobolds.

Damage (Basic Reflex save DC 17): 1d4 + 4 ⇒ (4) + 4 = 8


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Hello!

I’m off to a vacation tomorrow. I’ll be back after June 21st. I will not be checking my games.

If I am a player, please bot me. If I am the GM, I’ll see you soon!

Tarondor


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Could an Arcana check tell us anything about the supposed trap?


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Wait. A dragon? Where did you get a... a puppy?"


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Ha ha!" shouts Kenoryth. "It is we, the Wizards Six! Lay down your arms and no one need taste the power of our deep knowledge of magic!"

Cast Warp Step, move, Cast Shield.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

We're first level wizards. Not sure any changes are going to actually influence the outcome! :-)


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Kenoryth rushes back to the group and tries to addle the brains of one of the smelly lizard-men.

1. Stride
2 & 3. Cast Befuddle on Red (Will DC 17-1=16)


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Fort save: 1d20 + 4 ⇒ (5) + 4 = 9

"Bleah!" says Kenoryth, holding his nose and gagging. "That smells worse than my great Uncle Mungofite's experiments using giant slug slime for laundry detergent. Oh, man! The Baron was not happy when his silk suit came back!"


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

On fire and barely able to keep from vomiting, Kenoryth hastens out of the cloud and into a corner, there calling upon the mystical powers of his lizard friend, Reginald. Reginald heals the little illusionist, though the gnome keeps on burning!

Kenoryth Fort Save: 1d20 + 4 ⇒ (7) + 4 = 11 Failure. Sickened 1.
Reginald (familiar) Fort Save: 1d20 + 4 ⇒ (20) + 4 = 24 Success.

1. Command Animal
...A&B. Restorative Familiar
2. Stride
3. Shield Spell

Restorative Familiar Healing to Kenoryth: 1d8 ⇒ 8

Persistent Fire Damage: 1d4 ⇒ 4
End Persistent Fire Damage?: 1d20 ⇒ 13

TL:DR: Kenoryth moves and gains 4 hp total. Still on fire. Sickened ends when he leaves the cloud.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Back from chaperoning a trip to Antietam and Gettysburg!


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Kenoryth will follow several feet behind. He's not brave, he's mostly unaware of what real danger means!


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Fibek looks hurt. Does, uh, anyone have a healing potion? Or something?"

"Hey, you know we could just walk through this door over here, right?"


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Kenoryth moves into the room, takes cover behind an overturned table and casts shield.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

I didn't know we were doing this as PFS characters. I didn't set Kenoryth up that way, though I will when I've got more time.

He -will- be:

Player Name: Tarondor
Character Name: Kenoryth
Org Play ID: 2405-2007
Faction: Grand Archive


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Hello, hello!

I’m working on a major trial tomorrow. I’ll be back online shortly after that.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Great, thanks!" replies Kenoryth to Khaldan. "I've got him!"

He rushes forward and uses the powers of his mind to hurl a brick at the kobold.

Telekinetic Projectile: 1d20 + 7 ⇒ (1) + 7 = 81d6 + 4 ⇒ (1) + 4 = 5

"I don't have him!" he reports as the brick wobbles and skitters across the floor ineffectually.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Kenoryth moves again and fires off another electric arc at Blue.

Electric Arc (DC 17+cover): 1d4 + 4 ⇒ (1) + 4 = 5


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Sorry, what are the red and purple areas on the map?


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Returned and watching with interest.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Folks, I want to apologize for my absence. It was a combination of several personal things going on, filing taxes (I own a few businesses so it takes awhile) and having a fairly bad case of bronchitis (which I’m still not over). Nonetheless, I wish I had posted to let you all know I’m still alive.

My plan is to return to all my games tomorrow (Thursday the 20th).


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Folks, I'm under the weather -and- busy with taxes. If I am a player, please bot me. If I am the GM, I'll be back as soon as I can.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Secure in the knowledge that they tried, Kenoryth unleashes the elemental fury of the storm! Sorta...

Electric Arc on Blue and Magenta also. Reflex DC 17.

Electric Arc: 1d4 + 4 ⇒ (1) + 4 = 5


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

I’m gone for the 5th and 6th. See you Friday or thereabouts.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Should we, you know, talk to them?" whispers Kenoryth.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell
Khaldan al Tephu wrote:
After a short time he will start muttering "Never have the right spell..."

"Amen," says Kenoryth, helping to clean up. "Never the right spell. Well, we can all consider memorizing different spells when we rest. You come from the desert? Is it one of the colorful painted ones? or one of the brown boring ones?"


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Actually, I'd call it an ouchie," says Kenoryth softly to himself. "Maybe a boo-boo."


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Gurnevan's hurt. He should take the potions," says Kenoryth, eyeing the distasteful bundle closely.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Kenoryth telekinetically hurls a sharp bit of scree at the spider, then raises a magical shield.

Telekinetic Projectile: 1d20 + 7 ⇒ (3) + 7 = 101d6 + 4 ⇒ (2) + 4 = 6


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell
GM Watery Soup wrote:
I redid your burst so it's in green, and 15' burst.

I don't actually know that I'm correct, so I'd appreciate learning the truth. But the description of "Burst" says:

Burst wrote:
A burst effect issues forth in all directions from a single corner of a square within the range of the effect, spreading in all directions to a specified radius. For instance, when you cast fireball, it detonates at the corner of a square within 500 feet of you and creates a 20-foot burst, meaning it extends out 20 feet in every direction from the corner of the square you chose, affecting each creature whose space (or even one square of its space) is within the burst.

So I do feel that a 15' burst is a circle 30' across.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Nope!" chirps Kenoryth. "It's ours!"

He waves his small hands in precise gestures and projects the image of many slender sharp stones emerging from the walls, floor and ceiling!

Warped Terrain (creates illusory difficult terrain to slow down the opponent in a 15' radius).


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Would tying knots in that rope reduce the Climb DC to 5? Asking for a friend.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"You can leave it tied there," suggests Kenoryth. "We'll need to get back out. Plus, I have another 50 feet of rope if we need more."

Kenoryth lights a torch and holds it up for Khaldan to see by.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Oh," says Kenoryth, frowning. "Right. That makes sense. Well, no time like the present!" and with that, he ducks right through the hole...


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Whoo-hoo! We did it! That was easy!" shouts Kenoryth.

"Nothing to do now but collect our reward!"


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Lightning! Blammo!" yells Kenoryth excitedly. He's finally doing it! He's being a hero!

1 and 2. Cast Electric Arc vs. Yellow and Blue if he can see them to target. Otherwise Cyan and Magenta.
3. Cast Shield.

Electric Arc Damage (DC 17 Basic Reflex): 1d4 + 4 ⇒ (3) + 4 = 7


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Rats!" shrieks Kenoryth, unnecessarily.

He cuts loose with a Color Spray spell that will hit the two rats near him. And no one else, conveniently enough.

Will save DC 17.

Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is stunned 1, blinded for 1 round, and dazzled for 1 minute.
Critical Failure The creature is stunned for 1 round and blinded for 1 minute.

Follow up with Shield.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Kenoryth advances carefully, allowing bigger wizards to go first.

He has Mage Armor cast and is casting Shield continuously as he moves.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"Right! So, uh, where is this monster? I say we get cracking!"


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

"We wield the awesome power of the Art! We shall prevail through eldritch might and trickery!" pronounces Kenoryth.


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

A robustly-colored gnome dressed in brilliantly garish hose and a contrasting puff-and-slash doublet appears in a puff of vermilion smoke.

"Hey Presto and Abracadabra! Greetings and felicitations fellow miracle-workers! It is I, Kenoryth the Mystic, Postulate of the Seventh Veil, along with my able assistant Reginald, who have come among you to work wonders!"


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

It is a terrible narrative, to be fair. But c'mon! This is awesome!


Gnome Illusionist 2 - HP 22/225, AC 15 (17 w/ Mage Armor & Shield) - Perception +5 (+6 vs. Illusions) (Low-Light Vision) - F: 5/ R: +5/ W: +7 (+8 v. illusions) - Speed: 25, Active Conditions: None; Default Exploration Activity: Cast a Spell

Meet Kenoryth. "Keno" to his friends.

He enjoys long walks on the beach, learning new spells and hiding in the back.