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Kazavel "Ashes" Aldaris's page
108 posts. Alias of Rosc.
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AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
I was chatting up the GM on Discord. Kyle's been having issues logging onto the Paizo site, but we have a google doc up with the chronicles now!
Linked here!
Also, he asked me to say this
Kyle "Worg" H wrote: From Worg: Hello Everyone. Paizo's site has effectively locked me out. Attempting to log in across three different browsers on two different computers resulted in failure. Then the site broke before I flew out of state, then password recovery broke as well. This has been a damned nightmare. With the help of Rosc, I now at least have a chronicle and was able to fill in the needed information.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Okay here's the stats
Navia Grace
PFS# 129030-2009
Level 2
Faction: Vigilant Seal
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Kazavel and his childe share a look. Neither of them are the sort to consume a prisoner, but the Instincts put the idea in their head nevertheless. The elf is the first one to let out a dusty chuckle, laughing off their natural homicidal impulses.
"We'll get you something later." he says with a friendly pat on Kuatha's shoulder. "Maybe there's something spicy down the room. Like a tiefling. In fact, let's go look!"
The two give Stokes enough time to defeat the manacles in a Battle of The Mind and commit pleasantries upon the rescued pair. But he considers for a moment. An orc and a ratfolk... almost a shame he was too impatient and created a spawn so soon. Oh well, he can always go on Vampternity Leave once they sort out this whole Oozedemic.
On to the next room!
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
After the battle, Ashes takes a moment to rest in the surprisingly inviting waters. Of course, thanks to his oracle's curse, the falling ashes seem to turn the water into more of a watery paste. Still, it's nice enough for him to refocus his energies and gather himself, which seems to reduce the effect of his molting and allow the water to once again be clean.
Refocusing to regain Focus on reduce my curse.
Once rested, the still-dehydrated-looking-elf leads his protige towards one of the doors. "Shall we?"
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Losing focus on the spell as his attention shifts, Ashes turns towards the flying dinosaur demon. As a result, the skeleton swarm dissipates, one doffing his bowler hat (which is also made of bone) to Clynter.
Ashes turns towards the fleeing dinosaur demon, closing the gap just enough to be able to cast a lethal spell. He reaches out dramatically towards the monster, preparing to give some kind of stylish one-liner before dispatching him.
"No. U."
Rank 3 Vampiric Maiden DC 25 Basic Fort Save, immobilized on fail
piercing damage: 5d4 ⇒ (1, 4, 3, 3, 2) = 13
piercing damage: 5d4 ⇒ (2, 4, 4, 2, 2) = 14
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes redirects the skeletons towards the dinosaur-looking monster and the boney swarm descends. "Hey wait a minute, didn't the dinosaurs die?" one skeleton inquires. "Yeah, let's remind this thing that it belongs with us!"
damage (basic Reflex DC 25): 2d6 ⇒ (4, 3) = 7
This is all a bit much, but Kuatha decides to get stuck in anyway. The neonate approaches the deadly monster and tries to knock it's block off!
Kuatha's fist: 1d20 + 14 ⇒ (19) + 14 = 33 damage: 2d6 + 3 ⇒ (3, 1) + 3 = 7
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes maintains his focus on his skeletons, sending the sphere of cackling cadavers towards the dinosaur.
damage (basic Reflex DC 25): 2d6 ⇒ (6, 4) = 10
The floor around him becomes so cluttered with the ashes falling from his body that it becomes difficult to step through, though his spawn seems to be fairly unbothered.
Releasing his grasp on the whirling ashes, the vampire allows that spell to dissipate as he instead draws upon his magic to send a pulse of rejuvenating negative energy through Clynter's unmoving form.
Rank 4 Harm (healing): 4d8 + 32 ⇒ (1, 1, 4, 5) + 32 = 43

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AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
One of the skeletons in the cluster reacts with a shock. It's eye sockets would widen if it were possible "Well shine my skull and call it a pearl, if it isn't Glittergrin!"
Ashes maintains his spell, allowing the sphere to persist. The skeleton continues. "Yeah, right where they buried 'em, getting some wll earned rest. Bless there hearts. Oops... looks like I'm on a roll!"
The boney boy gives Clynter a high five before the group goes tumbling along the floor to a more target rich environment, lashing out at the cultists. "Ack ack ack ack!" shouts Alek with a chuckle.
damage (basic Reflex DC 25): 2d6 ⇒ (6, 6) = 12
With that spell properly maintained, Ashes draws heavily upon his curse to cast again. The surface skin on his own body flakes away in a storm of ashes, surrounding him in a 10 foot aura. Besides that, a storm of ashes form around the same cultists.
Casting a focus spell AoE, persistent 10 foot burst from the back side of the skeletons. Should just barely miss allies. Fortitude DC 25 to avoid being sickened. Ashes reaches his moderate curse, making himself and anything in 10 feet concealed.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"A shame you're keeping us from the pool..." Ashes says, gesturing towards his foes. "You've got me feeling... BONE DRY!"
Casting rouse skeletons on the dinosaur in a spot that may discourage enemies going through it. Rules are here.
damage (basic Reflex DC 25): 2d6 ⇒ (2, 4) = 6
Meanwhile, his thirsty minion takes a few steps forward.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Then we shall be on our merry way." Daranil says before heading south. The double doors are a curiosity, but they're not going anywhere. Probably.
Unless they're mimic doors.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
The two darkened spheres sitting in the pits of Ashes' eyes roll to the best of their ability. "Of course it would be Pharasma. I'd greatly appreciate it if her followers would leave me alone. Perhaps... visit my dearly estranged sire. I'm sure he could use the excitement."
He waves dismissively as he looks over the scrolls. "If no one else wants those, I can hold onto them."
Then, he looks around. Where to go? May as well go south! He and his childe boldly go forth where no oracular elven vampire with a young Mwangi neonate have gone before! Probably. Who knows, this place has been here a long time.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
The elf shudders as the demon's stolen vitality flows through him thanks to the essence siphoned by the magical iron maiden. He follows up by rearing back and swinging his open palm to give the demon a slap. But right before he moves his hand, he says a chant and his palm ignites!
Produce Flame: 1d20 + 15 ⇒ (2) + 15 = 17 fire damage: 5d4 ⇒ (1, 2, 1, 1, 2) = 7
persistent fire damage (if crit): 4d5 ⇒ (2, 1, 5, 2) = 10
Kuatha follows up on his sire's attack, trying to sock the demon in the jaw!
fist (second attack): 1d20 + 10 ⇒ (8) + 10 = 18 damage: 2d6 + 3 ⇒ (5, 3) + 3 = 11
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
The elf smiles brightly, letting out a soft chuckle. "Amazing! Usually people aren't so compliant with this sort of thing."
Then, he leans back towards the cultists. "Good news! You guys are going to be under new employment soon!"
Before anyone can respond, the elf gestures with both hands, chanting while clasping them together with fingers entwined. His casting of Vampiric Madien causes a sharpened metal coffin to surround and close around the monster like some kind of juicing machine
DC 25
baseline piercing damage: 4d4 ⇒ (4, 3, 3, 1) = 11
baseline negative damage: 4d4 ⇒ (3, 4, 3, 1) = 11
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes purses his lips at the display of violence towards a subordinate. "I see how you discipline your underlings. This is fine, but if you keep it so simple they're just going to focus on trying to avoid your anger instead of doing their actual job."
The elf sighs and shakes his head, then gestures towards the room he came. He even places a friendly hand on the monster's shoulder. "Come on, let's head back and I'll give you a few pointers. In the next room over. Can't let the underlings know all of your secrets, right? I'm but a humble ritualist, and I'm here to help."
Deception: 1d20 + 16 ⇒ (20) + 16 = 36
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Because they're missing the key to preparation: it's all in the blood." says Ashes as he strolls into the room with the confidence of a man who owns the place. And considering his pale visage, visible fangs, literal demon mask, and robes stained in blood, he probably looks the part. His childe follows loyally at his side.
"You're supposed to drain the blood, skin the body, then slowly cook the meat in a broth made from the blood. From the looks of things, you've decided to just eviscerate the bodies and festively slam them against the wall!"
He traces a finger along the wall and licks it. He flinches. "Are we preparing a meal or are we throwing Lamashtu a FAHKING BIRTHDAY PARTY?!?"
Deception: 1d20 + 16 ⇒ (5) + 16 = 21
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Religion: 1d20 + 10 ⇒ (3) + 10 = 13
Society: 1d20 + 9 ⇒ (10) + 9 = 19
Ashes raises a finger, then taps his chin. "Every instinct in my mind is positively screaming at me to disagree with you, and yet here I stand powerless to do so. Ah well, shall we?"
Naturally, the elven vampire will take a few 'blood samples' from the hanging bodies along the way.
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AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes looks down at the crumpled animals. "Really?" he asks out loud, gesturing towards them and looking upwards.
Yes, really.
"And we're just missing out on the fight?"
It was a budget concern. My hands are tied. You know I wouldn't do you like that if I had a say in the matter.
"Ugh. If you say so."
The elf rolls his eyes as he follows the group westward. Naturally, he steps carefully. This room is a deathtrap.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes licks his lips and begins to move forward. His spawn follows his queue and takes his side beside Clynter.
The dry, sunken pits one might mistake for Ashes' eyes turn to focus on one of the beasts. His beady little pupils focus right on the thing and he flashes the slightest peek at his predatory fangs.
Intimidate vs Yellow: 1d20 + 18 ⇒ (18) + 18 = 36
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes and his fresh-off-the-fang childe will hang back, playing it nice and safe and stealthy-like. As fun as it would be to clown-car in.... one must build suspense for a proper dramatic entrance.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes is going to use this opportunity to buy +1 striking handwraps of mighty blows, a 1st level wand of spirit link, and a moderate oil of unlife.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Kyle "Worg" H wrote: Rakdon Tripus wrote: Are we able to go shopping with the Gold we just got?
Also Kazavel, +17 HP? How? A barbarian with 16 Con and toughness would get +16 HP. 12 Class HP, 3 from Con bonus and 1 Toughness bonus. If you looked all the way through nephys and found a way to maximize HP I want to know about it. Effectively speaking, no one has declared they didn't do any shopping before leaving. So as long as purchases are done before we enter the temple I am cool with it. Oh cool. I'll have to make a shopping trip for some overdue stuff in the next day-ish time.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Rakdon Tripus wrote: Also Kazavel, +17 HP? How? A barbarian with 16 Con and toughness would get +16 HP. 12 Class HP, 3 from Con bonus and 1 Toughness bonus. If you looked all the way through nephys and found a way to maximize HP I want to know about it. Because I picked up Toughness this level :D
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes has reached level 7!
+17 HP
+2 4th rank spells per day
New 4th rank spells: Vampiric Maiden and Sanguine Mist
Spellcasting proficiency upgraded to expert!
New General Feat: Toughness
Skill Increase: Intimidate to Master
Resolve: Proficiency for Will saves increased to master. When Ashes rolls a success on a Will save, he gets a critical success instead.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes' body seems to heat up along with his temper, and his patiens runce thin. Though his skin cracks and flakes of his essence fall in a pool around him, he once again points and fires a ray at his previous target.
"BURN!"
Fire Ray vs Green: 1d20 + 14 ⇒ (20) + 14 = 34 fire damage: 6d6 ⇒ (5, 5, 6, 1, 1, 2) = 20
Persistent Damage (only on crit): 3d4 ⇒ (2, 2, 1) = 5
Not wanting to see his allies come to further harm, Kuatha positions himself to flank with the raging goat.
Note that the aura of ashes eminating from Ashes is providing every creature within 10 feet with concealment. And at the start of Ashes' next turn it will become difficult terrain in the same area as the shes all settle in one spot.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
The vampire's fear slowly fades away, replaced with annoyance at these undead assailants. "I'm going to scorch away your spirit, then I'm going to turn your remains into my evening meal!"
Intimidate vs Green: 1d20 + 15 ⇒ (7) + 15 = 22
He points a finger, uttering magical words as he attempts to scythe through her with a beam of blazing fire!
Fire Ray vs Green: 1d20 + 12 ⇒ (7) + 12 = 19 fire damage: 6d6 ⇒ (1, 3, 3, 6, 1, 6) = 20
Persistent damage (only on crit): 3d4 ⇒ (4, 1, 3) = 8
After the beam fires, the lingering arcs of flame magic course through Ashes' veins, wracking his body as per usual for his curse.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Clynter "Glittergrin" wrote: Clynter steps to flank with Ashes and moves in to stab at the ghostly woman again.
"For the love of the gods, why can't anything we fight have stinking organs?!?!" Clynter screams.
"What? You got to stab a drake not too long ago, that seemed fun!" Ashes will urge his childe to hold the flank with the skeleton while he continues his flaming bombardment.
Produce Flame vs Red: 1d20 + 12 - 1 ⇒ (8) + 12 - 1 = 19 damage: 3d6 + 4 ⇒ (4, 2, 3) + 4 = 13
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes looks over the sorrowful sight of the two dead bodies, seeing all of that blood just... sitting there. Soaked into the ground. Preserved by dark magic but spilled into the filth and muck. Such a... waste! A veritable feast, cast onto the earth! Such a perfect meal left in ruins is enough to cause the vampire to shudder at the unsettling rudeness of it all.
"How... how dare...!" he grits his teeth and tries to hurl fire at one of the spirits before spending a moment to run though his mental check list of necromantic phenomena that he happens to know about.
Produce Flame vs Red: 1d20 + 12 - 2 ⇒ (17) + 12 - 2 = 27 damage: 3d6 + 4 ⇒ (1, 5, 6) + 4 = 16
Religion to Identify: 1d20 + 9 - 2 ⇒ (2) + 9 - 2 = 9
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Considering the state of the team, Ashes figures he may as well spend some spells. If they have to rest, he'll get them back. If he doesn't get to rest, then it's that much better than everyone looks less like veteran training dummies.
First, the skeleton.
Rank 3 (w actions) Harm on Clynter: 3d8 + 24 ⇒ (5, 3, 6) + 24 = 38
And then he makes a link to tend to Stokes' wounds.
Casting rank 1 spirit link on Stokes, feeding HP until they're full. While it's ticking down, Ashes will heal himself a bit to stay closer to topped off. Based on the (embarrassingly low) die roll below, Stokes should be full and Ashes should have a net total of 28 damage.
Rank 3 Harm (2 actions) on self: 3d8 + 24 ⇒ (1, 1, 3) + 24 = 29
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Oh, if it were only that simple. Fortunately, my, erm.... elven constitution means I'll be around to play cards with you for quite some time! And I'm sure we can use that time to learn how to raise you a new Bone Brother."
He gives some instructions to collect this part and that, with quite the emphasis on the still-warm vitae. Still, as much as this is a nakedly obvious plot to pack some liquid lunchables for the journey, my may as well try to identify some actual parts of value.
Nature: 1d20 + 1 ⇒ (13) + 1 = 14
"If, uhm... anyone cares to pick out the juiciest pelt, or whatever, feel free to take a trophy. You all contributed as well!"
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Well, then. Best get to work."
Ashes snaps his fingers and points towards one of the fallen drakes. "Kuatha, while you can. Gather some samples for study. An eyeball, a talon, and as much blood as you can fit in the vials.
He kneels over one of the bodies and gets to work, leaning in to get a little nibble of the beast, giving it a suck-start as if siphoning liquid fuel from some kind of construct mount. Meanwhile, a slightly confused Kuatha nevertheless gets to work plucking out the extraneous tissue samples.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes raises an eyebrow at the drake. Falling so quickly, before his childe even gets to hit it?
"How very selfish of it." he says mournfully, before gesturing towards the other one.
Kuatha follows the signal and moves to attack!
Kuatha's punch vs Green: 1d20 + 12 ⇒ (3) + 12 = 15 damage: 1d6 + 3 ⇒ (6) + 3 = 9
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Totally missed it, but happy anniversary to the game! We're been at it for a while, and I appreciate everyone sticking with it.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes smirks as one drake collapses in a heap before turning his attention towards the next.
Produce Flame vs Green: 1d20 + 12 ⇒ (1) + 12 = 13 fire damage: 3d4 + 4 ⇒ (1, 1, 4) + 4 = 10
As his master casts a flaming spell, Kuatha marches along the bridge to aid his other allies.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
As those fangs sink into Ashes, his young apprentice flinces as though it were him being targeted. Identical wounds cause blood to soak into his heavy robes.
"Nnnngh.... I think you have this process backwards, my scaly friend. Here..." the vampire says as he sends more dark energy coursing through his body.
1st rank Harm, 2 actions: 1d8 + 8 ⇒ (3) + 8 = 11
Kuatha loses his cool and decides to return the favor, revealing a pair of glistening fangs as he lurches forward to bite the beast!
Kuatha's Bite vs Blue: 1d20 + 12 ⇒ (19) + 12 = 31 damage: 1d6 + 3 ⇒ (4) + 3 = 7
Deadly d8 (if crit): 1d8 ⇒ 8
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes reaches out with his magic, casting a bolt of fire towards the nearest drake. Fire seals the body and cooks the juices within the husk, after all!
Produce Flame vs Blue: 1d20 + 12 ⇒ (20) + 12 = 32 damage: 3d4 + 4 ⇒ (2, 4, 3) + 4 = 13
Toasty!
Following upoo on his master's attack, Kuatha leans in and attempts to punch the drake right it its pointed face!
Fist vs Blue: 1d20 + 12 - 4 ⇒ (19) + 12 - 4 = 27 damage: 1d6 + 3 ⇒ (6) + 3 = 9
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Thanks to Spirit Link, the goat should be healed by an additional 36 HP at the cost of Ashes'.
"Here, I have just the spell for you." Ashes reaches out towards Clynter, waves of blackened energy surroinding him for a moment.
Harm, 2 actions, Rank 1: 1d8 + 8 ⇒ (8) + 8 = 16
Afterwards, he gestures again, this time casting a similar spell on himself. "I know how to fix just about anyone with magic."
Harm, 2 actions, Rank 2: 2d8 + 16 ⇒ (2, 3) + 16 = 21
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes grits his fanged teeth as he gestures towards the goat, creating a link between the two of them. His essence pours through, further restoring the creature.
Casting a 3rd rank spirit link on the goat. Ashes transfers 6 HP to the goat, and will transfer up to 6 more at the start of each of the goat's turns.
"Coming...." Kuatha marches forward, somewhat stiffly. It's as if he had just woken up from a very long sleep.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Let's rewind!
Ashes, knowing that his magic will do him little good, gestures once to conjure a protective barrier before looking back behind him. "Now's your time to get in a little practice!"
Kuatha perks up, dismounting from the wagon, cracking his gloved knuckles.
Casting shield with one action and giving the other one to my spawn so he can get on the field. I added a possible icon for him in the party formation slide.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Hmm... tiny little suns. How curious."
Occultism to identify: 1d20 + 9 ⇒ (13) + 9 = 22
"Then again, perhaps not." The elf calmly raises a hand and gives the floating ball of light a pat on the head.
Vampiric Touch vs Red, basic Fort save (DC 22) allowed: 6d6 ⇒ (1, 1, 3, 1, 5, 6) = 17
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"People?" Kuatha asks, peeking out from the cart with an eager voice only slightly muffled by his mask.
"It doesn't look like it." responds the elf, reaching out to take his parasol back for the time being.
"I'm hungry." the apprentice says, hand over his stomach. Strangely enough, the boy never bothered to eat any of the supplies that they 'procured' for the journey, save for a freshly depleted flask that the elf had given him at the outset of their trip.
"We both are." says Ashes as he moves in to investigate the ruins.
Perception: 1d20 + 9 ⇒ (7) + 9 = 16

AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes will, of course, conclude his business with the Frog King. The Bog King? The Prince of Puddles? Whatever he was calling himself. The elf promised him immortality, and he does plan on delivering... as soon as he can get his current fresh embrace standing on his own two legs. For now, he'll leave with the reasoning that he has to first train the King's predecessor in the Eternal Night.
When the ill boy finally rises as a vampire, Ashes is there to greet him with a smile on his face and a large bowl filled with lambs blood. It was easy enough to buy a symbolically sacrificial lamb and drain the thing dry, offering the remains to the market for meat and hide. Would have used a goat, but he had grown strangely attached to it.
Ashes would soon join his allies in transit, accompanied by a lively teenager in a suspicious amount of clothing: A wide brimmed hat, goggles with alchemically tinted glass, and layers of full body clothing. And along with that, he carried the elf's favored parasol.
Of course, there was the issue of the boy's name. Ashes could have sworn he had given it to him. Ah well, the elf must have been so caught up in the moment of his adopted child's awakening!
I'll figure out the stats for the Elf's new apprentice sooner than later!

AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
The vampire briefly considers his current 'bun in the oven' with the young child. Creating a new spawn so soon would unbind the latest from his control. But that's just fine. The young human would require his guidance either way. And this 'king' would serve as a greater investment and possibly scapegoat in case of an unfortunate discovery.
"Wonderful. We have business, but I can most assuredly return to assist you in the proper ritual. And of course, I can teach you more about how your everlasting life works in detail."
Good enough! But for now, there seem to be carvings in old Mwangi. How interesting...
Society: 1d20 + 8 ⇒ (18) + 8 = 26
Ashes translates the text to his allies before turning towards the sun symbol. "O Sarenrae, blessed be her light, grant me your radiance and wisdom in this endeavor!"
Religion: 1d20 + 9 ⇒ (6) + 9 = 15
Uhm.... let's try that again!
Hero Point Reroll: Religion: 1d20 + 9 ⇒ (8) + 9 = 17
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes frowns as Clynter offers up his goat, but something tells him that the beast could speak for itself if need be. Like it's the kind of goat that could stand up in court if need be.
When the chieftan declines, he steps forward with a smile. "Let me offer you something a bit better, and a bit more... appetizing." He grins, raising a hand and shaking it, allowing a coat of scorched soot to fall away from his palm. "I am a practicing necromancer, and I have the ability to grant eternal life. Tell me, my king, would you like to have a reign that lasts forever?"
Diplomacy: 1d20 + 12 ⇒ (9) + 12 = 21
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes carefully examines the letter before nodding in affirmation.
"This can mean only one of two things. The first is that we've discovered the Lost Chili Recipe of the Azlanti. The second is that I have no idea how to read it."
The elf shrugs before moving to the double doors and opening them as melodramatically as possible.
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"No no no, I've got this." The elf picks up the fallen boggard and places it back in its chair. Then he lifts its dead arms and folds them across its belly. Lastly, he does his best to pull its lips into the shape of a smile.
"See? Happily dreaming. It's like we were never here."
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Then the statues we shall identify." says Ashes, slightly disappointed that his display of magic didn't cause some terrible sun-based trap to trigger. He'll have to look into that sometime. Mirrors that can focus light? Perhaps if he makes a 10 foot line of magnifying glasses, affixed to a pole carried by his friends.
"Possible solar cannon? Must investigate." he murmurs under his breath.
Statue investigation!
Perception (or Society; same modifier): 1d20 + 8 ⇒ (15) + 8 = 23
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Ohh, pretty lights." the scorched elf says, raising a hand to produce a bit of flame in his palm. He tosses it harmlessly into the open air, trying to make the reflections play off of one another in interesting ways.
Religion: 1d20 + 9 ⇒ (7) + 9 = 16
I'd assume that he'd use his spellcasting tradition's signature skill?
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Feeling more confidant, the elf saunters over to the other enemy and draws his melee weapon. May as well warm up his muscles! It's hard for an undead to keep the blood pumping, after all.
Light Mace vs Red: 1d20 + 11 ⇒ (19) + 11 = 30 damage: 1d4 + 1 ⇒ (4) + 1 = 5
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
"Oh, new friends!" Ashes says as she shuffles towards the corner. His hand glows with a sickly, pale energy as he reaches out towards one of the creatures. "Give hugs!"
Casting vampiric touch on Blue. DC 22 basic Fort save against the damage and I gain temp HP equal to w3hatever it takes.
Vampiric Touch: 6d6 ⇒ (5, 1, 5, 3, 3, 2) = 19
AC 25 | HP 88+11/88 (Negative) |Fort+11 , Ref+12, Will+14 | Perception+10 darkvision | 40-10 ft speed | Exploration: Avoid Notice (+12) | Spells per day: 3/3/2/0 | Focus 2/2 | Curse: minor |Conditions: none
Ashes walks into the room to take a look at this strange button. Magic, perhaps?
Religion DC 22: 1d20 + 9 ⇒ (20) + 9 = 29
"It looks like one of those... Slippery Thief's Buddy? A Muddy Buddy? I forget the name." Irregardless, Ashes does explain the functionality.
"Shall we continue?" he asks, mostly rhetorically, as he opens the next door to the south.
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