I wanted to give a big, and public, thank you for running this.
EbonFist has been running this campaign for more than 5 years now, spanning 25-ish scenarios, most of them having to do with the Hao Jin Tapestry. I was a random signup during GameDay VIII in 2019 (!), with Kal'Ryon as one of the other PCs (!!). Of the 61 PFS1 scenarios I've played or GMed, 23 have been as a PC in this series.
I really appreciate the time and commitment you (EbonFist) have taken, and you've been one of my inspirations to run more "informal series" scenarios, both in PFS1 (the Valais Durant scenarios, the Blakros scenarios, and the Nidal scenarios) and PFS2.
It's been a fun ride.
I couldn't agree more. Kal is the only pf1 character I have taken > level 8... entirely because of this long running campaign. A consistent and enjoyable game for >5 years is quite the accomplishment and that is all on the GM.
Kal allows a small trickle of smoke to leak out the side of his mouth before he yaws and reveals a small pilot light of flame in the back of his throat, before he swallows it.
"And what, per-say, is wrong with burning? Personally, I enjoy the smell of a nice barbecue. But that is neither here nor there- I am quite confident that you can trust a hellknight and a cleric. Certainly the God's will keep them in line and hold us accountable"
Positioned in the room, Kal continues to swipe and pummel at the red creature in front of him- the world slowing down and the spindles of possibility spreading with each heart beat. Kal focuses on the outcomes, willing the results to its most favorable conclusion. Rage
Fort, DC 26:1d20 + 19 ⇒ (16) + 19 = 35
Swirling with his guisarme, Kal takes two swipes before stepping in to get a little more personal with the threat.
"Dang it, that smarts...", the smoke swings and moves, but he can feel the creature out there- just out of sight. He levels his blade and swings at where things should be. He sets his focus on warping reality to his whims Rage
Hit > 21:1d100 ⇒ 9 Blind-Fight Reroll Hit > 21:1d100 ⇒ 92
Blind-Fight:
Benefit: In melee, every time you miss because of concealment (see Combat), you can reroll your miss chance percentile roll one time to see if you actually hit.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.
You do not need to make Acrobatics skill checks to move at full speed while blinded.
Normal: Regular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.
Special: The Blind-Fight feat is of no use against a character who is the subject of a blink spell.
Kal produces the thin rod one more time, and a second small wooden wand- that flashes light before settling a thin, protective barrier about the Ganzi.
"Now is as good a time as ever" and he strides into the unknown.
Taking his cue from the subtle nods of his companions, Kal'ryon reaches for the slender, almost nondescript rod tucked securely in his belt. With a practiced flick of his wrist, he activates the artifact, murmuring the incantation taught to him by his mentor. The air around him shimmers momentarily as the spell takes effect, reinforcing his scaled skin with the toughness of forged iron.
Extended Iron Skin. Duration 20 mins. +5 Natural Armor, AC 27
As the door appears- Kal stops his poking around the cracks house and turns his attention to new found doorway.
Though his ears do not hear any of the sounds that the others relay, he quickly positions himself at the front of the line before the door opens. He checks the grip in his pole arm unconsciously.
Intimidate:1d20 + 7 ⇒ (17) + 7 = 24
"Best be moving back to where you came from, Folks. I'd hate to have the clear this space in a more... efficient... manner. Don't you worry, we'll be stopping by to talk to you though"
All of this talking and planning... I'll just wait until the blades clash
Looks like you all have this in hand. Let me know when you are ready to had off
Happy to kick in some money too, since I contribute nothing here- it seems like at the price everyone has mentioned, we are covered. We could pool and split it evenly if thats what people would rather do.
Kal’ryon nods as he listens, his eyes glinting with interest at the mention of a hunt.
“Master Farabellus, I appreciate the trust you’ve placed in us. It’s no easy thing to work alongside Aspis agents, but if it means crushing the Korholm Agenda before they do more damage, then I’ll swallow my pride.” He smirks, leaning back in his chair, one hand resting lazily on the hilt of his pole arm- the light catching against glossy black nails. “I'm happy to participate in the Nidalese mission, no problem. We’ll root out Kramolag and bring her schemes to light.”
He pauses, tilting his head thoughtfully before giving a shrug. “I’m no stranger to getting my hands dirty,so if these relics are as valuable as they seem, I’ll make sure they land in Absalom."
With that, Kal’ryon flashes a confident grin. “If it matters to anyone else, I think I would prefer a more spontaneous approach to this guarded rock. Our plans always seem to fall apart after first contact anyways...”
Kal stands somberly over the body of the dragon, and unconsciously touches the reddish scales barely visible on the back of his hand. The lights and others move about around him, but he is slow to turn his attention to the Sun Orchid Elixir.
Kal doesn't blink as the dragon erupts from the ground in front of them- only just laments it remains *just* out of his reach. He steps forward, hedging himself between Nadya and the creature- as the various images and realities flash around his vision rage.
Kal nods at Nadya as he passes, content with her plan. He turns northward and races up the other corridor. As he moves, the shifting realities flow around him and the chaos motes flash and expand over the length of his adamantine blade. Rage
55 ft move, single move action with haste
He turns, and attempts to bring his blade down on the woman in front of him.
Kal heads south, and moves around the columns to be in sight of the foe. He pulls up short, hoping to leave enough distance between him and baddie that his blade offers some level of defense.
The Ganzi stands over the cleric and hellknight, and simply smiles at the soldiers on the ground- his teeth showing long, sharp fangs with red stained tips.
Kal graciously nods towards the Cleric, before swallowing the potion and moving up into the air towards the flying creature.
"One of these days I wont need a stupid flying potion..."
Mithral Breastplate counts as light armor, so flight speed should be 60 ft. Standard: Drink. Move: Ascend 30 ft, as per the spell
Fly:
The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if it carries a medium or heavy load). It can ascend at half speed and descend at double speed, and its maneuverability is good.
Using a fly spell requires only as much concentration as walking, so the subject can attack or cast spells normally. The subject of a fly spell can charge but not run, and it cannot carry aloft more weight than its maximum load, plus any armor it wears. The subject gains a bonus on Fly skill checks equal to 1/2 your caster level.
Kal turns and walks toward Nadya and Svetlana- carefully and deliberately. His blade flashes in the light and stands at guard between him and the approaching human.
25ft move, gets Kal directly next to Nadya. Readied attack for threatening action in range, or upon hearing from a companion the creature is evil
Kal steps slowly through the ruins, using the butt of his polearm to move over rocks and sand. He sticks closer to the non-melee pathfinders, within 20 or so feet of Nadya and Daedin if able
"If that is the case, then why don't we simply open our wings?", Kal replies in complete seriousness. "Knowledge of an outcome does not cause the outcomes to happen. Not even absolute knowledge of an outcome. However, I believe there may be some potential for absolute counter-factual knowledge to perceive all of the potential outcomes, though I doubt any God has such knowledge"
Kal graciously takes the ring and slides it on his finger, without question or hesitation.
"My thanks"
Kal will use his extend rod to cast Shield and iron skin. Duration 22 Rounds. AC 32
Kal pulls his feet down, making some effort to sit upright- before sliding a glass across the coffee table to the cleric. Holding up his hands towards her, the motes of energy jump from hand to hand and flash about in patterns that the Ganzi himself appears to control.
"Fate itself is a... loose... construct. At least in the moment, fate is infinitely malleable. There is a sense of control in a chaos, you just have to embrace it"
The motes immediately wink out of existence, and Kal takes another long, deep draught of the dark liquid.
Upon Emir's call, Kal gently sets down the glass and grabs his pole arm.
"It is time", as a roguish twinkle lights his eye. His left hand pulls out a slender bone rod and he walks towards the portal already preparing for the upcoming combat.
"No, not at all" he calls out to the cleric. "Just glad a capable person is addressing these concerns so I can enjoy my brandy in peace. Perhaps a pour might help take the edge off?"
As he speaks, small shimmers of energy dance across his skin, scales, and clothing before settling back down to being nearly imperceptible.
He downs the rest of his drink, with a satisfied "Ahhhh" before continuing on. "Don't worry about me. I'll be ready the second we are needed" and motions to the servant with the decantor to return.
"Ah. Thank you sir." The Ganzi nods slightly to the servant. Kicking up his feet he settles in and takes a long slow sniff at the glass. "Yes, that will do just fine..."
Looking up, he calls out to Nadya
"Have you figured everything out for us yet?", without waiting long enough for a response, he continues on. "Good! I knew I could count on you!"
Kal glances around the room, trying to identify to most comfortable piece of furniture in which to sprawl- until his particular set of skills are needed.
He nods along as the others ask their logical and academic questions. When things quiet down, he interjects into the conversation solemnly. "Do you have any brandy? Preferably a 20 year vintage, if it isn't too much trouble."
The weight shifts in his feet, obviously anticipating that his question will take some precedence over the others already asked.
"Humm. This all sounds very interesting- but you had me at Aspis. I wouldn't mind another opportunity to sink my teeth into those...", his thoughts trail off as he licks his lips.
"I am not payed to be a thinker, so I am glad that Nadya is here to cover those responsibilities", Kal winks at Diazepane knowingly. "But it certainly seems odd that this is the only city-state that appears to have this problem. Couldn't they, I don't know, just copy what the other 5 seem to do in order to make it successful?". The Ganzi follows this observation with a shrug, and then resumes picking at something in his teeth with his abnormally long and black finger nails.