Colonist

Kaixik's page

86 posts. Organized Play character for AFlashInTime.


RSS

1 to 50 of 86 << first < prev | 1 | 2 | next > last >>
Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik prepares to psychically assault the dragon.

"YOU DON'T SCARE..."

But stops as Charlie absolutely demolishes the creature.

"...us. Oh."

As the dragon whispers its final goodbyes, Kaixik comments. "Honestly the swim over was more scary. Huh. So you just punch it really hard then, Charlie."

After everybody retrieves the relics, Kaixik is overjoyed. "Great job, everybody! It was a pleasure working with all of you. Hopefully I'll see you again soon!"

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik "Terrifies? Oh, heh, probably the Swarm. Hive minds, no sense of self, losing everything unique about..."

Kaixik trails off as the dragon begins approaching. Almost involuntarily, he takes a step back.

(To the group)"Hey guys, anybody wanna stop the dragon?"

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

(Just to the group)

"This thing is the natural enemy of dreamers - it's literally the stuff of nightmares! Be careful!"

(To everyone)

"Oh, just like that? We've passed the final test? Well, we're not in any hurry. You're probably much more exciting than anything further in, anyway. What is your name? How did you come to be here? Speaking for the group, we are very interested in everything about this place, not just rushing straight to the inner sanctum!"

Bluff: 1d20 + 14 ⇒ (19) + 14 = 33

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

"Greetings, oh shadowy one!" Kaixik exclaims telepathically.

Mysticism to ID what this thing is: 1d20 + 8 + 1d6 ⇒ (14) + 8 + (1) = 23

"We did not intend to disturb your slumber. We are but humble explorers, directed by mystical forces to your abode. My name is Kaixik. Please, tell us the story of how you came to be in such an unusual place!"

Diplomacy: 1d20 + 16 + 1d6 ⇒ (18) + 16 + (2) = 36

Sense Motive roll:

Sense Motive: 1d20 + 10 ⇒ (14) + 10 = 24

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik considers his new surroundings.

Culture: 1d20 + 9 ⇒ (20) + 9 = 29

"Interesting. Did you all notice the sandstone here isn't native to this moon? Something brought this... whole mausoleum here?"

He takes a closer look.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik, though silent throughout, attempts the necessary skill checks to navigate the hostile environment.

(From before)

Acrobatics 1: 1d20 + 4 ⇒ (18) + 4 = 22
Acrobatics 2: 1d20 + 4 ⇒ (14) + 4 = 18
Acrobatics 3: 1d20 + 4 ⇒ (10) + 4 = 14

(In the present)

To determine which way to choose:
Perception: 1d20 + 8 ⇒ (5) + 8 = 13

"Maybe... hmm... this way... probably."

Partial tunnel collapse:
Strength: 1d20 - 1 ⇒ (11) - 1 = 10
"This isn't my strength... haha... seriously help me."

Runes on the wall:
Mysticism+Expertise: 1d20 + 7 + 1d6 ⇒ (15) + 7 + (4) = 26
"Oh, I recognize these!"

Quick currents:
Acrobatics: 1d20 + 4 ⇒ (1) + 4 = 5
Kaixik is buffeted by the water. He wasn't made for swimming.

Underground lake:
Athletics: 1d20 + 2 ⇒ (20) + 2 = 22
Or was he!

Second Seekers (Ehu Hadif)

2 people marked this as a favorite.
Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Hey everybody!

Out of character-I'm sorry my posting schedule has been such a disaster this month. Hoping to finish this one out with you all with a stronger posting schedule than once per week. (Real life has been kind of ridiculous.)

Thanks for botting/dragging me along during my absences.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Rather than yell angrily, Kaixik decides to threaten specifically the verthani.

"Hey, crime boss guy! I hope you're enjoying your last few moments of freedom - or life! Your time is up!"

Intimidate: 1d20 + 14 ⇒ (6) + 14 = 20

If he's more than CR 2 that doesn't work. Normally Kaixik is much scarier than this.

Second Seekers (Ehu Hadif)

1 person marked this as a favorite.
Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Having identified all of their opponents, Kaixik lets out a targeted scream of rage at Karelite and the vesk bouncers/goons!

Telepathic scream text:

As a standard action, you can broadcast a jarring telepathic screech into the minds of nearby enemies. You can use this ability on one target creature per character level, all of which must be within range of your telepathy (Kaixik's is 120 feet). If you succeed at an Intimidate check (DC = 15 + 1 per target + 1-1/2 × the CR of the highest CR target), all targets are shaken for 1 round, plus 1 additional round for every 5 by which your result exceeds the DC. This is a mind-affecting effect. Once you have targeted a creature with this feat, that foe is immune to this ability for 24 hours.

Intimidate: 1d20 + 14 ⇒ (5) + 14 = 19

Well, that won't do it.

Perhaps K was having too much fun in the conga line. Rather than have his scream be heard as a terrifying yell of anger, he seems to have come off as an excited partygoer...

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik, in between dancing the conga line and sneaking back with the giant bear (well, a normal sized bear, which is pretty big), would approve of Oz's actions.

"Of course. The more harm we can do to literal slavers, the better."

With smoke filling the dance floor and lights strobing, Kaixik telepathically reaches out to the androids, telepathically "CCing" the party, once the collars are deactivated.

"Your inprisonment here is at an end; the collars no longer function. There is likely to be a distraction soon; you might be able to get out once it starts. It should be fairly obvious."

Kaixik's hand reaches over toward his smart watch/tablet/spell-chip-computer. Excluding the androids again, he asks the party, "How should we get this party started?"

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik telepathically responds to Oz while continuing to dance across the room.

"I won't be able to assist with silencing the alarm, but I'm along for the ride!"

The shirren continues girating as he nears the door, dancing in place several feet away.

"I'm ready to duck in as soon as the door is open!"

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik, standing in a corner this whole time while Smoky (and Oz) work to make a distraction responds telepathically (via Smoky).

"Now we're getting somewhere! Where might Bogdin's office be? Is there any additional security? We'll see what we can do..."

Diplomacy: 1d20 + 15 + 1d6 ⇒ (14) + 15 + (3) = 32

Once he gets the correct information, Kaixik will literally dance toward the door/window/area behind/in which the office is located.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Before

Kaixik response to Smoky. "I can keep everybody communicating via my telepathy. If Smoky makes a distraction, the rest of us can poke around, and Smoky can give us a warning when she's finally thrown out?"

Now

Kaixik enjoys buying some new clothes for the event. He tries to enter a little bit disguised.

Disguise: 1d20 + 5 ⇒ (13) + 5 = 18

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

For whenever we get to the next round.

"CHARLIE!" Kaixik mentally yells, clearly a touch exasperated. "One weapon, please! And for Fitch's sake, look at your targeting information!"

Demand (Intimidate) to gunnery: 1d20 + 13 ⇒ (9) + 13 = 22

Success against DC 21 for tier 4 ship! +4 to Charlie's gunnery instead of +2 this round.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik's encouragement continues.

"Keep hitting those shields, Charlie! Maybe just focus on one weapon this time!"

Diplomacy: 1d20 + 15 + 1d6 ⇒ (12) + 15 + (5) = 32

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik continues helping Charlie believe in himself.

"Great aiming, Charlie! The ship does all the work--just keep pressing that button!"

Diplomacy to encourage: 1d20 + 15 + 1d6 ⇒ (11) + 15 + (3) = 29

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

"Good job, Charlie. Give 'em another pew pew!" Kaixik says, miming shooting two laser pistols with his hands in the captain's chair.

Kaixik automatically comtinues his encouragement.

Second Seekers (Ehu Hadif)

1 person marked this as a favorite.
Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik cuts the comms connection, and his voice fills the party's heads again.

"Glad that's over. Charlie, take the guns. Show those ysoki pirates what it's like to face off against Starfinders!"

Captain Diplomacy to Encourage Gunner: 1d20 + 15 + 1d6 ⇒ (12) + 15 + (6) = 33

+2 to Gunnery

With a DC 15 Target, Kaixik never fails to be encouraging.

Second Seekers (Ehu Hadif)

2 people marked this as a favorite.
Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Summoning both his psychic abilities of persuasion and his years spent working in marketing for AbadarCorp, Kaixik engages Mr. Smiles in conversation (regrettably verbally since I don't think I can do 120 feet of telepathy across ship-to-ship comms).

"Greetingsh Misshter Smilesh!" Kaixik clacks out cheerfully through his mandibles. "And hello to Crank, Stock, Shell, Shuffle, and Breach ash well. Thish is the Shtarfinder vesshle exploring theshe ashteroids on the behalf of Ulrika Clan Holdingsh. Would you happen to know the locashion of any rare mineral diposhits? We can pay sheveral thoushand credits for informashion on ashteroids with a composhition of greater than five pershent of any of the following: trishite, psycite, anabolax, obtanium, unobtanium, ununobtanium, phosphorus, nickle, prisite, hylaxium..."

Bluff: 1d20 + 12 ⇒ (6) + 12 = 18

Kaixik knows absolutely nothing about physical science but is hoping these ysoki don't either. Some of his "mineral" descriptions might arouse suspicion, however.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik takes a quick picture of the skittermander with Smoky. "There you go! Looks great!" While friendly, Kaixik doesn't try to guess what's on the skittermander's mind.

Then Kaixik tries to help out with the scans.

Computer aid: 1d20 + 6 ⇒ (17) + 6 = 23

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik excludes anybody outside the party from his telepathic speech.

"I think we go meet Lerecti at the coffee shop now, since we have the evidence from the datapad. This ikeshti seems unimporant and really not worth bothering over. We have what we came for."

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Yep, I believe it extends the duration of the shaken. At least that's what I could find from a google search, which led to a forum post from 2011, citing a FAQ from the Pathfinder 1E developers in 2009, and then applying that to Starfinder. There's probably a reason for that answer but there you go.

Second Seekers (Ehu Hadif)

1 person marked this as a favorite.
Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik's quickly moves to a higher vantage point from which he can look down at Merthinett.

"SURRENDER!" his telepathic voice booms as he gestures threateningly with his static arc pistol. "It is your only hope of survival!"

Intimidate to demoralize: 1d20 + 14 ⇒ (10) + 14 = 24

Demoralize rules:
Demoralize: As a standard action, you can use Intimidate to cause a creature within 30 feet of you to become shaken for a number of rounds. This is a sense-dependent ability. The DC of this check is equal to either 10 + your opponent’s total Intimidate skill bonus, or 15 + 1-1/2 × the opponent’s CR, whichever is greater. If you succeed, the target is shaken for 1 round. The duration increases by 1 round for every 5 by which the result of your check exceeds the DC.

It's worth noting that "telepathic scream," which is an Intimidate check, is different in game mechanics than using Intimidate to demoralize via a telepathic scream. I love this game/character.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Hey folks, sorry for dropping off the face of the earth. I had a family medical situation come up this week that's required a lot of time and energy, and I haven't been able to get around to getting a solid post together. Trying again "tomorrow" (aka later today, since it's now almost 1 am where I am) but thank you for your patience and understanding as I work through this.

Kaixik's page (although still level 3) should be good for botting purposes. The level 4 update will just make his rolls better by 1, for the most part.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik extends greetings to Oz and Charlie. He begins to hold up a hand as Radaszam enters the room, but he lowers it as the vesk storms back out.

"Oh dear. No need to apologize, Venture-Captain Arvin. Everyone has rough days at work sometimes."

Kaixik listens intently to Arvin as he speaks, though he is slightly disappointed Arvin isn't using his natural lashunta telepathy. He gladly accepts a coffee when offered.

After the Venture-Captain concludes, Kaixik reviews the dreamspun tale. "Oh, I do love poetry!" he comments.

After reading the message, he says, "So we're looking for an android in Towershadow, in the Megaplex of Striving, on Aballon, in possession of a fragment of a standstone tablet whose experiencing legal trouble, right? Is there anything else, like a physical description perhaps, that the dreamer communicated? I'd imagine there are literally thousands of anacites or androids in legal trouble of some form or another in the Megaplex, and asking each one if they have a piece of sandstone might not cut it if time is of the essence."

After the briefing, Kaixik will also ask around to try to find out more relevant information.

Diplomacy (Gather information): 1d20 + 15 + 1d6 ⇒ (3) + 15 + (4) = 22

Second Seekers (Ehu Hadif)

1 person marked this as a favorite.
Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

A courtier shirren wearing a dark blue suit of regimental dress armor 'speaks up', but can only be heard in the listener's mind. A pistol and survival knife are in a belt on his waist.

"Oh, how exciting! Hello, Smoky, and greetings, everyone. My name is Kaixik (ka-ICKS-ick), but you can call me "K" if that is easier for you to say, if you prefer to verbalize sounds through your mouth parts. It is a pleasure to meet you all, and I look forward to cooperating on this soon-to-be-revealed task with all of you!"

It's exciting to have another telepathy-communicating character! Kaixik speaks almost exclusively telepathically, and can do so at a whopping 120 feet! He gets bonuses to skill checks when he does so.

Second Seekers (Ehu Hadif)

1 person marked this as a favorite.
Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Hi again everyone!

Player Name/Alias: Dan/AFlashInTime
Character Name: Kaixik
Character Level: 4
Organized Play # / Character #: 8601-709
Perception Modifier: +8
Initiative Modifier: +0
Day Job Roll: Profession artist: 1d20 + 16 ⇒ (1) + 16 = 17

I will be leveling this character before we start play.

It's me, Kaixik, aka AFlashInTime! I'm playing as an envoy/phrenic adept, but I don't do really anything related to being a normal envoy in combat. No stamina boosts, free move actions, etc. Instead, I telepathically scream at opponents with my extra-extended telepathy range of 120 feet to intimidate them, which I then follow up by casting spell gems or shooting my gun. This will be great!

Basically, play whatever you want. I'm level four, but this is one of my more unusual character concepts. For people that play in my Dawn of Flame game, I think I discussed this character concept with you all after book 1. Well, we're all going to get to live this out together.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Thanks for running, and it's been a pleasure gaming with you all!

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik chimes in telepathically at the end. "Indeed, High Despot sir, we hope you are able to use the knowledge we gained during our travels to Traverse to your advantage."

Kaixik limits his telepathy to just the High Despot and the other Starfinders "Particularly concerning some information about your political rivals' unprofession behavior we found in the smuggler's logs. On the behalf of the Starfinder Society it was a pleasure working for you, sir, and the Society would welcome future opportunities to explore the Veskarium for our organizations'... mutual benefit."

Kaixik gives a smile and a deferential nod to the High Despot when he is finished speaking.

Are we rolling social skill checks? If so:

Diplomacy: 1d20 + 12 + 1d6 ⇒ (14) + 12 + (2) = 28

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Profession artist: 1d20 + 15 ⇒ (3) + 15 = 18

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik grimmaces as his scream has no effect. Instead, he tries drawing and firing a static arc pistol.

Static arc pistol: 1d20 + 2 ⇒ (20) + 2 = 22
Electric damage: 1d6 + 1 ⇒ (2) + 1 = 3

Another crit wasted on an elemental

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Will: 1d20 + 4 ⇒ (18) + 4 = 22

Kaixik shakes off the emotional confusion coming from the elemental. Then he yells at it.

"LEAVE US ALONE!"

Telepathic scream text:

As a standard action, you can broadcast a jarring telepathic screech into the minds of nearby enemies. You can use this ability on one target creature per character level, all of which must be within range of your telepathy. If you succeed at an Intimidate check (DC = 15 + 1 per target + 1-1/2 × the CR of the highest CR target), all targets are shaken for 1 round, plus 1 additional round for every 5 by which your result exceeds the DC. This is a mind-affecting effect. Once you have targeted a creature with this feat, that foe is immune to this ability for 24 hours.

Intimidate: 1d20 + 13 ⇒ (14) + 13 = 27

A moment later, Kaixik notices Angus struggling with the emotional energy coming from the elemental. He reaches out to assist.

"You've got this!"

Kaixik will use his shirren hive defense ability as a reaction to allow Angus to reroll that saving throw and potentially not be confused!

Shirren racial ability: Hive defense text:
Shirrens deeply value friends and constantly look out for these companions. Once per day, when an ally within 10 feet of a shirren with this trait attempts a saving throw, as a reaction, the shirren can allow that ally to roll their saving throw twice and use the higher result.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik can't get enough of the hermit.

"Thank you so, so much for this knowledge, kind being! Your ability to be at one with yourself, and the universe, is truly extraordinary! I would love to ask you more about your meditations if we had more time, but for now I can only offer my most sincere thanks for all you have done to assist us!"

In the cave, Kaixik is alarmed by the elemental! He quickly tries to think if he can figure anything out about it.

Mysticism to ID: 1d20 + 7 + 1d6 ⇒ (19) + 7 + (3) = 29

Special attacks, special defenses (i.e. resistances/immunities/vulerabilities etc.), other special abilities?

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

"Greetings from the Starfinders of the Pact Worlds, wise one," Kaixik telepathically projects as he bows in greeting. "As my companions have said, we seek a way off of this world in order that we might return to our own. We were sent to you by Dolain, in hopes that you could assist us. He sends his regards as well.

"Is there anything that we can do to earn your trust and assistance?"

Diplomacy: 1d20 + 14 + 1d6 ⇒ (9) + 14 + (2) = 25

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Doing his best to shake off the cold, Kaixik looks at the cliff face with some concern. Fortunately Modern Body makes it to the top and secures a rope. Kaixik grabs the rope that Modern Body secured and begins to climb.

"Thank you for the rope, Modern Body! I'm not sure if I could make it up this cliff face without it."

Athletics: 1d20 + 2 ⇒ (4) + 2 = 6

Phew, assuming the rope is knotted Kaixik makes it up against Athletics DC 5!

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik is fine leading the... 4th?... Perception roll, if we need one.

Perception: 1d20 + 7 ⇒ (10) + 7 = 17

"This way!"

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Culture: 1d20 + 9 ⇒ (17) + 9 = 26
Computers: 1d20 + 5 ⇒ (18) + 5 = 23

"What fascinating information about the ship!" Kaixik comments on the way to the cave system. Once there, he does his best to help navigate, though this was definitely not something he learned in graphic design school.

Survival aid?: 1d20 + 1 ⇒ (10) + 1 = 11

"Hello? Is anyone there?" he telepathically projects into the darkness.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

"Is the Star Shaman a friend of yours? Should we mention you? We would be most appreciative of anything else you can tell us about them that would help us get home would be much appreciated. Please," Kaixik says, giving a smile as he finishes his ask.

Diplomacy again: 1d20 + 12 + 1d6 ⇒ (15) + 12 + (6) = 33

Diplomacy roll comment ooc:

One thing about the diplomacy rolls that I was looking back through, the +14 contains an insight bonus of +2. The expertise bonus is also insight, so the 1d6 roll doesn't stack with that plus 2. It's really like 1d20+12+1d6 and the 1d6 can't be 1 because of the base +2.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik waits for Dolain to share his story to the group, if he chooses, before chiming in.

"It is truly a pleasure to meet you Dolain," Kaixik begins, bowing slightly. "Would you happen to know a way back to Vesk-8? We wouldn't want to overstay our welcome in your home, and Modern Body's point about our environmental protections being limited is quite true."

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

"Greetinshks," Kaixik says aloud, manibles clacking. He continues in as calm and friendly of a voice as he can manage.

"We are the Shhtarfindershh from the Pact Worldsh. We mean you no harm. To whom do we have the pleasshure of shpeaking?"

Diplomacy: 1d20 + 14 + 1d6 ⇒ (11) + 14 + (6) = 31

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Once the way ahead is clear of allies, Kaixik blasts the swarm with magical fire!

Overheat: 2d8 ⇒ (5, 3) = 8

DC 16 Ref save for half

After using the spell, Kaixik quickly moves away from the nanobots and toward the door.

"Hopefully we can burn it enough!"

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

"SWARM!?" Kaixik mentally shouts into everyone's minds. "Oh, of nanobots. I have one use of the "Overheat" spell that might prove useful, but beyond that I am not sure if I can damage the nanites."

Kaixik accesses the spell chips stored in his smartwatch personal computer with double "miniaturize" upgrades and selects the "Overheat" spell. He moves forward to get into position to move and cast next turn.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

"Thank you, Dawnfriend. I enjoy meeting others and learning about their cultures, and starting with a cheerful smile always helps."

After waiting several seconds for a reply from within the ship, Kaixik gives the shirren equivalent of a slight frown upon not getting a response. He shrugs before following the rest of the (more heavily armored) party members as they explore the ship.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik reaches out with his mind and attempts to make contact with anybody on the ship. He tries the same general message in Vesk, Common, and Castrovelian.

120 foot-range limited telepathy, so this should get the entire ship except maybe the farthest corner.

"Hello, ship crew. We are representatives from the Starfinder Society of the Pact Worlds, and enter your ship with good intentions. Please reveal yourselves so we can greet you."

Diplomacy if anybody can hear him: 1d20 + 16 + 1d6 ⇒ (10) + 16 + (2) = 28

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik peers ahead through the gloom as the group walks forward.

More Perception: 1d20 + 7 ⇒ (13) + 7 = 20

"That looks like a spaceship! We might be able to find a way off of this moon back to Vesk-8. But... there shouldn't be any spaceships here, should there?"

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik is a little bit shaken after the creatures explode and cover him with their insides (and outsides).

"Well, that was... unsettling," he project telepathically as he looks at the slopes of the trench. He points up. "I don't think I'll have much luck trying to go up that way. Should we see what's ahead?"

He draws his pistol in his other hand and looks around.

No physical science or medicine, so maybe Perception will get better than nothing.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Last round

His scream not having any noticable effect, Kaixik draws a survival knife and tries to take out the last slug.

Survival knife: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d4 - 1 ⇒ (1) - 1 = 0

I think that's still one non-lethal?

Back to this round

"OW!"

His chitin disolving rather painfully, Kaixik swings wildly at the creature with his knife.

"Get! Back!"

Knife attack 1: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2
Knife attack 2: 1d20 + 2 - 4 ⇒ (12) + 2 - 4 = 10
Damage 1: 1d4 - 1 ⇒ (3) - 1 = 2
Damage 2: 1d4 - 1 ⇒ (2) - 1 = 1

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Very surprised by the snail arrivals, Kaixik takes a guarded step to the north (away from the creatures) and lets out a telepathic scream at the two creatures!

Telepathic scream feat text:
As a standard action, you can broadcast a jarring telepathic screech into the minds of nearby enemies. You can use this ability on one target creature per character level, all of which must be within range of your telepathy. If you succeed at an Intimidate check (DC = 15 + 1 per target + 1-1/2 × the CR of the highest CR target), all targets are shaken for 1 round, plus 1 additional round for every 5 by which your result exceeds the DC. This is a mind-affecting effect. Once you have targeted a creature with this feat, that foe is immune to this ability for 24 hours.

Intimidate: 1d20 + 13 ⇒ (6) + 13 = 19

Kaixik hopes the creatures have minds!

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Eagar to impress, Kaixik nods at Rahla and steps through the portal after his companions.

Second Seekers (Ehu Hadif)

Male Shirren (Courtier) Envoy (Phrenic Adept) 3; SP 21/21, HP 24/24, RP 5/6, EAC/KAC 12/13, F2, R3, W4; P6, SM8; Init +0; Ammo
Spoiler:
20/20, Spare Battery (1) 20/20, Spare Battery (2) 20/20

Kaixik bows slightly upon meeting Rahla.

"Thank you for the greeting, Miss. I'm looking forward to exploring the mines of Vesk-8!"

In the room near the portal, he asks "Rahla, how often does the portal activate? Do we have time to make preparations, or will it be opening soon?"

He also reaches out using limited telepathy to some of the prisoners. He includes the party but excludes Rahla. While most shirren have 30 feet of limited telepathy, Kaixik has honed his psychic abilities and can use limited telepathy at a range of 120 feet.

"Greetings, miners. Do you happen to know anything about this portal: what activates it, or where it might go? If you can help us we would be most appreciative."

Diplomacy+Skill Expertise: 1d20 + 16 + 1d6 ⇒ (8) + 16 + (6) = 30

After conversing with the miners privately, Kaixik will also investigate the Shimmerstone for its mystical properties. He's had a little bit of experience when it comes to magic.

Mysticism+Skill Expertise: 1d20 + 7 + 1d6 ⇒ (15) + 7 + (1) = 23

1 to 50 of 86 << first < prev | 1 | 2 | next > last >>