male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
"Not even close! Why even attempt the jump if you haven't practiced? Heavens know what might be in the cathedral so there is no preparing for that. Might as well control whatever you can." muses Jondo.
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu inspects the gem and the papers, wondering who would have built this alcove. perception: 1d20 + 6 ⇒ (11) + 6 = 17
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu looks at the thing in wonder. "How could it survive such a blast?" He shrugs and shoots again. attack+bless: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu grimaces as the grease stain is not working out the way he hoped. He steps forward, draws his shortbow and fires! attack+bless: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Ugh no Spellcraft. I gotta get him updated after this scenario. Jundu looks around and says, "There is a strong aura here but I'm not sure what it is. Seems safe to say they aren't going to react to us. Let's have a look around." He starts poking around the room, assuming the others still don't react. perception: 1d20 + 6 ⇒ (2) + 6 = 8
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu follows Cyclic to the bedroom door and peeks in. "Uh oh! It looks like he's got some bodyguards." perception: 1d20 + 6 ⇒ (11) + 6 = 17
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu taps himself with his wand as they proceed to Fimbrik's house. clw: 1d8 + 1 ⇒ (5) + 1 = 6 When Aerian breaks in, Jundu follows and calls out: "Hello?" He has a good look around, focusing on the statues. perception: 1d20 + 6 ⇒ (5) + 6 = 11
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
"Thank the gods that didn't turn into an all-out battle. Let's see... is the gnome's house near here? Let's try there next."
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
will: 1d20 + 3 ⇒ (18) + 3 = 21 "Hey! I was on your side." An annoyed Jundu finally draws his shortbow and fires at the cleric. attack-into melee: 1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu looks on agape, stunned that Black Sun would resort to such methods when it appeared the cleric would relent peacefully. He does nothing, waiting to see how it plays out before committing to anything. Delay
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Ok thanks. Just trying to think of a new solution here. :D Jundu approaches the cleric with a deferential smile. "My friend, we need to retrieve an item we believe to be inside this crypt. Can you help us by unlocking it? We will not disturb anything else. Believe me, I am aware of the consequences of disturbing those who have passed on." diplomacy: 1d20 + 8 ⇒ (7) + 8 = 15 I could probably use some assistance with that roll.
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Is there somewhere I could go out of his view (outside the crypt) where I can use my wand of summon monster without him seeing? I'm thinking that could make a useful distraction for someone to slip inside. Is that doable?
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
I have played this one a few times before so I will hold out of the decisions. Unless of course everyone has played before. :D
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu's wand doesn't seem to be working so well, so he taps himself again. clw: 1d8 + 1 ⇒ (6) + 1 = 7 Next he begins rifling through the troglodyte's belongings. perception: 1d20 + 6 ⇒ (8) + 6 = 14
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
If the trog is still standing after the flurry of attacks, Jundu will step away and fire again. attack+bless-sickened: 1d20 + 3 + 1 - 2 ⇒ (12) + 3 + 1 - 2 = 14
It it has already perished, he will tap himself with his wand instead. clw: 1d8 + 1 ⇒ (2) + 1 = 3
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu takes a step back, reloads, and fires again. attack+bless-sickened: 1d20 + 3 + 1 - 2 ⇒ (16) + 3 + 1 - 2 = 18
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu quickly reloads and fires at the red trog, still queasy from the smell. attack+bless-sickened: 1d20 + 3 + 1 - 2 ⇒ (2) + 3 + 1 - 2 = 4
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Yeah I had moved myself in. fort: 1d20 + 2 ⇒ (4) + 2 = 6 Jundu feels queasy when the troglodytes appear. He draws out his bow and fires at the blue trog in front of him. attack+bless-sickened: 1d20 + 3 + 1 - 2 ⇒ (13) + 3 + 1 - 2 = 15
Then if that troglodyte has perished, Jundu moves in that direction towards safety. Move action to draw my bow, then attack. If blue falls, I will 5' step towards him/away from red.
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu follows the others in, looking around at the notes and the chests. "Very strange to hide an office behind a wine cellar. Who would do such a thing if not the proprietor?" perception: 1d20 + 6 ⇒ (19) + 6 = 25
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu waves at Janira with a smile. "This little one took on a minotaur by herself! She is a true Pathfinder," he tells a random bar patron.
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu is somewhat perplexed by the developments. Who is this Drang and why would he give us such a strange assignment in such a bizarre manner? he thinks to himself. Out loud, he replies, "Yes, let's get moving fellows." I'm updated and ready to go now!
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
4 charges it is! Jundu heaves a huge sigh of relief when Argor sputters and coughs and returns to consciousness. "I thought you were a goner when the floor gave way! Let's get out of here and get back to Absalom so we can get you patched up the rest of the way." Thanks for the game again DevilDoc and all! Great job!
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
"Hang on, Ajax!" Jundu goes running down the stairs to help his fallen comrade. Using run action I should be able to get there in plenty of time. clw: 1d8 + 1 ⇒ (3) + 1 = 4
I will use enough charges to get him back above 0. Let me know how many exactly that is.
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu also attempts to throw acid on the swarm's far side, hoping to prevent more splash back. ranged touch-sickened: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Player: Tundran
Thanks for another fun scenario DevilDoc and everyone else!
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
fort: 1d20 + 2 ⇒ (2) + 2 = 4 Jundu boogies over where he can see the trog and begins his most complex dance routine. "Hey check these moves out!" Can't move on my phone. Please move me northeast til I'm within 25 feet and in view of both enemies. Then I am casting hypnotism. DC 16 Will. HD affected: 2d4 ⇒ (1, 1) = 2
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu immediately breaks into a dance routine, aiming his sweat at the alligator. Casting grease on the 10ft square south of the throne including the alligator. DC 15
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
Jundu sighs. "I never should have said I have a rope." He calls down, "Can you climb back up or do you need our help?"
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
"Excellent! We could use an experienced Pathfinder to aid us. Are you injured at all?" Jundu asks as he extracts a wand from his deep sleeve. I will use CLW charges to heal him up if needed.
male kitsune bard 2 | HP 19/19, bardic performance 10/10 | AC 17, T 13, FF 14 | F +2, R +6, W +4 (+4 saves vs sonic/language-dependant) | CMB -1, CMD 12 | Spd 30' | Perc +7 | Init +5
"Go ahead, Black Sun. I'm more curious about this wayfinder. I understand they usually belong to pathfinders. Why would it be here in this chest?" Jundu inspects the wayfinder for a name inscription or anything else which would explain its presence.
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