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Jolly Roger's Alias's page
73 posts. Alias of Jolly Roger.
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Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"I agree whole heartedly. I thought this would be exciting and fun but so far I have had to swim through massive amounts of water and resist the smell of Troglodytes. I am out! Asuna can fill in again and do the rest. I'll go back to throwing goblins in pits thank you."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
swim: 1d20 - 1 ⇒ (18) - 1 = 17
Enora is able to come around this time, but has to spend all of her time getting in position so she can cast spells next round. Finally having some ground beneath her feet she heaves heavily.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
swim: 1d20 - 1 ⇒ (6) - 1 = 5
swim: 1d20 - 1 ⇒ (5) - 1 = 4
Enora tries to swim forward on her turn, but she seems to be having trouble with the water again.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora looks over to the magical items and sees to identifying their magical properties.
After that is done, she looks over the scrolls and casts a spell to understand those a little better.
I'll take 10 for 21, should get most items I recon? Also using a point of arcana reserve to cast comprehend language to read the parchment and notes.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
119407 -7
Xerance
Silver Crusade
dayjob: 1d20 + 12 ⇒ (13) + 12 = 25
Decided to put it on my paladin. She can then join your game of the dawn of the scarlet sun ^^
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Forgot to look over toon properly. Apparently 6 times a day I can roll a d20 at the start and use that in another roll, so lets try that.
prescience: 1d20 ⇒ 20
swim: 1d20 - 1 ⇒ (4) - 1 = 3 Using prescience
Enora is able to swim closer and fires a jet of fire over water towards the construct.
concentration: 1d20 + 4 + 4 ⇒ (20) + 4 + 4 = 28
dmg with increased caster lvl, dc 15 reflex for half: 5d4 ⇒ (4, 3, 4, 2, 3) = 16
2 20s and no melee weapon :(.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
swim: 1d20 - 1 ⇒ (3) - 1 = 2
Enora goes face down under water.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
swim: 1d20 - 1 ⇒ (15) - 1 = 14
ranged touch: 1d20 + 5 ⇒ (13) + 5 = 181d3 ⇒ 1
Enora throws an acid splash at the automaton whilst trying to stay afloat.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
swim: 1d20 - 1 ⇒ (18) - 1 = 17
Enora resurfaces! In her angst of the water she fires her last set of magic missles at the summoner hoping to be done with this swimming business.
mm: 4d4 + 4 ⇒ (3, 1, 3, 4) + 4 = 15
Asuna's spinosaurus has swimming speed, miss him so :(
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
With her bonded item, I now have 2 charges left I believe for once more a set of 4 magic missles.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora shoots a bundle of magic missles at the eidolons master
mm: 4d4 + 4 ⇒ (3, 3, 4, 2) + 4 = 16
And tries to stay afloat in the water.
swim: 1d20 - 1 ⇒ (1) - 1 = 0
But goes down under.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
With a shrug Asuna drops back into the water and tries to grab hold of the first door she comes across.
reflex: 1d20 + 5 ⇒ (11) + 5 = 16
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Might I inquire as to the passage behind you milady?" Enora asks nicely
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
If only we had Asuna with us now :P
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora says kindly "Well we are just exploring this place. We mean no harm in doing so though. We have to go to the deeper levels."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
reflex: 1d20 + 5 ⇒ (20) + 5 = 25
Through a miracle Enora manages to clamp on to the door and pull herself in.
"Let's not try that again."
When she spots the lady. "Oh erm hello!"
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Seeing her companions go in one by one, Enore, against her better judgement, dives in as well and follows the others.
swim: 1d20 - 1 ⇒ (3) - 1 = 2
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Should we try to go after them? I can't swim that well."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
If enlarge on Bruce was no option I will put it on Crowelani
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora finishes her incantation and Bruce grows twice as large!
Hope that will help with the engulfing/mudlord trying to hold it's grapple on you
She then tries to swim to higher ground near Caranthir.
swim: 1d20 - 1 ⇒ (9) - 1 = 8
If she is able to she will try to color spray the creature without hitting Bruce.
[ooc]will save 15[/dice]
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora tries to keep her head afloat and starts to cast a spell.
"Hold on Bruce!"
swim: 1d20 - 1 ⇒ (20) - 1 = 19
Enlarge person on bruce if he stays nearby
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
My modifier was actually lower (only make 14 max), so I don't get anything :)
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
swim: 1d20 - 1 ⇒ (20) - 1 = 19
know planes: 1d20 + 14 ⇒ (6) + 14 = 20
Not having an idea what it is. Enora swims closer and a jet of flame goes over the water.
burning hands reflex 15 half: 4d4 ⇒ (4, 1, 3, 3) = 11
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"We need to find some way to dispel the magic of this portal. Unfortunately that power is beyond me now."
Enora takes 10 for swimchecks, she can't be too good at that.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Perhaps this is the portal through which the aquatic creatures came. We should not go through there or we are lost on the plane of water. We should find a way to close this portal instead lest more creature come to this plane." Enora suggests.
knowledge arcana/spellcraft to figure out how to shut it down: 1d20 + 11 ⇒ (13) + 11 = 24
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Extraordinary stuff. I'm glad he went in. I can't swim that well."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora throws another acid splash at the creature.
ranged touch: 1d20 + 5 ⇒ (5) + 5 = 10
dmg: 1d3 + 1 ⇒ (2) + 1 = 3
"Let me know if you need stronger magics to take this one down."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora summons a ball of acid and throws it at the water elemental.
ranged touch: 1d20 + 5 ⇒ (3) + 5 = 8
dmg: 1d3 + 1 ⇒ (1) + 1 = 2
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora shoots a set of magic missles at the water elemental.
MM: 4d4 + 4 ⇒ (2, 2, 4, 4) + 4 = 16
only 4 more charges in the staff now.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"I guess something flooded this entire level."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora will move to the right and throw an acid splash at the creature, using an acid flask as a focus.
ranged touch attack: 1d20 + 5 ⇒ (18) + 5 = 23
dmg: 1d3 + 1 ⇒ (2) + 1 = 3
"The creature and surroundings make it hard to use my spells here. Let me know if you need stronger magics."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora can't ever make that. But yes please also roll perception.
-Posted with Wayfinder
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Might be useful for something along the line. I hope the entire place isn't flooded."
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
spellcraft: 1d20 + 11 ⇒ (8) + 11 = 19
spellcraft: 1d20 + 11 ⇒ (16) + 11 = 27
spellcraft: 1d20 + 11 ⇒ (10) + 11 = 21
spellcraft: 1d20 + 11 ⇒ (11) + 11 = 22
"Ah useful, two scrolls I can use, a cure moderate potion for one of our frontliners, and a ring of protection for someone."
Assuming that it is aqueous orb?
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Anyone want some fried crab? Could be a nice lunch, hi hi"
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Fa foooom!"
burning hands: 4d4 ⇒ (2, 2, 1, 2) = 7
"Hmm expected some more flames out of that..."
After which she moves out of the way.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora again readies her burning hands and tells everyone to move away from the area of effect.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora stays on dry land and readies a burning hands should the critters come to land.
"Steer clear of the area in front of me guys. I'll burn them if they come out!"
marked the area
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
walk back to dry land?
-Posted with Wayfinder
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enora casts detect magic to see if the undine had anything on him as wel as sift through the rubble with mage hand.
-Posted with Wayfinder
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"I didn't want to do it, but he left me no choice... Is everyone okay?"
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
will: 1d20 + 5 ⇒ (15) + 5 = 20
Though covered with glitters, Enora was able to close her eyes quick enough to avoid blinding.
"Shoot the Undine if you still can!"
Enora says as she points her staff at it.
readied attack for when the Undine starts casting again.
MM: 4d4 + 4 ⇒ (4, 2, 1, 4) + 4 = 15
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Focus on the Undine in the back! If we take her out, the crab will disappear as well!" Enora yells to the others.
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
spellcraft: 1d20 + 11 ⇒ (1) + 11 = 12
"I don't want this, but I will protect myself!" Enora says as she points her staff at the undine and fires four magic missles at it.
MM: 4d4 + 4 ⇒ (3, 3, 3, 4) + 4 = 17
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
yeah its enora/asuna. Stupid wayfinder being stupid
-Posted with Wayfinder
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
sorry about the confusion, wayfinder can be annoying that it is set on a certain alias and selects that after an edit :/
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
"Oh dear...I can't understand a word from what he is saying. I can cast comprehend languages, but I am not sure he will understand me. Does anyone speak Aquan?"
knowledge planes to identify the creature: 1d20 + 8 ⇒ (10) + 8 = 18
linguistics if you allow that: 1d20 + 9 ⇒ (7) + 9 = 16
Arcanist 4 | AC 17 (T 13, FF 15). HP 27, Fort +4, Ref +5, Will +5. Init +2, CMB 0 CMD 12, Speed 30ft
Enore follows suit by using a wand to cast mage armor on herself.
"All ready for the next level."
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