Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar buys two vials of holy oil and inscribes his shield and armor.
30 Knowledge Religion on a take 10 for both armor and shield. The bonus on the knowledge check should be +20 going forward if anyone wants to take advantage of it.
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Player:Mage of the Wyrmkin
Please use one of my replays as I have played this scenario before. DayJob, Perform:Sing: 1d20 + 9 ⇒ (18) + 9 = 27 I will probably make some purchases before the game begins.
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar dashes up and drops a moveable pit under the golem. It might be immune to magic but it is not immune to gravity! Roaming Pit, SR=NO, Reflex save DC 23 or fall in the pit, 30 foot fall: 3d6 ⇒ (2, 2, 1) = 5
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar takes advantage of the warning to prepare himself for the next battle. With a few words a divine shield springs around him and with a couple of flicks from two wands his senses are heightened and his image is duplicated. Mirror Image cl3: 1d4 + 1 ⇒ (3) + 1 = 4 Heightened Awareness and Shield of Faith are also cast.
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar steps on the air defying gravity with divine power. "I can always summon creatures to fly us across if the need arises in the future. For now using teleportation for the non-flyers makes sense."
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar has a look around while his familiar checks the area at his request before retreating to satchel. Perception: 1d20 + 28 ⇒ (8) + 28 = 36 Knowledge Engineering: 1d20 + 12 ⇒ (15) + 12 = 27 @Omarax - Helgar has a Light spell active on a coin in his pocket so there is light for the party. :)
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar refreshes the knowledge of a spell with the use of a pearl of power and enhances his reaction time with a flick of a wand. He glances up at his travelling companions as his extra images fade away from existence. "Indeed. Time to move on."
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar nods at Omrax's comments. "It is a simple prayer to prevent your injuries from becoming permanent. I can deal with it in the morning." Helgar has the diamond dust on hand but not the Restoration spell prepared. He can take care of your temporary level drain in the early morning before it can become permanent.
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar smiles as his minion goes to work while he stays safely ensconced behind a nice solid wall. He considers summoning in more aid but knows it will likely be completely unnecessary for this battle. Instead he strikes a defensive posture (Total Defence action).
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar nods in appreciation of Svetlana's martial prowess before informing the party about some of the details (listed by the GM) of their new opponent. "Warsworn are pretty nasty. I will summon in a Upasunda to help us out." The cleric says a quick prayer (standard action summon with sacred summons and an expanded monster list) and a muscular three headed devil woman (an augmented Upasunda(asura)) appears ready to serve. "Betty" simply looks at the party and everyone is Hasted. Helgar's sandals activate allowing him to move in this time of crisis. The hasted priest dashes to safety behind a wall of solid rock. Sandals of Quick Reaction allow both a standard and move action during a surprise round Haste is up on the entire party
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
@GM Redelia - 6 hours is much better. We can definitely continue on . :) "Perhaps we should prepare ourselves before entering?" The Cleric prepares himself for the challenges ahead. New Buffs:
Heightened Awareness (from wand) Light spell cast on silver coin in pocket Shield of Faith Rags to Riches (Shield and Armor) Longstrider (from wand) Mirror Image from wand,CL3,Images: 1d4 + 1 ⇒ (2) + 1 = 3 There are three Mirror Images of Helgar
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
A disembodied voice (clearly Helgar) calls out to the group. "I will have a quick look around." The invisible Cleric air walks around examining the contents of the pit while airborne as well as the remains of the minotaurs. 38 Perception on a take 10 He examines the minotaurs and the area for traces of magic as well. Detect Magic is cast. Nice job with the minotaurs. :}
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar glides on the air high above the rest of the party. Several of his enchantments fade over the two hour romp through the labyrinth. He has a quick conversation with his familiar about the nature of the altar before his familiar scurries back to the protection of his satchel. 30 Knowledge Religion on a take 10 with an auto-aid from his familiar. 38 Perception on a take 10 People should check their buffs (including the Resist Energy, Communual) as many of them might be down by now. Two hours is a long time. :)
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Alright. I hid the spoilers on the top of my profile and I have really cut my header down. It is easier to read but much less informative now. :) @Jaervahn - I like to be comprehensive as well and when possible I will track every detail. PF1 is really bad (or good) for stacking buffs which only makes the matter so much worse for complicating your header. @Galandaro - You might not be aware of this but Life Bubble includes Endure Elements in its effect.
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar nods in thanks to Galandaro as well. "Useful magics indeed." The Cleric readies himself for the upcoming adventure. Buffs Galore!: Displacement potion is fed to his Sipping Jacket Blood Boiling Pill is taken Longstrider wand is automatically activated with UMD Heightened Awareness wand is automatically activated with UMD Spells Cast:
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar nods as Galandaro seems to know his stuff. He has a quick confab with his familiar and adds what he can to the party's store of knowledge. Knowledge-Arcana 30 on a take 10 (with an auto-aid from Tom) Knowledge-Religion 32 on a take 10 (with an auto-aid from Tom) Knowledge, History DC 10 Aid to Tom: 1d20 + 7 ⇒ (15) + 7 = 22 Knowledge, History, Tom: 1d20 + 12 ⇒ (2) + 12 = 14 "Let me see what I know as well."
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
A tall and youthful man of fair complexion and dark hair enters the tent. He is quite lean and small boned and it is a small wonder how he is managing to support all of his armour and equipment so easily. The senior Cleric turns and nods to the others. "It is a pleasure to meet you all in person. I am Helgar." Ant Haul is cast.
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Player:Mage of the Wyrmkin
Please use one of my replays as I have played this scenario before with another character. Perform Sing: 1d20 + 9 ⇒ (17) + 9 = 26
I would like to play Helgar my 13th level Cleric. He is a powerful controller and summoner. He is also a skill (and knowledge) monkey (especially when combined with his Sage familiar) which is quite unusual for a Cleric build. For high tier options I have a 15th level Druid and Wizard. I am good with your profile and following any rules that you might have including expected rate of posting.
I would love to play this one with my 13th level herald caller cleric if possible. His entire character sheet is included in his profile. I do have two 15th level options as well if the table swings to the higher tier of play. A 15th level druid and a 15th level wizard. I can play hard mode or not at the discretion of the table and the GM. I am flexible and excited to play at the seeker level. :)
Male LN Human Cleric 13 |HP 110/110|AC 35 T 16 FF 35|F +16 R +11 W +22, +2 vs cold|INIT +15|PER +28
Helgar attempts to compose some inspiring choir music. Perform-Sing (Day Job): 1d20 + 9 ⇒ (9) + 9 = 18 This is more of a side hustle than an actual day job. :) Thanks for running GM Jhaeman. It is much appreciated. It was fun playing with all of you.
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