Seltyiel

Gruntarr's page

76 posts. Organized Play character for garmon.


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Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

i cant see chronicle

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr tries to strike again the purple hound

◆ Refresh spellstrike
◆Stride
◆ +1 striking attack

+1 striking ghost touch cold iron bastard sword: 1d20 + 15 ⇒ (7) + 15 = 22
damage: 2d12 + 4 ⇒ (3, 1) + 4 = 8

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntar prepares a new attack over green hound help by casandra
+1 striking attack: 1d20 + 15 + 2 ⇒ (5) + 15 + 2 = 22
damage: 2d12 + 4 ⇒ (7, 5) + 4 = 16
fire damage: 5d6 ⇒ (5, 3, 1, 4, 2) = 15

◆ Refresh spellstrike
◆◆ +1 striking attack + ignition

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

reflex save: 1d20 + 13 ⇒ (17) + 13 = 30
fort save: 1d20 + 14 ⇒ (12) + 14 = 26
Ocultism: 1d20 + 16 ⇒ (1) + 16 = 17
Ocultism reroll: 1d20 + 16 ⇒ (15) + 16 = 31

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntar help red to climb up
Athletics on red: 1d20 + 15 ⇒ (12) + 15 = 27

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr moves near the hole and throw a rope to Red

◇ Quickened!
◆ Stride towards red
◆ Stride towards red
◇ Make Fort Save to resist Slowed
◆ Throw rope
◆ Athletics to help red

fort: 1d20 + 14 ⇒ (15) + 14 = 29
athelics: 1d20 + 15 ⇒ (3) + 15 = 18

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Arcane: 1d20 + 13 ⇒ (7) + 13 = 20
Arcane: 1d20 + 13 ⇒ (14) + 13 = 27

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

"Of course sounds good for me"·

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

3 round
ocultism: 1d20 + 16 ⇒ (18) + 16 = 34
fort: 1d20 + 14 ⇒ (7) + 14 = 21

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

ocultism check: 1d20 + 16 ⇒ (12) + 16 = 28

ocultism check: 1d20 + 16 ⇒ (9) + 16 = 25
Fort: 1d20 + 14 ⇒ (1) + 14 = 15
Fort reroll: 1d20 + 14 ⇒ (14) + 14 = 28

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

save ref vs DC19: 1d20 + 13 ⇒ (6) + 13 = 19

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

+1 Striking Ghost touch Cold Iron Bastard Sword + ignition: 1d20 + 15 ⇒ (12) + 15 = 27
damage: 2d12 + 4 + 2 ⇒ (10, 3) + 4 + 2 = 19
fire damage: 5d6 ⇒ (5, 1, 2, 6, 5) = 19 fire damage

◆◆ Attack + spellstrike
◆ Refresh spellstrike

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr cast a spell to be agile on Ice, and prepares defensive spell to gain Arcane Cascade

◆◆ Cast Freedom of movemnt on me
◆ Cast Shield

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

halberd attack+ shocking grasp: 1d20 + 15 + 1 ⇒ (11) + 15 + 1 = 27
damage: 2d10 + 4 + 2 + 2 ⇒ (6, 7) + 4 + 2 + 2 = 21
electric damge: 1d12 ⇒ 3
sonic dmg: 1d4 ⇒ 4

Refresh spellstrike

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

◆ Slowed 1
◆ Move
◆ Attemp close portal

roll: 1d20 + 16 ⇒ (2) + 16 = 18

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

◆◆ Cast Electric arc
◆ Enter Arcane Cascade

damage: 5d4 + 10 ⇒ (4, 2, 2, 4, 1) + 10 = 23

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr now attack the blue with a powerful blow imbuerd by magic

halberd attack + gouging claw: 1d20 + 15 ⇒ (15) + 15 = 30
damage: 2d10 + 4 + 2 ⇒ (10, 4) + 4 + 2 = 20+4 bleed dmg

◆◆Spelltrike
◆ Refresh spellstrike

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntar blow a powerful attack over pinh antherm
◆◆halberd attack+ gouging claw: 1d20 + 15 ⇒ (1) + 15 = 16
halberd attack+ gouging claw reoll: 1d20 + 15 ⇒ (11) + 15 = 26
damage: 2d10 + 4 + 2 + 4d6 ⇒ (7, 1) + 4 + 2 + (3, 5, 3, 3) = 28+4 bleed damage
◆refresh spellstrike

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr takes his Halberd, Cast a spell and Infuse his body with magic

Cast shield,. enter arcane cascade, attack

halberd attack : 1d20 + 15 ⇒ (10) + 15 = 25
damage: 2d10 + 4 + 2 ⇒ (5, 3) + 4 + 2 = 14

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr prepares for action that come"Itka send your familiar and takes info to prevent ambushs"

My priority of tasks:
- Living Quarters
- Future Foes
- Vermin

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

ocultism: 1d20 + 16 ⇒ (2) + 16 = 18

"Lets me try to decipher this"

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

life boost come from hex witch dedication

◆◆Halberd attack + gouging claw: 1d20 + 15 ⇒ (7) + 15 = 22

damage: 2d10 + 4 + 2 + 4d4 ⇒ (7, 9) + 4 + 2 + (4, 2, 1, 3) = 32

◆ refresh spellstrike

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

DC 23 Will: 1d20 + 11 ⇒ (8) + 11 = 19fail
reroll: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32
◆Life boost fast healing 8
◆◆ Enlarge

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

cast shield
refresh arcane cascade
strike

+1 striking halberd attack: 1d20 + 15 + 1 ⇒ (11) + 15 + 1 = 27
damage: 2d10 + 4 + 2 ⇒ (5, 10) + 4 + 2 = 21

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr moves and send a blow with his halberd
Stride
Spellstrike

halberd attack+spellstrike: 1d20 + 15 + 1 ⇒ (15) + 15 + 1 = 31
damage: 2d10 + 4 + 2 ⇒ (10, 3) + 4 + 2 = 19
slash damage of gouging: 4d6 ⇒ (2, 3, 3, 1) = 9+4 bleed dmg

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Takes halberd
Cast shield
Enter Arcane Cascade +2 dmg

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

"Lets me try....f&%%ing rabbit"

nature: 1d20 + 9 ⇒ (19) + 9 = 28

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr prepares his bastard swoerd ready for exploration
My preferences: Pathfinder Found, Sanctum Guardians, Time Travel, Ascension, Library

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr takes the list and with a fast view of Pathfinders organize then as compact an solid groups
Society: 1d20 + 12 ⇒ (7) + 12 = 19

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr takes a moderate eagle-eye elixir and a scroll of fly

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Let me help, says Grunthar too
Athletics: 1d20 + 14 ⇒ (17) + 14 = 31

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

"From a very young age I knew what the oppression of the Irrisen witches was, so I will not be the one who oppresses someone else, for me you are free"

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr evedes partially the attack and fires again with high precision
Ref Save: 1d20 + 13 ⇒ (16) + 13 = 29
◆◆◆Attack on Ship VS DC22: 1d20 + 14 ⇒ (19) + 14 = 33
damage: 6d8 ⇒ (8, 8, 8, 1, 8, 1) = 34 double as critical

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr takes the dagger and tries to activate Star weapon systems
◆◆◆Attack VS DC22: 1d20 + 14 ⇒ (14) + 14 = 28
damage on ship: 6d8 ⇒ (6, 7, 4, 1, 6, 8) = 32

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

◆◆halberd attack vs flatfooted bugbear: 1d20 + 15 ⇒ (5) + 15 = 20
damage: 2d10 + 4 + 1 ⇒ (2, 6) + 4 + 1 = 13
gouging claw spell damage: 3d6 + 3 ⇒ (3, 4, 3) + 3 = 13
◆ Refresh spellstrike

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntar moves near enemies and attack the nearest to him
◆ Stride
◆ Refresh Spellstrike
◆ Halberd Attack

+1 Striking Halberd Attack on Blue: 1d20 + 15 ⇒ (19) + 15 = 34
damage: 2d10 + 4 + 1 ⇒ (9, 1) + 4 + 1 = 15

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

TS Ref: 1d20 + 13 ⇒ (12) + 13 = 25
TS Ref: 1d20 + 13 ⇒ (8) + 13 = 21 17 damage total

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

"Ill help too Caitlin"
Athletics: 1d20 + 14 ⇒ (16) + 14 = 30

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

◆ Refresh Spellstrike
◆◆ Spellstrike
+1 striking halberd attack + gouging claw: 1d20 + 15 ⇒ (13) + 15 = 28
damage: 2d10 + 4 + 4 ⇒ (3, 3) + 4 + 4 = 14
gouging: 3d6 + 4 ⇒ (1, 1, 2) + 4 = 8

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr moves and attack with his weapon
+1 striking Halberd attack+spellstrike vs flat: 1d20 + 15 ⇒ (8) + 15 = 23
damage: 2d10 + 4 + 1 ⇒ (8, 1) + 4 + 1 = 14
gouging damage: 3d6 + 3 ⇒ (2, 1, 2) + 3 = 8

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr cast a shield spell to enter Arcane Cascade He Scout

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr prepares his weapons to attack the camp

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

survival: 1d20 + 3 ⇒ (18) + 3 = 21
survival: 1d20 + 3 ⇒ (6) + 3 = 9
survival: 1d20 + 3 ⇒ (5) + 3 = 8

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

im vary bad on survival

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr takes a bit to check the place
perception: 1d20 + 10 ⇒ (14) + 10 = 24

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Ray of frost: 1d20 + 12 ⇒ (12) + 12 = 24
damage: 3d4 + 4 ⇒ (2, 4, 4) + 4 = 14

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

◆ Stride
◆◆ Spellstrike

Halberd Attack: 1d20 + 15 ⇒ (13) + 15 = 28
damage: 2d10 + 4 + 1 ⇒ (10, 8) + 4 + 1 = 23
gouging: 3d6 + 4 ⇒ (1, 5, 2) + 4 = 12

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr moves towards Cloud and strike with his weapon
Attack Haberd+Spellstrike: 1d20 + 15 ⇒ (1) + 15 = 16
Reroll Hero point Attack Haberd+Spellstrike: 1d20 + 15 ⇒ (10) + 15 = 25
damage: 2d10 + 4 ⇒ (10, 3) + 4 = 17
gouging claw damage: 3d6 + 3 ⇒ (2, 3, 4) + 3 = 12 slash

Vigilant Seal

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male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

sorry im traveling and i cant post these days, you made perfectly

Vigilant Seal

male HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5 speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gruntarr follow the step of Scerzaq digging "Ey Scerq let me try"
Influence star: 1d20 + 14 ⇒ (12) + 14 = 26

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