Seltyiel

Gruntarr's page

76 posts. Organized Play character for garmon.


Full Name

Grunthar

Race

HP 92/92| AC 25 | Fortitude** +14, Reflex** 13, Will* +11| Perception** +11 + initiative | Stealth* +5

Classes/Levels

speed 25 | Focus 2/2| Active Conditions: ---Neutral Good Human Magus (Inexorable Iron) 7

Gender

male

Size

medium

Age

20

Alignment

Neutral Good

Deity

Nethys

Languages

Common, Draconic, infernal, Undercommon

Occupation

magus

About Gruntarr

PFS #195819-2008
Experience60
Faction Vigilant Seal
Wealth 0 GP, 0 PP 0 Fame
__________________________________________________________________

Grunthar
Magus 7 Inexorable Iron
NG Medium human ( )
Init +13; Senses Perc +11,

--------------------
Defense
--------------------
+1 Breastplate
AC 25,
HP 92
Fort +14, Ref +13, Will +11

--------------------
Offense
--------------------
Speed 25 ft.
Melee
+1 Striking Ghost touch Cold Iron Bastard Sword +15 2d12+4
+1 Striking disrupting Halberd +15 2d10+4
Ranged
Space 5 ft.; Reach 5 ft.
Special Attacks
Spell-Like Abilities
Arcane Cascade +3 hp
Spellstrike

--------------------
Statistics
--------------------
Str 19, Dex 14, Con 14, Int 16, Wis 10, Cha 10
Class Feats
Witch dedication
Basic Witchcraft
Attack of Opportunity
Skill Feats
Battle medicine
Arcane sense
Skill training (Religion)
Ancenstry Feats
General Training (Canny Acumen - Perception)
Clever improviser
General Feats
Toughness
incredible initiative
Consult the spirits (ocultism)
Free Feats
Recognize spell
Untrained improvisation
Languages Common,
Focus Spells
Magus DC22 Focus Points 2
Arcane DC 22 Thunderous Strike
Ocult DC 22 Spell Atk +12 Life Boost
Cantrip h3 - Chill Touch 4d4+4
Magus Spells
Cantrip H4:
- Gouging claw 4d6+4 4d4 bleed
- Shield
- Ray of frost 4d4+4
- Electric arc 4d4+4
- Ignition 5d6
Lvl 1
- Shocking grasp
- Hydraulic push
Lvl 2
- Acid arrow 3d8 1d6
- Sudden Bolt 4d12
- Enlarge
- True Strike
Lvl 3
- Magnetic accelerarion
- Haste
Lvl 4
- Chromatic ray
- Freedom of movement

Skills
Acrobatics +9, Arcana +13, Athletics +15, Crafting +10, Deception +7, Diplomacy +9, Intimidation +7, Lore Academia +12, Medicine +9, Nature +9, Ocultism +16, Performance +7, Religion +9, Society +12, Stealth +9, Survival +7, Thievery +9.
Combat Gear
Other Gear
Ring of Wizardry I (true strike 2)

--------------------
Special Abilities
--------------------

Familiar

Mourningblade (Bastard sword)
AC 25 HP 35/35
Speed 25
Master Ability Spell Battery
Master Ability Familiar focus

------------------
Equipment
------------------

endless grimorie,