Berserker Cannibal

Gilbert the Grappler's page

50 posts. Alias of Ira kroll.


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Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5
GM Tribute wrote:

Think we have a hard time finishing up the combat by Friday, but a cinematic ending is nonetheless possible.

I am starting up a Giantslayer, retro AP if anyone is interested. It will be dwarf focused.

I'm interested in the Giantslayer AP.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/21

Getting to his feet groggily, Gilbert says, "Thank you, Amarisa. I will attempt to be more cautious for the rest of the day."


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

I'll be out of touch until Monday. Feel free to GMBot me until then.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP -9/21

Check to stabilize: 1d20 + 2 - 9 ⇒ (8) + 2 - 9 = 1

Now HP -10/21


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Grapple the next orc and damage: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 221d6 + 3 ⇒ (3) + 3 = 6


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

"I though I killed the one in the center!" says Gilbert as he grabs another orc. Grapple check and damage: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 231d6 + 3 ⇒ (1) + 3 = 4


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 21/21

Gilbert grabs another orc. This time, the one to his south -- Grapple check and damage: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 291d6 + 3 ⇒ (6) + 3 = 9

critical confirmation and damage: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 201d6 + 3 ⇒ (3) + 3 = 6


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Gilbert attempts to grab the orc to his northwest.

Grapple check and damage: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 251d6 + 3 ⇒ (1) + 3 = 4


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Acrobatics: 1d20 + 7 ⇒ (16) + 7 = 23


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

"With no objections, I'm going to climb down the rope."

Assuming no objections...

Climb check: 1d20 + 8 ⇒ (1) + 8 = 9

Double moving should get me down 30 feet. Then, as a free action...

Gilbert drops the remaining ten feet into the midst of the orcs


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Seeing the orcs retreat, Gilbert will run for three rounds (80 feet each round) to catch up with them.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 16/21

Gilbert will take cover behind a nearby building, and sling a bullet at the orcs.

Sling (including minus for range) (and plus against orcs) and damage: 1d20 + 3 - 6 + 1 ⇒ (1) + 3 - 6 + 1 = -11d4 + 3 ⇒ (4) + 3 = 7


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 16/21

"Amarisa and Lorkan, thank you so much! That single attack of his nearly put me out."


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 1/21

On his last legs, Gilbert will attempt to wrestle the Ogre.

Grapple check vs Ogre CMD and damage from armor spikes: 1d20 + 7 ⇒ (18) + 7 = 251d6 + 3 ⇒ (1) + 3 = 4

Now that he's grappled, he cannot use the greatclub, and loses 4 DEX for being grappled.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

You also left off my initiative.

Initiative: 1d20 + 2 ⇒ (15) + 2 = 17

Following Thallan's lead, Gilbert will charge the Ogre.

attack and damage: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 241d8 + 3 ⇒ (2) + 3 = 5


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 15/21

"Thank you, Lorkan. While not pristine, I am certainly servicable now."


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

"Yes, some generalized healing would be good for all of us."


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

One bat. HP: 5/21

Flurry of Blows with the temple sword: 1d20 + 3 ⇒ (13) + 3 = 161d20 + 3 ⇒ (1) + 3 = 4

Since Gilbert has no bats left, next round he will attack other people's bats.

Flurry of Blows with the temple sword: 1d20 + 3 ⇒ (15) + 3 = 181d20 + 3 ⇒ (17) + 3 = 20. He will kill two other bats.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

1 bat, HP 5/21
Attack: 1d20 + 4 ⇒ (9) + 4 = 13


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/21

After being bitten twice, Gilbert will attempt to slice at two of the bats. flurry of blows with temple sword: 1d20 + 3 ⇒ (12) + 3 = 151d20 + 3 ⇒ (6) + 3 = 91d8 + 3 ⇒ (6) + 3 = 91d8 + 3 ⇒ (5) + 3 = 8


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Gilbert will attempt to grab a bat as it comes at him.

Grapple check vs bat CMD (minimum damage is 5, so a success is an automatic kill): 1d20 + 7 ⇒ (3) + 7 = 10


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

"Yes, let's go up," says gilbert, leading the way into the attic.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Damage report: 5

Gilbert will attempt to go around the Orog.

acrobatics vs Orog CMD: 1d20 + 7 ⇒ (3) + 7 = 10

Well, that didn't work. He'll get a swing at me.

Then, Gilbert will make a single attack against the Orog.

grapple attempt, includes +1 vs Orc: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

2nd level HP before CON modifier: 1d10 ⇒ 9


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/10

Heedless of danger, Gilbert will go up to the Orog and attempt to strike it.

attack (including +1 vs orc) and damage: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 81d8 + 3 ⇒ (7) + 3 = 10


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

[HP 5/10]

"Thanks, Lorkan. I hope I can make use of your divine healing."

Gilbert gets up, draws his temple sword and prepares to deal with the orog.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

"No, Laro, you can have mine. While I can handle even the stoutest dwarven brew, I've found that it interferes with my meditations. I will have some food before turning in for the night, though."


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Lorkan, I was at -4hp. So, now I'm at 2. That's why I suggested resting overnight.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 2/10

"Perhaps we can rest. Or if there is more healing to be had, I could use it." Gilbert goes up to the older man, and says, "I'm afraid that I'm rather beaten up. Do you have some stout armor that I could use? -- If it has armor spikes on it, all the better."


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

sleeping at -4 HP


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/10 - 13 = -8 +4 = -4


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/10

Gilbert will attempt to avoid the attack from the Orog and move up into attacking range.

Gilbert acrobatics vs Orog CMD: 1d20 + 6 ⇒ (7) + 6 = 13

Then he'll make a single attack (if conscious).

attack and damage: 1d20 + 3 ⇒ (8) + 3 = 111d8 + 3 ⇒ (2) + 3 = 5


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Gilbert continues his attack on the orog:

flurry of blows attack 1 and damage: 1d20 + 2 ⇒ (7) + 2 = 91d8 + 3 ⇒ (2) + 3 = 5
flurry of blows attack 2 and damage: 1d20 + 2 ⇒ (5) + 2 = 71d8 + 3 ⇒ (2) + 3 = 5


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Gilbert's temple sword flashes brilliantly as he makes two attacks on the Orog.

flurry of blows attack 1 and damage: 1d20 + 2 ⇒ (14) + 2 = 161d8 + 3 ⇒ (7) + 3 = 10
flurry of blows attack 2 and damage: 1d20 + 2 ⇒ (9) + 2 = 111d8 + 3 ⇒ (4) + 3 = 7


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/10

Gilbert approaches the Orog.

acrobatics vs CMD: 1d20 + 6 ⇒ (8) + 6 = 14

attack with temple sword and damage: 1d20 + 3 ⇒ (5) + 3 = 81d8 + 3 ⇒ (1) + 3 = 4


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/10

Gilbert moves up to the orc, avoiding the pit, and makes his attack.

Temple Sword and damage: 1d20 + 3 ⇒ (14) + 3 = 171d8 + 3 ⇒ (5) + 3 = 8


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

HP 5/10

Gilbert charges the nearest orc with his temple sword.

attack (+2 for charging and +1 for orc) and damage: 1d20 + 3 + 2 + 1 ⇒ (16) + 3 + 2 + 1 = 221d8 + 3 ⇒ (5) + 3 = 8


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Gilbert moves south sixty feet.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Gilbert moves forward a double move. He'll get there in three rounds.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Initiative: 1d20 + 3 ⇒ (14) + 3 = 17


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

Thinking that the dwarf, Ivan, is way too gregarious, Gilbert says to him, "Ivan, no one calls me kin for good reason. I can be an ally or an enemy, a friend or a foe, but kinfolk are doomed around me."


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

"Thallan, I can follow orders as well as the next dwarf. "

"Shandor, It's not my clan name. I have no clan. As for my given name, I've given that up and took the name of the town in which I trained."


Good luck, have fun!


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

A nasty-looking dwarf tags along with Sgt Uther.

"I'm Gilbert. I like to hurt things."

Also a fighter-type. But starting out as a Monk. I hope to be able to buy Armor and Armor Spikes before too long. But, Average Monk starting wealth is only 35 gp.


Male Dwarf Monk 1/Fighter 1 HP 21, AC 19/13/16, Saves 6/5/3, Init +2, Perception +5

"Hello, Sgt Uther. I'm glad to be here also. I believe that I'll be getting closer to our enemies than you, but, that'll only make your attacks more effective."

Gilbert slams his hands together with a resounding crack.


Gilbert is a hulking dwarf. He wears armor, but fights with his hands. Oh, and his spiked armor. And occasionally with his bow.

Basically, Gilbert is a first level monk, but all further levels will be Fighter. Gilbert specializes in grappling.


Gilbert is a quiet dwarf. Dressed in a spiked breastplate and buckler, he carries no melee weapon, though he does have a composite longbow on his back.

He enjoys combat, and loves to isolate the leader of any group of enemies. He runs into combat, grapples his foes, and crushes them to death.

When asked of his past, all he currently will say is that the monastery life was not for him.


Sure, keep me in mind.

Good luck, everyone.


Additional Flavor:
Gilbert is a hulking brute, almost as wide as he is tall. The dwarf wears spiked scale mail and a buckler, but carries no weapon in his hand. When he speaks it is with an orcish accent. He'll tell you that he grew up among the orcs in Belzken, but his manners seem to belie that. Generally, his hood is covering his face, and his visage is not at all pleasant to look at with multiple scars, and the seeming misplacement of his eyes and nose.

Gilbert was born near the Worldwound. His father a cleric and his mother a paladin. Something of the Worldwound must have affected his birth, for his face is misshapen. Both parents were ashamed of his odd looks and the unhelpful comments of others. So, they left the crusade and moved to the border of Belzken in order to provide a safer environment for their son and, possibly to understand why this had happened to them.

Gilbert was a hardy child, but did not take to much of the religiosity of his parents. Instead he learned from an order of monks how to move and how to defend himself. He liked how they were accepting of his handicap and really tried to embrace their philosophy. Still, not as wise as the other adepts, he chose an unusual path, but one that was known of around Belzken, that of the Luchidore.


What about Gilbert the Grappler?

Flavor:
Gilbert is a hulking brute, almost as wide as he is tall. The dwarf wears spiked scale mail and a buckler, but carries no weapon in his hand. When he speaks it is with an orcish accent. He'll tell you that he grew up among the orcs in Belzken, but his manners seem to belie that. Generally, his hood is covering his face, and his visage is not at all pleasant to look at with multiple scars, and the seeming misplacement of his eyes and nose.

Gilbert the Dwarf Grappler, Monk 1:

STR 16
DEX 16
CON 15
INT 10
WIS 10
CHA 7

HP 10
AC/Tch/FF 19/13/16
INIT +3
Fort/Ref/Will +4/+5/+2
CMB +3 or +5 for Grapple
CMD 16 or 18 for Grapple or 20 for Trip and Bull Rush

===== Skills =====
Acrobatics (1 ranks) +3
Appraise 0 or +2 for metals and gemstones
Bluff -2
Climb (1 rank) +3
Diplomacy -2
Disguise -2
Escape Artist -1
Fly -1
Heal 0
Intimidate -1
Perception 0 or 2 for stonework
Ride -1
Sense Motive 0
Stealth (1 rank) 3
Survival 0
Swim (1 rank) +3

Unarmed attack -2 (1d6+3)
Shortbow -6 (1d6)
Armor Spikes (When grappling 1d6+3)

=== Gear ===
Scale Mail (Armor Spikes)
Buckler
Shortbow
40 arrows
20 blunt arrows
Bandolier

=== Traits ===
Armor Expert
Bully

=== Special ===
Darkvision 60
+4 AC vs Giant
+2 vs poisons, spells, and spell-like
+1 to attack Orcs and Goblinoid

=== Feats ===
Combat Reflexes
Improved Grapple
Improved Unarmed Strike
Stunning Fist 1/day DC 10