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Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Just a reminder that Grog is now LARGE. The cleric looks over at Stormy, "Would you care to be so enhanced? I understand the experience is quite empowering." If Stormy says 'YES':
Pulling a wand (of Enlarge Person) from his belt, the thurge begins the complicated process of activation. I believe Full Round Action spells take a full round action to activate from a wand as well. If Stormy says 'NO': Calling upon the All-Knowing Eye, Fethril enhances his team with a barest hit of Nethyn combat knowledge. Casting Bless on the team. +1 morale bonus to hit. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() I got you on the map Dood! Fethril looks towards the warriors, "If you don't rush off, I can enhance your size for any impending physical conflicts we may face." Will cast Enlarge Person at the soonest opportunity IF there are any takers. Otherwise I will open up with Bless. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() An eyebrow rises questioningly towards the librarian. "I am certain we will not die of starvation in that pit." It is probably the cheeriest statement Fethril has made during the entire mission thus far. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() He politely nods at the human's request. "Of course. I may even be able to bolster your defenses as well." While the thurge usually struggles to maintain his civility with non-elves, Fethril does respect those who attempt to strengthen their connection to nature. Stormy certainly fits that description. More than that, she has demonstrated herself to be a professional as well as someone with integrity. He believe that if she were an elf, she would be unstoppable. Still, she's not too bad... for a human. I will also try to hit you, Shade and/or Grog with Shield of Faith. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Coming out of Delay Stunned at the sudden turn of events, Fethril's eyes go wide with surprise. Recovering quickly, he races along the cavern wall. Upon reaching the fallen warrior, the cleric calls upon the power of Nethys once more. He funnels healing energy into the Grog. CMW: 2d8 + 3 ⇒ (5, 8) + 3 = 16
Current AC:19 (not that it seems to make much a difference here) ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Have to say I am also not a fan of one player making a unilateral decision for the entire table. Pbp excels at character development and story-telling. I don't care for someone else deciding what I find fun, so using that as a justification is both disingenuous and inaccurate. You turned what could have potentially been a cool character moment for someone else into just another boring combat. This game is supposed to be collaborative. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Fethril Calls upon the knowledge of Nethys to grant his allies an advantage in the imminent conflict. Casting Bless. +1 to attack rolls and saves ve Fear ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Fethril is indignant at the lie. We had no need to cheat. So much for orc 'honor'. But my pride is not worth the blood of my allies. I'll not be the one to drag us to needless combat just to protect my vanity. I vote kicking his ass in single combat. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() As Khellek explains the relevance of the banner, Fethril scans the area for dangers and magic auras. Detect Magic
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Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Before every door, Fethril will also cast Detect Magic. "I believe light will not be an issue for this party." The elf seems almost hopeful. Have I finally been sent along with a team of professionals? ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() A dour-looking elf comes walking up. His gaze alternates between his surroundings and an unrolled parchment in his hands. He consults what must be a missive as he tries to find where exactly he has been dispatched to. My sincere apologies. "Dwarven? Sorry, I don't have the stones for it." He scans the faces of the others looking for any glimmer of familiarity. Bah! Why do I bother? They all look the same anyway. If only they had the details and distinction of elven features. He half-heartedly waves at the others as if it is clearly an effort he would rather not be bothered with. "Well met. I am Fethril. I am certain you are all very good at what you do. I am here to help make you better at it." Fethril is a sour-puss to be sure, but I can dial it back if it is a bother to anyone. Fethril is my (probably very ill-conceived) experiment with the mystic thurge. His role is some healing, some buffing, some crowd control. I usually start fights off casting Enlarge Person and/or Bless. Any requests for something specific? Happy to oblige if possible. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Seeing it's time to take the ettin down before it can deal serious harm, the thurge takes a step back and launches a dark orange beam. Ranged Touch: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
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Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Something about the way Ploog keeps referring to Vroth nags at Fethril. "You keep saying that we would win all of Vroth's 'belongings'. Everything that belongs to him? Does that include more esoteric things such as debts, curses, or other obligations?" ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() I will take you up on that offer GM. Thank you. Reflex vs DC 25: 1d20 + 7 ⇒ (17) + 7 = 24 The elf nearly manages to twist out of the way. However, in this case, 'nearly' is nowhere near enough. He slaps at wisps of fire on his cloak before raising his holy symbol again. LAST CHANNEL: 2d6 ⇒ (5, 2) = 7 I will do both channels centered so everyone and all the animals benefit from the healing. So, 17 points back to everyone. If possible, once clear of these badlands, can we camp outside of town? That would allow us more resources to heal the animals and the team. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Save your wand. Fethril has a few channels. The cleric waits for James to load the beast into the caged wagon. Once secured, he channels divine healing into the nearest souls. Out of range from the bulette Channel to Heal: 2d6 ⇒ (2, 3) = 5
When we get closer to town, Fethril will use a scroll of Remove Blindness. He's hoping being blind will make it easier to transport. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Fethril draws his wand and invokes an incantation from his spellbook. Two black orbs race toward the bulette's eyes. Using my arcane bond to cast Blindness DC 16 Fort ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Upon the completion of his first spell, the thurge rattles off a brief prayer. "Nethys, grant us a portion of your wisdom and insight." He then steps away from the battle. James is Enlarged. Casting Bless. +1 to hit and saves vs Fear On my phone. Can someone scamper me some combination to the north and west 30' please? ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Feeling he has held his tongue long enough, the elf joins the negotiations. He addresses the Orc with respect. "You are right. Intellect can sometimes feel like a curse. However, it still allows use to see the truth at times. While the others in the room may not realize the immensity of what you ask, you and I both know your terms are difficult to fulfill. We could arrive in your timeline, but you could say the beast is not what you wanted in an effort to secure more from us. A day is simply too little time. And, if you truly want a specimen that will allow the Bloodworks to regain the glory of better times, then surely a few extra days is worth the investment." "Master Ploog, you've literally nothing to lose and only gold to gain by having a modicum of patience." Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16 ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() The magus stares blankly at the interaction. With a tired sigh, "Wait, are we truly resorting to barbaric threats of violence?" Intimidate: 1d20 ⇒ 2 I am ROCKING these socials! ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Given the story Madiskaal just told about 'spell-casting' in the Bloodworks, is it safe to assume that such a course of action is frowned upon? I'd hate to get us in trouble if we don't need it. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Fethril looks at the tiny tiefling nearly impressed. "To prosper in such an environment is no easy task. No doubt your reputation has been duly earned." Diplomacy (aid): 1d20 + 5 ⇒ (9) + 5 = 14 I will let smoother talkers lead the way. Happy to assist though. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() Several times the elf finds himself about to enchant his ears in order to understand the guttural gibberish of the locals. However, he has managed to hold on to the translative magic. ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() An an 'elitist' elf, I take offense at the mere implication that I would speak such a heathen tongue. However, I do have Comprehend Language as a domain spell that I could cast on someone...or the orc (assuming we explain what we are doing first). ![]()
Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13
![]() The slender, dark-haired elf nods towards Rogar and Two Blades, "I have a number of wands available to me, one of which should address the issue you are concerned by. I am Fethril, and with The All-Seeing Eye's wisdom, we should find our way through this mission. After all, knowledge must be sought out and brought to light." The dour thurge tries to recall what he knows...
I have 40 charges on my Wand of Endure Elements, so please save your 2PP. I usually spend Round One casting Enlarge Person or casting Bless. Rogar or Two Blades, either of you okay with being bigger? If not, I can swap out for some other spells. Fethril here is more of a Buffer.
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