Catfolk

Ferrun Munkustrap's page

226 posts. Alias of GM Harpwizard.


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HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun tries to ignore the pain from the attack as he fights the Black fiend. The struggle is great!

Claw Attack (1st): 1d20 + 15 ⇒ (6) + 15 = 21
Slashing Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

Claw Attack (2nd): 1d20 + 11 ⇒ (14) + 11 = 25
Slashing Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13

For his third action he lays on paws to heal some of his own wounds.

Heals 18 hp (77/92 hp)


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0
Heyou! wrote:
"Can anyone tell me what this spear does?" magic spear taken from a cultist"

"I thought you knew all these things. You take the pointy end and you stab people with it!"

Ferrun charges forward through the doors and strikes at the black demon!

Claw Attack: 1d20 + 15 ⇒ (12) + 15 = 27
Slashing Damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14
Claw Attack: 1d20 + 11 ⇒ (7) + 11 = 18
Slashing Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Is the poultice really necessary? Your methods, always seem to work, but it always comes to me as a bit of a surprise."

I am all set, but I defer to the spell casters of the party.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Hmm, do you think I should brush my fur out with this jeweled comb? It may cut down on the number of hairballs that I get."

After trying out the fancy comb, Ferrun licks his wounds and uses lay on paws to heal some of his wounds.

70/92 hp

He then meditates (cat nap) for a brief ten minutes to regain his focus. He then takes a big long stretch.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Well done, my friends. These fiends really like to make fashions statements with their clothes, don't they?"

Ferrun will search them for treasure or items of interest.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Revision of last post.

Ferrun moves up and attacks the winged fiend. No recall knowledge.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun rips at the cultist with his claws!

Claws (1st Attack): 1d20 + 15 ⇒ (8) + 15 = 23
Slashing Damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12

Claws (2nd Attack): 1d20 + 11 ⇒ (12) + 11 = 23
Slashing Damage: 2d6 + 4 ⇒ (3, 6) + 4 = 13

For third action he will recall what he knows about the cultist.

Religion: 1d20 + 8 ⇒ (3) + 8 = 11

"I wish you fanatics would learn to mind your own business and let the rest of us live a cat's life!"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Fort Save: 1d20 + 8 ⇒ (1) + 8 = 9
Fort Save: 1d20 + 8 ⇒ (10) + 8 = 18

Crit Fail and Fail = 30 points of damage.

After suffering a terrible surge of pain, Ferrun strikes back with his claw attacks.

Claw Attack: 1d20 + 15 ⇒ (20) + 15 = 35
Slashing Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8 x2 = 16 damage

Claw Attack: 1d20 + 11 ⇒ (7) + 11 = 18
Slashing Damage: 2d6 + 4 ⇒ (1, 2) + 4 = 7

For his third action, he tries to bring himself some healing (18 hp) with a lay on of paws.

Ferrun's Hp Status: 80/92

(92 - 30 damage = 62 hp + 18 healing = 80)


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Grumpy Kitty gives the goblin a wink back and he pulls out his sharp claws. With a big smile, the cat prepares to pounce!

As quick as a flash and silent as a feather, Ferrun attacks, the bat winged broad!

Stealth for Initiative: 1d20 + 11 ⇒ (8) + 11 = 19

Claw Attack: 1d20 + 15 ⇒ (9) + 15 = 24
Slashing Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Let's go through this door and take a right."

Ferrun leads the others west through the door and north through the door. First he checks the door for traps or hazards.

Perception: 1d20 + 8 ⇒ (10) + 8 = 18


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Does anybody here need a hand?" The cat asks with dry humor. He then proceeds to check out the small plaques on the western wall and read what they say.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"It looks like somebody coughed up a hair ball here. Is this yours, Pazur?"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0
Pazur wrote:
"I think we may have just let someone go that we should not have. I guess there's nothing for it to see what else is here."

"She may not have been the most charming, but I saw no reason to keep her here. In fact, if I was held here against my will, you would probably call me grumpy kitty. Come to think of it, I think you already do."

Ferrun looks around at the red baskets, trying to determine if the red is blood.

Perception: 1d20 + 8 ⇒ (5) + 8 = 13


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Well, Ademe. I suppose you are free to go. However, before you go, may I offer to let you travel with us until we have cleared this place and made it safe. I certainly wouldn't want you to get hurt. Please let me know your wishes."


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Relax, my dear. We are happy to let you go, if that is something you want. We do believe in freedom in every sense. We also plan to vanquish any of these evil doers and make sure that they will bring no further harm to you."


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"These seem like useful skills to have, but your employer seems to lack courtesy apart from perhaps giving you such a nice place to stay. I am not very useful as a translator, but I am curious what sort of material they had you translating. What exactly where you doing for them?"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Well met, my lady. I am Ferrun Munkustrap at your service. What brings such a lovely lady into a place surrounded by such evil? How may we help you?"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Well, I'm glad we took care of that fiend. I am surprised that our fanatical friend didn't want to make a deal with us. It's not like he has nine lives or anything. Now his life is over and he is going to regret his decision making."

Ferrun takes some time to investigate the room and see if he finds something of interest. He will also take ten minutes to refocus and restore a focus point.

hp: 52/92


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"So be it!". The catfolk roars as he slices at the fanatic with his own zeal!

1st Claw Attack: 1d20 + 15 ⇒ (11) + 15 = 26
Slashing Damage: 2d6 + 4 ⇒ (6, 5) + 4 = 15
2nd Claw Attack: 1d20 + 11 ⇒ (16) + 11 = 27
Slashing Damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Drop you weapons and surrender now and we will discuss terms with you!". Ferrun cries out with authority as if he is completely finished with these cultists!

Diplomacy: 1d20 + 13 ⇒ (17) + 13 = 30

Ferrun's following two actions will depend on the cultist's response.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun moves closer (step) and keeps his claws shredding the red fiend!

1st Attack: 1d20 + 15 ⇒ (19) + 15 = 34
Slashing Damage: 2d6 + 4 ⇒ (2, 5) + 4 = 11
2nd Attack: 1d20 + 11 ⇒ (6) + 11 = 17
Slashing Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun smiles appreciatively as the goblin is able to sooth some of his wounds, but it does not delay his claws from ripping into the demon as he flanks with Pazur!

"Prepare to die, you foul creature!"

1st Attack: 1d20 + 15 ⇒ (17) + 15 = 32
Slashing Damage: 2d6 + 4 ⇒ (2, 5) + 4 = 11
2nd Attack: 1d20 + 11 ⇒ (14) + 11 = 25
Slashing Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13

For his third action, Ferrun lays paws upon himself to heal even more damage (12 hit points healed to bring him to 77/92).


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Once Ferrun pushes his way into the room, he steps up and follows the Demon. Out of position, he strikes with his claws but misses!

Claw Attack (2nd): 1d20 + 11 ⇒ (1) + 11 = 12

"We are in boys! Let's take this fiend down!"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"I'm not normally grumpy, but splashing fire on me does have that effect!"

Ferrun shoves the Babau further into the room.

Athletics vs. Fort DC: 1d20 + 12 ⇒ (13) + 12 = 25

Next two actions determined by the success of the first action.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun quickly lays hands on himself (12 hp healing) and then steps in to attack red!

Claw Attack vs. Flanked Red: 1d20 + 15 ⇒ (12) + 15 = 27
Damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Heyou, Stand back. I'll show you how to open the door."

Ferrun steps in and uses shear will and strength to open the door.

Athletics: 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Alright friends, where to next?"

Is there anywhere else to explore here? What about the double doors in the room with the semicircular pool?


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun looks around the room trying to see if there is anything that leads from this place.

Perception: 1d20 + 8 ⇒ (3) + 8 = 11


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Religion: 1d20 + 8 ⇒ (8) + 8 = 16

Ferrun moves forward into the next room searching for both. traps and clues.

Exploration Activity: Search


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0
Pazur wrote:
"I guess we should take a look at that little door to the north, eh?"

"Agreed. Let's see where this leads."

Ferrun searches for traps before pushing up the door.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10

"This looks safe to me. Shall we go through?"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

”Alright, Heyou! I’ll see what your offering. I have a few scratches that could use a heal.”


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun ferociously keeps fighting!

Claws 1st Attack: 1d20 + 15 ⇒ (7) + 15 = 22
Slashing Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Claws 2nd Attack: 1d20 + 11 ⇒ (1) + 11 = 12
Slashing Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10

Please move me to wherever I can cause damage.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun moves up, cuts in front of Heyou! and slashes at the red dino.

Claws 1st Attack: 1d20 + 15 ⇒ (4) + 15 = 19
Slashing Damage: 2d6 + 4 ⇒ (6, 2) + 4 = 12

Claws 2nd Attack: 1d20 + 11 ⇒ (4) + 11 = 15
Slashing Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun rushes up and quickly puts himself in position to flank with Pazur where he shreds the white beastie!

1st Claws: 1d20 + 15 ⇒ (13) + 15 = 28
Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

2nd Claws: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 2d6 + 4 ⇒ (3, 4) + 4 = 11

"Two cats playing with one mouse is always a fun game!"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun holds his shield in his left hand while his right hand claw is ready to shred! He gives Pazur the nod to go ahead.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

”Lead us onward, Pazur. I’m glad to have someone else give us some advice. I think we have been guided by the shiniest things we could find. It would be nice to find this Pillar Watcher and return it.”


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"So I guess you do have nine lives!". Ferrun remarks with the smile he gives a long awaited friend.

He then clasps the catfolk in an arm grasp and then embraces him.

"It took you long enough to find us!"


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"This is probably not a spice for your lunch. I would handle it with caution."


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Check this out, Heyou! I hope this was worth getting wet for."

Ferrun will hand over the golden tube.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"It looks like something shiny in the water. I am not one who likes swimming, but for you, Heyou!, I will make an exception."

Ferrun leaves his backpack and then dips his toe in the water to see if it is warm enough. Eventually, he gets into the water and swims down to the shiny metal.

Athletics: 1d20 + 12 ⇒ (13) + 12 = 25


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Your vile ways will not be tolerated! Surrender now!". Ferrun declares as he claws away at the leader!

Claws (1st Attack): 1d20 + 15 ⇒ (9) + 15 = 24
Slashing Damage: 2d6 + 4 ⇒ (3, 6) + 4 = 13

Claws (2nd Attack): 1d20 + 11 ⇒ (14) + 11 = 25
Slashing Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13

Finally, Ferrun raises his shield.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun charges in (double move) and strikes at the white cultist!

Claws (1st Attack): 1d20 + 15 ⇒ (5) + 15 = 20
Slashing Damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun turns to the south and strikes against white but misses. He strikes a second time to try and make contact!

Claws (1st Attack): 1d20 + 15 ⇒ (1) + 15 = 16
Slashing Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9

Claws (1st Attack): 1d20 + 11 ⇒ (15) + 11 = 26
Slashing Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8

Ferrun then raises his shield.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun takes advantage of the flank with Sir Carver and continues his strikes against red.

Claws (1st Attack): 1d20 + 15 ⇒ (15) + 15 = 30
Slashing Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9

Claws (1st Attack): 1d20 + 11 ⇒ (19) + 11 = 30
Slashing Damage: 2d6 + 4 ⇒ (3, 4) + 4 = 11

Ferrun uses Red as a scratching post and then raises his shield.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun ferociously rips at Red and then raises his shield.

Claws (1st Attack): 1d20 + 15 ⇒ (18) + 15 = 33
Slashing Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

Claws (2nd Attack): 1d20 + 11 ⇒ (16) + 11 = 27
Slashing Damage: 2d6 + 4 ⇒ (5, 2) + 4 = 11


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun continues to focus his attack on green,

Claw Attack: 1d20 + 15 ⇒ (14) + 15 = 29
Slashing Damage: 2d6 + 4 ⇒ (2, 5) + 4 = 11

Claw Attack: 1d20 + 11 ⇒ (13) + 11 = 24
Slashing Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14

He finishes by raising his shield to protect himself.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun, who is feeling the heat on all three sides lets his fury unleash on the dino (green).

Claw Attack: 1d20 + 15 ⇒ (7) + 15 = 22
Slashing Damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9

Claw Attack: 1d20 + 11 ⇒ (8) + 11 = 19
Slashing Damage: 2d6 + 4 ⇒ (5, 4) + 4 = 13

As a third action, he raises his shield protecting himself.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun steps forward and strikes at the dinosaur.

Claws (1st Attack): 1d20 + 15 ⇒ (2) + 15 = 17
Slashing Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8
Claws (2nd Attack): 1d20 + 11 ⇒ (9) + 11 = 20
Slashing Damage: 2d6 + 4 ⇒ (3, 6) + 4 = 13


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

"Well, I spent a lot of time getting my fur just right and just when I'm ready to keep adventuring, I find this sticky stuff all over it. I think some of it is my own blood as well. What kind of a place is this? If you want to eat the sap, Heyou!, go right ahead, but I think I've had enough of this! You look around, but I've got to take care of this."

Ferrun spends another twenty minutes refocussing, casting lay on hands on his wounds, and then refocussing again all while trying to get the sticky sap out of his fur.

I am about thirty four hit points short of my max if anybody has treat wounds.


HP 91/92, | Focus: 1/1 AC: 23, 25 with Shield | F+12 R+10 W+9 | Perc+8, Stealth +11 l Hero Point: 0

Ferrun uses his cat sense to find the Plaza of the Feasting Fiend.

Survival: 1d20 + 8 ⇒ (3) + 8 = 11

Instead he becomes distracted with some sort of sticky sap that he got on his fur.

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