Catfolk

Ferrun Munkustrap's page

273 posts. Alias of GM Harpwizard.


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HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"Huzzah! Three cheers for Heyou! for killing that vile gnome! Hip Hip Hooray! Hip Hip Hooray!! Hip Hip Hooray!!! Now if we can just get cursebreaker to remove the curse of the slithering slime from poor Kibwe, we will be all set!"


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Dying Check vs. DC 11: 1d20 ⇒ 15

Dying value is reduced by 1


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun recognizes the tight situation he is in and focusses his attacks on the red medusa!

Claw Attack #1: 1d20 + 16 ⇒ (5) + 16 = 21
Slashing Damage: 2d6 + 6 ⇒ (2, 5) + 6 = 13

Claw Attack #2: 1d20 + 12 ⇒ (15) + 12 = 27
Slashing Damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9

His third action is once again to raise his shield.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

As his first action, Ferrun uses his devotion spell to lay on hands to heal some of his wounds.

86/106 hp

He uses the next of his actions to strike at the red medusa before him.

Claw Attack: 1d20 + 16 ⇒ (5) + 16 = 21
Slashing Damage: 2d6 + 6 ⇒ (6, 4) + 6 = 16

For his third action, the cat raises his shield trying to protect himself.

"You and your outrageous hair are not long for this world!"


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

”We have illusions at work here, my friends just attack these ones!”

(Yellow, Red, and Black, and Black is just a halfling.)

Ferrun points out who is real and strikes at Red, averting his eyes to avoid her gaze!

Claw Attack: 1d20 + 16 ⇒ (12) + 16 = 28
Piercing Damage: 2d6 + 6 ⇒ (6, 1) + 6 = 13

Claw Attack: 1d20 + 12 ⇒ (10) + 12 = 22
Piercing Damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10

Raise Shield


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Fortitude Save: 1d20 + 14 ⇒ (19) + 14 = 33

Ferrun with enough sense to avert his eyes to a medusa, moves up and strikes at the fiend!

Claw Attack: 1d20 + 16 ⇒ (8) + 16 = 24
Slashing Damage: 2d6 + 6 ⇒ (3, 4) + 6 = 13

Claw Attack: 1d20 + 12 ⇒ (14) + 12 = 26
Slashing Damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun stares in wonder as he watches Pazur pull off such a deception. He gets ready to pounce if things go badly.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

”Move us forward, Sir Holton. I feel we are almost there!”


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

”So that’s how this is going to be!”

Ferrun strikes the golem with his claws!

Claw Attack: 1d20 + 16 ⇒ (13) + 16 = 29.
Slashing Damage: 2d6 + 6 ⇒ (6, 2) + 6 = 14

Claw Attack: 1d20 + 12 ⇒ (13) + 12 = 25
Slashing Damage: 2d6 + 6 ⇒ (3, 5) + 6 = 14


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun approaches the golem carefully, trying to decide if it is friend or foe.

Religion: 1d20 + 9 ⇒ (6) + 9 = 15


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"Sir Holton. I cannot thank you enough. My wounds were nearly overwhelming me. We are so close to the end, I did not want to fail you all now."

With a quick rest, Ferrun is ready to continue!


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun, tired and feeling his wounds, rushes up to take down the last gnome!

1st Claw Attack: 1d20 + 16 ⇒ (2) + 16 = 18
Damage: 2d6 + 6 ⇒ (3, 5) + 6 = 14

1st Claw Attack: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun quickly moves in to flank the gnome (black).

"I normally like gnomes, but you're a bit misguided if you are trying to stop us!"

He proceeds to slash it with claws!

1st Claw Attack: 1d20 + 16 ⇒ (3) + 16 = 19
Damage: 2d6 + 6 ⇒ (4, 6) + 6 = 16

2nd Claw Attack: 1d20 + 12 ⇒ (6) + 12 = 18
Damage: 2d6 + 6 ⇒ (6, 3) + 6 = 15


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrules moves up and attacks the northern (white) gnome!

Claw Attack: 1d20 + 16 ⇒ (6) + 16 = 22
Slashing Damage: 2d6 + 6 ⇒ (6, 1) + 6 = 13

Claw Attack: 1d20 + 12 ⇒ (19) + 12 = 31
Slashing Damage: 2d6 + 6 ⇒ (1, 3) + 6 = 10


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun continues to slice at the villainous dwarf (White) with his razor sharp claws!

Claws (1st Attack): 1d20 + 16 ⇒ (8) + 16 = 24
Slashing Damage: 2d6 + 6 ⇒ (6, 3) + 6 = 15

Claws (2nd Attack): 1d20 + 12 ⇒ (14) + 12 = 26
Slashing Damage: 2d6 + 6 ⇒ (6, 1) + 6 = 13

For his third action he raises his shield!


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun attempts to take down the white dwarf by striking at him with his claws.

Claw Strike: 1d20 + 16 ⇒ (6) + 16 = 22
Slashing Damage: 2d6 + 6 ⇒ (6, 5) + 6 = 17

Claw Strike: 1d20 + 12 ⇒ (1) + 12 = 13
Slashing Damage: 2d6 + 6 ⇒ (4, 3) + 6 = 13

Perhaps the feline is getting tired. For his third action, he raises his shield to try and protect himself.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun moves up and attacks white with a claw attack!

Claw (1st Attack): 1d20 + 16 ⇒ (3) + 16 = 19
Slashing Damage: 2d6 + 6 ⇒ (5, 3) + 6 = 14

Claw (2nd Attack): 1d20 + 12 ⇒ (14) + 12 = 26
Slashing Damage: 2d6 + 6 ⇒ (2, 6) + 6 = 14


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun continues to fight wildly, slashing with his claws at the flanked Red (Blue if the dwarf falls), despite the wounds that are starting to take him.

1st Claw Attack: 1d20 + 16 ⇒ (13) + 16 = 29
Slashing Damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13

2nd Claw Attack: 1d20 + 12 ⇒ (7) + 12 = 19
Slashing Damage: 2d6 + 6 ⇒ (4, 2) + 6 = 12

3rd Claw Attack: 1d20 + 8 ⇒ (17) + 8 = 25
Slashing Damage: 2d6 + 6 ⇒ (2, 6) + 6 = 14


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Do you want a recovery check for the beginning of my turn?

Flat Check vs. DC 12: 1d20 ⇒ 14


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun strikes at Blue with his claws!

"You dwarves should be grateful that we are coming through, unless you like life as a bowl of jelly!"

Claw Attack: 1d20 + 16 ⇒ (17) + 16 = 33
Slashing Damage: 2d6 + 6 ⇒ (3, 5) + 6 = 14

Claw Attack: 1d20 + 12 ⇒ (2) + 12 = 14
Slashing Damage: 2d6 + 6 ⇒ (4, 2) + 6 = 12

He raises his shield for a third action.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun tries to take advantage of the flank but suddenly his brain forgets where he is and what he is doing.

What in nine hells is this dwarf doing by attacking us?

1st Claw Attack: 1d20 + 16 ⇒ (2) + 16 = 18
Slashing Damage: 2d6 + 6 ⇒ (4, 3) + 6 = 13

2nd Claw Attack: 1d20 + 12 ⇒ (1) + 12 = 13
Slashing Damage: 2d6 + 6 ⇒ (6, 2) + 6 = 14

Ferun raises his shield as he wakes up.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun flanks Blue with Pazur and strikes him with deadly ferocity!

1st Claw Attack: 1d20 + 16 ⇒ (16) + 16 = 32
Slashing Damage: 2d6 + 6 ⇒ (6, 4) + 6 = 16

2nd Claw Attack: 1d20 + 12 ⇒ (18) + 12 = 30
Slashing Damage: 2d6 + 6 ⇒ (3, 6) + 6 = 15


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"Stop firing!". Ferrun calls out to the dwarves. "We are here to help!"


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun moves up to the door, opens it, and as quiet as a mouse, he sneaks in.

◈ Stride
◈ Interact to open the door
◈ Sneak in.

Stealth: 1d20 + 12 ⇒ (1) + 12 = 13


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun lets the animal retreat and moves into the room to the east prepared for battle.

◈ Stride


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun keeps striking at the creature from around the corner!

Claw Attack (1st): 1d20 + 16 ⇒ (15) + 16 = 31
Slashing Damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15

Claw Attack (2nd): 1d20 + 12 ⇒ (14) + 12 = 26
Slashing Damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13

Ferrun raises his shield to protect himself.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun rushes up and strikes with his claws!

Claw Attack (1st): 1d20 + 16 ⇒ (17) + 16 = 33
Slashing Damage: 2d6 + 6 ⇒ (1, 2) + 6 = 9

Claw Attack (2nd): 1d20 + 12 ⇒ (4) + 12 = 16
Slashing Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"I'll take a swig of that, if you please." Ferrun takes the offered antidote and glugs it down quickly. He wipes his paw across his face and then declares, "I'm ready! Let's go and do this!"


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

”Heyou, your skill at healing is most appreciated! Don’t worry about your lack of bombs, I’ll keep us in the fight.”

Is there any way to refocus without letting cursebreaker get too far ahead? May I reset everything with the level up?


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun takes ten minutes to rest and treat wounds. However, after one quick cat nap, the champion declares, "Your grumpy kitty is feeling like a new cat after that battle. Little by little, I think I am getting better at pummeling oozes! I think of it as spreading jam on toast and that really helps."

All leveled up and ready to continue. However, that being said, was it really only 120 xp for slaying those nasty oozes?


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun takes advantage of the flank and smashes at the last of the ooze!

Warhammer: 1d20 + 14 ⇒ (16) + 14 = 30
Bludgeoning Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Warhammer: 1d20 + 9 ⇒ (9) + 9 = 18
Bludgeoning Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Warhammer: 1d20 + 4 ⇒ (10) + 4 = 14
Bludgeoning Damage: 1d8 + 4 ⇒ (6) + 4 = 10


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun continues to repeatedly smash the yellow ooze with his hammer!

Warhammer: 1d20 + 14 ⇒ (8) + 14 = 22
Bludgeoning Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Warhammer: 1d20 + 10 ⇒ (1) + 10 = 11
Bludgeoning Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Warhammer: 1d20 + 6 ⇒ (15) + 6 = 21
Bludgeoning Damage: 1d8 + 4 ⇒ (3) + 4 = 7


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun lays paws upon himself to heal up some of his wounds (60/92 hp) to give him a boost, then he pounds on the yellow ooze!

"Alright you slimy chunks of goo, let's end your miserable existence!"

Warhammer: 1d20 + 14 ⇒ (20) + 14 = 34
Bludgeoning Damage: 1d8 + 4 ⇒ (3) + 4 = 7<--Double for Crit if possible

Warhammer: 1d20 + 9 ⇒ (5) + 9 = 14
Bludgeoning Damage: 1d8 + 4 ⇒ (4) + 4 = 8


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

For his third action, Ferrun moves closer to the other two slimes and prepares to introduce them to his hammer!


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun continues to pulverize the black slime with his warhammer.

Warhammer: 1d20 + 14 ⇒ (8) + 14 = 22
Bludgeoning Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Warhammer: 1d20 + 9 ⇒ (13) + 9 = 22
Bludgeoning Damage: 1d8 + 4 ⇒ (7) + 4 = 11

"Stay still you rampant pile of greasy guts!"


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun repeatedly tries to bring his warhammer down to pulverize the (adjacent left) slime!

1st Attack: 1d20 + 15 ⇒ (16) + 15 = 31
Bludgeoning Damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10

2nd Attack: 1d20 + 10 ⇒ (20) + 10 = 30
Bludgeoning Damage: 2d6 + 4 ⇒ (5, 2) + 4 = 11

3rd Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Bludgeoning Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"This is a job for jelly smasher!". Ferrun draws forth his warhammer, moves up and strikes at the ooze next to Heyou!

Warhammer: 1d20 + 14 ⇒ (4) + 14 = 18
Bludgeoning Damage: 1d8 + 4 ⇒ (8) + 4 = 12


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"I admit, that I still feel the pain from that dinosaur, but if we need to save the town from this awful plight, we need the cursebreaker to do its job and we need to make sure that we can help it do just that."


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun runs up behind it and strikes at it desperately.

Claw Attack: 1d20 + 15 ⇒ (5) + 15 = 20
Slashing Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10

Claw Attack: 1d20 + 11 ⇒ (1) + 11 = 12
Slashing Damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10

Sorry, but the dicebot seems to hate me this battle... :(


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun still claws away at the triceratops but clearly has not made the connection from scratching post to dinosaur!

Claw Attack: 1d20 + 15 ⇒ (3) + 15 = 18
Slashing Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10

Claw Attack: 1d20 + 11 ⇒ (7) + 11 = 18
Slashing Damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9

For a third action, the cat lays his paws on himself to heal some of his wounds.

89/92 hp


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Reflex Saving Throw: 1d20 + 10 ⇒ (12) + 10 = 22

Ferrun stands up, strides over and strikes at the dinosaur with its claws.

1st Claw Attack: 1d20 + 15 ⇒ (9) + 15 = 24
Slashing Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Basic Reflex Save: 1d20 + 10 ⇒ (12) + 10 = 22

Unable to avoid the trample, Ferrun strikes hard with his claws against the giant reptile!

1st Claw Attack: 1d20 + 15 ⇒ (9) + 15 = 24
Slashing Damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9

2nd Claw Attack: 1d20 + 11 ⇒ (15) + 11 = 26
Slashing Damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10

3rd Action to raise his shield.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"We've worked too hard to free curse breaker for it to be taken down by a dinosaur! Let's finish this thing off!"

The cat leaps forward head on and strikes at the triceratops.

1st Attack Claws: 1d20 + 15 ⇒ (15) + 15 = 30
Slashing Damage: 2d6 + 4 ⇒ (3, 4) + 4 = 11

2nd Attack Claws: 1d20 + 11 ⇒ (2) + 11 = 13
Slashing Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

”It looks like we got the cursebreaker here just in time. Let’s see if it will do what it is supposed to do. I mean, it will break the curse won’t it?”


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

”Maybe it’s on its way to break the curse of those oozes and jellies! Let’s follow it. Grab any treasure you see, but I don’t think we have time to dilly dally.”


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun moves up and strikes with both of his claws on the fiend!

Claw (1st Attack): 1d20 + 15 ⇒ (12) + 15 = 27
Slashing Damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12

Claw (2nd Attack): 1d20 + 11 ⇒ (20) + 11 = 31
Slashing Damage: 2d6 + 4 ⇒ (3, 4) + 4 = 11<--- Double for Crit

"You make a nice scratching post!"


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

With his own wounds taking a toll, Ferrun taps into his own inner reserve of strength and fights to take down Black!

Claw (1st Attack): 1d20 + 15 ⇒ (15) + 15 = 30
Slashing Damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15

Claw (2nd Attack): 1d20 + 11 ⇒ (16) + 11 = 27
Slashing Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12

For his third action, he raises his shield to protect himself.


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

Ferrun tries to ignore the pain from the attack as he fights the Black fiend. The struggle is great!

Claw Attack (1st): 1d20 + 15 ⇒ (6) + 15 = 21
Slashing Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

Claw Attack (2nd): 1d20 + 11 ⇒ (14) + 11 = 25
Slashing Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13

For his third action he lays on paws to heal some of his own wounds.

Heals 18 hp (77/92 hp)


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0
Heyou! wrote:
"Can anyone tell me what this spear does?" magic spear taken from a cultist"

"I thought you knew all these things. You take the pointy end and you stab people with it!"

Ferrun charges forward through the doors and strikes at the black demon!

Claw Attack: 1d20 + 15 ⇒ (12) + 15 = 27
Slashing Damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14
Claw Attack: 1d20 + 11 ⇒ (7) + 11 = 18
Slashing Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10


HP 106/106, | Focus: 1/1 AC: 26, 27 with Shield | F+14 R+12 W+11 | Perc+9, Stealth +12 l Hero Point: 0

"Is the poultice really necessary? Your methods, always seem to work, but it always comes to me as a bit of a surprise."

I am all set, but I defer to the spell casters of the party.

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