Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Straug Fireborn wrote: Oh shoot Ive been waiting for Kronk to go before I post I've been checking in on it a few times today lol. I know anyone bold can go but Ive been waiting for everyone before me in the order to go because it might inform my choices. I guess thats holding everyone up though so I'll stop doing that sorry fellas! Expect my post shortly! I think we may have just dunked the dwarf in one too many poisoned wells, folks...
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
I'm good, Michael. Patiently reading along, enjoying the story.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Soon-ish.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
1. Welcome Helgash! * waves *
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Falkwyn too gives his room a once over, slightly suspicious due to the fact that their hosts are fey. Still, it's hard for him to get over the fact that some of these beings look more like him than his companions, what with their pointed ears and slender builds. Perception: 1d20 + 8 ⇒ (3) + 8 = 11 Finding nothing to unsettle him, the half-elf enjoys his bath and the new clothing, and heads out to dinner. Diplomacy: 1d20 + 0 ⇒ (8) + 0 = 8 Falkwyn does his best to mingle, but even with his elven heritage, he feels clumsy and awkward around the fey.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
I think it goes without saying that Falkwyn would like the Composite Bow. While he would be interested in the Lamellar Cuiress, mostly due to the lack of Dex penalty and it's uniqueness, if someone else wants it or can use it, feel free. (He would leave his studded leather in it's place.) As for the Cape, I might suggest that for Alex, sort of as a status symbol due to it's silver lining? :)
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Kobalds? I hate those things... Falkwyn blinks, then frowns for a moment...a moment that quickly passes. "Aye, this is all indeed generous, your Majesty. Thank you, truly." The half-elf coughs, self-consciously, hoping that none of his friends would notice he was finding it surprisingly difficult to speak with the beautiful Fey Queen. Falkwyn clears his throat then says, "This would indeed help us a great deal, and more than show your good will and trustworthiness."
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
"Wait! No. Er, I mean..." Falkwyn blurts out before thinking, seeing where the conversation was headed. The half-elf spoke without really thinking his words through, rambling on with his heart rather than his head. "What Alexander is getting at is that we recognize the need for change amongst the lumberjacks, especially with Kreed in power, and we understand your reasonable distrust of them...of us. But at the same time, we are in need of your assistance to help these good people, and we're willing to earn your trust if need be, to show you that we CAN work together. That not all men are alike, and just as you are obviously different from this Midnight Lord and the Fellnight Queen...well, we're different from Kreed too. We mean you no ill will, your Majesty. I'm not eloquent or as well spoken as my companion, but well...We're honestly here to help...everyone." Diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
GMMichael wrote:
The ranger's face suddenly felt warm and flushed, and his cheeks grew red. He literally had to close his mouth, as it had fallen open in awe at the radiant beauty of the crimson-haired queen. Falkwyn blinked and stammered, "I'm Falkwyn. A simple hunter...of animals. To skin, or eat...um, your majesty." Realizing he'd just interrupted Alexander's pitch, he nodded, making a face at his own reaction, and then said, "We're just here to help our people. Good people. We want what's best for both our kind as well..."
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Falkwyn smiles at the Faun and then says to Cathoris, "Add that we mean no disrespect to the Fey, and wouldn't intrude upon their lands if we were not in dire need."
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
"I..I think it's a Faun. They're usually friendly." the half-el said quietly to his companions, keeping his eyes on the creature.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
A touch startled, Falkwyn staggers a few steps back and almost raises his bow before realizing the creature isn't actually pointing it's weapon at them. "Um..." Not sure it it'll reveal anything, but gonna make a knowledge check for both Nature and Geography... Nature: 1d20 + 4 ⇒ (13) + 4 = 17
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
The ranger puts a finger to his lips to motion for quiet, then speaks just above a whisper, "The cloven hooved...creature. It's somewhere near here. I think there's only one, but..." Survival: 1d20 + 8 ⇒ (7) + 8 = 15
Not sure if I need to roll these again, but figured it couldn't hurt.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Seeing the Elderwood in all it's splendor, Falkwyn's eyes momentarily go misty, and he finds it momentarily difficult to speak. The young ranger had traveled through forests for several years, first with his father and then with the lumberjacks, and while he had always found the wilderness quite beautiful, it was nothing like this As Cathoris approaches the tree, Falkwyn remains vigilant. His bow is readied, but in his awe, lowered.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Falkwyn holds his bow at the ready, keeping a watchful eye on the proceedings. "Take your time. You can do this, Cath." Perception: 1d20 + 8 ⇒ (9) + 8 = 17
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
With this being the Elderwood, perhaps a very precious tree in the woods near the Fey, I'd vote no fire...as much as that might suck.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Quiet throughout their walk, Falkwyn can't help but be impressed by the size and grandeur of the Elderwood. Still, like Thallin, his concern grows more by the minute that this is, indeed, too easy. Still, here they were, and duty called. "I have rope." As he answers, he detaches his coiled line from his pack, offering it to Straug.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
"Ah, the Feywoods are fine. It's the cannibalistic faeries and trolls we have to worry about..." Falkwyn gives a dark chuckle at his own half-hearted attempt at humor, and mutters, "None of us are going to be sleeping very well at all, I reckon." Perception: 1d20 + 8 ⇒ (7) + 8 = 15
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Sorry if I muddled things up.
Obviously Kronk needs the ring more than Alex, especially as he's doing the frontline-melee route.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
"Whoa, whoa, whoa...look at this..." Shocked, Falkwyn tries his best to explain his findings to the group, while showing the tracks he's discovered. "Cloven hooves, and on two legs, no less. Right there..."
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
LOL
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Also searching around the camp for anything of interest...
First time searching for tracks as a Ranger(+1 bonus)
Seriously? A Natural 1 on the first check and then a Nat 20 on the second?! Seeing the others looking around the camp, Falkwyin gives it only a cursory glance, paying almost no mind and concentrates his focus on looking at the tracks to see if anything is amiss...
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
His new rapier belted on, and his arrows secure, Falkwyn says,"Ok then. Are we all ready? We really should keep moving. Laurel, do you think you'll be safe here? Any last minute advice?"
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Honestly, I agree with Thal's take with this group. I'd say 2. If in the future it somehow becomes an issue, we can always go back to 1.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
At the General Store in town, Falkwyn replenishes his arrows and looks over the swords available for sale and asks if they happen to have any 'silvered' weapons of any sort. Then, finding a good, serviceable blade amongst their standard stock, he pays for his purchases and then heads back outside to wait, somewhat impatiently, for the others. 20 arrows, 1gp; Rapier, 20gp(if one is available, if not, Shortsword, 10gp). Will also leave the crossbow and bolts he picked up with the rest of the loot on the wagon.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
"A bonus? Much appreciated, Payday. Seriously." Falkwyn nods, and is almost immediately showing signs of impatience for the group to get moving. "How about half an hour, Straug? We really need to get on our way..." GMMichael, Falkwyn needs to replace his arrows and perhaps purchase enough to carry 30 at a time. Also, are there swords/axes/etc available in town the group can purchase? Right now all he has is a handaxe for melee.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Falkwyn sighs and moves away from the equipment, "Ok. We should get moving. First to see Payday, then to pick up whatever supplies we still need. We're losing daylight, and should be moving already..." And with that, the half-elf starts moving, not at a quick pace, towards Payday's office. "Anyone coming?"
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Let's start a Loot List under the Discussion tab, and mark what's been claimed/carried. Then at some point we can do a definitive split of treasure and whatnot.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Falkwyn joins Cathoris, for moral support if nothing else. "Considering what we're up against, it would be a waste to simply discard all this, no? No different than skinning a deer or rabbit you've hunted for it's meat. It does makes sense. No guilt." As the half-elf speaks, he glances down at the fine leather he was now wearing, and sighs. While quite masterfully crafted, some of the other studded armor was actually more practical for his own purposes. Wearing this, I'd likely be worried about scuffing it up all the time. It's almost too nice... After sorting through the armor that Cathoris wasn't taking, the ranger shrugs out of the fine leather armor, sets it onto the pile and straps on a suit of the studded leather instead. He grins at his friend, "Suits me better, eh?" Leaving the mw leather in the pile for someone else or for us to sell. Taking a suit of studded leather.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Falkwyn sleeps, but not well. While he doesn't remember dreaming, he wakes several times during the night, each time with a start. I'm not usually prone to nightmares. Perhaps I'm just anxious to get going...that must be it. In the morning he heads down to breakfast and greets Cathoris with a smile. "G'morning, Cath. Sleep well?" The half-elf orders a warm breakfast as well, and coffee if it's available. When food arrives, he digs in, suddenly famished, and speaks around mouthfuls of food and caffeine. To the spellcaster's question he answers, "We've got several suits of studded leather and that scalemail on the wagon." We've also got the MW leather armor Falkwyn is wearing as well. I know it gives a +1 against armor penalty, being masterwork. Would it give any sort of bonus to spellcasting? A reduced failure percentage or something? Not sure, but figured I'd ask. He'd be more than agreeable to giving it up if it helps someone else more, and just wear some of the studded leather. Maybe we could even sell it?
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Taking a long swig from his mug, Falkwyn finishes and wipes his mouth on the back of his sleeve before saying, "Aye, it was looking grim for a bit there, but not because of you, Kronk. None of us had ever faced anything like that before, and just think of it...We survived!" The half-elf grins, "And you, sir, were amazing. With that sledge of yours? Incredible." The ranger trails off, clapping the large man on the arm.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Falkwyn AC:15(FF:12/T:13)CMD:14 HP: 16/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:1
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
His body still marke with the bruises caused by the Cult Priestess, Falkwyn winces in pain and walks tiredly over to where Alexander sits, leaning on his bow and offers his arm to help his new-found friend back up. "Let's not sit out here. Let's head over to the tavern and have a drink. Maybe a lot of them, I dunno, but I think we all earned them..."
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
It should, I think. You add the new class level to the first just like any multi-class. * He said without conviction, since he wasn't the GM, but it was the understanding upon which he had based his own updated character. * :P
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Character Updated in Profile.
Falkwyn AC:16 (FF:13/T:13)CMD:14 HP: 19/19 Saves-FO:+3 RE:+5 WL:+4 1st Expert1/Ranger1 M Half-Elf Defenses: +2 vs Enchantment, immune: magic sleep limited abilities: N/A HeroPoints:2
Looking for a non-spoilery answer for the following since Hollow's Last Hope doesn't seem to have a player guide and I've never played through it before: What would be a reasonable favored enemy for a Ranger in the Darkvale Moon area? Would Falkwyn be limited to what we've already fought, (humanoids and fey) or are there other enemies in the region that would be reasonable for him to pick? Don't want to meta-game, but likewise, I don't want to pick something that would render the choice practically useless, you know? Any advice?
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