Jalros

Fafrd the Grey Mouse's page

365 posts. Organized Play character for Silbeg.


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Envoy's Alliance

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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

”Oh, Morgan. I didn’t see you there. Did you know that Rhob sounds grey? He may need to get that looked at. I am not altogether sure he is very healthy. He radiates death.”
Fafrd then just plops back onto the grass, twanging at his bow, tossing arrows everywhere

Agreed! This was an awesome adventure. Well worth the replay! You made it truly challenging!

Envoy's Alliance

1 person marked this as a favorite.
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd lands on the ground, though oddly he manages to do it upside down. ”This ground feels green. And brown. So many feels. And why do you all taste like that?” babbles the Ulfen, still overwhelmed by the spell.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Doesn’t work like that.

hero points wrote:
Spend all your Hero Points (minimum 1) to avoid death. You can do this when your dying condition would increase. You lose the dying condition entirely and stabilize with 0 Hit Points. You don't gain the wounded condition or increase its value from losing the dying condition in this way, but if you already had that condition, you don't lose it or decrease its value.

Plus we have healers and medics.

Envoy's Alliance

1 person marked this as a favorite.
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

BAIR, you can use my coin to reroll your first attack if you would like,e

Envoy's Alliance

1 person marked this as a favorite.
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd again launches a pair of arrows at the monarch.
+1 Striking frost composite shortbow: 1d20 + 17 - 3 ⇒ (17) + 17 - 3 = 31
piercing: 2d6 + 3 ⇒ (3, 5) + 3 = 11 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 7

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (12) + 17 - 3 - 3 = 23
piercing: 2d6 + 3 ⇒ (5, 1) + 3 = 9 | cold: 1d6 ⇒ 1 | deadly: 1d10 ⇒ 5

He then hovers, and tries to clear the poison

fort: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd sighs as Morgan tries to help him. She tried, but unfortunately the Monarch's magic was too powerful for her.

Fafrd shoots a pair of arrows at the monarch.
+1 Striking frost composite shortbow: 1d20 + 17 - 3 ⇒ (16) + 17 - 3 = 30
piercing: 2d6 + 3 ⇒ (1, 1) + 3 = 5 | cold: 1d6 ⇒ 4 | deadly: 1d10 ⇒ 8

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (2) + 17 - 3 - 3 = 13
piercing: 2d6 + 3 ⇒ (5, 6) + 3 = 14 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 2

He shrugs, where one grazing shot lands, and then attacks again.

+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 - 3 ⇒ (15) + 17 - 6 - 3 = 23
piercing: 2d6 + 3 ⇒ (3, 1) + 3 = 7 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 8

He then, again, applies some tinctures to his wounds to help with the poison. auto-success with assurance
poison save DC22: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18
Would I expect anything other than that?

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd flies, then launches a pair of arrows at the king in thorns

+1 Striking frost composite shortbow: 1d20 + 17 - 3 ⇒ (4) + 17 - 3 = 18
piercing: 2d6 + 3 ⇒ (5, 1) + 3 = 9 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 1

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (13) + 17 - 3 - 3 = 24
piercing: 2d6 + 3 ⇒ (1, 3) + 3 = 7 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 1

He then attempts to treat his own poison.
Assurance for a 22, not affected by any penalties or bonuses!

Poison dc22 fort: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

will save for another condition: 1d20 + 15 - 1 ⇒ (12) + 15 - 1 = 26
Whew!

Tasting the green of the forest around him, Fafrd shakes his head, and flies back away from the monarch.

He then Hunts the monarch, and lets fly with a pair of arrows.
+1 Striking frost composite shortbow: 1d20 + 17 - 3 ⇒ (4) + 17 - 3 = 18
piercing: 2d6 + 3 ⇒ (2, 2) + 3 = 7 | cold: 1d6 ⇒ 4 | deadly: 1d10 ⇒ 6

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (7) + 17 - 3 - 3 = 18
piercing: 2d6 + 3 ⇒ (2, 4) + 3 = 9 | cold: 1d6 ⇒ 4 | deadly: 1d10 ⇒ 5

He misses twice, with the colors blocking his scent.

fort vs poison: 1d20 + 14 ⇒ (5) + 14 = 19

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

will DC25: 1d20 + 15 ⇒ (6) + 15 = 21
will DC28: 1d20 + 15 - 1 ⇒ (13) + 15 - 1 = 27

Fafrd is now going to be absolutely useless the rest of the fight. All attacks for 1 minute are concealed, though he ignores that with blind-fight. He is Clumsy 3 for 1 minute, and Stupified 1, plus -10 movement.

Fafrd looks... overwhelmed.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd hovers in place (Fly action). He then Hunts the Monarch, and then uses a Hunted Shot against him.

These two stack for resistances and weaknesses
+1 Striking frost composite shortbow: 1d20 + 17 - 2 ⇒ (12) + 17 - 2 = 27
piercing, cold iron: 2d6 + 3 ⇒ (3, 2) + 3 = 8 | cold: 1d6 ⇒ 2 | deadly: 1d10 ⇒ 1

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 2 ⇒ (6) + 17 - 3 - 2 = 18
piercing, cold iron: 2d6 + 3 ⇒ (1, 5) + 3 = 9 | cold: 1d6 ⇒ 6 | deadly: 1d10 ⇒ 10

fortitude vs DC22 poison: 1d20 + 14 ⇒ (2) + 14 = 16 Really, RNG? Don't want me to clear this poison?

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

First one used..
I defer to someone else to roll the other one.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd calls in one of the Pathfinder agents that have been waiting to heal the party.

healing to all of us: 5d8 ⇒ (1, 1, 3, 6, 2) = 13

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Maybe we should use the healing burst now.
Pretty much everyone seems to be down some, Morgan and Kamil perhaps dangerously so.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

dc25 will: 1d20 + 15 ⇒ (15) + 15 = 30

Fafrd shakes off the illusion, thankful that he isn’t affected by another affliction.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

fort save DC22: 1d20 + 14 ⇒ (1) + 14 = 15
sigh. Not going to reroll that for just poison

Knowing he cannot survive two poison effects, Fafrd pulls out his potion of fly, gulps it down, and flies up at 45 degree angle to the NW to try and get up above the cloud kill.

Three actions

Poison at end of turn
fort save DC22: 1d20 + 14 ⇒ (1) + 14 = 15
Hate you RNG

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

”Well, you don’t see that every day. ”

fort vs DC28: 1d20 + 14 ⇒ (20) + 14 = 34

Fafrd’s luck holds out, so far.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd will Seek for the spellcaster.

If he finds the spellcaster he will Point Out where he is, and then hunt him.

Otherwise, he will hunt #1 and take a hunted shot at them.
+1 Striking frost composite shortbow: 1d20 + 17 ⇒ (14) + 17 = 31
piercing: 2d6 + 3 ⇒ (4, 5) + 3 = 12 | cold: 1d6 ⇒ 4 | deadly: 1d10 ⇒ 3

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 ⇒ (19) + 17 - 3 = 33
piercing: 2d6 + 3 ⇒ (5, 3) + 3 = 11 | cold: 1d6 ⇒ 1 | deadly: 1d10 ⇒ 5

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

reflex dc28: 1d20 + 19 ⇒ (5) + 19 = 24
I offer this hero point to the RNG
reflex dc28: 1d20 + 19 ⇒ (11) + 19 = 30 whew! That’s a critical with evasion

reflex dc22: 1d20 + 19 ⇒ (3) + 19 = 22

Fafrd manages to avoid both the entangle and the cold attack.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd starts out by hunting #3. He then fires a pair of cold iron arrows at #3.

Hunted Shot... they stack for resistance and weakness
+1 Striking frost composite shortbow: 1d20 + 17 ⇒ (20) + 17 = 37
piercing: 2d6 + 3 ⇒ (3, 2) + 3 = 8 | cold: 1d6 ⇒ 2 | deadly: 1d10 ⇒ 9
29 total before weakness

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 ⇒ (9) + 17 - 3 = 23
piercing: 2d6 + 3 ⇒ (3, 5) + 3 = 11 | cold: 1d6 ⇒ 2 | deadly: 1d10 ⇒ 2

He then fires a final shot.
+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 ⇒ (19) + 17 - 6 = 30
piercing: 2d6 + 3 ⇒ (5, 3) + 3 = 11 | cold: 1d6 ⇒ 2 | deadly: 1d10 ⇒ 1

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd also tried to recall what he knows about the Mariner’s Curse?
Nature: 1d20 + 12 ⇒ (14) + 12 = 26

edit. Boon was already used

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fort: 1d20 + 14 - 1 ⇒ (1) + 14 - 1 = 14
Fort: 1d20 + 14 - 1 ⇒ (7) + 14 - 1 = 20
Fort: 1d20 + 14 - 1 ⇒ (11) + 14 - 1 = 24
Fort: 1d20 + 14 - 1 ⇒ (18) + 14 - 1 = 31
Finally.

He then starts setting up to heal a pair of pathfinders, Bair and Makai

treat wounds,assurance for dc20 : 2d8 + 10 ⇒ (3, 2) + 10 = 15

He then uses battle medicine on Makai, hopefully not needing it in combat.
treat wounds,assurance for dc20 : 2d8 + 10 ⇒ (8, 5) + 10 = 23

He then offers his two lesser healing potions should they be needed. Note that you cannot drink a potion while sickened, sorry.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd sees the dire straits that Bair is in. He hunts #2 and tries to take it down. He uses the help from fellow pathfinders on the second shot.

+1 Striking frost composite shortbow: 1d20 + 17 - 2 ⇒ (5) + 17 - 2 = 20
CI piercing: 2d6 + 3 ⇒ (4, 5) + 3 = 12 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 2

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 2 + 1 ⇒ (16) + 17 - 3 - 2 + 1 = 29
CI piercing: 2d6 + 3 ⇒ (3, 5) + 3 = 11 | cold: 1d6 ⇒ 4 | deadly: 1d10 ⇒ 4

He then shoots a third time.
+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 - 2 ⇒ (9) + 17 - 6 - 2 = 18
CI piercing: 2d6 + 3 ⇒ (5, 1) + 3 = 9 | cold: 1d6 ⇒ 1 | deadly: 1d10 ⇒ 5

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

will dc25 vs curse: 1d20 + 15 ⇒ (15) + 15 = 30

"I imagine that one has bitten off more than it can chew." Fafrd chuckles, indicating the fisherman that has caught Bair.

He hunts #1, and in one quick action draws his bow and fires a cold iron arrow.

+1 Striking frost composite shortbow: 1d20 + 17 - 1 ⇒ (17) + 17 - 1 = 33
piercing: 2d6 + 3 ⇒ (5, 4) + 3 = 12 | cold: 1d6 ⇒ 4 | deadly: 1d10 ⇒ 1

The then fires a pair more of cold iron at #1.

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 1 ⇒ (20) + 17 - 3 - 1 = 33
piercing: 2d6 + 3 ⇒ (4, 6) + 3 = 13 | cold: 1d6 ⇒ 6 | deadly: 1d10 ⇒ 7
45 plus any weakness

+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 - 1 ⇒ (20) + 17 - 6 - 1 = 30
piercing: 2d6 + 3 ⇒ (5, 6) + 3 = 14 | cold: 1d6 ⇒ 6 | deadly: 1d10 ⇒ 7
47 plus any weakness

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

"Gather round. I can heal two people at once."

looks like only Makai needs healing?
treat wounds, assurance: 12 + 10 = 22
healing: 2d8 + 10 ⇒ (5, 4) + 10 = 19

"Best I can do, but maybe chug an elixir or a potion. We've got plenty."

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

"Fine"

Fafrd rushes in, his currently less that exciting axe at the ready. He swings the axe at the tree.
+1 silver hatchet, bless: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32
slashing silver axe: 1d6 + 5 ⇒ (1) + 5 = 6

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd puts away his bow, and looks to the fight. "You all have this. No need for me to waste arrows on their tough bark"

He then pulls out his silver hammer, and gives is a focus. It shifts into a hatchet.

Done

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd takes a step to get a clear shot on #1, hunts it, and then takes a hunted shot at it.

The shots add together for determining resistance and weakness
+1 Striking frost composite shortbow: 1d20 + 17 ⇒ (4) + 17 = 21
piercing: 2d6 + 3 ⇒ (4, 5) + 3 = 12 | cold: 1d6 ⇒ 1 | deadly: 1d10 ⇒ 4

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 ⇒ (15) + 17 - 3 = 29
piercing: 2d6 + 3 ⇒ (4, 2) + 3 = 9 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 9

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

"They are sending the very trees at us?"

Fafrd tries to recall knowledge, using his research bonus, but to no avail.

Nature: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18

He then hunts #2, and then uses a hunted shot, at range.
+1 Striking frost composite shortbow: 1d20 + 17 - 2 ⇒ (7) + 17 - 2 = 22
piercing: 2d6 + 3 ⇒ (2, 5) + 3 = 10 | cold: 1d6 ⇒ 1 | deadly: 1d10 ⇒ 6

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 2 ⇒ (13) + 17 - 3 - 2 = 25
piercing: 2d6 + 3 ⇒ (3, 4) + 3 = 10 | cold: 1d6 ⇒ 4 | deadly: 1d10 ⇒ 7

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Let's kill some baddies!

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

First, Fafrd attempts to help with brute force.
Athletics: 1d20 + 13 ⇒ (9) + 13 = 22

Then with his knowledge of nature and the planes.
Nature: 1d20 + 12 ⇒ (13) + 12 = 25

He is more successful using his brain than his brawn this time.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

I vote to continue on skills

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd tries to help with his nimble fingers.
Thievery(E): 1d20 + 19 ⇒ (7) + 19 = 26

Envoy's Alliance

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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

”Go, beast. Do not make me destroy you. Live to hunt another day. ”

Nature: 1d20 + 12 ⇒ (14) + 12 = 26

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd starts by patching himself up a little bit.
battle medicine with assurance dc20: 10 + 12 = 22
battle medicine, expert, godless healing : 2d8 + 10 + 5 ⇒ (8, 5) + 10 + 5 = 28

Feeling a little more hale, he fires a Hunters shot at mega 2
+1 Striking frost composite shortbow: 1d20 + 17 - 1 ⇒ (10) + 17 - 1 = 26
piercing: 2d6 + 3 ⇒ (6, 1) + 3 = 10 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 6

+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 1 ⇒ (8) + 17 - 3 - 1 = 21
piercing: 2d6 + 3 ⇒ (5, 6) + 3 = 14 | cold: 1d6 ⇒ 6 | deadly: 1d10 ⇒ 8

And finally another shot.
+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 - 1 ⇒ (15) + 17 - 6 - 1 = 25
piercing: 2d6 + 3 ⇒ (3, 5) + 3 = 11 | cold: 1d6 ⇒ 2 | deadly: 1d10 ⇒ 1

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

will save: 1d20 + 15 ⇒ (9) + 15 = 24

Frightened 1
"Ouch!"

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd doesn't waste any time talking.
First he drops his bow, and quick draws his rapier.
+1 ghost touch striking cold iron rapier : 1d20 + 17 ⇒ (17) + 17 = 34
piercing: 2d6 + 5 ⇒ (3, 5) + 5 = 13 | deadly: 1d8 ⇒ 6

Then he quick draws his hammer.
+1 Striking silver light hammer, flurry: 1d20 + 16 - 2 ⇒ (13) + 16 - 2 = 27
bludgeoning: 2d6 + 5 ⇒ (5, 2) + 5 = 12

And finally he does a twin takedown with both.

+1 ghost touch striking cold iron rapier , flurry: 1d20 + 17 - 6 ⇒ (2) + 17 - 6 = 13
piercing: 2d6 + 5 ⇒ (1, 5) + 5 = 11 | deadly: 1d8 ⇒ 2

+1 Striking silver light hammer, flurry: 1d20 + 16 - 4 ⇒ (15) + 16 - 4 = 27
bludgeoning: 2d6 + 5 ⇒ (5, 6) + 5 = 16

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd wonders what got the apes all riled up up, and is a little sorry he is going need to put them down.

He hunts #2, quickdraws and shoots his bow, with regular arrows.
+1 Striking frost composite shortbow: 1d20 + 17 ⇒ (5) + 17 = 22
piercing: 2d6 + 3 ⇒ (2, 4) + 3 = 9 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 7

He then takes a hunters shot at it.
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 ⇒ (6) + 17 - 3 = 20
piercing: 2d6 + 3 ⇒ (4, 3) + 3 = 10 | cold: 1d6 ⇒ 6 | deadly: 1d10 ⇒ 7

+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 ⇒ (16) + 17 - 6 = 27
piercing: 2d6 + 3 ⇒ (3, 2) + 3 = 8 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 1

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

"Well, if that's how you want to do it. I thought i had it all under control?" chuckles Fafrd as Bair is covered with nasty looking thorns.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd just starts stabbing and swinging. First with a twin-takedown...

+1 ghost touch striking cold iron rapier : 1d20 + 17 ⇒ (19) + 17 = 36
piercing: 2d6 + 5 ⇒ (6, 4) + 5 = 15 | deadly: 1d8 ⇒ 1

+1 Striking silver light hammer, flurry: 1d20 + 16 - 2 ⇒ (6) + 16 - 2 = 20
bludgeoning: 2d6 + 5 ⇒ (4, 2) + 5 = 11

He then stabs again with the rapier, the hammer having let him down.

+1 ghost touch striking cold iron rapier , flurry: 1d20 + 17 - 6 ⇒ (10) + 17 - 6 = 21
piercing: 2d6 + 5 ⇒ (6, 1) + 5 = 12 | deadly: 1d8 ⇒ 2

and again.
+1 ghost touch striking cold iron rapier , flurry: 1d20 + 17 - 6 ⇒ (4) + 17 - 6 = 15
piercing: 2d6 + 5 ⇒ (5, 6) + 5 = 16 | deadly: 1d8 ⇒ 1

However, only his first strike was effective.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd hunts prey on #1, quick draws his rapier and strikes!
+1 ghost touch striking cold iron rapier : 1d20 + 17 ⇒ (12) + 17 = 29
piercing: 2d6 + 5 ⇒ (4, 5) + 5 = 14 | deadly: 1d8 ⇒ 5

He then does the same with his hammer.
+1 Striking silver light hammer, flurry: 1d20 + 16 - 2 ⇒ (10) + 16 - 2 = 24
bludgeoning: 2d6 + 5 ⇒ (4, 3) + 5 = 12

”There’s more where that came from ” he growls.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fort dc22: 1d20 + 14 ⇒ (4) + 14 = 18
gotta reroll that
Fort: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22 i am honestly wearing a purple, goblin shirt right now

Fafrd is just about to lose his lunch, when he digs in deep. ’Remember, you’ve crawled through sewers worse than this on a job. You can do this! ‘

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

"This cannot be what it seems... let me go check it out." whispers Fafrd.

He then sneaks over towards #1 Stealth +14, Perception for traps +17 with trapfinder.

If it looks safe, he will try and rescue the owl.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd attempts to hide behind cover, and does so!

Stealth: 1d20 + 14 ⇒ (16) + 14 = 30

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Perception: 1d20 + 16 ⇒ (10) + 16 = 26

Fafrd keeps his eyes and nose ready for finding noxious gases.

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd does his best to skirt the undergrowth, and easily does so.
Acrobatics: 1d20 + 14 ⇒ (19) + 14 = 33

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Fafrd will immediately bind Morgan's wounds with his healing skills.
Medicine(E) for First Aid: 1d20 + 15 ⇒ (19) + 15 = 34

"You stood up to them valiantly, ma'am."

Assuming we don't need battle medicine at this point

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

works for me

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

"GAACKKKCKCKCKC" is all that Fafrd can squeak out.

He hunts the one grabbing him, and starts shooting with a hunter's shot and a regular shot. He starts with cold iron arrows, and if that doesn't help, he uses regular arrows.

reload DC5: 1d20 ⇒ 2
Reroll that...
reload DC5: 1d20 ⇒ 16

+1 Striking frost composite shortbow w/ soft cover: 1d20 + 17 - 1 ⇒ (20) + 17 - 1 = 36
piercing: 2d6 + 3 ⇒ (5, 5) + 3 = 13 | cold: 1d6 ⇒ 6 | deadly: 1d10 ⇒ 9
That's 35 piercing (w/ deadly) and 12 cold

reload DC5: 1d20 ⇒ 18
+1 Striking composite shortbow, flurry w/ soft cover: 1d20 + 17 - 3 - 1 ⇒ (14) + 17 - 3 - 1 = 27
piercing: 2d6 + 3 ⇒ (1, 5) + 3 = 9 | cold: 1d6 ⇒ 3 | deadly: 1d10 ⇒ 4

Final regular shot
reload DC5: 1d20 ⇒ 14
+1 Striking composite shortbow,flurry w/ soft cover: 1d20 + 17 - 6 - 1 ⇒ (5) + 17 - 6 - 1 = 15
piercing: 2d6 + 3 ⇒ (2, 3) + 3 = 8 | cold: 1d6 ⇒ 5 | deadly: 1d10 ⇒ 7

'Grab me, will you?'

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
GM Doug H wrote:
You can only pass one per part. Probably best to boost before passing.

We can boost at any time, just cannot pass?

Right?

Envoy's Alliance

CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned

Someone should try to boost another token.

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