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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd lands on the ground, though oddly he manages to do it upside down. ”This ground feels green. And brown. So many feels. And why do you all taste like that?” babbles the Ulfen, still overwhelmed by the spell. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Doesn’t work like that. hero points wrote: Spend all your Hero Points (minimum 1) to avoid death. You can do this when your dying condition would increase. You lose the dying condition entirely and stabilize with 0 Hit Points. You don't gain the wounded condition or increase its value from losing the dying condition in this way, but if you already had that condition, you don't lose it or decrease its value. Plus we have healers and medics. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() BAIR, you can use my coin to reroll your first attack if you would like,e ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd again launches a pair of arrows at the monarch.
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (12) + 17 - 3 - 3 = 23
He then hovers, and tries to clear the poison fort: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30 ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd sighs as Morgan tries to help him. She tried, but unfortunately the Monarch's magic was too powerful for her. Fafrd shoots a pair of arrows at the monarch.
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (2) + 17 - 3 - 3 = 13
He shrugs, where one grazing shot lands, and then attacks again. +1 Striking composite shortbow,flurry: 1d20 + 17 - 6 - 3 ⇒ (15) + 17 - 6 - 3 = 23
He then, again, applies some tinctures to his wounds to help with the poison. auto-success with assurance
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd flies, then launches a pair of arrows at the king in thorns +1 Striking frost composite shortbow: 1d20 + 17 - 3 ⇒ (4) + 17 - 3 = 18
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (13) + 17 - 3 - 3 = 24
He then attempts to treat his own poison.
Poison dc22 fort: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31 ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() will save for another condition: 1d20 + 15 - 1 ⇒ (12) + 15 - 1 = 26
Tasting the green of the forest around him, Fafrd shakes his head, and flies back away from the monarch. He then Hunts the monarch, and lets fly with a pair of arrows.
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 3 ⇒ (7) + 17 - 3 - 3 = 18
He misses twice, with the colors blocking his scent. fort vs poison: 1d20 + 14 ⇒ (5) + 14 = 19 ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() will DC25: 1d20 + 15 ⇒ (6) + 15 = 21
Fafrd is now going to be absolutely useless the rest of the fight. All attacks for 1 minute are concealed, though he ignores that with blind-fight. He is Clumsy 3 for 1 minute, and Stupified 1, plus -10 movement. Fafrd looks... overwhelmed. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd hovers in place (Fly action). He then Hunts the Monarch, and then uses a Hunted Shot against him. These two stack for resistances and weaknesses
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 2 ⇒ (6) + 17 - 3 - 2 = 18
fortitude vs DC22 poison: 1d20 + 14 ⇒ (2) + 14 = 16 Really, RNG? Don't want me to clear this poison? ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd calls in one of the Pathfinder agents that have been waiting to heal the party. healing to all of us: 5d8 ⇒ (1, 1, 3, 6, 2) = 13 ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Maybe we should use the healing burst now.
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() dc25 will: 1d20 + 15 ⇒ (15) + 15 = 30 Fafrd shakes off the illusion, thankful that he isn’t affected by another affliction. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() fort save DC22: 1d20 + 14 ⇒ (1) + 14 = 15
Knowing he cannot survive two poison effects, Fafrd pulls out his potion of fly, gulps it down, and flies up at 45 degree angle to the NW to try and get up above the cloud kill. Three actions Poison at end of turn
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() ”Well, you don’t see that every day. ” fort vs DC28: 1d20 + 14 ⇒ (20) + 14 = 34 Fafrd’s luck holds out, so far. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd will Seek for the spellcaster. If he finds the spellcaster he will Point Out where he is, and then hunt him. Otherwise, he will hunt #1 and take a hunted shot at them.
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 ⇒ (19) + 17 - 3 = 33
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() reflex dc28: 1d20 + 19 ⇒ (5) + 19 = 24
reflex dc22: 1d20 + 19 ⇒ (3) + 19 = 22 Fafrd manages to avoid both the entangle and the cold attack. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd starts out by hunting #3. He then fires a pair of cold iron arrows at #3. Hunted Shot... they stack for resistance and weakness
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 ⇒ (9) + 17 - 3 = 23
He then fires a final shot.
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd also tried to recall what he knows about the Mariner’s Curse?
edit. Boon was already used ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fort: 1d20 + 14 - 1 ⇒ (1) + 14 - 1 = 14
He then starts setting up to heal a pair of pathfinders, Bair and Makai treat wounds,assurance for dc20 : 2d8 + 10 ⇒ (3, 2) + 10 = 15 He then uses battle medicine on Makai, hopefully not needing it in combat.
He then offers his two lesser healing potions should they be needed. Note that you cannot drink a potion while sickened, sorry. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd sees the dire straits that Bair is in. He hunts #2 and tries to take it down. He uses the help from fellow pathfinders on the second shot. +1 Striking frost composite shortbow: 1d20 + 17 - 2 ⇒ (5) + 17 - 2 = 20
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 2 + 1 ⇒ (16) + 17 - 3 - 2 + 1 = 29
He then shoots a third time.
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() will dc25 vs curse: 1d20 + 15 ⇒ (15) + 15 = 30 "I imagine that one has bitten off more than it can chew." Fafrd chuckles, indicating the fisherman that has caught Bair. He hunts #1, and in one quick action draws his bow and fires a cold iron arrow. +1 Striking frost composite shortbow: 1d20 + 17 - 1 ⇒ (17) + 17 - 1 = 33
The then fires a pair more of cold iron at #1. +1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 1 ⇒ (20) + 17 - 3 - 1 = 33
+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 - 1 ⇒ (20) + 17 - 6 - 1 = 30
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() "Gather round. I can heal two people at once." looks like only Makai needs healing?
"Best I can do, but maybe chug an elixir or a potion. We've got plenty." ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() "Fine" Fafrd rushes in, his currently less that exciting axe at the ready. He swings the axe at the tree.
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd puts away his bow, and looks to the fight. "You all have this. No need for me to waste arrows on their tough bark" He then pulls out his silver hammer, and gives is a focus. It shifts into a hatchet. Done ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd takes a step to get a clear shot on #1, hunts it, and then takes a hunted shot at it. The shots add together for determining resistance and weakness
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 ⇒ (15) + 17 - 3 = 29
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() "They are sending the very trees at us?" Fafrd tries to recall knowledge, using his research bonus, but to no avail. Nature: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18 He then hunts #2, and then uses a hunted shot, at range.
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 2 ⇒ (13) + 17 - 3 - 2 = 25
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() First, Fafrd attempts to help with brute force.
Then with his knowledge of nature and the planes.
He is more successful using his brain than his brawn this time. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd tries to help with his nimble fingers.
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() ”Go, beast. Do not make me destroy you. Live to hunt another day. ” Nature: 1d20 + 12 ⇒ (14) + 12 = 26 ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd starts by patching himself up a little bit.
Feeling a little more hale, he fires a Hunters shot at mega 2
+1 Striking composite shortbow, flurry: 1d20 + 17 - 3 - 1 ⇒ (8) + 17 - 3 - 1 = 21
And finally another shot.
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd doesn't waste any time talking.
Then he quick draws his hammer.
And finally he does a twin takedown with both. +1 ghost touch striking cold iron rapier , flurry: 1d20 + 17 - 6 ⇒ (2) + 17 - 6 = 13
+1 Striking silver light hammer, flurry: 1d20 + 16 - 4 ⇒ (15) + 16 - 4 = 27
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd wonders what got the apes all riled up up, and is a little sorry he is going need to put them down. He hunts #2, quickdraws and shoots his bow, with regular arrows.
He then takes a hunters shot at it.
+1 Striking composite shortbow,flurry: 1d20 + 17 - 6 ⇒ (16) + 17 - 6 = 27
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() "Well, if that's how you want to do it. I thought i had it all under control?" chuckles Fafrd as Bair is covered with nasty looking thorns. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd just starts stabbing and swinging. First with a twin-takedown... +1 ghost touch striking cold iron rapier : 1d20 + 17 ⇒ (19) + 17 = 36
+1 Striking silver light hammer, flurry: 1d20 + 16 - 2 ⇒ (6) + 16 - 2 = 20
He then stabs again with the rapier, the hammer having let him down. +1 ghost touch striking cold iron rapier , flurry: 1d20 + 17 - 6 ⇒ (10) + 17 - 6 = 21
and again.
However, only his first strike was effective. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd hunts prey on #1, quick draws his rapier and strikes!
He then does the same with his hammer.
”There’s more where that came from ” he growls. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fort dc22: 1d20 + 14 ⇒ (4) + 14 = 18
Fafrd is just about to lose his lunch, when he digs in deep. ’Remember, you’ve crawled through sewers worse than this on a job. You can do this! ‘ ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() "This cannot be what it seems... let me go check it out." whispers Fafrd. He then sneaks over towards #1 Stealth +14, Perception for traps +17 with trapfinder. If it looks safe, he will try and rescue the owl. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd attempts to hide behind cover, and does so! Stealth: 1d20 + 14 ⇒ (16) + 14 = 30 ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Perception: 1d20 + 16 ⇒ (10) + 16 = 26 Fafrd keeps his eyes and nose ready for finding noxious gases. ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd does his best to skirt the undergrowth, and easily does so.
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CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() Fafrd will immediately bind Morgan's wounds with his healing skills.
"You stood up to them valiantly, ma'am." Assuming we don't need battle medicine at this point ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() "GAACKKKCKCKCKC" is all that Fafrd can squeak out. He hunts the one grabbing him, and starts shooting with a hunter's shot and a regular shot. He starts with cold iron arrows, and if that doesn't help, he uses regular arrows. reload DC5: 1d20 ⇒ 2
+1 Striking frost composite shortbow w/ soft cover: 1d20 + 17 - 1 ⇒ (20) + 17 - 1 = 36
reload DC5: 1d20 ⇒ 18
Final regular shot
'Grab me, will you?' ![]()
CG Male Ulfen Human Sailor Ranger 8 | HP 77/96| AC 26| Fort +14; Ref +19; Will +15 | Perc: +16 (+18 to Seek my target) | Speed 25ft | Hero Points 1/3 | Resistent to Fire 5 | cold iron arrows 30/48 Active conditions: clumsy 2, poisoned
![]() GM Doug H wrote: You can only pass one per part. Probably best to boost before passing. We can boost at any time, just cannot pass? Right?
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