The Fat Woman

ElizabethArdoc's page

2,842 posts. Alias of Andrea1.


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Hmm.. Thinking of Elizabeth Ardoc. runaway daughter from Kaer Maga who wants to pursue her dreams of golemcrafting. Alchemist.

Stat A: 1d4 + 10 ⇒ (1) + 10 = 11
Stat A: 1d4 + 10 ⇒ (4) + 10 = 14
Stat A: 1d4 + 10 ⇒ (1) + 10 = 11
Stat A: 1d4 + 10 ⇒ (2) + 10 = 12


Elizabeth Ardoc ready for service.


DM_DM wrote:
MannyGoblin wrote:
DM_DM is certainly a hard core DM. Only one group here has been able to take him on, the others were left in burning piles by the side of the road

Aw, go on with your bad self.

Prepare for Divine Chainsaw Princess Elizabeth! In the name of Love and Justice, I will Rip and tear!


This is the crunch for Elizabeth Ardoc, on the run daughter from the Ardocs in Kaer Maga and seeking a new life.

Liz:

Full Name : Elizabeth Ardoc
Race: Human

Classes/Levels Wizard (Skill points)

Gender f

Size M

Age 18

Special Abilities :

Alignment: NG

Deity Brigh

Location

Languages Common,Dwarf,Dragonic,Abyssal,Celestial,Azlanti

Occupation : Aspiring golem crafter

Strength 10
Dexterity 12 (+1)
Constitution 14 (+2)
Intelligence 18 (+4)
Wisdom 12 (+1)
Charisma 14 (+2)
Height: Weight: Hair: Blonde Eyes: Blue
Favored Class: Wizard
EXP:
Hit Points: 11
Spd: 30
Init: +5
AC: 11( armor shield)/Touch 11/FF 10)
BAB: +0
CMB: +0
CMD: 12
Saves: Fort +2 Ref +1 Will +3

Weapons:
Club +0 1d6
Light Crossbow 1d8 19-20/x2 80 feet

Skills: 8/Level(2 class INT+4 Race+1 FCB+1)
Perception (1+1)2
Know-Arcana(1+4+3+1)9
Know-Engineering (1+4+3+1)9
Spellcraft (1+4+3)8
Know-Planes (1+4+3)8
Swim (1) 1
Profession-Engineer (1+1+3)5
Craft (armor) (1+4+3)8

Background 2/Level
Know History (1+4+3+1) 9
Craft-Stonemasonry (1+4+3)8

Feats:Improved Initiative, Toughness(+3 HP +1 HP/lvl past lvl 3),.Scribe Scroll(Class)
Traits: Mathamatical Prodigy(+1 Know-Arcana/Engineering),Azlanti Scholar(Know-History Class skill)
Special Abilities:Bondeditem(Ring cast 1 spell known/day),Hand of Apprentice 7/Day +4 Hit

Equipment
Wizard's Kit (21)
backpack
bedroll
belt pouch
flint and steel
ink
inkpen
iron pot
mess kit
soap
spell component pouch
torches (10)
trail rations (5 days)
waterskin
Club
Light Crossbow
20 bolts
Potion of CLW
44 gp

Spells per day 3/3/
DC 14+level
0:Detect Magic,Light,Jolt
1(15)Magic Missle,Ray of Enfeeblement,Enlarge Person
2(16)
3(17)
Virtue:Elizabeth is devoted to advancing her knowledge so she can at long last build golems.
Flaw:Elizabeth despises mysogony and will be abupt and rude to such people.

Spellbook
0 All
1 Magic Missle,Ray of Enfeeblement,Mage Armor,Enlarge Person,Ant Haul,Charm Person,Alarm
2
3

Background:Elizabeth originally hails from Kaer Maga where she was born into the Ardoc family, a group of ruthless criminals who enforce their will through golems and other constructs. Elizabeth longed to be able to join her brothers in the golemworks but the Ardocs were male-dominated and Elizabeth was expected to be a 'good girl' and eventually marry for the benefit of the clan. Rebelling against this, Elizabeth stole money and supplies to flee Kaer Maga and ended up in Almax where she managed to
become an apprentice to a Pathfinder memeber. Hearing of the expidition to a new colony, Elizabeth decided this was the best chance for a new start and to
get even further away from the Ardocs and signed up for the second wave of colonists.


Elizabeth Ardoc, electric mage ready for the slaughter!


Female Human

same here, you have all been great.


Female Human

Perhaps this should be set inactive?


Female Human

This is a major bummer. Well I greatly enjoyed playing with all of you and you have been a great GM, Demonmouse. You stuck through when many others just up and vanished. I hope we can game together again.


Female Human

we seem to have cleared the top floor and just need to go down. I have heard that people complain about the tower.


Female Human

I hope our DM is ok


1 person marked this as a favorite.
Female Human

Lightning bolt: 6d6 ⇒ (6, 4, 2, 5, 3, 1) = 21


Female Human

Okay let us look through the door. Liz looks.


Female Human

For some strange reason Liz is drawn to the door and see looks through the window.


Female Human

No magic, shall we try going down the stairs?


Female Human

Liz scans the room with Detect Magic


Female Human

Liz tromps off with the others when they are ready.


Female Human

This looks to be the top of the tower. There is a room off of a fancy bedroom(F23) that we have yet to examine


Female Human

Loot found

Laboratory components scattered around the room = 1500 gp
journals and research notes = 4000 gp

120 silverdisks
10 batteries
four rolls of ion tape
two zipsticks
a timeworn chemalyzer (7 charges)
2 nanite canisters
a timeworn fire extinguisher (4 charges)
3 scrolls of gaseous form
a scroll of recharge
a horn of fog
a bottle of air

-a strange short rod of horacalcum (2 ft cylinder of metal)


Female Human

All of this technology and I find my magic is more useful. The battery weapons use so much energy and these batteries are extremely limited unless we can find a place to make more.


Female Human

We are in deep trouble then


Female Human

Liz starts searching the area for goodies.


Female Human

Mr.Bones wild ride. Liz mutters. So let us get searching


Female Human

HP 49/53
AC 16/16/15
Effects:
Hand of Apprentice:7/7,Mage Armor(+4 ac),Resist Energy-Communal(20 points) 16 minutes,

Nausea: 1d20 + 5 ⇒ (19) + 5 = 24

Liz fires another wand bolt
Lightning DC 14: 12d6 ⇒ (5, 2, 6, 2, 4, 4, 6, 5, 3, 3, 5, 1) = 46


Female Human

HP 37/53
AC 16/16/15
Effects:
Hand of Apprentice:7/7,Mage Armor(+4 ac),Resist Energy-Communal(20 points) 16 minutes,

Liz blasts away at the western robot, lightning spitting out of her mouth
Dragon Breath DC 18: 16d6 ⇒ (6, 1, 1, 4, 1, 1, 1, 5, 1, 2, 6, 6, 3, 6, 1, 3) = 48 Extra damage already figured in


Female Human

Whose turn is it?


Female Human

Will DC 7: 1d20 + 8 ⇒ (10) + 8 = 18

HP 42/53
AC 16/16/15
Effects:
Hand of Apprentice:7/7,Mage Armor(+4 ac),Resist Energy-Communal(20 points) 16 minutes,

Liz zaps the blue robot again
Lightning +100% vs. Robots, DC 14: 6d6 ⇒ (4, 4, 1, 5, 4, 5) = 23 So 46 on failed save


Female Human

HP 45/53
AC 16/16/15
Effects:
Hand of Apprentice:7/7,Mage Armor(+4 ac),Resist Energy-Communal(20 points) 16 minutes,

Reflex: 1d20 + 4 ⇒ (13) + 4 = 17

Liz manages to avoid the grapple and moves, firing her electric wand at the one on the north side.

Lightning bolt +100% vs robots, DC 14: 6d6 ⇒ (5, 3, 6, 4, 3, 3) = 24 So 48 to the north robot on a failed save


Female Human

After we are done here, I guess we head up some more? Just how many floors does this place have?


Female Human

That is rather gross, we best very very careful if there is another spellcaster about.


Female Human

Liz tries thinking as well about worms
Know-Arcana: 1d20 + 16 ⇒ (11) + 16 = 27
Know-Arcana: 1d20 + 15 ⇒ (19) + 15 = 34


Female Human

Liz reads the note. So transferring himself to countless bodies as a way to immortality? I don't think that is what he is right now, he was undead.


Female Human

Liz carefully examines the barrels and bloodstains
Know-Arcana: 1d20 + 16 ⇒ (20) + 16 = 36
Know-Planes: 1d20 + 15 ⇒ (4) + 15 = 19


Female Human

BEEES


Female Human

Throough the west door then north.


Female Human

Oh god, the bees. Let us back out, We don't want to fight a swarm and I am ill equipped to deal with it.


Female Human

So you notice anything?


Female Human

Rogue/barbarian sounds good.


Female Human

Nothing wrong would ever happen sticking our face near the egg shaped object


Female Human

Perception: 1d20 + 9 ⇒ (3) + 9 = 12

Eh?


Female Human

Oh god, not the bees.


Female Human

Let us try the north doors then. Liz points to the ones that have yet to be opened.


Female Human

Best we not open that, it will release toxic smoke.


Female Human

Checking Liz keeps pinging the urn.


Female Human

Liz use Detect Magic
Spellcraft: 1d20 + 15 ⇒ (19) + 15 = 34


Female Human

Let us start checking the room. Liz searches with the others.


Female Human

The loons, I can hear the..wait, I'm ok.

Liz drinks a potion.
CMW: 2d8 + 3 ⇒ (8, 3) + 3 = 14


Female Human

HP 32/53
AC 16/16/15
Effects:
Hand of Apprentice:7/7,Mage Armor(+4 ac),Resist Energy-Communal(20 points) 16 minutes,

Liz defensively casts magic missile

DC 17
Concentration: 1d20 + 12 ⇒ (6) + 12 = 18
MM: 3d4 + 3 ⇒ (2, 2, 2) + 3 = 9


Female Human

MY SPLEEN! IT'S FLOPPING ON THE GROUND!


Female Human

I think Ibuki will be busy with wedding stuff for a while


Female Human

HP 53/53
AC 16/16/15
Effects:
Hand of Apprentice:7/7,Mage Armor(+4 ac),Resist Energy-Communal(20 points) 16 minutes,

Liz zaps again

Zap DC 14: 6d6 ⇒ (4, 4, 4, 3, 3, 1) = 19

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