Wild Elf

Elias Walker's page

51 posts. Alias of Phylotus.


Full Name

Elias Walker

Race

Half-Elf Druid/1 - hp 9/10 l AC:16 Flat:14 Touch:12 l Fort: 3, Ref: 2, Will: 5 l Per: +9 l Init: +4

Strength 14
Dexterity 14
Constitution 13
Intelligence 10
Wisdom 17
Charisma 10

About Elias Walker

crunch:
Elias Walker
Male half-elf druid 1 ( Pathfinder RPG Ultimate Magic 38)
N Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +9
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +5; +2 vs. enchantments
Immune sleep, disease
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee sickle +2 (1d6+2) or
spear +2 (1d8+3/×3)
Ranged sling +2 (1d4+2)
Druid Spells Prepared (CL 1st; concentration +4)
1st—cure light wounds , entangle (DC 14)
0 (at will)— detect magic , guidance, read magic
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Statistics
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Str 14, Dex 14, Con 13, Int 10, Wis 17, Cha 10
Base Atk +0; CMB +2; CMD 14
Feats Elven Spirit ARG, Skill Focus (Handle Animal)
Traits elven reflexes, outcast's intuition
Skills Acrobatics -1 (-5 to jump), Handle Animal +7, Knowledge (nature) +6, Perception +9, Sense Motive
+4, Survival +9; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Druidic, Elven
SQ elf blood, elven magic, nature bond (megaloceros named Braxis), nature sense, wild
empathy +1
Other Gear hide armor, sickle, sling, sling bullets (20), spear, 46 gp, 8 sp
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Immunity to Disease You are immune to diseases.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Outcast's Intuition +1 to your Caster Level against dispel attempts.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as
touch spells.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Fluff:
Elias was born in Nirmithas, but he never quite felt at home in the towns. At a young age, he learned to
listen to the sounds of nature, being one of the few that could hear their whispers. The whispers of the
night were strongest, with Elias feeling a deep connection to the moon in particular. When he came of
age he left his family home to live in the forest. He still kept in touch with his home of Kassen though,
and works with them to keep their inevitable expansion from destroyong the nature around them. On hearing of their being a call for the lighting ceremony, Elias went in to town to offer what skills he can in
leading the party through the forest to the Crypt of the Everflame.

Animal Companion:
Braxis
Megaloceros ( Pathfinder RPG Bestiary 2 )
N Medium animal
Init +3; Senses low-light vision, scent; Perception +6
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Defense
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AC 16, touch 13, flat-footed 13 (+3 Dex, +3 natural)
hp 12 (+4)
Fort +5, Ref +6, Will +2
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Offense
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Speed 50 ft.
Melee gore +3 (1d8+1)
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Statistics
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Str 12, Dex 17, Con 14, Int 2, Wis 15, Cha 5
Base Atk +1; CMB +2; CMD 15 (19 vs. trip)
Feats Weapon Focus (gore)
Tricks Attack, Attack, Attack Any Target, Come, Down, Flank, Guard, Stay
Skills Acrobatics +7 (+15 to jump), Perception +6
SQ attack, attack any target, come, down, flank, guard, stay
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Special Abilities
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Attack [Trick] The animal will attack on command.
Attack Any Target [Trick] The animal will attack any creature on command.
Come [Trick] The animal will come to you on command.
Down [Trick] The animal will break off combat on command.
Flank [Trick] Attempts to attack and flank indicated enemy.
Guard [Trick] The animal stays in place and prevents others from approaching.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Stay [Trick] The animal will stay where it is.