Ancient Solar Dragon

Dru-head's page

150 posts. Alias of Green Smashomancer.


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Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

I'm sure no-ones surprised by this given my posting but I'd feel weird not saying anything. I've tried getting into Dru-head for a while, but I'm just not feeling it with him. So, I want to wish you guys good gaming, and good luck in general!


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Yes.

Ziphora wrote:

"You will not be doing that to Mo! He's our friend!" Ziphora draws herself to her full height. "I'll die first before I let you suceed!" The air begins to cackle with lightning, an indication of Ziphora's anger.

Yeah I know I may be a spoil sport, but a CG character letting an ally be turned into undead? I don't see that coming.

"It's what my character would do."


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Potatoes are very serious business.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Cause they fed us first, and they offered us stuff to do things for them.

Edit: Stuff like custom fitted neck-sleeve armor.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

If I say "I have this other character who really needs to upgrade his AC. It keeps getting hit." can you tell me a newbie won't have issue? It's bad formatting whether people who play the game for years understand it or not.

Mage armor is a good plan for now too. Actually, we could all use that. How many does Hungry have to pass around?


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

You could bum a barkskin off of Dru-head. Of course, then Tom would have to ask nicely. Or convince Dru-head it was his idea all along, wasn't it?

Beachhead wrote:
But to be fair, the singular "cave" is the designed-for-druid domain, and the plural "caves" is a cleric domain.

mini-rant:
Cavern, Cavity, Grotto, etc... I didn't even have to look these up, and I haven't spent my life writing professionally. More I did look up: Lair, pit, hollow and some less fitting ones. Thats six names, all actually distinct from the other name.

I mean, one character could have the Precise Strike teamwork feat, along with the precise strike class feature, and the other precise strike class feature. Don't get me started with the abbreviation AC. Racial traits and Race traits as not just separate, but even in different categories. Luck bonuses are a thing, but not everything named "luck" or "fortunate" are under that category. In fact, I don't think anything with those words is.

I edited in more venting.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

I was leveling Dru-head (How are we doing HP?) When I noticed there are two cave domains. The Cave Domain, and the Caves Domain. Do you have a preference which one I use GM?

Side note: Someone send a damn thesaurus to Paizo. Cavern isn't even a hard word.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Fly isn't on the druid list. Sure, that makes sense. Go ahead and give it to the bloodrager.

I vote the wildshape option. Mostly so I can do something worthwhile with Wildshape besides pounce kitty. I cant use Earth elemental to scout, or Air, but I could at least Fly me to the Moon.

It's funny, I was thinking about asking to have my head mutation be this exact thing, but I figured it would be more of a body thing.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

yes.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Wut? I was making a joke. I hope you don't also think my suggestion of making us explode at-will was also serious.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Ziphora wrote:

If you're open to it, I'd like to get an SLA at will prestidigitation, just to keep Tom happy so he doesn't have to keep giving himself baths, and us as well at the same time.

Its also great for scrawling charcoal words, sleepyhead, on Hydraheads who don't wake up on time in the morning.

This sounds way too convenient.

As such, I vote for body mutation: At-will SLA: Fireball no HD cap, centered on self.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Fiiine. I guess we can continue the game now.

This snooze *grumpble* five more minutes...

Dru-head votes to get up in a Mo-ward direction.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Breezy... sleepy...

Dru-head votes snooze.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Shoulder slot then. Unless someone wants to argue with hydra capes.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

We got a few things going for us at least. And there's some extra rules about non-human item shapes and whatnot. Besides, shouldn't we get a neck slot? We're like, 80% neck, 15% teeth, and 5% other.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Perception: 1d20 + 14 ⇒ (13) + 14 = 27

Dru-head also votes to wait for Tomorbataar to take 20.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Dru-head raises a foreleg (Arm?) in response.

Dru-head votes to take the large chest out.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Previous round:
*Rahr Dru-head takes aim at the B next to him.

Bite: 1d20 + 8 ⇒ (20) + 8 = 28

Damage: 2d6 + 3 ⇒ (5, 1) + 3 = 9

Haste Bite: 1d20 + 8 ⇒ (3) + 8 = 11

Damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10

Claw1: 1d20 + 7 ⇒ (15) + 7 = 22

Damage: 2d4 + 2 ⇒ (2, 4) + 2 = 8

Claw2: 1d20 + 7 ⇒ (16) + 7 = 23

Gamage: 2d4 + 2 ⇒ (2, 4) + 2 = 8

Grab1: 1d20 + 11 ⇒ (5) + 11 = 16

Grab2: 1d20 + 11 ⇒ (13) + 11 = 24

Confirm nom: 1d20 + 8 ⇒ (15) + 8 = 23

Crit: 2d6 + 3 ⇒ (1, 3) + 3 = 7

Dru-head still attacks the B closest to him if it yet lives, if not, the H.

Bite: 1d20 + 8 ⇒ (1) + 8 = 9

Damage: 2d6 + 3 ⇒ (5, 2) + 3 = 10

Haste Bite: 1d20 + 8 ⇒ (9) + 8 = 17

Damage: 2d6 + 3 ⇒ (1, 5) + 3 = 9

Claw1: 1d20 + 7 ⇒ (14) + 7 = 21

Damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9

Claw2: 1d20 + 7 ⇒ (7) + 7 = 14

Mamage: 2d4 + 2 ⇒ (4, 3) + 2 = 9

Grab1: 1d20 + 11 ⇒ (15) + 11 = 26

Grab2: 1d20 + 11 ⇒ (3) + 11 = 14

That was eight attacks. I hit them twice. 25% victory baby!


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Are any other Bugbears in melee range?


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

The first shot has been fired! We can fertilize the earth with their remains, right?

Dru-head votes to move closer, and Wildshapes.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Can the lizardfolk be Britain? I want them to have monocles and tophats.

Dru-head casts barkskin.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Tomorbataar wrote:

Well yeah, but you can have lights and still be sneaky. Real sneaky people rarely have darkvision.

If it comes to a fistfight, I can hit them, too. Sounds like something Dru would say.

What about unrestrained power?

Dru's not home right now, he's thinking about being Battlecat. Although fistfight is an interesting choice of words given our selection of PC's. Personally, Im happy to use my in game power to crush my enemies and see them driven before me.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Diplomacy Aid: 1d20 - 1 ⇒ (10) - 1 = 9

And if you do shoot, we're gonna have to do what comes natural-like and destroy you. Dru-head does his best to diplomacy wingman.

Side note, Imma go to my default spell set-up for the day.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Sorry for the delay folks.

Hey, Beachhead. Once again, Dru-head seems nonplussed about the loss and simultaneous growth of a new head.

Lets go find some bearbugs. Bugbears? Bugbears.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

I'm good.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Im good. I couldnt do the thing I wanted to try.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Dru-head realizes he can't wave and sulks.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

While that stuffs going on Dru-head tries to find the lizardfolk that spoke with him from the water.

Oh I didnt see you there: 1d20 + 14 ⇒ (15) + 14 = 29


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Have him break something.

Edit: Sorry I haven't been posting. I've been busy lately.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Sense Motive: 1d20 + 5 ⇒ (8) + 5 = 13

The humans asked us to do stuff for them for food so we did stuff for them. Aaannd... that's it really. Weird.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

The moment Dru-head sees the interpreter the collective Hydra heart (or at least one of them) skips a beat.

Oh! I uhh, you can come over if you want I-I guess. You-you don't have to though.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Well alright, we're friends again. Now we just have to see if Mo got himself eaten yet. Ah ha! It is the other thing that will be eaten. Good work Mo. Dru-head keeps quiet, mostly running himself an inner monologue on the way to the lizards.

Perception: 1d20 + 14 ⇒ (20) + 14 = 34

HEY. You. He looks directly into the water.

Mind your business.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Dru-head goes closer to the fire.

Cook aid another: 10 + 5 = 15

And helps cook. With flaming hydra magic. He very carefully places a Flaming Sphere a safe distance from "scared-of-a-little-third-degree-burn-and-possible-death scaredy head" Hothead, and keeps it near the food.

Vote snooze, 4186.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

I mean, I can probably put the leg back on, but I shouldn't have to ya know Block? We need to settle in for the night and stop eating each other. Cannibalism's a last resort thing, we taste weird, ya know. Like sulfer and chicken. But, soft? Dru-head relays his first-hand sounding experience, trying to reason things out now that the tensions have grown.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

And I agree with that, I'd just like to move on from the self-mutilation thing in general, which PvP still counts as.

And come on now. Dumb guy or not, Blockhead should still know not to chew off his own limbs.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Personally, I wouldnt be super broken up about getting killed to death, but Ive never been really into PvP anyway. Usually, I'd be annoyed having to make a new character, finding an excuse to tie them into the game, etc...

None of those are a concern in hydraland.

But I have noticed the same spiral somehow occuring where one PC gets killed, comes back and revenge-kills someone, then they come back...

Mostly I just want to go back to the game.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

sense motive: 1d20 + 5 ⇒ (12) + 5 = 17

I'm the red one! Dru-head adds cheerfully, not paying full attention to the human or Hungry.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Bluff: 1d20 - 1 ⇒ (17) - 1 = 16

Dru-heads cunning poker face isn't telling. The small amount of drool doesn't have anything to say either. The blank "nobodies home" look is silent as well.

The one time I want to bomb a roll.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Hey I'm not! *High-five*


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

A smart Tetori wants to spend one o them feats on Lunge for just such a thing.

Yeah, who would murder poor innocent Hydra heads like that? How dastardly.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

I forgot. If he could shrug, well, this would be the shruggiest.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Yeah, but that's a stupid power to give a wizard. Doesn't work on Divine Strategist Cleric either. I've seen some Kensai Magus, and Sohei Monks that can keep up with that initiative, though they don't have the certainty of "I grab, you lose."

Still works on Druids, other Clerics, Master Summoners, and all other kinds though.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Yep. Dru-head answers.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Yeah, the only surefire way to beat most full casters in PvP is to play a Tetori monk and really hope you go first.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

Dru-head watches as the heads repeatedly and viciously murder each other, turning his head to face each in turn as they take great pains to inflict great pains on one another.

I don't, ugh- guys- would you- GUYS. Cut that crap out. We're wasting time. Human. Lead the way.

Dru-head votes to move towards the camp.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

I was trying to give an awful description of Tiamat. I vote someone else describe Falcor.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Tomorbataar wrote:
Tomorbataar looks on as Hungry and Zip begin to fight, briefly wondering who will win. He looks distressed for a moment, turning to Dru and whispering, I didn't know we had a mother. How was she shaped?

From what I remember she was like us, but more "dragoney." Religious, She had the different color heads like we do. She was pretty strict, but well my rememry aint so good.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

*Whistle* We know who the dice like. Does initiative usually have to get rolled for PvP?


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

I hope the blue one wins.

Wow, I didn't know you guys cared about the lizard so much. I woulda helped. Says the head who couldn't help.


Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14

*Hydra popcorn* No I'm not sharing, got no arms.