Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Yes.
Ziphora wrote:
"It's what my character would do."
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
If I say "I have this other character who really needs to upgrade his AC. It keeps getting hit." can you tell me a newbie won't have issue? It's bad formatting whether people who play the game for years understand it or not. Mage armor is a good plan for now too. Actually, we could all use that. How many does Hungry have to pass around?
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
You could bum a barkskin off of Dru-head. Of course, then Tom would have to ask nicely. Or convince Dru-head it was his idea all along, wasn't it? Beachhead wrote: But to be fair, the singular "cave" is the designed-for-druid domain, and the plural "caves" is a cleric domain. mini-rant:
Cavern, Cavity, Grotto, etc... I didn't even have to look these up, and I haven't spent my life writing professionally. More I did look up: Lair, pit, hollow and some less fitting ones. Thats six names, all actually distinct from the other name.
I mean, one character could have the Precise Strike teamwork feat, along with the precise strike class feature, and the other precise strike class feature. Don't get me started with the abbreviation AC. Racial traits and Race traits as not just separate, but even in different categories. Luck bonuses are a thing, but not everything named "luck" or "fortunate" are under that category. In fact, I don't think anything with those words is. I edited in more venting.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
I was leveling Dru-head (How are we doing HP?) When I noticed there are two cave domains. The Cave Domain, and the Caves Domain. Do you have a preference which one I use GM? Side note: Someone send a damn thesaurus to Paizo. Cavern isn't even a hard word.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Fly isn't on the druid list. Sure, that makes sense. Go ahead and give it to the bloodrager. I vote the wildshape option. Mostly so I can do something worthwhile with Wildshape besides pounce kitty. I cant use Earth elemental to scout, or Air, but I could at least Fly me to the Moon. It's funny, I was thinking about asking to have my head mutation be this exact thing, but I figured it would be more of a body thing.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Ziphora wrote:
This sounds way too convenient. As such, I vote for body mutation: At-will SLA: Fireball no HD cap, centered on self.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
We got a few things going for us at least. And there's some extra rules about non-human item shapes and whatnot. Besides, shouldn't we get a neck slot? We're like, 80% neck, 15% teeth, and 5% other.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Previous round:
*Rahr Dru-head takes aim at the B next to him.
Bite: 1d20 + 8 ⇒ (20) + 8 = 28 Damage: 2d6 + 3 ⇒ (5, 1) + 3 = 9 Haste Bite: 1d20 + 8 ⇒ (3) + 8 = 11 Damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10 Claw1: 1d20 + 7 ⇒ (15) + 7 = 22 Damage: 2d4 + 2 ⇒ (2, 4) + 2 = 8 Claw2: 1d20 + 7 ⇒ (16) + 7 = 23 Gamage: 2d4 + 2 ⇒ (2, 4) + 2 = 8 Grab1: 1d20 + 11 ⇒ (5) + 11 = 16 Grab2: 1d20 + 11 ⇒ (13) + 11 = 24 Confirm nom: 1d20 + 8 ⇒ (15) + 8 = 23 Crit: 2d6 + 3 ⇒ (1, 3) + 3 = 7 Dru-head still attacks the B closest to him if it yet lives, if not, the H. Bite: 1d20 + 8 ⇒ (1) + 8 = 9 Damage: 2d6 + 3 ⇒ (5, 2) + 3 = 10 Haste Bite: 1d20 + 8 ⇒ (9) + 8 = 17 Damage: 2d6 + 3 ⇒ (1, 5) + 3 = 9 Claw1: 1d20 + 7 ⇒ (14) + 7 = 21 Damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9 Claw2: 1d20 + 7 ⇒ (7) + 7 = 14 Mamage: 2d4 + 2 ⇒ (4, 3) + 2 = 9 Grab1: 1d20 + 11 ⇒ (15) + 11 = 26 Grab2: 1d20 + 11 ⇒ (3) + 11 = 14 That was eight attacks. I hit them twice. 25% victory baby!
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Tomorbataar wrote:
Dru's not home right now, he's thinking about being Battlecat. Although fistfight is an interesting choice of words given our selection of PC's. Personally, Im happy to use my in game power to crush my enemies and see them driven before me.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Diplomacy Aid: 1d20 - 1 ⇒ (10) - 1 = 9 And if you do shoot, we're gonna have to do what comes natural-like and destroy you. Dru-head does his best to diplomacy wingman. Side note, Imma go to my default spell set-up for the day.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Sorry for the delay folks. Hey, Beachhead. Once again, Dru-head seems nonplussed about the loss and simultaneous growth of a new head. Lets go find some bearbugs. Bugbears? Bugbears.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
While that stuffs going on Dru-head tries to find the lizardfolk that spoke with him from the water. Oh I didnt see you there: 1d20 + 14 ⇒ (15) + 14 = 29
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
The moment Dru-head sees the interpreter the collective Hydra heart (or at least one of them) skips a beat. Oh! I uhh, you can come over if you want I-I guess. You-you don't have to though.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Well alright, we're friends again. Now we just have to see if Mo got himself eaten yet. Ah ha! It is the other thing that will be eaten. Good work Mo. Dru-head keeps quiet, mostly running himself an inner monologue on the way to the lizards. Perception: 1d20 + 14 ⇒ (20) + 14 = 34 HEY. You. He looks directly into the water. Mind your business.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Dru-head goes closer to the fire. Cook aid another: 10 + 5 = 15 And helps cook. With flaming hydra magic. He very carefully places a Flaming Sphere a safe distance from "scared-of-a-little-third-degree-burn-and-possible-death scaredy head" Hothead, and keeps it near the food. Vote snooze, 4186.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
I mean, I can probably put the leg back on, but I shouldn't have to ya know Block? We need to settle in for the night and stop eating each other. Cannibalism's a last resort thing, we taste weird, ya know. Like sulfer and chicken. But, soft? Dru-head relays his first-hand sounding experience, trying to reason things out now that the tensions have grown.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
And I agree with that, I'd just like to move on from the self-mutilation thing in general, which PvP still counts as. And come on now. Dumb guy or not, Blockhead should still know not to chew off his own limbs.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Personally, I wouldnt be super broken up about getting killed to death, but Ive never been really into PvP anyway. Usually, I'd be annoyed having to make a new character, finding an excuse to tie them into the game, etc... None of those are a concern in hydraland. But I have noticed the same spiral somehow occuring where one PC gets killed, comes back and revenge-kills someone, then they come back... Mostly I just want to go back to the game.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Bluff: 1d20 - 1 ⇒ (17) - 1 = 16 Dru-heads cunning poker face isn't telling. The small amount of drool doesn't have anything to say either. The blank "nobodies home" look is silent as well. The one time I want to bomb a roll.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
A smart Tetori wants to spend one o them feats on Lunge for just such a thing. Yeah, who would murder poor innocent Hydra heads like that? How dastardly.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Yeah, but that's a stupid power to give a wizard. Doesn't work on Divine Strategist Cleric either. I've seen some Kensai Magus, and Sohei Monks that can keep up with that initiative, though they don't have the certainty of "I grab, you lose." Still works on Druids, other Clerics, Master Summoners, and all other kinds though.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Dru-head watches as the heads repeatedly and viciously murder each other, turning his head to face each in turn as they take great pains to inflict great pains on one another. I don't, ugh- guys- would you- GUYS. Cut that crap out. We're wasting time. Human. Lead the way. Dru-head votes to move towards the camp.
Yes (Identifies as hungry) Hydra (???) Druid 6|| HP: 49/49, AC: 17 (20 w/Barkskin) (FF: 20 T: 11) || Init: +2, Fort: +8 Ref: +3 Will: +11 || Per: +14
Tomorbataar wrote: Tomorbataar looks on as Hungry and Zip begin to fight, briefly wondering who will win. He looks distressed for a moment, turning to Dru and whispering, I didn't know we had a mother. How was she shaped? From what I remember she was like us, but more "dragoney." Religious, She had the different color heads like we do. She was pretty strict, but well my rememry aint so good. |