Axe Lord

Dran Stoneheart's page

383 posts. Organized Play character for Skorn.


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Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Awesome. Count me in Bilos. :)

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Thanks for running. Will miss this game.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Profession Brewer: 1d20 + 7 ⇒ (16) + 7 = 23

FJC's? Sorry if I am a little slow.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Cant scan the corpse for evil but I did stab it a few extra times, you know, to be sure.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran gets to work cataloging. I got these shelves. he says, picking some low ones.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran stands ready to help or put down any resistance but offers no advise on what to do next.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran tries to help Kazor with a heartfelt Yeh.

Diplo Assist: 1d20 + 3 ⇒ (19) + 3 = 22

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

One at a time Grunigon. Lets hope they can now see what has gone on and respond more reasonably.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran will inspect the demon to make sure it is not regenerating and if not totally sure it is dead he will stab it again. He also retrieves his greatsword, kissing the pommel before sheathing it. Brandishing a wand of Cure Light Wounds he asks Shall I wake the guards?

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I was worried the demon might have returned to whatever lower plane it hailed from. At least for now we have proof with both this body and the skin it used to wear. Lets search this place for more evidence and such before we alert anyone. Maybe bring the guards in here and wake them up as a first step?

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum
GM TOP wrote:

Dran I clearly posted how to do the miss roll for this miss attempt. But whatever, I don’t care.

Hmm. I wnet back and looked and finally found it. It was in a post where you were addressing Bilos's perception check. Sorry I missed/did not recall that. I am traveling and posting on mh phone and trying not to delay the game. I noted some were asking you to roll miss chance and was not sure at all if I should roll it myself. I am fine with you rolling it.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran stabs at the point indicated.

Cold Iron Spear: 1d20 + 5 + 1 + 2 ⇒ (11) + 5 + 1 + 2 = 191d8 + 4 + 3 ⇒ (8) + 4 + 3 = 15

miss chance: 1d2 ⇒ 2 High is always good for the party in my rolls

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Just a thought - All your normal shot could be cold iron. Its cheap. I am playing an archer in another game. Every arrow is cold iron. Some have silver or ghost touch or Adamantine blanches but their base metal is cold iron.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran is now worried that this demon-thing is gonna get out of the room. Hepokes up at it with his longspear again but can't seem to get the right angle to hit.

Cold Iron Spear: 1d20 + 5 + 1 + 2 ⇒ (3) + 5 + 1 + 2 = 111d8 + 4 + 3 ⇒ (4) + 4 + 3 = 11

Block the doorway. He warns.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran pokes up at the thing with his longspear but he fumbles the attack.

Cold Iron Spear: 1d20 + 5 + 1 + 2 ⇒ (1) + 5 + 1 + 2 = 91d8 + 4 + 3 ⇒ (3) + 4 + 3 = 10

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran 5' steps and stabs up and the demon-thing, still power attacking. I'm gonna stick u to the wall like a bug!

Cold Iron Spear: 1d20 + 5 + 1 + 2 ⇒ (10) + 5 + 1 + 2 = 181d8 + 4 + 3 + 2 ⇒ (1) + 4 + 3 + 2 = 10

And that is two 1s in a row for damage.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Have been out camping. Sorry for the delay. The only reason Dran has a spear it it is his reach weapon so it is a long spear. I am not sure Magic Weapon adds damage. The damage bonus is +4 for strength two handed, +3 for two handed power attack and +2 for divine favor with Fates Favored trait.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran grumbles about the lack of reach with his greatsword as he sets it down and readies his cold iron longspear. Ya done and made me change from me favorite weaopon fiend. I don't like that. He then proceeds to poke at the enemy.

Cold Iron Spear: 1d20 + 5 + 1 + 2 ⇒ (16) + 5 + 1 + 2 = 241d8 + 4 + 3 + 2 ⇒ (1) + 4 + 3 + 2 = 10

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran 5' steps and tries to end Yellow, but his kill streak is interrupted.

Magic Great Sword: 1d20 + 7 + 1 + 2 ⇒ (3) + 7 + 1 + 2 = 132d6 + 4 + 3 + 2 ⇒ (3, 6) + 4 + 3 + 2 = 18

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran sees the priest cast a spell and feels a tug at his brain. But it likely hits a part that has long sense been numbed by alchol and hopefuly he ignores it.

Will Save vs stuff: 1d20 + 6 + 4 ⇒ (9) + 6 + 4 = 19 Steel Soul gives +4 vs spells

Assuming he ignores it he swipes at green.

Magic Great Sword: 1d20 + 7 + 1 + 2 ⇒ (8) + 7 + 1 + 2 = 182d6 + 4 + 3 + 2 ⇒ (2, 3) + 4 + 3 + 2 = 14

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran attacks Red right back. He is like that.

Magic Great Sword: 1d20 + 7 + 1 + 2 ⇒ (6) + 7 + 1 + 2 = 162d6 + 4 + 3 + 2 ⇒ (2, 4) + 4 + 3 + 2 = 15

Curent Ac is 22

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran, always the direct type, moves in Swift Casting Divine Favor while switching his War Mind to AC and attacks Blue. We killed not a one o'them. Just sorta knocked um around a bit.

Magic Great Sword: 1d20 + 7 + 1 + 2 - 1 ⇒ (15) + 7 + 1 + 2 - 1 = 242d6 + 4 + 3 + 2 ⇒ (1, 5) + 4 + 3 + 2 = 15

Curent Ac is 22

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Having a rounds to think, Dran activates War mind to give himself a 1 minute buff that can offer +10 movement, +1 Dodge, +1 to hit or +1 on saves. He sets it initially to the Save bonus.

Has the Bless buff expired?

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Non of them are bleeding and they should be out for plenty of time to handle this priest so lets just get our marching order and for for it. Kaz, you want point or should I take it?Dran double moves either to the door or 5' from it based on how Kaz responds.

Liberty's Edge

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Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

With no place to move to Dran 5' step back hoping that Kaztor will maybe get out of the way next round after his attack.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran will 5' step back to allow a friend to maybe finish the man.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran slaps at Green again. He grows tired of these attempted love taps and considers the edge of his blade. Lay down ya misguided fool! I'm not wantin ta hurt ya.

MW greatsword (currently magic): 1d20 + 7 + 1 + 2 - 4 ⇒ (17) + 7 + 1 + 2 - 4 = 232d6 + 4 + 2 ⇒ (3, 5) + 4 + 2 = 14

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I am unsure why Dran was upside down. I righted him. I am also not sure what are walls vs closed doors vs open doors. I think I can step forward 5'?

Dran 5' steps to engage green and slaps at him with the his greatsword but cannot seem to hit.

MW greatsword (currently magic: 1d20 + 7 + 1 + 2 - 4 ⇒ (2) + 7 + 1 + 2 - 4 = 82d6 + 4 + 2 ⇒ (2, 1) + 4 + 2 = 9

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Looking at the room Dran decides not to advance so that someone else can move forward.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran swipes at Blue and then tries to back\ away to let someone else have a turn. But there seems to be nowhere to go, unless Blue drops...

MW greatsword (currently magic: 1d20 + 7 + 1 + 2 - 4 ⇒ (12) + 7 + 1 + 2 - 4 = 182d6 + 4 + 2 ⇒ (4, 3) + 4 + 2 = 13

Lay down already!

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran is frustrated that the blasted guards would not listen to sound dwarven reason and realizes that at least Yellow is attacking for real. But it feels wrong to kill these men and his greatsword is not gentle so he attacks to subdue. Stepping up as he casts Diving Favor he tries to quickly take down the man, whacking him properly upside his head. Maybe that'll knock some sense into ya!

MW greatsword (currently magic): 1d20 + 7 + 1 + 2 - 4 ⇒ (20) + 7 + 1 + 2 - 4 = 262d6 + 4 + 2 ⇒ (5, 2) + 4 + 2 = 13

Confirm?): 1d20 + 7 + 1 + 2 - 4 ⇒ (13) + 7 + 1 + 2 - 4 = 192d6 + 4 + 2 ⇒ (3, 2) + 4 + 2 = 11

Nice time for a crit. If 19 confirms that is 25 points of non-lethal.

If Yellow goes down and he can use his move action to do so, Dran will disarm the man beside yellow.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I believe the plan was for Dran to pre-cast Bless? He was going to bring one less Divine Favor for the day.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Thanks for tolerating my absence. I am back from my travels and should be able to post daily, that is until I am at Dragon Con next weekend (Labor Day). I'll bring my laptop but likely will seldom be in front of it.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran Aid

Diplo Aid: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Well I have shown that I do not have the gift of gab, but I do have a spell that might help enhance someone else in that department, should we need to convince someone of our good intent and I'll cast it before we get into any serious discussions given the chance. Enhanced Diplomacy

Still traveling - back Thursday,

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran is preared to create water for the group. He also has 5 days of rations.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Diplo ASsist: 1d20 + 3 ⇒ (2) + 3 = 5

We told ya what we know. Should be proof enough. Are ya daft?

How is that for RPiing a roll of two? :)

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I am traveling from August 13th through the 23rd. I'll have my phone but am unsure of internet and time as I will be out of the country.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I have to admit to not knowing what to do next. But I will support any reasonable plan. Dran lifts his greatsword in a salute of support.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I have heard a lot of bad stuff about haunts. There is suppose to be some way to make them go away for good. I think that it's always related to whatever caused the haunt to come into existence. Hmm.

Knowledge Religion: 1d20 + 4 ⇒ (12) + 4 = 16

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I am not adjacent. But you can disarm as an Aoo...

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Need to ask if Bilos had to move to pick up the knife and if he is in the right spot. And I want to point out that a coup de grace provoies...

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Roger that.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Is there suppose to be some kind of perception check to recognize a haunt? Been a while...

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran moves in and checks the halfling's body closely for foul play.

Heal Check: 1d20 + 8 ⇒ (1) + 8 = 9 Grr

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran has not studies spellcraft but will grab both items in case they are needed later. [b]There will either be plenty of time later to catalogue this library or we will have failed anyway. Let us put this off until the grounds are more secure.[/]b] Dran recommends, obviously ready to move on.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran casts Detect magic before searching around in the library.

Perception: 1d20 + 3 ⇒ (12) + 3 = 15

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Somethin is here but me hand is too large ta fish it out of the crack. Dran complains as he indicates the suspicious crack.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

What were these undead guarding? Dran ponders as he looks about while casting Detect Magic. You don't put that kind of firepower in a room for no reason.

Liberty's Edge

Male Warpriest 3| HP 17/28 | AC 21/23, T 11, FF 20 | CMB +5 CMD 16/20 | F: +6, R: +4, W: +6, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

Dran will move to Grunigon and heal him some.

Cure Light Wounds Wand -2 charges: 2d8 + 2 ⇒ (5, 2) + 2 = 9

Hmm. Grunigon must be partially immune to these wands. They work much better on me.

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