Devargo Barvasi

DoomedPaladin01's page

Goblin Squad Member. 70 posts. No reviews. No lists. 1 wishlist.


RSS

1 to 50 of 70 << first < prev | 1 | 2 | next > last >>

Lookin' pretty sweet Owen!


1 person marked this as a favorite.

I'd like to give it a look and a star or two too.


5! Or 6, do you count Liz?


Damn.


Armor

Helmets and Shields


Hello James,

Would Psychic magic work in a place like Alkenstar?

How about not-strictly magic abilities like the occult skill unlocks?


Any answers for this yet?


1 person marked this as a favorite.

Wish I had seen this thread. Maybe next year.


Kobold Cleaver wrote:
Now that sounds potentially awesome. Proton ooze! Get it? Because...no, I know that's not how science works, it was a...nevermind.

Oh! Give them an aversion to water too. ... you know... so they never cross the streams...?

Seriously though, a celestial ooze could be incorporeal or ethereal. A flowing cloud that glows with an internal golden light. Used as mounts by others, a'la' Son-Goku. An ooze from a lawful plane could be like freezing water crystals. Melting in the back and freezing in the front, seemingly random, but in reality, following a complex pattern.

Nightterror wrote:
New Proteans.

Definitely. Considering they're embodiments of chaos its kind of sad how few variations of them there are.


Astral Wanderer wrote:
Take a dog and add the Celestial template. No need to put inbred-puppy Celestials in the books, unless Pathfinder's staff is so out of ideas that they need to steer the game on the rail of blatant ridiculousness.

I'm sure the talent at Paizo is more than capable of creating a Puginal both interesting, unique, and just as blatantly ridiculous as anything else they produce. Just look at how Adam Daigle improved upon the Flumph!

Also, my above comment was the only one in response to your post. All the rest was in response to the OP. I'm not sure what put the butt in the hurt for all the rest of your responses to my comment, but that's ok. I forgive you.

Astral Wanderer wrote:
Beside the fact that dogs aren't surely the most used creatures in the game, why would you need more stats for the same creature? There are Dog and Riding Dog already, and you can have more with templates like Young. What's the need for a differentiation between german shepherds and labradors? Having one point more in an ability score and one less in another? That's GM's job, if they really feel that level of detail is "needed" (which is not).

As a DM and designer myself I'm generally not one to crush others' creativity. A list of suggested bonuses (skill, ability, or other) was done well in Kobold Press' Campaign Setting with horses, monster re-skins in the back of the same book, the Familiar Folio and Animal Archive had wonderful options as well. I'd like to see future Bestiaries include some of those options as well.

Astral Wanderer wrote:

Who said they have to be pretty? I said they have to not be dull (or worse, just ridiculous).

I'm perfectly aware of the descriptions of Angels in the Bible, and more, and it's neither in favor nor incontrast with what I said.
But if you want to put it under the "pretty" perspective, Agathions are not Angels, they're more or less anthropomorphic animals of celestial nature; as such, they could very well be expected to look like paragons, but what they really need, since they mostly lack it, is at least an appearence that sets them apart from all the "mundane" beastfolk.
Also, maybe because I'm not an OCD person, I don't really see the need to cover each and every combination of everything, thus producing an Agathion for every possible animal, an [insert any Outsider family] for every single CR, and so on.

Ridiculous has just as much use as all the other kinds of monsters. My Nose Goblins have both horrified and amused many a player at home and at conventions. I was agreeing with earlier comments that I'd like to see more less-than-attractive good guys and posted the article to highlight that even in the mythologies the creatures are normally based off of, they weren't so pretty as they're normally depicted and often just being around them was traumatic.

Agathions don't NEED appearances that set them apart. As NG outsiders, they're your buddies, looking non-"angelic" while being paragons aligning with specific themes is their thing. I'm sure there'd be plenty of people who wouldn't mind one for every CR either, not that that would ever happen of course, and that paragon status means that they are easy candidates for making new ones up to fit our worlds Large mythos of what various animals represent.


I, for one, would very much like a Puginal. Especially as a familiar.

Speaking of dogs, I'd LOVE to see variations on breeds for animals, though I'm not sure what form that'd take in a PF bestiary.

Not all good things are pretty and being too close to paragons should be bad for your health.

How is there not a Cupid yet? A CG celestial anti-succubus/incubus spreading love indiscriminately all over the place.

I'd like a Absolute Law "Elder Gods" subtype to counter-balance the Lovecraftian Great Old Ones. They should NOT be pleasant to encounter either.

More horrific monsters. Like the mosquito monster above (which I believe was featured in a Necronomicon-related film, two cops get sacrificed to them or somesuch, the baby stealing made it stick in my mind). Or monsters like the Lurker-in-Light and Shining Child that attack in broad daylight, when someone has every right to otherwise feel safe.

Occult Dragons if they don't already exist.


I'm still waiting for mine too, though his last update did mention that there was some kind of snafu with the higher tier rewards, what they contained, and when they shipped. So I'm trying to be patient.

I wrote the (idk what its called in the book now) Slime level. If anyone has any idea which one it is and has read it, I'd love to hear what you think. I'm worried about what has been done to it since I sent it in...


darth_borehd wrote:
Is there a feat in this book that makes you immune to a certain poison? If not, there should be.

Awfully specific for the cost of a feat, it'd make an interesting trait though.


How many applications of poison are there in a vial of it? Does say, drow sleeping poison, bought from an alchemist, cover any more pieces of ammunition than it does melee weapons?


Really mean build in this thread--> aim for the eyes!


Specialist monks and clerics of Bastet and Sekhmet should totally have the Hunger domain as a bonus option. Its Ferocious Feast (bite attack), survival as class skill, and Purity subdomain with maybe a Vow of Abstinence (from meat) would all work perfectly with their faithful.


Ashenvale wrote:

There are temples to all of the Nurian gods in Per-Bastet, but those of Bastet, Anu-Akma, and Wadjet are the only ones described. Sekhmet and Hathor do not presently appear.

But if Wolfgang gives me more words . . .

Ah good, I was worried you all might have written Anubis in as a 'new' deity, separate from Anu-Akma. I wrote him to be both the jackal-headed god of Gnolls and dying surface dwellers and shadowy ghoul god of the underworld. A combination of Anubis and the demon Akuma.

Wolfgang Baur wrote:

And as it happens, the Gods of the Southland stretch goal was just announced for this project.

Would love to hear more on nominations for Southlands gods, not just Egyptian but possibly also Yoruba or Ethiopean or Persian figures.

Do you mean like Mr. Nancy? Or The Baron?


C'mon Morgan, give us some good news.


meatrace wrote:
Aranna wrote:
NobodysHome wrote:

Protestant: WTF?!?!? Can we get over the "God hates" thing already? God loves everyone. As long as they believe in God. If they don't, then God hates 'em.

This isn't accurate by the way. I mean the first part is... God does love us all. But the second part isn't. God promises all our misdeeds will be punished... This is a death sentence for everyone on earth. But he loves us and so he sent his only begotten son to die for us and give us a second chance at heaven through him... we only need to believe, nothing more.

But you don't just have to believe, you have to believe and also rigorously follow a 2000+ year old moral code or you will be tortured for eternity.

Or you could just be a Pagan and make it up as you go along! No inherent hate, mandatory punishments or taboos.


Looking forward to this one, c'mon PAYDAY!

The feats sound particularly tantalizing.


Adam this is a great character and my new crush out of all the Iconics. This little roachling would happily be squished under her boot any day. When will we be getting a novel out of you?


Fromper wrote:


I'm not sure about beer giving a dodge bonus to AC. I'd have made it a -1 penalty to that and maybe -2 sense motive, while giving complete immunity to fear effects.

The Blessed Brew is supposed to be a reflection of the "Ultimate Beverage." It doesn't have negatives to drinking it. A sip of ambrosia that does the opposite of everything alcohol normally does making them more charismatic, aware, and/or healthy.

Also, negatives in the initial powers of a domain is a great way to have no player ever take it.


Tilquinith wrote:
Abraham spalding wrote:
hm... maybe the libation domain...

Funny, although it took me a moment to realize you didn't just mispell liberation.

I wonder what sort of domain powers would be granted by Libation?

I wrote the Beer domain for the Midgard Campaign Setting:

Beer Domain:

Deities: Ninkash, Sif

Granted Powers: Ninkash’s sweet nectar invigorates your mind even as it dulls those around you. The secrets of Ninkash’s faith grant you a +2 sacred bonus to Fortitude saves against ingested poisons. Also, Profession: Brewer is now a class skill for you.

Blessed Brew (Su): Once per day, with a touch, you may transform a container of non-magical liquids into a number of draughts of Blessed Brew equal to 3+ your Wisdom modifier, negating any special attributes those liquids may have previously had. Imbibers of this brew may choose to gain either a number of temporary hp equal to half your cleric level (minimum 1), gain a +2 sacred bonus to Charisma based skill checks, a +1 dodge bonus to AC, or a +1 to caster level to Enchantment (Charm) spells. This bonus lasts for an hour, then fades, leaving a warm buzz behind. A creature may benefit from only one Blessed Brew within a 24 hour period.

Aura of Inebriation (Su): At 8th level, you may emit a 30 ft. aura as an immediate action which does not provoke attacks of opportunity. This aura grants allies a bonus equal to your Wisdom modifier to morale checks and saves against fear.
All other creatures entering, and for 1 round after leaving the aura, make a Will save (DC equal to 10 + one half your level + your Wisdom modifier) or take a sacred penalty equal to your Wisdom modifier to Wisdom-based skill checks and suffer the effects of the spell touch of gracelessness. A successful save negates the spell effect but not the Wisdom penalty.
This aura may be active for a number of rounds equal to your cleric level and these rounds need not be consecutive. Dispelling this aura is a free action.

Domain Spells: 1st- bless water, 2nd- delay poison, 3rd- cup of dust*, 4th- neutralize poison, 5th- cleanse*, 6th- hero’s feast, 7th- vision, 8th- euphoric tranquility*, 9th- miracle

Subdomains: Family and Loss. The blessings of Ninkash can tighten the bonds of friendship and kin, but their abuse can lead to the failure of those bonds, and so much more.

I'm pretty proud of it and the other domains I wrote for that setting (Moon, Hunger, Birth) and could easily see a cleric of Cayden using it.


I'm really looking forward to reading this. I Love the cover! Squabbling is exactly what comes to mind when I think of them.

Jim, midwife! Seriously? Who the hell lets a giant hyena anywhere near their newborn!

So what's the next race to be advanced?


Deadmanwalking wrote:
(Infiltrator Inquisitor with the Conversion Inquisition, for the record)

Choose a different Inquisition DMW, Guileful Lore in the Infiltrator archetype makes the first power mostly redundant and there are better ways to Dominate Person (not a good spell against rival clerics, what with that Will save and all). Zeal gives emergency heals and Favored Enemy bonuses against your target faith.


I would like kink touched on in a positive light rather than regulating it all to Zon-Kuthon's abuse and Calistria's manipulation. I'm sure there are all kinds of shenanigans under the strict laws of the more restrictive and lawful faiths. Notes on non-western ideals of proper sexual as well as romantic behavior would be good too. Tian Xia customs, races that live a long time and so don't prioritize child bearing, primitive/animal-like people like the Strix or Ratfolk that might have actual mating seasons for example.

Pharasma is also a Goddess of Birth. There's an Oracle mystery for you. Feel free to use the Life, Fertility and Birth domain and subdomains I wrote for Kobold Press' goddess Mnemosyne as examples. I'd love to see every player of Pathfinder capable of inflicting the pain of giving birth on their enemies.

How does romance between deities and other outsiders even work with mortals? What's the view of other outsiders on such unions? Are offspring automatically demi-gods?

xavier c wrote:
If they ever make this book and put new monsters in it. I vote for sex angels.

A positive version of a succubi/incubi wouldn't be a bad thing either. A celestial Cyrano de Bergerac that aids budding lovers with skill of words and defends with a dueling blade. Do something with Cupid, there aren't any results at all if you do a search for his name on the PF wikis. Abracadabra is an ancient word of magic that healed and amulets bearing it could protect infants. It could also be an excellent name for an outsider that protects infants.

Spells and magic items that aid in compatability. What the dragon uses to make half-dragons.

Bad things that might be appropriate to touch on: Intolerant organizations and societies and the punishments they mete out, abortion in a world with wish magic and alchemical contraceptives (good evil Hex and source for monsters). Spells that change your sex, make your junk fall off, or make you barren/sterile, generational curses. STDs (Another good source for monsters, if an icky one).


2 people marked this as a favorite.

It all depends on how pervasive Adventurers are in your world. If every thief is a rogue rather than an NPC expert with criminal skills then the secret is probably out. If its the opposite then the non-adventurers probably don't know, nor care whether or not he's a God. Kind of like non-Jedi in-universe in those games and movies, they don't understand the difference between Jedi and Sith or how they get or use their powers. Its all just one weird religion as far as the non-initiated are concerned. Do the clerics heal? Yes. Can they smite unbelievers? Yes. If is walks like a duck, and sounds like a duck...


1 person marked this as a favorite.

Stupidity.


Jamie Charlan wrote:

Barring that, what exactly would "psychic magic" be? If it's just renaming regular spells, that's kind of already done, the psi ones just fail to auto-scale. Transparency so antimagic/antipsionic stuff affects the other? Already in place. Vancian, again, already done (just specialize in enchantment) as, you know, wizards or sorcerers or any other caster. Is it spell points per day? You've just done power points again. Do you expend points to maintain powers, unlike spells that have a set duration? Well that's just going right back to 2nd edition (considered overpowered by any who didn't bother reading through that kludge of a system; usually having stopped a the cover).

So what IS 'psychic magic' exactly gonna be?

THAT is the question isn't it? So...

Dragon78 wrote:

I hope not, I want to see pathfinder's psychic magic not psionics, hated the rules for psionics from all past editions. I am tired of hearing about Dreamscarred Press's work on psionics, let people use them if they want but I want something different and official from Paizo.

Know that I know that Mr. Reynolds was against using the old edition versions of psionics, I am going to miss him even more.

Barring what Jamie listed above, what WOULD you like to see in "Psychic Magic" that Psionics doesn't do?


The Shaman wrote:

Plus, Hera seemed to be quite cool to anyone who was a) respecting her and b) not romantically involved with her husband. Which, even with said husband being Zeus, left roughly 95% of the greek world :)

Also, iirc in the Iliad there was a moment where Hera got angry, took Artemis' weapons and beat her with them. That probably deserves IUS, I'd imagine..

"With these words, Hera caught both arms of Artemis
in her left hand. With her right she grabbed the bow
snatching it and its quiver off her shoulders.
Then she slapped her with those weapons. As she did so,
Hera smiled to see Artemis twist away and squirm."

She DID eventually make peace with Heracles too, after (according to the wiki anyway) he saved her from being raped by a titan.

The OP should remember when designing around the Greek and Roman gods that they are exemplars of what their spheres of influences are. Hera was the "Ultimate Wife" Loyal (she didn't attack her husband, just his lovers), beautiful (and she knew it), dutiful (she maintained the household and family). Zeus was the "Ultimate Man" Powerful (King, Lightning Bolts), Wise (he outwitted his enemies as often as he destroyed them), and very, very virile (so much so that, as in the <<- link, he just couldn't be contained).


1 person marked this as a favorite.

You should have twelve cities if you want them to correspond to the Big Twelve.

Hades isn't considered one of them, he stayed in the underworld so you might make his home a massive prison.

Hera is associated with marriages, childbirth (and abortion), cattle are one of her major symbols as is the triple goddess. So maybe a nunnery/school with a history of animal husbandry or some overlap with Demeter's agricultural city. I would make Hera's city a sister city to Zeus' city, maybe across a valley or river, but with his on higher ground. It could be the town everyone lives in and leaves their families in while they commute to Zeus' metropolis to work and govern (and wallow in corruption, like affairs with their mistresses).

Dionysus' city = Las Vegas + a little Sodom (not a sin to the Greeks) and Gomorrah.

Hermes' city should be a center of commerce and communication.


1 person marked this as a favorite.

Staff for the Caduceus. Light mace for the Rod of Asclepius. Garrote for Eris.

If you allow guns in your "far future" a rifle(+bayonett) could easily = spear.

Don't forget the Gladius (though Roman it might work for Ares) and other gladitorial weapons.


Since this has been moved from General Discussion. New board bump.


Ascalaphus wrote:
I liked all of them, though "A Place Without Time" surprised me most.

That's probably why its winning. I enjoyed the tongue-in-cheek of Five Finger. Especially the main character having neither tongue nor cheek :)


>>This<< Druid guide might be of some help to you and >>this<< feat from >>this<< very good pdf will give your tiger Lassie-level intelligence and open up lots of useful feats too.


I went with Five Finger Discount.

Also, bump.


I haven't seen any announcements for it anywhere else so I'll post this here.

The Kobold Press Midgard fiction contest has its entries available for reading, critique, and voting. If you enjoy the Midgard campaign setting and would like to see a novel set within it come >>Vote!<<


Yeah... you want the Deep Magic bloodline. Fits them to a "T". Fire and cold resistance, a very goblin-like irritating touch attack, SR. Bonus spells include fire, fear, and trickery themes. Feats focus on making you tougher or increasing damage. Bloodline Arcana grants +1 dmg/die on damaging spells, pretty freaking sweet.

I'd give you more detail, but I designed the Midgard goblins and support Kobold Press in general, so I'd prefer that you buy the pdf rather than get told the fine details. The book is totally worth the cost. If you can wait I'm pretty sure HeroLab files will be available soon, though I don't know what all will be included in them.


Wow, you're right, there really aren't any bloodlines that would fit a goblin. I recommend mixing the Div and Efreeti. Definitely need a Goblinoid bloodline.


Don't forget to harvest your Blue-ringed Octopi's poison either. That stuff is nasty.

Goblin Squad Member

Regardless of what models are available I have no doubt that a female elf dancing in her skivvies in a town square will quickly net a fine pocket of gold just like in most other MMOs. Not so much the dudes or "unattractive" body models.


Echoing posts above, so if he creates an iron wall on the edge of the pit, which is sloped anyway according to the base create pit description, then tips it in...?

This reminds me of DMs crying about a handful of pebbles taking out a stoneskin spell or gust of wind moving cloud/fog spells around in 2nd Ed. If my players did this I'd allow it and my NPCs would be on the lookout for similar nastiness in the future. Might even use it themselves. Its not like coming up with a really mean combo of spells lets them "Win the Game" here. Even if it DID insta-kill.

With the scenario in the OP I'd rule that everyone in the pit takes falling damage a second time (maybe non-lethal) and are trapped under the wall unless they can lift it off. Its not like the wall would crumble and bury them alive, suffocating them. Heat metal on that iron wall afterwards though, damn...


James, Mythic characters gain an ability called Hard to Kill that helps them when below past 0hp. Would you please recommend an appropriate replacement for this ability for races that are destroyed at 0 hp instead, like Undead or Constructs? Just letting them die like a normal creature just doesn't seem Mythic enough to me.


A bonus to stealth and perception would be appropriate. Maybe Hover as a bonus feat or a bonus to the skill check to do so? Owls are one of the few creatures in nature that can actually do it.


4 people marked this as a favorite.
Marc Radle wrote:
In fact, my group is starting up a brand new campaign next Sunday, and after a long, painful and gut-wrenching decision process trying to choose which of the aforementioned NPC classes to play, I finally decided to play a Battle Scion with the Force Blaster archetype. I kind of see him as an almost Jedi-like character :)

Give him Folding Plate and you'll have Iron Man.


To really fit Iron Man combine that Folding Plate with Battle Scion, they get force blasts per round. Unfortunately its a 3rd party class so it won't help much in PFS. Synthesist won't either, since its banned as broken.


Marc are you the one responsible for the color scheme, page background and margin patterns, and font colors/style of the books? If so, I want to give you a hand shake, pat on the back, and buy you a beer (and if I ever meet you at a Con I will). These books are beautiful, Midgard Tales is first book I've ever had the urge to cuddle, the pleasure of looking at it was so great. I'm really, Really looking forward to my leather-bound Deep Magic Tome of Awesomeness!

1 to 50 of 70 << first < prev | 1 | 2 | next > last >>