Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
A snake woman appears after Nigel's long and complicated ritual. She has the face of an elf, but is covered in scales like a serpent. She has arms but no legs as she ends in a snake like tale. She wears a simple shirt to cover her top half and a bow and quiver on her back. Her scales are dark blue that matches Nigel's robe. Helllllo there. The my name is Chisssstina. How are you all doing today? He snake like irises and pupils in her elf shaped eyes looks over the group she is traveling with. She notices that most of them are friends. I am honestly not sure how many of you have met Christina because it is hard to keep track of what adventures she actually comes out it, but if you have adventured with Nigel, she has heard of you. And I think Nigel has adventured with all of you at one point or another. It issssss my pleasure to finally meet sssssome of you. She notices Kahwen and immediately changes her demeanor. She tries to seem as least aggresive as possible and makes minimal sudden movements. Ahhh Kahwen, I hope you will start to warm up to me by now... She then effortlessly climbs around the obstacles, hoping to help others along the way. She has a climb speed so she is allowed to take 10 and gets +8 to climb checks. Climb (take 10): 10 + 8 + 3 = 21 She then offers help to anyone making a climb check. Auto aid She will also help people trying to find a safe path. Not auto aid so I will roll Nigels aid and then in a spoiler put one disembodied roll for the first person who needs an aid. I will roll another if that one gets used. Survival aid (Nigel) dc10: 1d20 + 5 ⇒ (4) + 5 = 9 Survial aid if someone needs it: Survival aid dc10: 1d20 + 5 ⇒ (18) + 5 = 23
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina does as she is told, taking the disk from Giovanni. She then slivers up the wall and puts it in the third hole. Sorry I never posted as her last round... I forgot I had her out in this combat!
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Seeing that we do not have the other disks yet, Christina panics and pulls out her bow. I hate you Nigel!!! She then tries firing once at the scary demon. short bow: 1d20 + 5 ⇒ (1) + 5 = 6
The fact that she hasn't used her bow in awhile is becoming clear as she drops the arrow before even firing. Move action to draw her bow, standard action to attack once.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
She sneers at Nigel. I was hoping that ruse would work... Okay, I will do it. But I am not cleaning the shop for a whole week Nigel. You get to do all my chores! You guys will protect me... right? She looks at her measly short bow that hasn't seen use in about a year.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
It's okay! I know it was a topic that I spent awhile researching when I built her because I wanted to make sure the idea of her worked mechanically. I am excited that she will be useful for more than just her insane perception check, even if Christina is not! After a minute, the snake like woman comes slithering out of the circle again. As she has already met you all, she just nods as she slides up to Nigel. What do you need thissss time? Found a challenging puzzzle in the ruinsss? Ohhh how I enjoy puzzzles. After what is expected of her is explained. Ohh no. I can't do that! I don't like combat. Plussss, I don't think I can lift these stonessss. She then tries to pick one up but can't. Sense motive dc9:
bluff: 1d20 ⇒ 9 You can clearly see that she can lift the stone but she is pretending she can't to get out of doing it. I am ready to go, was just doing some roleplaying since I missed most of it in this adventure!
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Yes, she is a serpentine eidolon with the arms evolution. I know I found something that said that she could climb without hands when I build her that I can try to find again if needed, but it would seem weird that she could climb just as well if she didn't have the arms evolutions, bu still need to use them to climb. I built her that way for the rare situations she gets caught in fights, she can scurry up the walls and shoot her bow.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
A snake woman appears after Nigel's long and complicated ritual. She has the face of an elf, but is covered in scales like a serpent. She has arms but no legs as she ends in a snake like tale. She wears a simple shirt to cover her top half and a bow and quiver on her back. Her scales are dark blue that matches Nigel's robe. Helllllo there. The my name is Chisssstina. How are you all doing today? He snake like irises and pupils in her elf shaped eyes looks over the group she is traveling with. Thisssss lot makessss me feel ssssafe. She can not fail to aid Dylph in his perception with her 17 bonus and will attempt to aid in survival. She also has scent if that is applicable to the situation. Survival aid: 1d20 + 5 ⇒ (6) + 5 = 11success! +2 to both survival and perception
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
I don't like this Nigel... You know my feelings on this sort of thing. You should of been a lawyer with the way you are finding loopholes in our agreement... I will help you this time. But don't go thinking this means I will make exception to this all the time. She looks around at the rest of the group of Pathfinders. Nice to see you all again. Glad you are all still alive... Nigel's friends don't tend to stay around for long, given that you all are crazy for subjecting yourself to this sort of thing. After her ranting is done, she takes a look at the device to control the head of the robot, Ahh, I see what you mean! perception: 1d20 + 2 + 17 ⇒ (8) + 2 + 17 = 27 Spot weaknesses=If you succeed at an Average Perception check, Gulgamodh’s critical hit modifier becomes 19–20/×3 for 1 round. Do we get to know what the dc for an "average perception check" is? It's fine if not, would just be used for roleplay reasons and so the group knows if they get the boost.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
perception dc 14 (take 10): 10 + 17 = 27 I think I found something, friends. She points to the tracks. Footprints and small objects littering the floor suggest a powerful and sudden force dragged people within the temple toward the sundial, but the tracks suddenly end 10 feet short of the sundial. This is a mystery for sure... if only Nigel could carry his weight in the group... She smiles at the frustrated gnome.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina give Nigel a dirty look, You told me this was a noncombat mission! I reuse to work under these conditions. Send me back... don't even think about calling me back till you clean up your mess. I hope this puzzle will at least be fun to make it worth it. She finishes with a huff. Her tail coils and uncoils that gives away her anxiety.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
CATCHING A SPY:
Climb (take 10): 10 + 11 = 21 RECONNAISSANCE:
perception: 1d20 + 17 ⇒ (3) + 17 = 20 STRANGE THINGS:
perception: 1d20 + 17 ⇒ (7) + 17 = 24 URGENT REPAIRS: Disable device: 1d20 + 12 ⇒ (3) + 12 = 15
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
She smiles at Kahwen, assuming he is joking, No, you are much to big to eat. I am watching my figure. She gives Kahwen a wink. Don't worry, I am harmless. I hate violence and combat. But I love looking for things and finding things. It fun! I hope Nigel kept that in mind this time when he summoned... She shoots him a dirty look, because far too often he summons and it results in her needing to fight.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Out of the summoning circle, a serpentine woman slides out. She is a dark blue scaled Naga like creature. What really sets her out from a Naga is that she has arms. Her face is that of an Elven woman (if an Elven woman had scales). She taller than Nigel and Kahwen but is around the same size as Haska. She is wearing a simple blouse, mostly just because clothing makes her look more like a friend and less like a monster. She also has a bow and quiver strapped to her back. She looks around for a momment,Ohhh I like thisss place Nigel. The heat is really nice on my scalsesss, you ssshould take me to placesss like thisss more often! She smiles, both because this weather is ideal for her and because she wasn't pulled here right into combat. SSSo, what did you need from me bosssss? Ohh, sssorry, where are my mannersss. I am Christina, it is my pleasure to meet you lot. The site ate this post once... lets hope it doesn't happen again. I do not want to type this a third time haha.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
My Eidolon is extremely useful but not in combat. Generally the eagles will out damage her so I stick to them but she is good for exploring and investigating things. So this adventure has been almost all combat with little exploring so she hasn't been the best in this game. She was extremely useful in the race for the key. But its all situational.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina joins the others in the chase outside. When she makes it outside, she looks around for any sign of the villain. perception (take 10): 16 + 10 = 26 If we need to do a chase scene, my character nor Christina will be much help. We both are slow haha.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina seems the other mage behind her. I am pretty sure he tried to shoot me. Hard to tell with his aim but he will be sorry. attack green: 1d20 + 5 ⇒ (15) + 5 = 20
A much better round!
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina fires her short bow at the yellow enemy while Nigel fires his acid. Hopfuly she has better luck! attack (yellow): 1d20 + 5 ⇒ (12) + 5 = 17
Finally get a decent attack roll and get minimum damage. Sorry guys, I really feel like I have been slacking this fight.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina hears Nigel's advice and decides that someone else can try to kill the devil. She sees the yellow fella over there looking to get shot and she happy to give him what he is looking for. attack: 1d20 + 5 ⇒ (5) + 5 = 10
Also, sorry for the confusion on the last post, I changed my target at least 3 times and must of not changed it correctly, thanks for the help.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina moves away from the mist, that is a problem for those who fight up close. After she moves a bit, she looks around and sees the orange person casting a long spell. attack (red): 1d20 + 5 - 4 ⇒ (6) + 5 - 4 = 7
But when she tries to fire at him, the arrow bounces off the pillar he is hiding behind.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
This bafoon keeps taking me into combat, that was not our deal! Christina slithers over the back end of the pew and draws he short bow as she does so. Once she gets over it, she lets an arrow fly at the bandit in front of her. attack (green): 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12
Move action to move and draw my bow. Standard action to shoot (and probably miss)
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
sense motive: 1d20 + 5 ⇒ (7) + 5 = 12 Darn. was hoping she would make it. Well, last time Lumo was our expert at reading people, hopefully he will come through for us again.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
stealth (take 10): 10 + 3 = 13
While she is moving, she will be sending messages back to me every round about what she hears.
link: A summoner and his eidolon share a mental link that allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the summoner to give orders to his eidolon at any time.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
She has a climb speed of 20ft and 60 ft darkvision. If she cant get any info from creeping in windows, I think the direct approch is our best bet.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Looking for things? That is where I excel! Christina moves over to near Lumo and searches with him. perception (take 20): 20 + 16 = 36 I forgot to make sense motive checks as christina so here are both sense motive: 1d20 + 5 ⇒ (6) + 5 = 11
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina moves a bit to try find a clear shot at the enemy. She founds a semi clear area and fires. short bow: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18
Wow a good round for her!
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Chirstina sees a clear shot at the Orange enemy so she takes it. Just like shooting rats in the basement. Focus... and fire short bow: 1d20 + 5 ⇒ (4) + 5 = 9 But it turns out, its not like shooting the rats in the basement. Noises and fighting else where distracts her as she fires and she misses. Standard action to attack orange bad guy.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina sighs as she moves into the room A fight is not what you brought me here for. As she moves, she grabs her bow from her back.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina tries to listen to her surroundings the best she can. Even sniffs the air a few times. perception (take 10): 10 + 16 = 26
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
I just wanted to be sure, I have had GMs who told me it was not illegal but a cheap thing to do... Christina will give both chests a solid inspection for traps or anything of that sort. Take 20 if allowed, if not take 10 perception (take 20): 20 + 16 = 36 OR perception (take 10): 10 + 16 = 26 **Edit** Fixed alias
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
If Christina can, she will take 10 searching the room. I have been taaking 10 the whole time outside of combat but I know the situation is slightly different when you give us the DCs for the check. I will put a roll in a spoiler if you if you don't allow her to take ten. I promise I wrote this before seeing the result of the roll. perception (take 10): 10 + 16 = 26 if I am not allowed to take 10:
perception: 1d20 + 16 ⇒ (5) + 16 = 21 Since it is one short of being able to open the second spoiler, I will wait to open it until you give the all or clear or not. I do not want to seem to be cheating. Christina looks relieved that the ghost is gone, and happy to go back to her normal job of being the seeker. She also find the coffer under the floor boards. I hope someone can open looks
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina feels the fear suddenly disappear... well at least the magical fear. She moves back into the room and pulls out her bow as she does. I have only ever used this thing to hunt mice... now I am supposed to hunt a ghost? But since she hasn't the slighted clue where the ghost is, she will ready an action to fire when the ghost reappears. readied action: short bow: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 damage: 1d6 + 1 ⇒ (6) + 1 = 7
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
will dc 14: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11 Just as anyone would of expected from the snake, she is terrified when the skeleton appeared and slithers away. What are you doing to me, Nigel. You never put me in these situations.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Since their is still no enemies nor is being on the way helping her, she moves back down to be with the group, acting like she went up there because she thought it would be smart, not because she was scared. She then tries to perceive anything again perception: 1d20 + 16 ⇒ (18) + 16 = 34
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina panics when the chair flies at her. She moves to the away and slithers up it. She has a climb speed of 20 so she will move 10 feet to the way and then up the way 10 feet. GM call if she is allowed to use a bow while on the way. The skills says it takes both hands. But the climb speed is granted from her serpentine form which means she would have the climb speed whither she had hands or not. So it would be weird to need to use hands when she wouldn't need to use them if she didnt have them. She will draw her bow if you say that is allowed and make a perception check perception: 1d20 + 16 ⇒ (4) + 16 = 20 **EDIT** Just a reminder to the GM, Christina's AC is 3 lower when on a wall.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
perception (take 10): 10 + 16 = 26 To Nigel I heard a noise to the south. Something small dropping. Christina will make constant perception checks, taking 10 (a roll of 26) and using scent.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina comes into this world yet again. Ohh, you have brought me back here to get shot at again? She sniffs the air in hopes of smelling something new or a trail to follow. survival (sent): 1d20 + 5 ⇒ (12) + 5 = 17 She also looks around for clues perception (take 10): 10 + 16 = 26 This job is a bit more of my strong area.
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
As Christina gets hit, the gravity of this prank sets in. I don't understand, I play pranks on people and Nigel often and no one has ever responded so poorly. I don't think I will be able to carry on. As that thought crosses her mind, she feels the pull back to her home in Nigel's mind. Thank you, friend .
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
Christina will wait for the signal to move in and act like a monster who is possessed by ghosts. She smiles at the idea of playing a prank like this. not sure if you need a bluff check or intimidate but I'll make both and can use either of both. I will use the guidance if you only need one and if you need both, I will use it on the bluff check. bluff: 1d20 ⇒ 19
Female CG Serpentine Eidolon 3 | HP 18/18 | AC 17 T 13 FF 14 | CMB +4, CMD 17 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +17, SM: +6 | Speed 20ft | Active conditions: None.
I finished updating Chistina's profile. She is built for being a good look out so she may not like the job of being a ghost but she will do it! |
