B'kruss

Chopslot Horsekiller's page

77 posts. Alias of Manzcar.


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Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Wow still going impressive even if it is off and on again.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Real life has come up and bitten me in the well yeah. I need to take care of personal issues and will have no time for extra stuff in my life. Because of this I will be leaving the game. I am sorry if this puts a burden on the game but my real life issues are far more important as I am sure you will all understand.

Thanks for the fun while it lasted.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Me all fixed now even got chopper back cause of new shinies I gots.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

me smash good go talk wizzy guy make sure I good tonight.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

in


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

I am willing.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

I want to smash do we need to recruit yet another GM I for one want to keep the gobbies make king alive. the concept is brilliant even if we have lost two GM's in the process. Yes bolded for the world to see be loud and proud to be goblin kind.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslot hearing that no gob can heal turns and walks back to the hut.

longshank potin maker we need make you better potin for Chubgrub. you give one we give you price.

Chopslot looks saddened


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

We gets smash and poke and hit and get potina for it. hey Feeva you make chubgrub better now. He like hit and poke.

Looking at the others.

Okay Gobbies wes gets have fun and gets to hit faries ands den get stuff

Chopslot heads toward where faries are.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslot looks at Feeva

what we need? What is price?

Chopslot moves over to Chubgrub and picks him up and puts him over his shoulder.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

I just thought it was funny didn't mean anything by it I can make it a thought instead.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

surprise round


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslots eyes squint and he walks up behind the singing and dancing little chubgrub

Chopslot hits the goblin trying not to use leathal force.

nonleathal attack: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20
nonleathal damage: 1d10 + 6 ⇒ (5) + 6 = 11

Little Chubgrub falls to the ground unconscious. Chopslot turns to the other

Chopslot not dumb Chopslot listen Chief say we make king dis land. No one calss me dumb. longshank give us potins to get badnits now or Chopslot get mad


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslot peers into the building.

We make king dis land. Longshank at place with big walls say you have po-tins help us get rid of badnits

Chopslot points at screamy

[/b]He used be bad nit but now he slave help get rest bad nits. you help with gluggkug po-tins makes us good. [/b]


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

NO we gets him makes us dtuff forever and eats all he makes dat better plans

Chopslot looks doen at Little Chubgrub

more eats and drinks dat way. He bez slabe to new Gob King.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

longshank behind big wall tell Feva dat. He make stuff she drink. he say he make po-tins and stuffs


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

dis longshank make good glubglub what she calls them po-tins help gobbies.

Chopslot knocks on door with his club

Hello longshank there.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Turnimg to the others

how much horsey meat we have

I believe we would have cut them all up and stored the meat.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Will Save: 1d20 + 1 ⇒ (20) + 1 = 21

Chopslot shakes his head at the werewolf.

Why you act so mad. I say why we be here. We here to get rid of all bad longshank humans and make king of dis land so longshanks no longer stab and kill us. You can join us too and we be even more powerful. You be good leader of warriors

Choplslot smiles at the werewolf.

what you say you help us and you have all dis land and nobody hurt us any mores


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

You should no eat any Gobs we here get rid of bad nots and make king of this land. You should join us be big powerful tribe.

Looking at the Wrog he hit

Me sorry for scratch but you scare me make it seem like yous goin eat me. We get bad nits and you eat them and the got horses eat too


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Yeah


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslot runs back pulling out the bow whike running back to the others and turns and fires on the first wolf that approaches.

yous all gets readys hit when dey get in range.

Chopslot states not knowing who has what to fight with.

attack bow: 1d20 + 3 ⇒ (14) + 3 = 17
DMG: 1d8 + 1 ⇒ (5) + 1 = 6

BigChief:
this is assuming I get back prior to them catching me. I have 30mvmt. Also if they are still more than one round away I would shoot again if not will drop and get big bad club out


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Feeva use hex dat help on chief he still sick I thinking.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Gets better wes like yous very much no worries.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

dey not be good we run back now.

double move action back to the others

we be better in big group

The surprisingly fast bugbear heads back to the other running as fast as he can

thought they were all werewolves at first


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

I will sneak closer and see if I can get em. who else wanna sneaks dem

Chopslot starts to move slowly towards them.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

What you be seeing let me see if I sees wht you sees.

perception : 1d20 + 5 ⇒ (10) + 5 = 15
know nature: 1d20 + 5 ⇒ (15) + 5 = 20
stealth: 1d20 + 6 ⇒ (18) + 6 = 24


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

if dis be our new land we need know it good. yes. so we need search it as we go. yes. so we do dat make our new land to make gob king.

how are we plotting the land areas discovered?


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

community is cool with me. Barbarians like weapons especially good ones taken from dead enemies buwaahhaaahhaa


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

big chief supposed to be king not Chubgrub. Chubgrub can be big important helper smash any don't like Gob King.

Chopslot looks down at Chubgrub and gives a goblin smile.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

He says we get lots more shinies if wes get more badnits. He say screamy knows where dey at. He say der be guy help with potion stuff.
he say he get us what we want but we no attack merchants cause dey bring our stuffs.
You not king you too dumb don't know common speak. we figure out king later first we need bigs money and lands so we get badnits and gets more shinies.

Going to Feeva

you knows potions an stuffs? We goes to man who help wiff dat or wes go get more badnits. what all gobbies want do?


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Took comp longbow and throwing sticks


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslot picks up the composite longbow and pulls the string he puts in an arrow and dires it down the road.

Chopslot big as longshank. Chipslot like dis longshank stick thrower. Chopslot keep it and keep many sharp stick to throw at any more bad nits.

taking comp longbow and 39 arrows

Longshank behind big wall you take what's we don't want and get good stuffs for gobbies to get more bad nits. where are more badnits we gets fir you and you help us make king


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Speaking in common Chopslot addresses Oleg.

You want us eat him? We can do dat. Ohh fargfarg want him as pet.

Chopslot goes to the tied up human with great club in hand.

You be good pet or I eat you nose

Chopslot smiles as spittle drips from the corner of his mouth. He than looks over the gear left by the bandits

Did bad nit have any big swords for Chopslot to have now


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Feeva be smart keep track of things gobbies get


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

ames speak common Me think bad nit longshank call good longshank that live beyond big wall Oleg

Looking to the others

you all het horsie meat and look through the bad nit stuff

Facing wall

[Spoiler=common]Oleg longshank open door let good gobbies in with bad nit talkin longshank You help us make king we be Oleg longshank friend


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslots still foaming and frothing up like a mad bugbear… okay he is a mad bugbear. Takes a step and swings and another bad nit longshank.

AAAAAARRRRRRRRRRRGGGGGGGGGGHHHHHHHH KIIIIIIIIIIIIIILLLLLLLLLLLLL BAAAAAAAAAAAADDD NIIIIIIITS

Free 5 foot step down to Bandit C
rage 2/5 in effect
Standard Action Power Attack

Attack5 rage2 Power attack-1: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage6 rage2 PA2: 1d10 + 6 + 2 + 2 ⇒ (10) + 6 + 2 + 2 = 20
AC will be 15 for the rounds I rage

Chopslot brings down his greatclub on the head of the bandit crushing the skull into his shoulder litterally smashing the head from the body. The bandit didn’t feel a thing it was over so brutally fast.

Me crush bad nit me crush more AAAAAAARRRGGGGGHHHH


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

seen that too that way people post first come first hit. you could use average initiatives for us and average for them and roll two initiatives us vs them that could make it easier.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

big chief no remember Chopslot so me put up in surprisy round and.chief put it when my turn.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Chopslot not see name but want to hit bad nit longshanks

Chopslots mouth begins foaming and it starts to drip off his face
rage in effect

Chopslots charges out of the ditch straight towards the nearest bad nit his great club in his hand as he screams gibberish in any language.

Attack5 charge2 rage2 Power attack-1: 1d20 + 5 + 2 + 1 ⇒ (18) + 5 + 2 + 1 = 26
Damage6 rage2 PA2: 1d10 + 6 + 2 + 2 ⇒ (5) + 6 + 2 + 2 = 15
AC will be 14 next round 15 for the rounds I rage after that

this will take down bandit A


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

also if you know we will search or need perception checks that is a good one as well


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

initiative: 1d20 + 4 ⇒ (3) + 4 = 7

Chopsot hears thr badnit wanting the taxes and he gets ready to leap. great club readied. As froth starts to form in his mouth.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Guess we need ask difference


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

only stab badnit longshanks or we no make gob king


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

mes.say no.to move

New Chief:
you may need to look at the googledoc permisionz and allow.editing from anyone


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

me no like rolls mes like horse meats. me sees map too


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

youz make good word go far. mes give ulyou more me horsy meat. dis ne good tough neck meats make teefs strong.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Yes me save some belly squiggly bits for you


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Yes please make it go mes want to smash and chop.


Male Bugbear
vitals:
Init +4; Senses darkvision 60 ft.; Perception +5 AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 14 (1d12+1) Fort +5, Ref +2, Will +1
Barbarian / 1 Init-4 Perc-5 Move 40 [spoiler=skills]Acrobatics +2, Climb +4, Craft (weapons) 6, Escape Artist -2, Fly -2, Handle Animal 4, Know (nature) +5, Ride -2, Stealth +6, Survival +5, Swim +0 Languages Common, Draconic, Goblin, Orc[/spo

Me sad too need mew chief. Who wanna be chief.

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