If grappled –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level, see Concentration), or lose the spell. Grappled creatures cannot make attacks of opportunity.
Cherry floats down into range and channel heals allies, negating enemies.
Heals:7d6 ⇒ (4, 6, 6, 3, 4, 3, 2) = 28
Lucy casts cure serious and moves up to touch Ulthar in the rear..
All attacks have a smite evil attached, so should bypass damage reduction.
If grappled –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level, see Concentration), or lose the spell. Grappled creatures cannot make attacks of opportunity.
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
Well let's get on with it then!
Cherry will move back out of sight and begin to summon her critters for the game plan.. A few seconds later 1d3 + 1 ⇒ (2) + 1 = 3 augmented celestial dire lions spring into existence.. She then use Life Link on both MB's..
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
Sounds like a solid plan. Are we expending to much on guards though? I guess we can use these guys to see how tough the guards are.
She can only summon as a full round unfort and prob wont be using a 7th level summons on these guys. 6th for dire lions, bralani azatas, or earth eles..
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
Ok, just wondered if the 24 hour immune to stuff buff was gone.
She will cast Communal Air Walk, let me know if you want this so I can divvy up durations, Life Bubble(last 7 hours each), Freedom of Movement.
Once we reach the keep she will pause to cast Summon Guardian Spirit(using 7th level spell). It lasts 14min.
Guardian Spirit:
Lucy (At Summon Monster VII, Lasts 14M)
CG Tiny outsider (azata, chaotic, extraplanar, good)
Init +12; Senses darkvision 60 ft., detect evil, detect magic, low-light vision; Perception +21
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Defense
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AC 28, touch 28, flat-footed 20 (+8 Dex, +2 size, +8 misc)
hp 147 (11d10+77)
Fort +11, Ref +16, Will +16, SR 22
DR 5/evil; Immune electricity, petrification; Resist cold 10, fire 10
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Offense
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Speed 30 ft., fly 80 ft. (perfect)
Melee slam +13 (1d2+2)
Range shortbow +21 (1d2)
Space 2-1/2 ft., Reach 0 ft.
Special Attacks starlight blast
Spell-Like Abilities (CL 11th; concentration +19, SR +11)
Constant—detect evil, detect magic, freedom of movement
At will—dancing lights, daze (DC 18), guidance, summon instrument, ventriloquism (DC 18)
1/day-cure light wounds, lesser confusion (DC 19), silent image (DC 19)
1/day-break enchantment, breath of life, contagious flame, cure serious wounds, death ward
1/week-commune (6 questions, CL 12th)
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Statistics
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Str 15, Dex 26, Con 22, Int 20, Wis 24, Cha 26
Base Atk +11; CMB +17; CMD 27
Feats Agile Maneuvers, Great Fortitude, Lightning Reflexes, Improved Initiative, Iron Will, Toughness
Skills Acrobatics +22, Bluff +22, Diplomacy +22, Fly +28, Knowledge (planes) +19, Perception +21, Perform (string) +22, Sense Motive +21, Spellcraft +19, Stealth +30
Languages Celestial, Draconic, Infernal; truespeech
SQ traveler’s friend
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Special Abilities
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Fated Guardian (Su) For 1 round, any time the creature makes an attack or attempts a saving throw, it rolls twice and takes the better result.
Smite Threat (Su) (2/day) As a swift action, the guardian spirit can add its Charisma bonus on attack rolls and its HD on damage rolls against a foe that currently threatens its ward or has attacked the ward within the past 24 hours.
Starlight Blast (Su) As a standard action once every 1d4 rounds, a lyrakien can tap into the divine power of Elysium, unleashing a blast of holy starlight in a 5-foot burst. All creatures in this area take 5d4 points of holy damage, plus 1 point for each step their alignment deviates from chaotic good.
Traveler’s Friend (Su) Once per day, a creature may spend a minute listening to a lyrakien’s performance—doing so removes the effects of exhaustion and fatigue from the listener.
It appears as a Lyrakien, but you get the feeling it's much more.
"Nice to meet you all, my name is Lucy.. Here to vanquish evil eh? Well let's get to it."
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
Wheres the activity bros? Comon lets get it on!
In other news im considering firing up another campaign.. Been a couple years since i ran one. Considering an evil campaign of all vampires or perhaps drow.. Any interest?
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
She stares Ulthar up and down..
"Do by ugly you mean I want him to do ugly things to me? Haha, JK.. He is kinda hunky though.. To be fair my favorite color is green so I'm having a rather good time atm.."
She looks at Sileth..
"Sorry but I'm not really into Johnny Depp stachs.."
..............................
"Well yea isn't that the point of sending the full send squad? I mean they would most likely break a nail or something.. Plus it wouldn't be as much fun if someone else did it.. Are there anymore details? I'm trying to catch up here.."
Are stat lines current? Any ability damage or w/e needed fixing before we move on?
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
"Ah, I see.. An electric personality you have.. I myself love horseback riding in the spring and then skinny dipping in said spring. Nothing like clear, cool spring water to refresh the day. Wouldn't you agree?"
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
As Cheery reaches the hooligans attacking old rock men she will hold her hand up..
"Please stop attacking those defenseless rocks.. A'hem.. My name is Cherry and I met you green friend here on the ground. I'm the local badass and I heard from the local bug dudes that a wrecking crew was in town. I'd like to join the crew if you'll have me?"
She leaves little to the imagination now that she's up close. Even her breastplate is form fitting..
What is the goal with the rune? I see yall are trying to destroy it, but i heard diplomacy was an option? I assume it is alive then? Any idea of what it would want to turn itself off?
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
Markus is chillin at the base of the cliff when hears something.. Looking up what appears to be a sexy half-elf comes wandering out of the woods. She has red hair, green eyes and carries an aura of authority about her. She see's you, smiles and heads your way.
"Good day friend! I am Cherry, the local badass and I heard you guys were out here kicking some butts.. I would like to join in on the butt smacking if possible.."
She is insanely, off the charts hot, charisma 28.. You prob have a hard time not staring..
HP 136/136 | AC 36 | T 19 | FF 31| CMD 26 | Fort +13 | Ref +20 | Will +15 | Init +11 | Perc +20
Usable:
Bonded Ring (1/1), Channel (6/10), Charmer (2/3), Combat Healer (2/2), Energy Body (14/14)
Since its just me and Fang left I guess this is done. If I may make a suggestion for your future endeavors GM. Try to put some storyline into your games and not just one combat to the next with nothing in between. Like the others stated we are just wandering murder hobos with no knowledge of what we are doing and why.. Just a few thoughts of mine.