Ulfen Raider

Cennedi's page

Organized Play Member. 32 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


RSS

Silver Crusade

The only good orc is a dead orc. We should make more good orcs.

Silver Crusade

Dabbler wrote:
Edit: Oh, and I think the devs and designers have agreed after some debate that there aren't any paladin hellknights; they originally conceived them but the way the hellknights developed as an order has kind of precluded paladins from within their ranks.

I wouldnt think there would be Paladin hellknights but the faction book does state that some hellknights are lawful good and that a paladin can be a member though I am not sure how a Paladin would be able to work under a LE asmodian without quite a bit of "ideological tension"

Dabbler wrote:
Which has what, exactly, to do with my point that provable reality can be trumped with belief in the mind of the believer? My example from the real world are the Young Earthers, Creationists and the like, which you acknowledge exist and exist in great numbers.

I see what you are saying.. You make a compelling point even if I still believe that the temporal power one would recieve for allowing religion would be to great to refuse for the Rahadoum.

Dabbler wrote:
Leaving out the existence or not of a divine being in our own reality, I must point out that Rahadoumi atheism is not a rejection of the existence of gods but a rejection of their worship.

Which seems to me would be something they could not enforce without a completely totalitarian state willing to punish anyone who feels called to a faith. That is implied and so more the reason I lean towards Rahadoum being LE. I also wonder how the government of Rahadoum can know who is a member of a religion or cult, It is not as if the priest/assassins or Norgorber are advertising thier affiliations which means the ban on religions in Rahadoum really only affects the Good faiths while having no impact on the sneakier or evil faiths.

I would think that the religious institutions of the world would be actively working to overthrow the anti-religious government of Rahadoum.

Dabbler wrote:
People can and do reject aspects or modern technology that are highly beneficial to their societies on the basis of 'moral purity' or some other aspect of their spiritual beliefs. I even cited two examples - the Taliban, who effectively removed all women from education and medical care, and the Amish, who reject all aspects of modern technology not pertaining to medicine. You could add the USA's ban on stem-cell research to this as well.

So what you are suggesting is that Rahadoum are basically acting as do the amish but reject religious power instead of electrical/technological power inspite of thier knowing the benefits?

Again you have made a good point. I may have to concede this one unless I am inspred in some way to argue it further. As you have said my argument may have been flawed as it is assumes the Rahadoumi are logical creatures.

Dabbler wrote:
You haven't addressed these points in any way shape or form.

I will see what I can do.. or maybe no.

Dabbler wrote:

Then there is the matter of what, exactly, the Rahadoumi have given up:

1) Defence. Arcane magic is more powerful than clerical on the battlefield, so the Rahadoumi have not lost anything significant there provided they train up wizards to cover the lack of clerics.

I think it is debatable as far as which is more powerful on the battlefield. I personally believe a high level cleric is more powerful than a wizard of the same level. I also want to remind you that Rahadoum has given up divine magic but the religious groups have not given up arcane followers. It is not an either or for the religious.

Dabbler wrote:
2) Healing. Divine healing is too expensive for the common people even in nations that have it available, so for the rank and file of Rahadoum this makes no difference, so again there is no significant loss to the nation.

Cure lightwounds is free and having even one low level cleric in a troop of men would make all the difference in the world on the field of battle.

Dabbler wrote:
So I can't agree with your point that the Rahadoum have scuppered themselves, nor do I think it would give them pause if it were true.

I think it is beyond a doubt that they have hobbled themselves but I also agree that based on the fact that they are illogical it becomes believable.

Silver Crusade

but many paladins also come from Cheliax and at least a minority of hell knights are LG. There are Good noble houses and religion operating in Cheliax as well.

Quote:
Dude, get real. The truth about the origins of the Earth and the existence of evolution can be established beyond any doubt complete with all the supporting hard evidence - and that does not stop people rejecting this if it does not tally with their view of how things should be.

Allow me to get real then sir, Although the vast majority of people accept darwinism and evolution the question of details is hardly put to rest and does not answer the biggest of boogymen which is "how did life start" and "what was before the universe?" ect. I have little time for dinosaur deniers or young earth theory which is what brought me into this thread as the OP is basically talking about making a fantasy version of a dinosaur denier. That said I also have little in common with people who accept our limited information about the universe as final or somehow a refutation of religion or faith. We have not answered all the questions, nothing is laid to rest and we do not have a T.O.E. I would rather not take this too much further but will say that the existence or lack of of God gods or any other supernatural creator has not been proven or disproven at all.

Quote:
Tell my why this is, and then you can tell me why it shouldn't be in Golarian. I regard Rahadoum as a theocracy (hey, maybe an anti-theocracy) which enforces it's rules with iron determination. Many people living there know it's flaws, but they are not going to speak out about it because that way lies death.

In the real world, regardless of what you and I may wish, there is still room to argue the point of a supernatural creator while in Golarion it is beyond argument it is a fact. It is a fact that brings with it very real temporal advantages and disadvantages and no culture would ever lay down such a powerful weapon and tool while surrounded by nations that did not.

Also it is obvious that Rahadoum is evil as in the war between the LG goddess and the NE god a good or even nuetral nation would be best served to gang up on and defeat the known evil while an evil group will act to its own personal interests.

Thats before you take into account the rampant slavery and what not that goes on in Rahadoum. Slavery by difinition is evil.

I really appreciate your posts though, this has been a very interesting thread so far but as much as possible I will be avoiding talking overly much about the interaction of real world faiths, including atheism, to avoid turning this into a flame fest.

My interest is that a nation would refuse divine aid despite all the benefits that go with it. It makes no logical sense when you weigh risk verse reward.

Silver Crusade

Mirrel the Marvelous wrote:

No more than when real world texts contradicts themselves.

On another point, there are numerous examples of places where Arcanists are unwelcome (I don't know about outright banned - Not in Golarion at any rate - but certainly restricted, maybe lynched by mobs) and nobody raises an eyebrow. This is because of bad histories with magic (Necromancy in Ustalav for example). Does it seem that far-fetched to imagine that a land that had suffered through theological clashes and upsets might make sure that it didn't suffer that way again. Agreed, Divine magic would make lives better (even if the People in charge, don't want to admit it), but is that any different from the exclusion of Arcane magic?

One point I would bring up in relation to this being that in a fantasy setting with strong anti-arcanist bias such as the old world of warhammer it is the priests that often lead the anti-arcanist sentiment.

I think the difference between the two is that mages are by and large individualists who make thier own rules while priests represent a larger reality about the nature of the cosmos. When a wizard wonders into town the people have to wonder about what his or her motivations might be. When a priest of Iomedae visits a town the people will generally know what she is about.

As you said though there are stories of necromancers and lich and all number of evil mages doing horrid things to the locals as there are stories of evil priests. It is interesting to note that most of the truly evil religious groups are secretive and operate underground because most non-members of those evil faiths would not tolerate them anymore than they would any necromancer.

I ramble.

What I do not understand is that the Rahadoumi decided to ban all religion rather than side with the lawful good faith against the evil faith. again it makes no sense.

Silver Crusade

Davick wrote:

Asking why a nation would give up a source of power when it goes against human nature can be answered by the real world example of nuclear disarmament. It is a power, but it is one many people and nations would love to expose from the world never to be seen again.

Apples and oranges. comparing an inanimate piece of war tech to a sentient creator diety in context of a fantasy world is not a fair comparison at all. Other than the doctrine of mutually assured destruction which may or may not have prevented any number of major wars I can think of no real benefit to nukes.

The gods on the other hand offer numerous benefits and unlike nukes also are capable of communicating thier wishes and expectations in return for easily known and vastly useful powers.

Davick wrote:
ASking how a force without divine magic could beat one with it makes no more sense than asking how 300 spartans held off the persian empire. It seems crazy, but it isn't absurd to have happened.

The spartans were religious fanatics while the persians were slaves. I would say your example only proves my point. Also it is a matter of common sense that a army that has support medics and healers will do better than one that does not and not only because of the healing but also the moral boost to the soldiers who can expect to be saved if they are injured.

Davick wrote:
If you proved to me today that God was real and granted me powers, I still wouldn't be interested in making a pact with what I consider a force of evil and selfishness for any amount of power.

And this is the issue. You are attempting to justify something that makes no logical sense in a fantasy world with your own misguided real world bias. If divine magic did not exist in the campaign world I would have no issue with the believability of Rahadoum because they would have lost nothing by running a bunch of powerless priests out of the land. That is not the case however as divine magic is very real and very powerful on Golarion.

I seriously question that a rag tag band of secularists could ever have ran off the priests of searenra in the first place. picture that conversation if you will..

athiest " your goddess and this war is bad for our nation"

Priest of Searenrae "No, she is lawful and good and we have been involved in a war against Norgorber who is in fact a evil god."

Priest/assassin of Norborger in crowd makes mental not to kill atheist and his whole family.

Yeah... Thats more believable.

Davick wrote:
And I imagine the people of Rahadoum think much the same of the Golarion gods. We've cured our diseased and sick without divine casters in the real world, why can't Rahadoum?

If a doctor/priest could pray to a god and instantly cure a person of cancer or aids we would not have ever bothered with the tech. There would be no reason to research the technology and no economic gain either. Comparing cure disease to months of chemo or what have you does not support your argument. Obviously divine magic is better than real world technology.

Davick wrote:
I don't know enough about Razmiran to comment on it, but I don't doubt there are answers why the truth can't be immediately discovered.

I have not been able to figure what those answers are. Unless possibly Razmiran has an artifact of unknowable power in his possession.

Davick wrote:
As for the "fact" that Rahadoum gained nothing and lost much, there history says otherwise, and even if their life is harder, it is possible they continue out of pride, entire cultures have ceased to exist on earth out of pride.

My argument is that thier history makes no sense. Quoting this non-sense history as justification for its self also makes no sense.

Davick wrote:
It's not turning their back on truth if they propose that it is in fact lies. And that is much like what people do here on earth about evolution and the big bang, the validity of the claims has little to do with their acceptance.

It is turning your back on the truth when you know for a fact that it is the truth. The position of Rahadoum is that worshipping the gods causes too many problems except that can be shown to be absolutely false. Every other nation, excepting razmeran, has temples and gods and those nations for the most part are doing better than Rahadoum.

I also am not willing to guess why some people do not believe in evolution or the big bang theory any more than I can explain how believing in these two theory somehow disproves that there could have been a creator. The first view requires far too much ignorance for me and the latter far too much blind faith. as you opened this door it is important to point out that it was a man of faith (catholic) that started the big bang theory and that evolution of life as we understand it now does not at all disprove God. It may disprove what some bronze age desert dwelling herders wrote down 5000 years ago or so but that is it.

Davick wrote:

"While it may sound like a strange doctrine, the secular ways of the Kingdom of Man have provided centuries of peace and stability and few other nations can claim the same."

...

No they have not. just reading the entry to Rahadoum in the book shows this last part to be false. Plagues, choking sands, supernatural funny business in the capital, underground religious groups, pirates, beasts prowling the wilderlands, ect, ect.

Dont you love whern the source material contradicts itself?

Silver Crusade

Dabbler wrote:


That a nation in Golarian, where gods can be proven to exist, should reject gods on the basis that they are in the balance of things a negative influence on humanity is perfectly understandable to me.

And I have to call BS. That the people of Rahadoum gave up much and did not gain anything by turning thier backs on thier gods is a fact. Life is still hard there, possibly harder than it was with divine power, and the gods still have an affect on thier lives between the beasts of the wastelands, the plagues, and the choking of the bay. How exactly has Rahadoum been made improved by a lack of divine power?

It is perfectly understandable to you that humanity would turn thier back on power and truth?

Again, what did they gain? nothing.

Dabbler wrote:
That another nation should embrace a 'religion' that is false on the basis of 'worship or it's the bonfire' is even more understandable, as this basis has seen much use on our own world...

Except in Golarion the truth can be established beyond any doubt. In this world there is still doubt on quite a few points and thus religious still exists. In Golarion a high level paladin could roll in call the faith of Razmiran a hoax and no one would doubt him since Paladins do not lie about such things. A witness with th power to know the truth of the matter and whose testimony is beyond question if you will.

Silver Crusade

I think my biggest problem with atheism on golarion and some of the nations, specifically Razmiran and Rahadoum is that in the context of the world they make no sense (atheism and Rahadoum) or would be just too easy to unveil as a hoax (Razmiran).

To the first point, Rahadoum and why would any nation give up one of the most powerful power sources at its disposal? the religious war excuse does not hold water when one considers that Rahadoum is a monster haunted wasteland and that divine casters and healers would be in a very high demand. We are somehow also asked to believe that a force of melee and arcane casters could somehow overwhelm a force of religious zealots, divine casters, AND wizards. Arcane casters are no less religious than anyone else in the setting. The people of Rahadoum can see that divine power works and could help them but choose not to use it because of what? pride? pure unabased stupidity?

That is no different than people IRL who do not believe in dinosaurs or argue the age of the earth. It is silly and again makes no sense when the evidence is observed, further it denies human nature which would be to use what ever power possible to strengthen the position of their family society and nation. People believe in religion on earth with no actual proof and you think people would turn their back on religion in a fantasy game where there is absolute proof and the gods actually intervene to help their adherants? That is simply unbelievable. Basically it is like a nation of reverse amish people which as we know could not exist in the modern world were it not for the protection provided by the nation that uses electricity and technology.

Who protects Rahadoum from demon cult necromancers and what not? Who cures their diseases and heals the sick? Who makes supplication to the powers for good crops and calm seas? No one and the result is sand choked harbors and dangerous wildlands.

Razmiran, No priesthood claims those of another god are worshipping a non-entity without knowing or lying. They may claim that they are not following the best god but they do not claim that the other gods do not exist. why? because there are any number of spells that a moderate to high level cleric can use to find out beyond a doubt if the gods exist and if they are in fact gods. Why has no member of the other faiths used these spells to find out the truth about old man Razmir? Once the information is known they could just call him out as a false god and handle it.

What would the reaction of a priest of Serenrae or a paladin of Iomedae be to a person who denies the gods or their role in creation? would they be angry? Would they try to educate the misguided fool to the truth by showing the facts behind thier beliefs or would they simply just shake thier head and laugh.

Silver Crusade

Fair enough.

Just seems silly.

Silver Crusade

Raelin wrote:

I don't see how explaining goblins is anhy harder than explaining any other race with evolution, but owl bears are the product of gross species genetics are they not? The idea that an in depth understanding of both genetics and magic leads to mastering transmutation is the point. He understands the natural building blocks of life and can alter them magically and as with anything else in fantasy, the implications of magic on evolution have to be accounted for in his theories and could be vital to some stages of evolution.

Almost every single creature on Golarion has a creation myth that involves a diety and they are all true insofar as the game is concerned. Goblins sprang forth from the human blood shed by barghests that in turn are the children of a god/demon lamashtu. By all means explain that without involving a god or supernatural power. They sprang into existence fully formed as they currently exist. No evolution took place.

The owlbear has nothing to do with a mage understanding biology because the owlbear is not biologically possible. The owlbear is the creation of an insane wizard who used supernatural magic to create a new creature from a mammal and a bird. again the owlbear did not evolve it was created.

Djinn? how did they evolve?

Having read your post it seems to me that you are trying awefully hard to force something into game that simply does not fit. In a world where the gods are known to be a fact you want to play a athiest... Think about how silly that actually is.

What will your characters reaction be when he uses divinition and a god contacts him and tells him bluntly that he is wrong?

Silver Crusade

Pretty much. I would be interested in your character explaining the "evolution" of goblins and owlbears.

Unless as was said you want to play a character that is blatantly wrong. As a wizard I would think he would know better.

Silver Crusade

cranewings wrote:

Maybe 10 years ago I was playing a lawful good ranger in a 1e game. We were doing the Isle of Dread. There is a scene where you are going through a cave system where cavemen live. One room was full of their women and children / old people. Scared of us, they started throwing rocks and crap while we go through. Well, one of them hit the party invoker with a "bowl of fire" for about 4 points of damage.

At this point, he had enough. He had take 4 points of damage so he replied with a full blown fireball and blew up the room. So I turn around and kill him, and manage to chop his head off before the cleric could get back.

The GM wasn't having it though. He had a devil appear who restored the wizard to life so he could complete the deal they had. Now I really wanted him dead but I knew there was no way I could kill him.

I have to question if dropping the fireball into a room of assailants was and evil act... Sure they were woman, children and the elderly but they were also enemies attempting to cause harm and who had caused injury. Goblind are generally no larger than a child and no stronger either and a 4 damage hit from a goblin is a pretty good hit for one of them so I dont see the issue.

From a paladins point of view..
were the cave people aggresive?
Were they evil?

If anyone of these is a yes the paladin should have no problem with the mage putting an end to the threat and/or evil.

Silver Crusade

I was thinking WHW + monk

Seems neat and reminds me of the character from forbidden kingdom.

Silver Crusade

2 people marked this as a favorite.
Donovan Lynch wrote:
BigNorseWolf wrote:
do you see people running hurdles in combat boots, or are they in the lightest possible shoes science can make? a few ounces in all the wrong places makes all the difference

The question is, what is "all the difference"? Because it's probably not the difference between success and failure at getting over the hurdle.

Pro runners wear super-light shoes because shaving a single second off their time (or even a fraction of one) can mean changing where they finish. But there is no question they're going to get to the end of the race, no matter what they're wearing.

As a SCA fighter who has worn chain mail, plate, and lorica segmentata in battle I can assure you that running and jumping hurdles with 90 pounds of armor on would be difficult if not near impossible for most athletes and that is before you factor in the loss of agility and range of motion that the armor itself imposes.

As a prof. firefighter I have climbed ladders and jumped in and out of windows in bunker gear and scba and if anyone here is argueing that it is just as easy to do so as it would be without the added wieght and movement restriction I have to say that they are wrong.

What D&D has not dirrectly factored in is that armor is hot and saps the endurance of a person much faster than lighter clothing and this is true even for people who train to wear it.

ACPs stay. they make sense and reflect reality.

Silver Crusade

less_than_vince wrote:

(Are you coming from Pathfinder-FR or Aidedd ?)

???

The french version? No. Im french canadian, but i prefer english site, there is more people. Also, our style of play is more north american than french, if I may said.

Will look at the samurai and dragon order.

This bit interested me... are there european and US/NA styles of playing D&D/PF? I kinda always thought everyone was kinda doing the same thing.

Silver Crusade

In shadowrun magic had subsided from the world for many thousands of years until sometime around 2050 when magic returned.
The fantasy races had existed in the distant magical pass but become dormant genes within humanity until those genes were reactivated by the return of magic and a portion of humanity changed or mutated into the demi-humans mentioned. this was known as goblinization.

In answer to your question magic does not cancel out tech for a number of reasons in the shadowrun setting.
1. Tech was going strong before the return of magic and continues to do things magic is not as suitable at such as providing mass communications and the interwebs.
2. tech is safer. using magic in the shadowrun setting can kill the caster.
3. Fireballs and lightning bolts are neat but then so are AK101s and the predator pistol. both are tools and are a matter of preference.
4. Magic is determined by a persons spirit or essence and the greater the essence the greater the magic. Hard wired tech consumes essence and thus a wired out street samurai or razor guy will not have much magical affinity.

Silver Crusade

I am not sure to be honest. been playing pathfinder for about two monthsafter jumping ship on 4th ed. was watching to movie forbidden kingdom and thought the white haired assassin typelady would be a bad ass character but how? after reading witch hexes I noticed prehensile hair so that was one part out of the way. additionally the character in the movie was highly skilled with the bow and arrow, hand to hand combat, and a whip.

She does not have to be human but in the movie she is played by a chinese actress with long flowing white hair.

Silver Crusade

Not sure, my goal is simply to recreat the character from the movies not optimization.

Silver Crusade

I was shooting more for the white haired female warrior Ni Chang from the bride with white hair and the forbidden kingdom, also starring jacki chan. I tend to use pathfinder to attempt to recreate what i consider interesting movie characters.

Silver Crusade

Prehensile hair... thoughts?

I kinda think it would be neat to see a ninja, monk, or ranger, and grab a level of witch just for prehensile hair. make the character a white haired tian female and... well some of you may get where I am going with this.

Cheers

BTW which would you choose? Ninja? Monk? Ranger? other?

Silver Crusade

1 person marked this as a favorite.
Roac wrote:


I never suggested that Chubbs couldn't or shouldn't be a part of this community. I would welcome any discussion from anyone as long as it's constructive and adds to the thread. His response didn't add to the thread but bashed the OP's character.

I disagree. I think Chubbs post added quite a bit more to the conversation than have your posts so far. The OP posted a character concept, is it now our responsibility to never be critical of anyone else? I hope not. I am not advocating for rudeness and do not believe chubbs was rude in his post. you however were very rude. I wonder by what authority you feel like you can come on and tell other people what they should or should not post.

Roac wrote:
Why for instance is a Paladin that resembles Inigo Montoya (and it's Inigo not Indigo btw) a cliche while a Paladin that's based on a Templar not? I mention this because you defend Chubbs point and even congratulate him on a point well made while serving up what could be considered a cliche.

Did I spell Inigo wrong?

The paladin I play is a holy knight. I based him closely on Arn the templar more or less. I find it to be very interesting. I do not think that anyone else has a difficult time making interesting paladins or any other class for that matter. I believe what a character does in game determines how interesting he or she is not a backstory.

Roac wrote:
Now I don't think that either concepts are particularly cliched and for all I know your Templar based Paladin has a rich backstory and is a wonderful addition to the table you play at. But the same goes for the OP's Paladin (which btw the only connection I can see to Inigo Montoya is that the OP rp's him saying his name in a similar manner).

I wouldnt turn the guy away from a game. I do question his view on what constitutes a interesting character.

Silver Crusade

Master_Trip wrote:
Cennedi wrote:
Lobolusk wrote:
Kryzbyn wrote:
Were the people in the cocoons alive prior to fireballing?
yes they were moving, the sorc is a good buddy of mine, so its not a huge deal he is a good guy, technically he has run across cocooned victims before but My character doesn't know that. he convinced me that they were "fire spiders" he rolled a 20 and I rolled a 7 but afterwards there were clearly bodies. he wasnt doing it to be a jerkbear he was just bored and made a bad call.

He lied to you and then knowingly roasted helpless humans rather than try to save them and you dont think he was being a jerk? As a person who plays Paladins a bit I would explain to his character why what he did was wrong, request he pay restitution to the families of those he has slain, perform contrition for his sinful acts, and watch him closely.

Any more lapses in judgement would be settled with the sword.

First off you dont know me so watch who you call a jerk friend. Second, I am fairly new to PF and had no idea Lawfull Good had to be strict in their justice. Last, I honestly had no idea what were in those cocoons, I knew there was a possability people were in them, I just wanted to keep my party safe. Though the act itself may have been "evil" I had good intentions.

The story you are telling and that of your friend are not matching up.

Silver Crusade

Roac wrote:
Chubbs McGee wrote:
Ken Andrews wrote:
I am Tolomeo Amadeus Eulogio el Sinverguenza, known by some as Hijo del Diablo.
You do not need Indigo Montoya to make your character interesting. You could have Ian of Iomedae and still have a compelling character without pages of cliches.
There's no need for posts like these. If you don't have anything to add to the discussion aside from bashing the OP's character then I suggest you not post.

I think that Chubbs McGee added a great deal to the discussion, especially as regards the OPs premise that only he is capable of making an interesting paladin or that interesting is defined as a collection of tired cliches that have nothing to do with the actual character concepts of a paladin. The person who has made absolutely no contribution to this thread is you.

Why do you feel like you have a right to judge what is and is not needed? Why do you think that you have the right to suggest people not be a part of this community?

Silver Crusade

Chubbs McGee wrote:
Ken Andrews wrote:
I am Tolomeo Amadeus Eulogio el Sinverguenza, known by some as Hijo del Diablo.
You do not need Indigo Montoya to make your character interesting. You could have Ian of Iomedae and still have a compelling character without pages of cliches.

well said and good point.

Silver Crusade

I based my Paladin on the typical knights templar of the 10th-11th century. I fing that to be plenty interesting.

Silver Crusade

Lobolusk wrote:

this is in serpents skull at the vegipygmy's territory in the city of seven spears if that helps. put it in perspective.

another thing this player is a good friend of mine. he is not a lurch or some bored jerkbear, he wasn't doing it to spite me, he is probally the most bravest handsome man I know. he once saved a baby moose from drowning. it seems to me that folks are assuming he is jerk he is not . every week he bench presses 1000 pounds

Are we being trolled?

lol

Silver Crusade

Lobolusk wrote:
Kryzbyn wrote:
Were the people in the cocoons alive prior to fireballing?
yes they were moving, the sorc is a good buddy of mine, so its not a huge deal he is a good guy, technically he has run across cocooned victims before but My character doesn't know that. he convinced me that they were "fire spiders" he rolled a 20 and I rolled a 7 but afterwards there were clearly bodies. he wasnt doing it to be a jerkbear he was just bored and made a bad call.

He lied to you and then knowingly roasted helpless humans rather than try to save them and you dont think he was being a jerk? As a person who plays Paladins a bit I would explain to his character why what he did was wrong, request he pay restitution to the families of those he has slain, perform contrition for his sinful acts, and watch him closely.

Any more lapses in judgement would be settled with the sword.

Silver Crusade

The caliphate is the feeling I get from Katapesh.

Silver Crusade

Great Ideas all.
Thanks for the help.

Silver Crusade

Great responses all, I have learned a lot.

Silver Crusade

R_Chance wrote:
Cennedi wrote:

I do not know if this has been mentioned before and I apologise if i am beating a dead horse but shouldnt the spear be a one handed weapon? I have made it so in my campaign but am curious as to why the designers would make a weapon rule that is so counter to reality.

Greek hoplight spears were around 8 or 9 feet long making them equate to the PF longspear. Most ancient cultures produced troops that used spear and shield, from the persians of the bronze age right up to the norse raiders of the dark ages.

Perhaps allow the spear and longspear to be used as a martial one hand weapon?

Advanced Player Guide. Phalanx Fighter:

"Phalanx Fighting (Ex): At 3rd level, when a phalanx
soldier wields a shield, he can use any polearm or spear
of his size as a one-handed weapon. This ability replaces
armor training 1."

Page 105 APG.

Nice. I have only recently started playing PF so do not have the advanced player guide. will have to get that.

Silver Crusade

I do not know if this has been mentioned before and I apologise if i am beating a dead horse but shouldnt the spear be a one handed weapon? I have made it so in my campaign but am curious as to why the designers would make a weapon rule that is so counter to reality.

Greek hoplight spears were around 8 or 9 feet long making them equate to the PF longspear. Most ancient cultures produced troops that used spear and shield, from the persians of the bronze age right up to the norse raiders of the dark ages.

Perhaps allow the spear and longspear to be used as a martial one hand weapon?

Silver Crusade

While we are at why not give her some sort of power that when used transforms her into a larger, more muscular, golden hair version of herself with a power level well over two million units!!!!