Harrowed Summoning

Carson Whitaker's page

142 posts. Alias of ♣♠Magic♦♥.


RSS

1 to 50 of 142 << first < prev | 1 | 2 | 3 | next > last >>

Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Considering I tried getting back into things two weeks ago, and I still haven't, life has made itself plain that I'm not going to have enough time to commit to this game. I'm so sorry about my absence and the slowness when I was around. Thank you for giving me the chance.

I hope this goes well for you all and that you can continue on with the people you have. You're all good players and a good GM, and I hope this story can continue. Thank you for this opportunity, and I'm sorry it didn't go as I planned.

God bless.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson flicks a blue fire light onto the end of his wand as they enter the house to make sure nothing can catch them by surprise in the darkness.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

"I can make it. He didn't get me too bad. I'm not really used to being on the receiving end of magic. Guess that's what a magic missile feels like."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Sorry about disappearing. I've ended up taking 18 hours this year on top of more commitments to stuff so I can graduate on time, and also make the most of what is hopefully my last year. I'm doing my best to keep up with stuff, but I honestly can't promise it won't happen again.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson will attack the newly summoned Howler.(I know it doesn't hit, but not much does with a 5)

1d20 + 3 ⇒ (10) + 3 = 13 will


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson tries for the summoner again while attempting to remember what exactly this new thing is.

1d20 + 7 ⇒ (5) + 7 = 12 to hit

1d6 + 6 ⇒ (4) + 6 = 10 damage +1 bleed

1d20 + 10 ⇒ (9) + 10 = 19 know planes

Howler Demon! The quills will stick in you if they make contact, and listening to it can drive you insane. We need to get rid of it quick. Tough skin but easy to hit, no specific weaknesses or resistances.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

I have precise shot, while I recognize that I rolled low, I don't take ranged into melee penatlies. Unless that point was for Lorena in which case never mind


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

If any of the cultists remain, Carson will toss a spear, as that's pretty much just what he does.

1d20 + 7 ⇒ (4) + 7 = 11 to hit

1d6 + 6 ⇒ (6) + 6 = 12 damage+1 bleed


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson nods and starts around the other side. He quietly casts mage armor before getting ready to take the other side of them by surprise after Khaz gets their attention.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson brings his wand up, ready to defend their new charges.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

This demon has a fever, and the only cure is MORE SPEAR.

1d20 + 7 ⇒ (8) + 7 = 15 to hit

1d6 + 6 ⇒ (6) + 6 = 12 damage+1 bleed


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson shakes his head after trying to think of possible solutions for an invisible enemy after it reveals itself and slings a spear at the revealed demon!

1d20 + 1 + 1 + 5 ⇒ (9) + 1 + 1 + 5 = 16 to hit
1d6 + 5 + 1 ⇒ (5) + 5 + 1 = 11 damage+1 bleed


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Sorry, I've been getting moved in and settled back at college.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

1d20 + 10 ⇒ (11) + 10 = 21 Know Planes

Quasits. Very common familiar. We need to be careful of a mage somewhere around here. We're lucky if there isn't.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

"Yeah, whatever this is, I'm sure it's probably not as fun as it sounds."
Carson keeps his wits about him, watching around everywhere, but also being the one to make sure Aniva is keeping up alright and not getting pushed too hard.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson studies his spells as quickly as possible so they can get going the next morning.

"Right. I hope your home is more secure than here. I hope leaving Horgus here is the right thing to do, but I'm honestly kind of glad to be rid of him."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson continues on along with the group, considering things silently. He very often gets lost in his thoughts but does stare at the shifting of the mace with extreme interest. He has always been skeptical about such things and the earlier crusaders attempting to sacrifice a girl didn't help. He could already make his own weapon look like any design he wanted, falcons and all.

"It may be good to rest here before moving out. One of the upstairs rooms should be plenty defensible."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson remains on guard as they disengage from the basement, keeping the lights on as well.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson renews the lights before glancing into the room, trying to figure out why they were down there.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Why are you waiting on me? Your last post said "everyone but Carson."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson sighs as she goes to stab Khaz again, activating his readied action from last round to sling another spear.

If we're just going to kill all our problems in the name of 'good,' what makes us any better than those crusaders?

1d20 + 7 ⇒ (17) + 7 = 24 to hit
1d6 + 6 ⇒ (2) + 6 = 8 damage, bleed, etc,

If that doesn't do it, he'll try again on his turn this round.

1d20 + 7 ⇒ (10) + 7 = 17 to hit
1d6 + 6 ⇒ (5) + 6 = 11 damage, bleed, etc,


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson will hold his wand, ready to send another spear.

Yield! We don't have to do it this way! Just drop your weapon and leave your hands up and we can talk.

Readied action to spear her if she attacks.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson moves forward and sling a spear at one of the attacking tieflings!

1d20 + 7 ⇒ (17) + 7 = 24to hit
1d6 + 6 ⇒ (3) + 6 = 9damage, +1 reoccurring bleed


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson follows behind some of the more sturdy group members, wand at the ready.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson is following behind, not attempting to be too stealthy, but also not wearing heavy, clanging armor either.

Which direction did we hear sound from? Carson will direct Khaz to that side.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

120 feet
1d20 ⇒ 20 percep

"There's people. Someone is struggling. Be on guard."

Carson subtly turns the light ghost towards the sounds to see what happens.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

"Well, they already know we're here. May as well light things up."
Carson whispers a spell as he flicks his wand, conjuring up a glowing humanoid form that he sends ahead of them to light the hallway.

This is one of the functions of the Dancing Lights spell, oddly enough.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

"We'll leave you to your business as soon as you like, but it's a good idea to let us check things out quickly to make sure you'll be safe for the time being."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson stands down without any further fight when Khaz talks them out of it. If it was a fair fight one on one he was confident he could've taken the guy, but not if he was going to be ganged up on.

"Let's keep moving. Hopefully we don't run into any more so-called crusaders. Pray they don't find anyone else out here."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

"We are all here to help. I promise you there are far better ways than taking this woman's life to help. We are well aware of what has happened here. We have been cutting our way through demons for the past two days, and I will not allow you to murder he. If you wish to start killing people over an archaic and unproven ritual that I've never even heard of in the centuries of history and libraries worth of demon slaying books I've been through, you will have to start with me."

Carson stands his ground, taking none of this.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

1d20 + 9 ⇒ (1) + 9 = 10 History

"I've never even heard of something like that, despite that fact that killing someone innocent is so blatantly wrong. This is just assisted suicide. If this was confirmed to work, we'd have lines of virgins selling their own blood to crusaders here. There's just no grounds for it. Even if it would actually work, you can take blood from someone without killing them quite easily. Trust me, all of this group has lost a lot of it lately. We've been able to take down most of the demons we've encountered here. Please just join us in escorting these civilians and everything will be alright."

It takes all of Carson's energy not to prestidigitize up a slideshow about how much of a bad idea this is with no scientific basis.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Caron hands her the levitation scale and the end of a rope before crossing, pulling her weightlessly across.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson rolls his bedroll out in a section of the library, reading whatever he could get his hands on by a single glowing light, kept behind his book so as not to disturb the others. He makes sure to get enough sleep to refresh his spells the next morning, however.

"Many thanks. We haven't found anything similar that I can remember, but we will do our best to help you in return for your hospitality."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

I would love to learn from you, but I feel that it's important for you to stay here. They need you and you need them.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Turns out copying spells is also expensive. I'm just gonna have to hold onto this until I have more than 30 gold.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Ah, cool. I'll just add up the cost then. Thanks much. :)


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

There really should be a flow chart or something for copying spells. I never thought it would be this complicated. "See this section, now see this section, if you make the roll see this section, find the table, pay the fee." Geeze. I'll be working on this.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

1d20 ⇒ 13

Carson is a bit preoccupied once they mention a spell book, but he lets them out of the book tower before starting on it.

"Yes, I am actually. I was hoping we might find one here. And it's a pleasure to meet you. I just wish it was on better circumstances."


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson helps to carefully unstack the books around the trapped librarians and others so as not to damage them, but to get the others out as soon as possible.

This is such an odd thing to do. I guess he intended to keep you here, but this is just such a strange way to go about it. He really must have been insane.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson stirs up more dancing lights as his armor fades away.
1d20 + 10 ⇒ (14) + 10 = 24Know Planes

"Lorena, can you do anything to help Khaz? Wait... Lantern Archon. "

If that's high enough to know about an Archon's spell likes:
"You can provide aid with temporary healing. If you do that, Khaz might be able to heal himself further." He speaks to it in Celestial out of courtesy.

"Oh, wait again, who has those health potions? We should have two.

Either way, Carson moves in to help the people pinned in, knowing he can't do anything personally to help Khaz.

"We're here to help. Why was he trying to block you all up in here?"


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Guess we're moving faster than I thought with so many people. Don't forget human guy is taking bleed.

Carson tries another spear at whoever looks like they need it.

1d20 + 7 ⇒ (7) + 7 = 14
1d6 + 6 ⇒ (4) + 6 = 10


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson takes a nervous step back and magically propels another spear towards one of the injured tieflings.

1d20 + 1 + 5 + 1 ⇒ (3) + 1 + 5 + 1 = 10 to hit
1d6 + 6 ⇒ (2) + 6 = 8 damage +1 bleed


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

That spear for twelve should've put a pretty big dent in this guy. I think we can fight through it.

How long has it been since we've fought the demons in the sewer? I think we've been moving pretty quick, but Mage Armor doesn't last forever.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Precise shot feat. I don't take the -4.

https://www.d20pfsrd.com/feats/combat-feats/precise-shot-combat-final/


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson slings a spear between Khaz and Lorena at the human attacking them.

1d20 + 1 + 5 + 1 ⇒ (11) + 1 + 5 + 1 = 18 to hit
1d6 + 6 ⇒ (6) + 6 = 12 damage+1 bleed


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Sorry to hear things have been tough, man. I hope things will start to turn for the better. I'll be praying for you guys.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

Carson is in behind Khaz.
Hello? We have injured seeking refuge.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

We said we did. Guess we didn't find anything.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

He lives in North New Kenabres, wherever that is.
1d20 ⇒ 18Perception
I always loved the library. Well, the idea of it. Didn't really get to spend time here.


Male Human Bonded Wizard 1 (HP:11/15) (AC: 12)

We should check the abandoned alchemist shop, but after that, I don't have a better plan. I'd like to check and see if my uncle's shop is still there sometime soon if it's on the way or after. He's a mage, but I'm not sure how he would fend in this kind of thing...

1 to 50 of 142 << first < prev | 1 | 2 | 3 | next > last >>