Local Celebrity

Calardanion Hadron's page

54 posts. Alias of LDDragon.


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Male Moon elf Bard 1 / Oracle 4

Thanks for letting me play! Unfortunately, I am getting busier, so think I will have to leave this campaign. Calardanion will leave the replica of the device of time travelling to someone (Nim?) with instructions on how to use it if they were given them.


Male Moon elf Bard 1 / Oracle 4

Calardanion thinks back to what has heard and read of the history.

1d20 + 8 ⇒ (5) + 8 = 13


Male Moon elf Bard 1 / Oracle 4

"That would be helpful." Calardanion comments.


Male Moon elf Bard 1 / Oracle 4

Who would like the ring? I put it on Calardanion's sheet temporarily, but that is just so that someone has it. Happy to pass it to whoever wants it.


Male Moon elf Bard 1 / Oracle 4

Calardanion nods, and asks Nim: "Are you able to identify what it does?"


Male Moon elf Bard 1 / Oracle 4

Calardanion takes the ring, looking at it curiously and showing it to people.

"Odd hiding place for something so valuable."


Male Moon elf Bard 1 / Oracle 4

Seeing Kel checking the altar, Calardanion does as well, just in case.

Perception: 1d20 + 10 ⇒ (12) + 10 = 22


Male Moon elf Bard 1 / Oracle 4

Calardanion also looks around for anything suspicious, since Kel mentioned it.

"I wonder if the sleepers are mentioned in any books in the library."

Perception: 1d20 + 10 ⇒ (4) + 10 = 14


Calardanion is one level of bard, four levels of lore oracle.


Male Moon elf Bard 1 / Oracle 4

"The librarian said Bane and Tiamat will conquer all of Cormanthyr, and that we cannot stop them. Also that she watches over the sleepers, and that nothing can stop Bane's army, that we are either with them or on the losing side.

She then gave us a choice to serve Bane or die."

Calardanion replies to the constable.


Male Moon elf Bard 1 / Oracle 4

I am still here but occasionally forget to check the forums sometimes and am quite busy Fridays to Sundays usually.


Male Moon elf Bard 1 / Oracle 4

Calardanion follows behind, ascending the stairs.


Male Moon elf Bard 1 / Oracle 4

"I will go with you, Kemian."

Calardanion volunteers.


Male Moon elf Bard 1 / Oracle 4

"I also favor notifying relevant authorities. Perhaps they may be able to disrupt the shrine, or if not, Nim can attempt it."

Calardanion comments.


Male Moon elf Bard 1 / Oracle 4

Calardanion looks at the altar of Bane.

"Eyes bright, magic reflect
By arcane sight auras detect."

Seeing Kemian examining with detect magic, he does the same.

knowledge religion for info on altar or Bane: 1d20 + 8 ⇒ (12) + 8 = 20
knowledge arcana to identify school of magic of any aura: 1d20 + 8 ⇒ (20) + 8 = 28
spellcraft to identify a magic item, if any: 1d20 + 11 ⇒ (6) + 11 = 17


Male Moon elf Bard 1 / Oracle 4

"Take her with us, I guess. Easier to keep an eye on her." Calardanion offers his opinion.


Male Moon elf Bard 1 / Oracle 4

Calardanion picks up the wand that the librarian dropped. Looking at the librarian, he comments

"Not sure if I should hand this back to you, given that you were going to attack us with it."

To the group, he asks

"Does anyone know what this does?"

He repeats the question in Celestial, recalling Kel saying earlier that she only spoke and understood Celestial in times of stress and battle.


Male Moon elf Bard 1 / Oracle 4
EltonJ wrote:
Okay, should I end the combat, or do you want to wait for others?

I am fine either way, might be a good place to end combat with the librarian and two imps blinded, at least temporarily.


Male Moon elf Bard 1 / Oracle 4

"We will win this!" Calardanion says.

Shalindril grapples him while he is distracted.

"Serve Bane? I serve Deneir!" He attempts to hit the librarian with his rapier.

Rapier attack: 1d20 + 5 ⇒ (19) + 5 = 24
damage if it hits: 1d6 + 3 ⇒ (2) + 3 = 5


Minus 2 on his attack, due to being grappled, but +1 from bless and +1 from inspire courage, so those all cancel.
+1 damage from inspire courage, has already been included in the roll above.
Bless sounds like it is still going, so add 1 morale bonus to attacks.
Free action maintain bardic performance of inspire courage, for all allies,
+1 morale bonus on saving throws against charm and fear effects
+1 competence bonus on attack and weapon damage rolls.


Male Moon elf Bard 1 / Oracle 4

attack: 1d20 + 6 ⇒ (17) + 6 = 23
[ooc]If bless is still going, add 1 to the attack.[/dice]
piercing damage if hit: 1d6 + 3 ⇒ (6) + 3 = 9

Calardanion attempts to hit Shalindril with the rapier.
"Drop the wand!"


Male Moon elf Bard 1 / Oracle 4

17 to disarm librarian of wand.

Has it been less than 4 minutes since bless was first cast?

If it has, then CMB 18 to disarm librarian of the wand, vs her CMD.


Male Moon elf Bard 1 / Oracle 4

Calardanion moves to the librarian and attempts to disarm her of the wand, flicking his rapier to get her to drop what she is holding.

Disarm attempt vs her CMD: 1d20 + 6 ⇒ (11) + 6 = 17


Is bless still going? If so then add 1.
Free action maintain bardic performance of inspire courage, for all allies,
+1 morale bonus on saving throws against charm and fear effects
+1 competence bonus on attack and weapon damage rolls.

He does not have improved disarm, so that would provoke from her if she is currently threatening.

If he succeeds in disarming her, he will ask someone else to pick up the wand.


Male Moon elf Bard 1 / Oracle 4

Initiative for Calardanion: 1d20 + 3 ⇒ (19) + 3 = 22


Male Moon elf Bard 1 / Oracle 4

Calardanion hums a tune, recalling various battle tunes from years past, even as he draws a rapier.

All allies can gain inspire courage +1 competence bonus on attack and damage rolls, +1 morale bonus on saving throws against charm and fear effects.

If it has been less than four minutes since he cast bless then +1 morale bonus on attacks from bless as well.


Male Moon elf Bard 1 / Oracle 4

Calardanion browses the book titles, while listening to the conversation. He looks around to see who else is in the library, apart from their group and Shalindril.


Male Moon elf Bard 1 / Oracle 4

"Ah, my apologies Shalindril. My hearing is not the best sometimes." Calardanion apologizes to Shalindril. He looks around at his teammates questioningly, wondering if anyone else had a lead on how to proceed from here.


Male Moon elf Bard 1 / Oracle 4

While distracted by the books, Calardanion attempts to focus on the matters at hand.

"Greeting Shalindral. I am Calardanion. Have you noticed anything unusual around here lately?"

He also listens and looks around to see if he can sense anything out of the ordinary.

Perception: 1d20 + 10 ⇒ (18) + 10 = 28


Male Moon elf Bard 1 / Oracle 4

Calardanion narrows his eyes, trying to discern what his happening and see if he can pick up any additional clues.

Perception: 1d20 + 10 ⇒ (1) + 10 = 11

Gesturing in a circle to indicate himself and all his allies, Calardanion intones

"Deneir bless us all, may we gain the knowledge that we seek."

He nods in agreement with Nim and starts heading in the direction indicated.

Casting bless, so that we have +1 morale bonus on attack rolls and on saving throws vs fear for the next 4 minutes.


Male Moon elf Bard 1 / Oracle 4

Calardanion hears the wolvs and keeps a lookout for anything suspicious, while assessing what he knows of wolves behaviour.

Perception: 1d20 + 10 ⇒ (5) + 10 = 15
knowledge nature: 1d20 + 8 ⇒ (7) + 8 = 15


Male Moon elf Bard 1 / Oracle 4

"Gloratha sounds nice."

Calardanion comments idly, preparing to relax and meditate for a bit once they get there. There is a lot of information to process, and the day was not one he expected when he first saw the sun this morning. Or the morning in the future. This morning in his respective time, at any rate.

"Is there anything else that you have heard about Demron?"

The elf attempts to recall what else, if anything, he may have read or heard about the crafter.

Knowledge history: 1d20 + 8 ⇒ (16) + 8 = 24


Male Moon elf Bard 1 / Oracle 4

"What can you tell us about Gloratha?"

Calardanion inquires, pondering the good fortune of the group in meeting someone going to Myth Drannor.


Male Moon elf Bard 1 / Oracle 4

"What can you tell us about Gloratha?"

Calardanion inquires, pondering the good fortune of the group in meeting someone going to Myth Drannor.


Male Moon elf Bard 1 / Oracle 4

Oh nice, that is awesome!


Male Moon elf Bard 1 / Oracle 4

"Pleased to meet you, Alaion Lorajeon. My name is Calardanion Hadron. Travelling together would be good, thank you for the offer."

Calardanion moves to join Alaion in the journey to Myth Drannor.


Male Moon elf Bard 1 / Oracle 4

Ok cool, thanks for the info. :)


Male Moon elf Bard 1 / Oracle 4

Who was the replica of the Device of Time Journeying given to? I assume he explained how it worked when he gave it to us, otherwise we will just have to attempt to copy what he did or figure it out, lol.


Male Moon elf Bard 1 / Oracle 4

Calardanion ensures that the replica of the Device of Time Journeying has been put away safely and hidden from view. The elf then pulls out his lute and strums a tune to accompany the elf driving the cart, seeking to get his attention.

perform string: 1d20 + 6 ⇒ (18) + 6 = 24


Male Moon elf Bard 1 / Oracle 4

"Thank you Elminster." Calardanion bows slightly and walks through the portal.


Male Moon elf Bard 1 / Oracle 4

"Yes, indeed. Thank you! I would be interested in knowing how it works. When do you plan to send us back in time?"

Calardanion replies to Elminster.


Male Moon elf Bard 1 / Oracle 4

Calardanion gets changed into appropriate clothing, simple and practical. As long as it was functional and suited for the purpose of not sticking out, then it was fine by his books.

"Is there some way we can contact you when we are done, or will it be up to us to find a way back?" he inquires to Elminster.


Male Moon elf Bard 1 / Oracle 4

Lol my lore oracle that nat 1s both knowledge checks attempted so far.


Male Moon elf Bard 1 / Oracle 4

Calardanion focuses his breathing and calls upon his link with Deneir, recalling any knowledge that he knows about the Baneblades of Demron. To anyone observing, he appears to go still and enter into a meditative pose while still standing.

Using focused trance from lore mystery of oracle class, to get a +20 on an intelligence based check, has been factored into the roll below.

rounds of focused trance: 1d6 ⇒ 6

Knowledge arcana: 1d20 + 28 ⇒ (1) + 28 = 29


Male Moon elf Bard 1 / Oracle 4

Caladanion looks curiously at the book Nimrodel is leafing through. He goes to stand nearby.

"Could I take a look at that when you are done?"


Male Moon elf Bard 1 / Oracle 4

"What exactly are the specifics of what you would like us to do?" Calardanion inquires.

"And is there anything we should know before we go, or any particular preparations we should make?"


Male Moon elf Bard 1 / Oracle 4

Calardanion is also wondering the same, but the others have phrased things more eloquently than he would have, so he merely waits for Elminster to respond. He attempts to recall any relevant information about the invasion from his studies in history.

Knowledge history: 1d20 + 8 ⇒ (1) + 8 = 9


Male Moon elf Bard 1 / Oracle 4

Calardanion strides forwards to the central library, taking in details of Elminster and the book titles once he gets closer. Odd that there were cherubs around, though perhaps they were common in this place, wherever they are now.

"Greetings, Elminster!"


Male Moon elf Bard 1 / Oracle 4

Calardanion climbs up the stairs after Kel, curious to see what Elminster will be like in person.


Male Moon elf Bard 1 / Oracle 4

Apologies for the slow response, and also if I have missed responding to anyone.

Good to see that this game is so active!

MysteriousMaker wrote:
If you post under the wrong alias, you don't need to repost. Just edit the post and reselect the alias.

Thanks for that info, I am new here and did not know that! That will be useful in the future.

Is there a handy way to see all the games that you are involved in, without seeing the other games? At the moment I am going to online games, then the recruitment thread, scrolling down to find this game, then going to the discussion or gameplay tabs.


Male Moon elf Bard 1 / Oracle 4
EltonJ wrote:
"I see that you are interested in my library," Laheo said.

"It looks like a very interesting selecton." Calardanion responds. "If we had more time I would be interested in a more in depth look."

EltonJ wrote:
"Now that you are all here, Elminster should be arriving shortly," Laheo said.

"We get to speak with Elminister?!" The moon elf begins moving around excitedly.

Kel Darkblade wrote:
"The blessings of Corellon on you all!"

Calardanion is about to respond, but is too slow.

Nimrodel_ wrote:
I wonder what other languages are spoken by this learned group?

The moon elf responds to Nym.

in Draconic:
"A pleasure to meet you Nym. I am Calardanion. I speak a few languages, Draconic being one of them.

Calardanion replies to Kel.

in Celestial:
"I speak Celestial. Glad to make your acquantaince, Kel! "

Switching back to Common, the moon elf comments.

"It is a pleasure to meet you all! My name is Calardanion Hadron. I am a scholar of sorts, and a healer. I serve Deneir. The languages I know are Common, Elven, Celestial, Draconic, Sylvan, as well as the elemental languages of Terran, Auran, Ignan, and Aquan. If there are other languages we come across, I may be able to use magic to help understand them."


Male Moon elf Bard 1 / Oracle 4

"A valid warning." Calardanion nods in response to Luile, his eyes flicking over the titles of the books around them.

Full Name

Denyth "Den" Nilonche

Race

Borderlander

Classes/Levels

Armsmen 10

Gender

Nonbinary

Size

M

Age

25

Languages

Common (Borderlands), Common (Midlander), Trolloc

Occupation

Blacksmith, Warder

Strength 18
Dexterity 16
Constitution 14
Intelligence 14
Wisdom 12
Charisma 10

About Denyth "Den" Nilonche

Den Reference 1

Den Reference 2

Denyth “Den” Nilonche
Warder Trainee • Wolfsister • Shienaran Borderlander
Wolf Name: Shifting Mist
Pronouns: They/She/Any
Height/Build: 6’1”, 185lbs - Tall, broad-shouldered, and powerfully built
Origin: Shienar, near Fal Moran
Role: Warder, smith,

Background Summary:

Denyth “Den” Nilonche was born and raised in the shadow of Fal Moran, in a smithing family that had served Shienar for generations. From the moment she could walk, she rejected the paths expected of her. She hated dresses, mimicked her father at the forge, and forced her way into weapons training with the boys. Though she followed many of the masculine customs of her people, she never claimed to be a man. Instead, Den moved through the rigid roles of the Borderlands with quiet defiance, forging a path that was wholly her own. Never quite a son, never content to be a daughter.

That changed the night she fled into the forest, overwhelmed and directionless. There, in the stillness beneath the trees, the wolves came. They didn’t speak, not really, but they saw her, knew her, and accepted her without question. They gave her a name: Shifting Mist, for the quiet presence that moved between forms. For the first time in their life, Den felt whole, felt like they finally understood themselves. They were brother to man, but sister to wolf.

In the moons that followed, Den discovered that they had become different; Something old, something wild, something no one in Shienar understood. So Den journeyed south, to the White Tower. The only place they knew of that might have answers.
While the Aes Sedai could offer insight, they could not teach Den. The wolf gift was distinct and separate from the one power. Yet they did not turn Den away. Intrigued by her nature, and perhaps seeking to learn how wolfkin might serve the Tower, they allowed her to train as a Warder. For Den, it was not a perfect answer, but it was a path.

Appearance:

Den cuts a striking figure: tall, broad-shouldered, and built like a fortress wall.

She wears a custom-forged brigandine coat, sleeveless and fur-lined, tailored for mobility and survival. Lighter than standard Shienaran armor, it bears reinforced plating on the left shoulder and arm to absorb blows while keeping her sword arm unburdened. They carry a warder’s sword and shortsword slung over the right shoulder, both self-forged and perfectly balanced. At the hilt of each is engraved the Black Hawk of Shienar.

Den’s dark hair is worn in a traditional Shienaran topknot, with the sides shaved clean. Golden eyes, bright and reflective, mark them as a wolfsister. Their face is sharp and androgynous, defined by a crooked nose broken more than once. Their skin bears the marks of a hard life: calloused hands, old burns, and scars from battle, smithing, and years of training.

Personality:

Quiet, intense, and unshakably calm, Den does not seek attention but has a commanding presence. They are respected, though not always understood, especially since their wolfsister nature revealed itself. They are deeply committed to protecting others, particularly those who are overlooked or misunderstood.

Den prefers the company of animals to people, and the silence of steel to the noise of small talk. But when she speaks, her words carry weight. And when she fights, she does so with the strength of a pack behind her.

Statblock:

Init ; Senses Perception: +14 (Scent, Low-light vision, Sense Emotion)
=================================================
DEFENSE
=================================================
AC 24(10 + 4 AC + 2 Shield + 3 Dex + 5 Def), Touch 18, flat-footed 21
Mst Armored Coat
Buckler, Aiel

HP 120

Fort +9, Ref +8, Will +4
=================================================
OFFENSE
=================================================
Speed 30ft

Melee
Masterpiece Warder's Sword: +18/+13 1d10+9 19-20/x2 S

Masterwork Short Sword: +15/+10 1d6+4 19-20/x2 P

Hammer, Smith: +14/+9 1d8+6 x3 B

Dagger: +14+9 1d4+4 19/20/x2 P

Power Attack: -3 atk +6 dmg / +9 dmg 2 Hand

Range

Dagger 10ft +13 1d4+4 19/20/x2 P

Shortbow +13/+8 1d6 x3 P

=================================================
STATISTICS
=================================================
Str 18, Dex 16, Con 14, Int 14, Wis 12, Cha 10
Base Atk +10; CMB 14; CMD 27

TRAITS:

Jacket Training
Armor Training (Serpent Runner)

FEATS:

Background Feat: Miner (+2 Str, -2 Cha)
Armsman Bonus Feat 1: Power Attack
Lv 1 Feat: Latent Wolfbrother / Wolfbrother
Armsman Bonus Feat 2: Weapon Focus Warder's Sword
Lv 3 Feat: Combat Reflexes
Armsman Bonus Feat 4: Shield Focus
Madness Feat: Enhanced Senses
Madness Feat: Wolf Dream
Armsman Weapon Specialization: Warder's Sword
Lv 5 Feat: Martial Focus
Armsman Bonus Feat 6: Unhindering Shield
Lv 7 Feat: Acceptance of Fate
Armsman Bonus Feat 8: Greater Weapon Focus(Warder's Sword)
Lv 9 Feat: Mental Stability
Armsman Bonus Feat 10: Cut from the Air

SKILLS:

acp 0
Acrobatics* 10 = DEX+4+3+0
-------------------------------
Appraise 2 = INT+0+0+0
-------------------------------
Bluff 2 = CHA+0+0+2
-------------------------------
Climb* 10 = STR+3+3+0
-------------------------------
Craft(Weaponsmithing) 17 = INT+10+3+2
-------------------------------
Craft(Armorsmithing) 12 = INT+5+3+2
-------------------------------
Diplomacy -2 = CHA+0+0-2
-------------------------------
Disable Device 3 = DEX+0+0+0
-------------------------------
Disguise -2 = CHA+0+0-2
-------------------------------
Escape Artist 3 = DEX=0+0+0
-------------------------------
Fly 3 = DEX+0+0+0
-------------------------------
Handle Animals 12 =CHA+9+3+0
-------------------------------
Heal 13 = WIS+10+0+2
-------------------------------
Intimidate 6 = CHA+1+3+2
-------------------------------
K (Arcana)† 2 = INT+0+0+0
------------------------------
K (Dungeoneering)† 2 = INT+0+0+0
------------------------------
K (Engineering)† 2 = INT+0+0+0
------------------------------
K (Geography)† 2 = INT+0+0+0
------------------------------
K (History)† 2 = INT+0+0+0
------------------------------
K (Local)† 2 = INT+0+0+0
------------------------------
K (Nature)† 2 = INT+0+0+0
------------------------------
K (Nobility)† 2 = INT+0+0+0
------------------------------
K (Planes)† 2 = INT+0+0+0
------------------------------
K (Religion)† 2 = INT+0+0+0
------------------------------
Linguistics† 2 = INT+0+0+0
------------------------------
Perception 14 = WIS+10+3+0
------------------------------
Perform 0 = CHA+0+0+0
------------------------------
Profession† 0 = WIS+0+0+0
------------------------------
Ride 10 = DEX+4+3+0
------------------------------
Sense Motive 18 = WIS+10+3+4
------------------------------
Sleight of Hand*† 3 = DEX+0+0+0
------------------------------
Stealth* 10 = DEX+4+3+0
------------------------------
Survival 12 = WIS+9+0+2
------------------------------
Swim* 13 = STR+6+3+0
------------------------------
Composure 12 = WIS+8+3+0
------------------------------
Sword Forms 7 = INT+2+3

=================================================
SPECIAL ABILITIES
=================================================

Swordforms

---

Lv 1:

Boar Rushes Downhill: (III: 651) This is a full round action. The attacker makes a charge attack, applying double his Strength bonus for damage, but lowers his Defense bonus by 3. {Requirements - Str 13+}

Moon on the Water: This is an attack action which provides a +2 attack bonus against an opponent who has already acted this round. {Requirements - None}

-

Lv 2:

Courtier Taps His Fan: This is a full attack action. This form features a powerful overhand blow designed to kill
swiftly. The user of this form subtracts 5 from his attack roll, but doubles his Strength bonus for damage and his weapon’s critical threat range. {Requirements - Weapon Focus (any)}

[spoiler=Inventory]Crafted Masterpiece, Warder's Sword 317 mk
Crafted Masterwork, Short Sword 155 mk
Crafted Hammer, Smith's 6mk
Crafted Dagger x2, 2mk
Crafted Buckler, 12 mk

Crafted Masterwork, Armored Coat 100mk

Masterwork Artisan's Tools (Smithing), 55mk
2x Healer's Kit, 100mk
2x Healer's Balm, 30mk
2x Antitoxin, 10gc

Warhourse, light 15gc
Saddle, Pack 5mk

Background gear
Horse, heavy; bit and bridle ; saddle, military; studded leather armor