BUBBA DOES THIS, BUT IT DON'T MATTER! AIN'T NOBODY EVER SURVIVED A CRITICAL HIT FROM BUBBA! Staggering Strike (Su): Starting at 1st level, when you
Pontificor the Great wrote:
Hubba Bubba? I been called worse, I suppose, but not by anybody still alive. Most people don't stay alive too long when Bubba gets mad.
"Bubba ain't the brightest knife in the shed. I don't know how you're gonna carry heavy stuff for the Boss, but if we ever go out together, I'll carry stuff. Shoot, I'll carry you if you want. I ain't too sharp, but I can pick up heavy things. Ain't there some kinda magic things to make you stronger?"
Thalin wrote: I like a lot of it; Slayer is the "Full BAB Rogue" that people have said needed to be created for a while. Warpriests are pretty amazing; Arcanist and Bloodrager are "meh", Brawler makes core Monks look terrible (few things don't though; so this is OK), Swashbuckler is "good but narrow-focused"; you can really only create one character out of it.. it's solid, but really I prefer classes with options. I have yet to see a Shaman in play so can't comment, but they seem good in option. I think hunter needs a bit more "Oomph". Bloodrager is 'meh'?! Don't make Bubba mad!
Umbranus wrote:
BUBBA LIKES TO PUT HIS AX IN MONSTERS' HEADS! SOME DAY BUBBA GONNA CAST SPELLS!
Kekkres wrote: I know ive mentioned this before but i feel the bloodrager is far more interesting when it's not about him being angry so much as him being unstable.... That's where I got the name - and the character's personality. "Bubba Ain't never been accused of being mentally stable"
Pinkius wrote:
I see the class as BARBARIAN/sorcerer. Bubbs's CHA is 12, to be increased at level 8. Granted, Bubba's CON could be higher, but the Toughnes feat kinda compensates. Actually, critical hits when I'm not in bloodrage often kill opponents, too. Anyway, Bubbs is a hell of a lot of fun to play.
"Bubba ain't never been accused of being mentally stable." I have a question about the aberrant bloodline 4th level bloodrage power.
Advanced Race Guide, Bloodrager Aberrant Bloodline wrote: Abnormal Reach (Su): At 4th level, your reach increases by 5 feet. Core Rulebook, Sorcerer Aberrant Bloodline wrote: Long Limbs (Ex): At 3rd level, your reach increases by 5 feet whenever you are making a melee touch attack. This ability does not otherwise increase your threatened area. At 11th level, this bonus to your reach increases to 10 feet. At 17th level, this bonus to your reach increases to 15 feet. (emphasis mine) Given that the Core Rulebook specifically calls out limitations to the ability (only for touch attacks, no change to threatened area) but the Advanced Class Guide does not, I conclude that the bloodrager has additional 5' reach with no restrictions.Agreed? |
