Shiyara the High Mediator

Boom Suburrae's page

219 posts. Organized Play character for Andrew Trexler.


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Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom is practically boiling with excitement. She does not seem to mind the heat. "I want to stay! And study!!! A week! Maybe more!" A half dozen instruments are already out of her bag.

Our mission was to recover Zahra, no? We can return her directly to the infirmary, if need be.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7
'Hellion' Svetlana Irriseni wrote:


"I have no idea, but I have friends in the Dark Archive who could certainly examine it - I will be sure to get it to them for perusal"

"Wouldn't it be easier in a well-lit archive? I can see in the dark and maybe your friends can too, but color is hard in the dark! Hee hee. They can use my lab if they want!"

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"Whew!" Boom says, wiping her brow. "Do you think he's still in the lamp?" she asks with an intensive curiosity, ignoring the undine's decapitated body a few feet from her feet. "I promise not to touch it! Well, maybe with a rubbing paper. Ooh wait, would that release the genie you think? Hee hee!"

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

The steady *WHOOSH* of her wings floats Boom a little closer to the male, well within the reach of 6-foot arms and 6-foot blade. Following Svetlana's example, she opts for full-on fury with this interloper. "LET GO OF MY FRIEND!!!" she giggles.

Adamantine Greatsword @ Moukadeem: 1d20 + 18 + 1 + 2 ⇒ (2) + 18 + 1 + 2 = 23
Furious Damage: 2d6 + 21 ⇒ (5, 6) + 21 = 32

Iterative @ Moukadeem: 1d20 + 13 + 1 + 2 ⇒ (4) + 13 + 1 + 2 = 20
Furious Damage: 2d6 + 21 ⇒ (5, 1) + 21 = 27

The dicebot hates me. I can't even blame Jeff, because he's not here.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom swings mightily with her elongated, terrifyingly muscular limbs.

GM: I'm unsure who I am taking an AoO against, but Boom does have Long Arm active so she has reach with her freakishly flexible arms (link). Add 4 to the attack roll and make it lethal damage if the AoO is against Moukadeem.

AoO Greatsword: 1d20 + 18 + 1 - 4 ⇒ (1) + 18 + 1 - 4 = 16 Well, I guess it doesn't matter.
Nonlethal: 2d6 + 21 ⇒ (1, 6) + 21 = 28

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Svetlana is correct. Boom's token is in the correct position. She is hovering upside down directly above Zahra.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom leaps into the air and dive-bombs the wayward Pathfinder. "KNOCK IT OFF!! YOU KNOW BETTER THAN TO PLAY WITH GENIES!!!" she grins, smacking the flat of her blade against Zahra's noggin.

Nonlethal Greatsword: 1d20 + 18 + 1 - 4 ⇒ (3) + 18 + 1 - 4 = 18
Nonlethal Damage: 2d6 + 21 ⇒ (4, 3) + 21 = 28

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom is BOTH. In spades. And hearts, and also diamonds and clubs. With a cheerful cry of energetic verve, she charges for the door. "LET'S WHAT'S BEHIND, SHALL WE!!!"

She allows only the tiniest of pauses for Garam to check over the doorway, then barrels through.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"OOH! I CAN DO THAT!!!" Boom bursts with excitement. Retrieving her trusty tools, she remembers that she can't see magical threads -- only physical ones. "Ooooooh, nevermind! Shucks."

+20 for DD, but I'm not a rogue.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

CLW: 2d8 + 2 ⇒ (7, 7) + 2 = 16

"Awww, where'd it go?" Boom grins, stowing her weapon and swooping to retrieve her rug. She produces a healstick and pops back a few vials. Bull's Strength, Long Arm, and Shield.

In the next room, Boom studies the murals intently. "Such artistry! Ooooh, and the pigmentation has kept in the heat! I wonder if there's something in the paints!" She takes an etching absentmindedly with her spare hand and tail.

"This white robed figure is looking west, so maybe those doors first!" The excitement is bubbling from her mouth. "Maybe the ceiling will collapse on us if the pieces are put in place! Or put in place incorrectly!" Her smile doesn't fade until she realizes the implications. "I did bring a crowbar..."

Perception: 1d20 + 9 ⇒ (5) + 9 = 14 for traps and such, floor/ceiling especially

I get the sense that the author was a BIG Grimtooth fan.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Reflex: 1d20 + 16 ⇒ (10) + 16 = 26
Reflex: 1d20 + 16 ⇒ (12) + 16 = 28

Resinous skin for DR 5/piercing, so 20 damage from both attacks. HP 102*/121*.

"Oof! Hee hee that tickles!" Boom's blade flashes bright in the firelight.

Adamantine Greatsword @ Elemental: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32
Furious Damage: 2d6 + 18 ⇒ (2, 3) + 18 = 23

Hasted Greatsword @ Elemental: 1d20 + 16 + 1 ⇒ (9) + 16 + 1 = 26
Furious Damage: 2d6 + 18 ⇒ (3, 5) + 18 = 26

Iterative @ Elemental: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15
Furious Damage: 2d6 + 18 ⇒ (1, 3) + 18 = 22

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"OOOOH! A FIRE SNAKE!" Boom exclaims, abandoning her affection for the carpet and vaulting over the elemental on her wings (I'll eat the AoO). Once behind it, she twists mid-air and torques her torso into a terrific thrust of her titanic broadblade -- which sails right through a gap in the writhing beast's ember coils.

Adamantine Greatsword @ Elemental: 1d20 + 16 + 2 ⇒ (1) + 16 + 2 = 19 titanic miss

AC 21*, HP 122*/121*

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom stops with the suddenness of the other shoe dropping. Her intense curiosity of the beyond has been overcome but curiosity of what's in Garam's bag:

"Say! Didn't you find a scroll with a restore-y spell (store-ey hee hee!!)?"

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"ONWARD!!!" Boom declares once more. She leaps over the sleepy naga and fetches her carpet, ready to sail down"river."

No healing needed for me.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Nonlethal @ Naga: 1d20 + 16 - 4 ⇒ (2) + 16 - 4 = 14
Nonlethal Damage: 2d6 + 12 ⇒ (5, 4) + 12 = 21

Nonlethal @ Naga: 1d20 + 11 - 4 ⇒ (12) + 11 - 4 = 19
Nonlethal Damage: 2d6 + 12 ⇒ (1, 4) + 12 = 17

Boom has a bit of trouble with the narrow cavern walls despite concentrating better on her return stroke.

Five-footing to make room for Pip.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Ah, sorry Pip. I didn't realize you were going for melee too. I'll make room as soon as some non-lethal gets dealt."

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"FOUND YOU!!!" Boom shouts with glee from behind the naga. She rips her massive broadblade from her back and swings hard with the flat of the weapon.

Nonlethal Adamantine Greatsword: 1d20 + 16 - 4 + 1 ⇒ (1) + 16 - 4 + 1 = 14
Nonlethal Damage: 2d6 + 12 ⇒ (5, 4) + 12 = 21

A solid nope.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Reflex: 1d20 + 16 ⇒ (5) + 16 = 21
Reflex: 1d20 + 16 ⇒ (17) + 16 = 33

"WHOA!!" Boom exclaims, flattening herself against the cavern wall as the first bolt goes zipping past. She looks about for the culprit and, not realizing the others can't see the naga, calls out, "Hey! You said we could take the carp -- WHOA!!!!" She flattens herself against the opposite wall for the second strike ripping through the party.

Resistance 5, so 14 damage total. HP 95*/94.

"Oooh, pretty colors Garam!" Boom likes the colorful snake much better now. "Have a snack!" She lobs a fizzing vial of something at the naga, which explodes violently in the narrow passageway. Then, stretching her wings, she zips through the cavern out of the path of the next bolt.

Bomb (Touch) @ Naga: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 4d6 + 7 ⇒ (4, 1, 4, 4) + 7 = 20 Fire

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom also has See Invisibility active.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"ONWARD!" Boom declares, seizing a carpet and chucking it in the direction she wishes to travel.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

By now, instinct has learned to fight instinct in Boom, and her hand makes for her mouth with haste before the conversation starts. There it remains, keeping her questions in, until her curiosity can take it no longer, and a veritable torrent of questions pours forth.

Dungeoneering: 1d20 + 8 ⇒ (18) + 8 = 26

"HI! What's your name? I'm Boom!"
"That's a lot of scales! Is that position comfortable? What do you eat?"
"You're a "naga," right? Can you cast spells? Can you show me?! Please?! Pretty please?!"
"Are those eggs yours?"
"Can you make those carpets fly?"
"What do you do for exercise? Do you need exercise?"
"Have you spoken to the genie? Do you chat?"
"What do you know about Koor?"
"Were you here when Koor was abandoned?"
"Do you worship Torag? Do you have a god?"
"Did you animate the treasure horde?"
"Is it your treasure hoard?"
"Do you have any siblings?"
"How do you..."

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"Ooh! Good idea!" Boom too consumes her resist energy as well as a false life 1d10 + 8 ⇒ (7) + 8 = 15 extract. Stretching her wings wide, she sails over the stones to land next to Garam. "Wheeee!"

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"OOOOooohhhh!" Boom exclaims with more verve than usual. She jack-knifes at the waist to bring her eyes an inch or three from the scratch marks. "Maybe the NAGA dragged a... um... something down the hall!!"

She advances eagerly to find out what.

Perception: 1d20 + 9 ⇒ (6) + 9 = 15

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"Aww, I wanted to see it cuddle," Boom pouts with a grin. She picks up a gold or two and chews on them. She's heard that's the thing to do with gold, though she has no idea why. She absentmindedly takes in the surroundings while the others study the lamp.

Anywhere else to go? Doors? Writing on the walls? Books in the vicinity?

Perception: 1d20 + 9 ⇒ (14) + 9 = 23

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Okay, staying on the ground then. Enter Rage "excited" Boom.

"It just wants to cuddle!!!" Boom exclaims, giggling and hopping up beside Mohok. "Really neat how they got it to do that!"

Still, she recognizes the danger and the broadblade comes off her back in a punishing arc that sends gold and gems ricocheting off the walls.

+3 Adamantine Greatsword @ Horde: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 2d6 + 18 ⇒ (5, 4) + 18 = 27

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

How tall are the ceilings and the doors?

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"OOOOH! SHINY!!!" Boom remarks with delectable excitement.

Know (arcana): 1d20 + 11 ⇒ (2) + 11 = 13 Nope, no better. Small chance anyway.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"OOOH! OOOH! PICK ME!!!" Boom abruptly forgets about the curious hexagon and leaps up and down in front of Pip.

I'll plug 'em in as soon as folks are ready.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"Oooh!" Boom instinctively moves to check it out.

Perception: 1d20 + 9 ⇒ (17) + 9 = 26

Not sure where it is though.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"UH HUH!!!" Boom booms. She practically flies over to Pip and peers intensely over the half-orc's shoulder, her chin an inch from Pip's ear.

If more than 12 seconds pass and no one opens the door, Boom will step in front of Pip and tear it open herself.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Outside the doors, Boom sits down with a loud plop. She tosses several vials onto the stone floor and sorts through them, each one clinking loudly and echoing off the walls. After a moment's tinkering, she imbibes a whole bunch at once -- resulting in immediately physiological change. Her skin brightens, her muscles stretch against the organ, and her eyes go a pitch blacker than before. At the same time, her skin begins oozing a rank, sticky substance that encourages the others to keep their distance.

"BUUUUUUUUUUUUUUUUUUUUUUUUUUURRRRRRP!!"

Long-term buffs going up now. Heroism, resinous skin, see invisibility, endure elements, and unstable mutagen (+4 Str, +2 natural armor).

"I agree! That door looks ENTICING!" She tears it open with excitement.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom follows the others into the tent, smacking the tentflaps open playfully for a grand entrance. "Hee hee!"

Inside, she is immediately drawn to any books or curios lying about. She tastes the burnt out oil and chews experimentally on... most things.

Aid Perception: 1d20 + 7 ⇒ (13) + 7 = 20

I'll Linguistics anything necessary.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"I can deal with traps!!!" Boom booms excitedly, partway through setting up what appears to be a full alchemy lab on the floor of the Venture Captain's office.

Anyone who knows Boom, of course, would know that her preferred method of dealing with traps is to set them off. On herself.

Humming loudly to herself and giggling occasionally, Boom mixes a pair of concoctions and slips them into a bandoleer at her waist. She leaves the copious spills and burn marks in the floor untouched as she throws vials and beakers back into a bag.

Ready. I am set for resist energy and endure elements as well.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Boom sidles closer to Velidor than he would like. The smells of abundant bloodroot flower, vinegar, the tang of alkaloids, and probably alcohol fill his nostrils, among a dozen other scents more difficult to trace. The confusing compound is enough to make a grown man dizzy on a hot day. "I do... everything!" Boom says in a "whisper" that can be heard in the crow's nest. She does not have an indoor voice.

After a brief fit of giggles consumes her, Boom begins extolling her many skill sets. This does not stop until she is interrupted. "...and I don't cast "spells" -- ha! spelling! -- but I do make myself lots of very tasty and fun and fizzy and liquidy and sometimes syrupy beverages that do interesting things to me physiologically. Hee hee! Oooh, and then I've been developing this REALLY interesting beetle collection -- I just pinned my 18,318th specimen yesterday -- and I really like some of the newer theories on the height of Azlant so I've been studying that whole business over in Garund. I speak the language, actually, heee! And of course Osirionology is just FASCINATING, especially the whole politico-military bond with divs and such and..."

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Ooh, right! Can't believe I forgot about our trip to Numeria. I should probably print that chronicle. This means I have shopping to do!

"Qadira, I heard! Hee hee! People wear funny hats there. See, I made one!" She produces a ruffled article that vaguely resembles a Qadiran headdress, in the way that a horseshoe made by a tanner armed with a description of a horse might look like a horseshoe.

"I've heard of Jormundun! Never been though!" Boom takes Garam's narrow escape from collision as a game, and immediately follows trying to get even closer to the mast while weaving in and out of the rigging and sails. Fly: 1d20 + 24 ⇒ (20) + 24 = 44 BOOM

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Player Name: Trex
PC Name: BOOM Suburrae
PFS#: 21019-3
Faction: GL
Day Job: Craft (Alchemy) Crafter's Fortune Take 10: 10 + 32 = 42 150 gp
Perception and vision/senses: Perception +7 (Darkvision 60ft, often See Invisibility)
Initiative: +4
Notes: Boom speaks a lot of languages and will ALWAYS make a knowledge check (so go ahead and roll it GM, if you want). She makes heavy use of buffing and I will do my best to post in a timely manner to do so. She regularly buffs with See Invisibility. I fly a lot too, and I'm up on the flying rules. My mod is high enough that I only need a check for a mid-air collision or hurricane winds.

For the party: Boom is a pinch-hitter between melee and ranged, with a preference for melee. She can take a fair amount of punishment. What she needs is a bit of time to buff in the right spots, including mixing new formulas (30 seconds) sometimes to keep her Str buff at +12. I am mentioning this only because those pauses are harder to navigate in PbP.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

"MOHOK!" cries a grinning tiefling of notoriously Little Judgment. The half-orc barely turns in time to see the woman erupt from a open hatchway and plow into him with the verve of a charging bull. "It is DELIGHTFUL that you are coming on this heroic journey AS WELL!!!"

She releases her bear-hug grip a bit. "Hee hee! Last time we were on a mission a DOOR TRIED TO EAT ME!!! Heeee, what fun! Maybe it will happen again! OOH! Do they have TALKING doors where we're going? I heard they have flying..."

Standing a hand taller than most of her kind, the ever-cheerful Boom rarely shuts her mouth unless told to. Her haphazard outfit -- though well worn and well armored -- is emblematic of her aggressively curious, if disorganized, intense personality. Baubles and vials and specimens adorn a bespoke traveler's outfit with pockets in the strangest places and an odd mismatch of colors. The heavy handle of a broad-blade is visible over her shoulder, which gleams with the telling sheen of adamantine. A bulging backpack with all manner of implements stuffed into it or tied to its exterior rests comfortably between two leathery wings tucked behind her back.

"...or even a chimera-gorgon-chimera! Or -- wait! That green man is flying! I CAN FLY TOO!!! Wheeeeeee!"

And she's overboard. Doing loop-de-loops around Garam with her enormous 7-foot wingspan. "HI!!!"

Grand Lodge

Upaynao wrote:
I was under the impression that you could sit at a non-core table and a core table at the same time in a PbP. If I am mistaken, I will gladly remove myself from consideration for the Core table.

No worries, easy mistake as many did this in the previous PbP specials. However, the organizer has specifically asked one table per player. Thanks for letting me know!

@ Nefreet: there's an official player waitlist, which I've added you to. I don't see any tier-appropriate Core players above you, so I just need to clear it with the organizer. I'll PM you. Thanks for your interest!

Grand Lodge

Would the following please report HERE for my CORE Tier 3-4 Blood Under Absalom special table:

nightdeath
Arboreal Merisiel the Risen
Radagast the Brown Luke_Parry
Iago Dalamitri Upaynao -- NOTE: You are currently listed as a player for 2 tables. Please decide which you would like to sit.
B.A.B.S. PJP
Darksid'lous Ilmakis

Thank you.

Grand Lodge

Boom Suburrae wrote:
There's room for ONE MORE Core youngin' in the Low Tier table. The first person with an in-character post in Gameplay gets it, if anyone.

Position filled. Thanks everyone!

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

*pop*

"--Beaumont Fontaine-Leveque!"

*pop*

All yours, Beaumont! Check in here. Thanks everyone for their interest.

Grand Lodge

I got enough sign-ups for Cyphermage Dilemma that I'll take two tables, both Core, one high tier and the other low tier.

High Tier report here. Sign ups are Dungeon Master S, thunderspirit, jchapman, wilsonmw04, GM Andrew, and PJP.

Low Tier report here. Sign ups are Granta, Merisiel the Risen, Mark M, Michael Hopkins, and Ilmakis.

There's room for ONE MORE Core youngin' in the Low Tier table. The first person with an in-character post in Gameplay gets it, if anyone.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

*pop*

"--TWO teams! Hee hee, what fun! Whichever boat gets to Riddleport wins a special treat! Boom's signature grin threatens to pop out of her face.

"FIRST BOAT! Brak Thunderstriker! Hingle McCringle! Werner! Garickl! GM Andrew! Tirael Morganfrei! Quick as you can to dock slip number forty-three!"

"SECOND BOAT! To report to dock slip number seventeen! Dwozer Zaden! Jarsk! Hadanka! Ribli! Ilmakis! And finally--"

*pop*

I got enough sign-ups for Cyphermage Dilemma that I'll take two tables, both Core, one high tier and the other low tier.

High Tier report here. Sign ups are Dungeon Master S, thunderspirit, jchapman, wilsonmw04, GM Andrew, and PJP.

Low Tier report here. Sign ups are Granta, Merisiel the Risen, Mark M, Michael Hopkins, and Ilmakis.

There's room for ONE MORE Core youngin' in the Low Tier table. The first person with an in-character post here in Gameplay gets it, if anyone.

Grand Lodge

Meant to post this over here, and not Discussion. My bad.

Recruiting for 4-15 Cyphermage Dilemma, Tier 1-5. This will be CORE only. Sign ups are HERE. We'll get started as soon as there's a full party roughly within a subtier.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

Recruiting for 4-15 Cyphermage Dilemma, Tier 1-5. This will be CORE only. Sign ups are HERE. We'll get started as soon as there's a full party roughly within a subtier.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

*pop*

"DISAPPEARANCES IN RIDDLEPORT! MAYBE PIRATES! INTERESTED PATHFINDERS PLAY HIDE AND SEEK! READY?!" The tiefling suddenly atop the bar grins like a fool; the gnome in robes at her ankles rolls his eyes and grabs on.

"GO!!!"

*pop*

Recruiting for 4-15 Cyphermage Dilemma, Tier 1-5. This will be CORE only. Sign ups are HERE. We'll get started as soon as there's a full party roughly within a subtier.

Grand Lodge

GM Trex's PbP Gameday V tables! Please report ASAP.

Agents to Katapesh! Ancients' Anguish, report HERE.
Sihir Aneh
Artian Shirinez
Adsal Little Eyes
Tortuga
Fandral
Fendahl

Agents to Varisia! CORE Portent's Peril, report HERE.
Varian Jeggare
Wakedown
Yen Jinsa Taishin
Peter Krauss
Horlan
Khellek

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

A loud THWACK on the posting board marks the arrival of an arrow bearing two pinned notes. A grinning tiefling holding a massive longbow in the middle of the room giggles her way out the door.

The notes read:

Agents to Katapesh! Ancients' Anguish, report HERE.
Sihir Aneh
Artian Shirinez
Adsal Little Eyes
Tortuga
Fandral
Fendahl

Agents to Varisia! CORE Portent's Peril, report HERE.
Varian Jeggare
Wakedown
Yen Jinsa Taishin
Peter Krauss
Horlan
Khellek

Grand Lodge

Inira, Stonegrin Strongale, Kaye Ginzel, and Laiashi please check in here for Tide of Morning.

Thanks to everyone for the interest -- for those who were not selected, please take a look at one of my other games, now or in future. I'd love to have you.

Grand Lodge

Tiefling Alchemist 9 / Barbarian (Urban) 1 HP 104/104 | AC 21 FF 17 Tch 15 | CMD 24 (25 v grapple) | F+14 R+13 W+6 | Perc+9 | Init+4
Per Diem:
Bombs 18/18 | Rage 13/13 | Wings 9/9 | Formulae [3rd] 5/5 [2nd] 6/6 [1st] 7/7

An unexpected dimension door spell yanks Inira, Stonegrin Strongale, Kaye Ginzel, and Laiashi into a side room, where stands an ever-grinning Boom Suburrae. She begins chanting. "Hamshanks, Hamshanks, Hamshanks!, HAMSHANKS!" And promptly leaves the room.

Please check in here for Tide of Morning. Thanks to everyone for the interest -- for those who were not selected, please take a look at one of my other games, now or in future. I'd love to have you.

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