Male Halfling Rogue / 1
Bob pours some of the beer onto his hankerchief and cleans up his arrow wounds. Then asks Gloisil for a little of that cleaning magic. I will prep a couple other hankies in case we run into that foul polluted air that we faced this morning. Was that just today? I will prep Bob for second level this evening, hopefully and update my character info.
Male Halfling Rogue / 1
Gloisil Murigel wrote:
I, too would like a chance to listen at this door. Listen:1d20 + 4 ⇒ (7) + 4 = 11 I guess my ears must be a little out of it for now. Sorry
Male Halfling Rogue / 1
Bob is shocked at the behavior of the gobbies, attacking their own as much as their enemy. He is glad to see it, but shocked. And decides to help them as much as possible to kill each other. Spot check: 1d20 + 1 ⇒ (6) + 1 = 7 Looking for a goblin to shoot, preferably one of the sargents. But any Goblin in the storm will do. Attack:1d20 + 5 ⇒ (16) + 5 = 21 Damage: 1d4 + 1 ⇒ (4) + 1 = 5.
Male Halfling Rogue / 1
Bob decides the chief orc (if he is still standing, else some random goblin), needs some attention. He fires. 1d20 + 5 ⇒ (16) + 5 = 21 Damage. 1d4 + 1 ⇒ (3) + 1 = 4 Then he continues the song. Them Gobbies ain't so bright.
We're gonna kill some gobbies,
;)
Male Halfling Rogue / 1
Bob fires another arrow at a goblin this time, hoping his aim has improved. 1d20 + 5 ⇒ (20) + 5 = 25 Much better. Critical Confirmation: 1d20 + 5 ⇒ (5) + 5 = 10 Oh well, can't be perfect. Damage:1d4 + 1 ⇒ (2) + 1 = 3 Bob is so happy to be out of his slump, that he starts singing "Gobbies came back, And there's no lack, Come on you lizards, we'll nail you in the gizzards." Then the refrain, "We're gonna kill some gobbies, we're gonna kill some gobbies."
Male Halfling Rogue / 1
Initiative: 1d20 + 4 ⇒ (11) + 4 = 15 Bob places another arrow into his bow, says a short prayer to Silvanus for help and let's fire.1d20 + 5 ⇒ (3) + 5 = 8 He says to himself: There are just those kind of days.He then loads another arrow for the 2nd round & looks for a particularly nasty looking rat.
Male Halfling Rogue / 1
My guess would be come out of the room we defended, go down the steps and take a left down the hall. I am willing to take point to watch for traps. But as soon as danger appears, I will be instantly transported to the support area of the group. Bravery in combat is not one of my strong points, but I won't run away. Spot: 1d20 + 1 ⇒ (10) + 1 = 11
Male Halfling Rogue / 1
I'll wait patiently for my turn to be patched up. I took two arrows, but minor damage. I thank Sunset for the kind words and say that it was easy to keep harmony with such a fine voice as yours. When I patched up I will take a peak down the hallway. 1d20 + 1 ⇒ (2) + 1 = 3 I guess that there wasn't really much to see.
Male Halfling Rogue / 1
We're gonna kill some gobbies, turn them to blood and gore.
Launching my arrow. 1d20 + 5 ⇒ (8) + 5 = 13 If that should somehow hit 1d4 + 1 ⇒ (4) + 1 = 5 We're gonna kill some gobbies, turn them to gore and blood.
Male Halfling Rogue / 1
To counterpoint Gloisil's negative attitude I'm going to join Sunsets chant of "We're gonna kill some Gobbies" I'll follow everyone to the smaller room, try to find something to stand on so that I can use my ranged attack. Setting my lantern somewhere that it will shine into the Gobbies eyes as they look into the room and not too close to anyone who would be exposed by the light.
Male Halfling Rogue / 1
I ponder this for a moment. I've met a few dwarves in my short life. I try to think if I've ever heard anything. 1d20 + 2 ⇒ (4) + 2 = 6 Apparently, nothing comes to mind. So instead of overtaxing my small brain, I'll look around and see if I spot anything. 1d20 + 1 ⇒ (18) + 1 = 19
Male Halfling Rogue / 1
I return to Mogue and report the following: as you make your way back to the rear caves hiding behind rocks; dead scrub; depressions and various garbage; you see about 30 goblin warriors looking around in groups 3-5 and about 20 standing near the entrance; most have spears and bows and are only casually looking; they argue amonst themselves and are generally dissorganized but some are actually looking around; a bigger concern: there are five warg rider calvary in much better and heavier armor; bigger goblins <different tribes, mushroom gobbies dont ride>; sniffing around the entrance; using there track to try to sort our the scent; if they find it; the party is going to be in big trouble; at this point; you think it a good idea to sneak back; roll 4 more sneak/hide checks please. Most of the 20 at the entrance are watching the wargs; the wargs snarl at them and the mushroom gobbies yell and scream; and shout curses; some animosity here definately. They talk and yell abit; but you cannot make out what they say as you dont speak gobby according to your character sheet. you might be able to mimic some enough that another party member makes it out if they speak gobby. Move Silent: 1d20 + 10 ⇒ (19) + 10 = 29 1d20 + 10 ⇒ (11) + 10 = 21
Male Halfling Rogue / 1
Bob grabs Summer and lifts her onto his back in a fireman's hold. (Strength roll = 11+1=12) But as he attempts to head outside he slips on a particularly gruesome goblin body and falls smack in the middle of the body. (d20+4 = 3+4 = 7) May be time to make another stomach check. (Ok, 19+Fort 3 = 22). At least I don't make much more of a mess. Well, so much for that idea. I am glad to see that they are fleeing. If I didn't have an elf on top of me, I might try fleeing myself.
Male Halfling Rogue / 1
Round 5: I'm not doing well with these spores. I better sit down. Rolls a save of 5+3 = 8. If my memory is correct, I lost 4 points of con, the first time, I rolled a 3 con drop the second and another 3 this round, lowering my hit points by 5. Took 1 pt of damage from the sling stone, bringing me to 2 hp. Where is that cleric?. Instead of sitting I will try a sneak attack on a nearby goblin (near Sunset). Rolls a 13+2 = 15 with my dagger doing 1d3+1(+1d6 sneak attack damage?) = 1+1(+4)=2(6) pts of damage to it. Then he attempts another hide. Rolls another 20+12 for 32. YES!
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