Drow

BenS's page

1,380 posts. 41 reviews. No lists. No wishlists.


RSS

1 to 50 of 1,380 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Sorry, but I can not follow you all into 2nd edition. The order above has the last AP (144) for 1st edition, Adventure Path subscription. Please make that my last item to ship and then (regrettably) terminate my subscriptions.

I see you've quietly removed the Pathfinder Tales tag, leaving me w/ "Adventure Path Charter Subscriber" and "Modules Subscriber". Please remove the 2nd edition module in the order above and terminate that subscription as well.

Leaving me w/...nothing I guess. A sad day. I do wish you all the very best w/ 2nd edition PF, and thanks for lots of great memories over the years.

To be super clear: the only thing I want from the pending order above is AP #144.

Cheers.
BenS


3 people marked this as a favorite.

Quite looking forward to this! Is that a new Protean at the bottom? Cute!


David knott 242 wrote:
BenS wrote:
Has this issue been delayed for some reason, or is my sense of time off?

In January, they shift from mid-month deliveries because of the holidays to their more usual late month deliveries. This module is scheduled for a late January delivery.

I received #5 of 6 in late November I believe; nothing in December. Late January makes #6...2 months later than #5. Thus, delayed by my count.

I'm not complaining, really, I just wanted to make sure what was happening w/ my ever waning subscriptions.


Has this issue been delayed for some reason, or is my sense of time off?


Still not fixed.


This is at least the 3rd different thread on this topic. I hope the future is soon.


RQ was my first RPG and I loved it. I wish it had been more popular. Glorantha was a wondrous place, and my thanks to Greg Stafford for everything he contributed to making it so.

Thanks for posting this, sad as it is.


If anyone at Paizo is reading this, what happens is, you click on the next group of 5 reviews after the initial group...and get switched over to Product Discussion. As a random example, see the reviews for PF Tales/Death's Heretic (close to 50 reviews).


There's another thread on this, but whatever it takes to get it fixed, I'm game...


1 person marked this as a favorite.

Love the art and companions. Crossing my fingers this game lives up to the greatness inherent in its potential!


Wow, yes, great cover art and product description update. It will be nice to finally see this module in print form.


This will be great. Can't wait.


Bump.

I just checked and this problem remains.


Ok, thanks for the explanation and confirmations!


Has anyone received a Wave 5 package yet in the U.S.?


JoeElf wrote:
Now that the site is back, and I am about to GM another scenario (#6-15) in 3 weeks, I tried getting into the Product Reviews to see what GM pointers there are to run the scenario well. Once again, trying to get to Page 2 of the reviews takes me instead to the Product Discussion (which is still true for #7-01).

Yes, this is sadly still not fixed. When the website was down for the greater part of a week, I had hoped this was 1 fix that could have been made. Not yet, apparently. Hopefully they're aware of it and working on it still.


1 person marked this as a favorite.

I also like the new cover art, and w/ the updated description, this became a pre-order for me.


Fabius Maximus wrote:
BenS wrote:

I appreciate the feedback, but his master is not a summoner, but a diabolist. I admit I haven't looked at that class lately, but I don't believe they have access to eidolons.

I'm starting to lean towards "unique fiend created by the author for plot purposes". Regardless, he was a cool addition to a great book.

The diabolist in the book might not have taken levels in the Diabolist PrC.

I really don't think he can be an eidolon. There are large swathes of the book in which he's in a completely different part of the city on his own and acting independently from his "master". I'm no expert, but I believe eidolons can't be too far away from their masters.


I appreciate the feedback, but his master is not a summoner, but a diabolist. I admit I haven't looked at that class lately, but I don't believe they have access to eidolons.

I'm starting to lean towards "unique fiend created by the author for plot purposes". Regardless, he was a cool addition to a great book.


Wow, just read this today and loved it. I had one question, though, about the very cool "dog", Vhaeros.

Was that a unique fiend created for the book, or is he (?) an actual, canon-blessed (heh heh) fiend? I couldn't figure out what type of devil Vhaeros was supposed to be. Regardless, there are some great scenes w/ him. Trying to get the children to pet him in Westcrown...twisted fun! And then his last scene (no spoilers)...


I reported something similar a while back, just not exclusive to PFS Scenarios. If you go to, say, a Tales page w/ more than 5 reviews, and try to get to reviews 6+...you get instead shunted into the Product Discussion thread.

I'm on a Mac w/ Safari and High Sierra 10.13.6.


1 person marked this as a favorite.

Wave 3 package received, and, like Haladir, it was also "Pathfinder Day" in my mailbox, as my monthly shipment arrived as well.

Thanks so much.


When I look at reviews (clustered in groups of 5) and try to see the next group of 5, I'm thrown into the Product Discussion page instead. Tried this w/ "The Anubis Murders" from Planet Stories, which I just reviewed (unfavorably).

Anyway. I'm on an iMac w/ Safari and High Sierra; latest versions.


1 person marked this as a favorite.

That Setiawan Lie art in particular is just fantastic. Some of those iconics have rarely, if ever, looked better.


Thank you. This is my main complaint about the new site. Other stuff is bearable.


Thank you Chris. I'll be a little more patient, then.


Doktor Weasel wrote:
BenS wrote:
What exactly are the 3 creatures in that picture? Or do they not correspond w/ existing creatures and are meant more for mood?

They're all qlippoth from Bestiary 2. The black ones on the ground are Chernobue. The really big ones are Augnagar. And the flying critters are Nyogoth. CRs are 12, 14 and 10 respectively. So our heroes are in for a rough fight.

I recognized the Chernobue right off the bat (although not it's name), because we had one as a prominent and eccentric NPC in our Wrath of the Righteous game.

** spoiler omitted **

Very cool, we don't see a lot of qlippoth art. Thanks for the story bit as well.


What exactly are the 3 creatures in that picture? Or do they not correspond w/ existing creatures and are meant more for mood?

Also, yes, the Sirrush was in the 3.0 Epic Level Handbook. I think James explained in another thread why it was being used. My guess is that it's a mythological name, so they didn't need to worry about WOTC IP for reframing it into something else.


Fuzzy-Wuzzy wrote:
BenS wrote:

Here's an example that might contextualize this.

Amulet of Natural Armor (UE: pg 256). It's CL is 5th. That's the baseline. It's prerequisites are: (1) Craft Wondrous Item--you literally cannot do w/out this one; (2) the spell "barkskin"--if you don't know this, add +5 for a CL check of 10; and (3) "creator's caster level must be..."--if you don't meet this one either, add another +5 for a total of 15 for your Spellcraft check. Assuming you have the funds for whichever specific version of the Amulet you're trying to craft.

The trickier question, for me at least, is whether you can "take 10" on such a Spellcraft check. If the answer is yes, you can make things (funds permitting) sooner than you might have thought.

Minor correction, the base DC is CL+5 not CL. If you don't have either non-crafting-feat prereq, your total DC is 20.

Just to confirm what Meirril said, you can always Take 10 when crafting things, whether with Spellcraft or Craft(thing). There's a FAQ for Spellcraft in particular.

Thanks for the correction and Take 10 confirmation.


I have a half-elf Slayer w/ an Elven Curve Blade (and Improved Critical) that has become quite the DPR king. The Paladin in the group only beats that w/ Smite Evil. I took Trap Finder as a trait, but the only trap feat per se I've taken is Trap Spotter, which is a Talent. Currently 8th level.

It took a while for him to start being so dependable in the DPR area, but he's "online" now, as they say. Furious Focus (APG p. 161) helps out even more. I also recommend Improved Initiative, as that will help you get your Sneak Attack dmg when your foe is flat-footed, once Studied Target becomes a swift action (7th level??) as opposed to just a move action.

It's a straightforward class w/ a lot of room to build, thanks to the Ranger Combat Style Talent you can choose.


BenS wrote:
Erik Keith wrote:
Hey everyone, we tried to get this resolved with a small release we did yesterday aimed at QoL and bug fixes. The thread cropping issue is still around, but I think we identified where things were going wrong. We're going to hold off on doing another attempt to resolve it likely until after PaizoCon, but it is on our radar.
I appreciate the timeline and active response a lot. The issue is annoying but I'm glad it's on the radar at least.

Bump b/c it's still happening.


dotted

Also, I just looked at OA last night. There are a few ways to reduce the Energy Resistance against your energy attacks, at least. SR is sadly never going to be your friend.


Here's an example that might contextualize this.

Amulet of Natural Armor (UE: pg 256). It's CL is 5th. That's the baseline. It's prerequisites are: (1) Craft Wondrous Item--you literally cannot do w/out this one; (2) the spell "barkskin"--if you don't know this, add +5 for a CL check of 10; and (3) "creator's caster level must be..."--if you don't meet this one either, add another +5 for a total of 15 for your Spellcraft check. Assuming you have the funds for whichever specific version of the Amulet you're trying to craft.

The trickier question, for me at least, is whether you can "take 10" on such a Spellcraft check. If the answer is yes, you can make things (funds permitting) sooner than you might have thought.


I can't help w/ overcoming fire immunity, but from the Advanced Race Guide (p. 128), an Ifrit Immolator (Inquisitor) has a particular Judgment (Immolation) that gets increasingly better at lowering fire resistance.

Plus on the following page (129), you get an awesome picture of an Ifrit Immolator. So awesome I'm planning a future PC around it...


6 people marked this as a favorite.

Wow, Steve, this takes generosity to levels rarely seen. I'm pretty sure you're overseas, so the free shipping alone on all this is going to cost you a pretty penny.

It's your money of course, but you might want to provide an optional way for the winners to compensate you in some way. Whether that's PayPal or something along those lines. In the unlikely event I win something, I'd at least want to reimburse you for the shipping. At least. In the alternative, if there's a charity you actively support, let us know and we could donate to that if we have the means.

Regardless, you're a champ for doing this, and I'll throw my hat in the ring in some future waves presumably later in the summer. I have some things in pdf I wouldn't mind having in physical form. My eyes aren't getting any younger...


I'm with you all the way. One of my first comments/complaints about the new website. I can say w/ certainty I bought certain products based on those reviews.


JoelF847 wrote:
At Paizo Con I believe it was stated that there are 5 books ready to go but unpublished, but they're eager to let them see the light of day.

I am also eager to let them see the light of day!


I would highly recommend a Stone Familiar (UE page 320). You could purchase it for 6k in the right setting, or craft it at half-price. It doesn't replace your familiar, but it safely stores your spells. So if a familiar bites the dust, you can prevent having lost all those great spells you had added to your base spells/level (e.g., from scrolls etc.).

I'm playing an 8th level Witch currently.


^ I prefer the closed lock option as well.


Chemlak wrote:

For anyone having trouble with verifying: copy the whole link (yes, including all those upper- and lower-case letters, numbers and symbols), paste it into the address bar of your browser.

Find the space in the link. There will be one, about 2/3rds of the way through it. If your email highlights links, it’ll be at the start of the portion that’s clearly not a hyperlink. Delete that space, then hit enter.

That did it, thank you. I believe the space is right before zU3...


Even cut/pasting the link in my browser fails. So I can't even confirm the changes I already made to my privacy settings. Brilliant. I'll have to follow up come Tuesday.


I changed my privacy settings and thought I was good yesterday. Today I had an authorization link to confirm my changes, but it just produced an error message when I clicked on it.

I guess I should go check to see if my updates "took"...


The interesting thing about conjecture threads like this one, to me, is that Paizo/PF deliberately did away w/ the old deity rankings (1-20, covering quasi-deities, demigods, lesser gods, intermediate gods, and greater gods). I never understood why, though I've seen references to JJ desirous of this change.

Anyway, if we had something similar, maybe we would be on firmer ground for inquiries like this one. They wouldn't even have to use the 1-20 scale, but just give us back the classifications and we could have a general idea as to the power levels of deities.


I'm super excited about this one!


Anzyr wrote:
BenS wrote:

I didn't understand the upthread references to 20th level Nature Oracles. Why are they considered so powerful? Their capstone is interesting but not a combat ability. What am I missing?

On topic, I don't think Paizo stats up anything higher than CR 30. Or am I mistaken?

The Nature Mystery capstone can make you into an animal and thus a valid target for the Awaken spell. Normally, Awaken making the target a magical beast prevents it from being used on the same creature again, however the Nature Mystery capstone can turn you back into an animal, and thus a valid target for Awaken again. Repeat until your stats are:

Initiative - Goes First
HP - More then all the bestiary entries combined.
AC - Only hit on 20 (maybe)
CMD - Higher then any CMB
Saves - Only fails on a 1 (maybe)
Save DC - Only Natural 20's need apply
CHA - Pick a 9 digit or higher number of your choice.

I still don't quite get it, but I appreciate the response. Assuming the DM was ok w/ that bit of loophole cheese to begin w/, the Awaken spell could theoretically then give you infinite amounts of HD, Intelligence & Charisma, right? Maybe I don't understand the rules enough, but not sure where the higher AC and Saves come from.

Anyway, this is off topic; you don't need to respond.


I didn't understand the upthread references to 20th level Nature Oracles. Why are they considered so powerful? Their capstone is interesting but not a combat ability. What am I missing?

On topic, I don't think Paizo stats up anything higher than CR 30. Or am I mistaken?


Undead don't just tend to resist mind-affecting powers...they are actually immune to them. If you're entering a campaign w/ a lot of undead...you might want to re-think creating a Witch. I have a Witch now at 7th level, and love the character, but when we occasionally battle undead, some of my best go-to options...are no longer options.

Other than that caveat, GM Rednal's advice is very good.


blahpers wrote:
I see Quentin has never run afoul of shatter or a well-timed sunder maneuver (or has run afoul of them and doesn't want to repeat the experience). Sometimes bad stuff happens to your stuff.

At least shatter doesn't affect magical items. And as far as the new rules on items taking damage from energy damage...I don't mind. They're much, much tamer than the way the game used to be played. I mean, all of 1 item might get damaged or destroyed in rare instances.

For another example of "it used to be much, much worse", see the PF "mage's disjunction" and compare it to the original "Mordenkainen's disjunction" in previous iterations of the game.


1 person marked this as a favorite.
Erik Keith wrote:
Hey everyone, we tried to get this resolved with a small release we did yesterday aimed at QoL and bug fixes. The thread cropping issue is still around, but I think we identified where things were going wrong. We're going to hold off on doing another attempt to resolve it likely until after PaizoCon, but it is on our radar.

I appreciate the timeline and active response a lot. The issue is annoying but I'm glad it's on the radar at least.


If you don't mind a 3.5 adventure, Dungeon #135 has a 10th level adventure called "Chains of Blackmaw" that's a lot of fun.

1 to 50 of 1,380 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>