M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Seeing Thran take the blows in quick succession, Azar concentrates on the Inheritor's grace and calls forth healing blue energy around the half-orc and all of his allies. Channel Energy: 1d6 ⇒ 6
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Thran wrote:
Day-um! Nice hit!
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
"There you are!" shouts Azar as he strikes at the now visible Longspear: 1d20 + 4 ⇒ (6) + 4 = 10 Dmg: 1d8 + 3 ⇒ (7) + 3 = 10
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Azar attacks again in the obvious space where the invisible man is. Longspear: 1d20 + 4 ⇒ (18) + 4 = 22 Dmg: 1d8 + 3 ⇒ (3) + 3 = 6
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
"I don't speak their language, either. I wonder what they're saying?" wonders Azar as he brings his longspear to bear on the space where Buri Buri-Ban is. Longspear: 1d20 + 4 ⇒ (3) + 4 = 7 Dmg: 1d8 + 3 ⇒ (2) + 3 = 5
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
OK, if both centipedes are dead prior to Azar's turn, he'll heal instead. Channel: 1d6 ⇒ 5 NOTE: this catches the other members of his team. He will make sure it doesn't resurrect dying centipedes.
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Fjuri wrote:
I don't understand two things: 1) why is Azar down 9hp? and 2) what is all the R to L and N to S stuff?
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
"Agree. Let's talk to the man first," Azar says. He walks up to the belled man, tapping his longspear on the ground rhythmically. "What is so interesting in that small intricately carved wooden box, Viraj Arpani?"
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Fjuri wrote:
Sense Motive: 1d20 + 3 ⇒ (13) + 3 = 16 "Of course there are other gods. They just aren't as just or righteous as Iomedae. If you decide to worship the Reaper of Reputation, that is your own decision. If you come to your senses, Iomedae is awaiting. Or any of a thousand other gods more righteous than Father Skinsaw."
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Azar stares at the carnage and at Grandmaster Torch. "Have you no shame, sir? What did this man ever do to you?" he asks, clearly knowing he won't receive any satisfactory answer. "I know the answer: nothing. But how convenient that you are now in the position of sole information broker. You are a shrewd businessman, but your practices sink you further into evil." Azar grips his spear with both hands. Not threatening, of course. "The Inheritor would frown on you. But I am prepared to take your confession and repentance, now."
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
"My dear, what an inestimable pleasure," says Azar with a smile. "They call me Longspear. Azar Longspear. I am a traveling priest of the Inheritor, guarding the paths the Society travels." This last he says with a bow and nary a smile.
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Fjuri wrote: I very much like the dropping of the standard campaign. My attendance has improved a lot imho. What do you mean, "dropping of the standard campaign"?
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Thran wrote:
Agree. Let's take it back.
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Azar puts his spear down and looks at Imrizade. He binds up her wounds as best he can. First Aid: 1d20 + 7 ⇒ (7) + 7 = 14 "I can't do this myself! Thran, put pressure on her side there, where she's bleeding!" Need an Aid Another to stabilize her
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Azar grits his teeth, prays to the fickle Inheritor quickly, and then strikes again with his spear. Longspear: 1d20 + 3 ⇒ (17) + 3 = 20 Dmg: 1d8 + 3 ⇒ (6) + 3 = 9
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Azar attacks again, but his mojo seems to be lost. Longspear: 1d20 + 3 ⇒ (4) + 3 = 7 Dmg: 1d8 + 3 ⇒ (1) + 3 = 4 "Iomedae! Why hast thou forsaken me?" he cries out as his spear misses yet again.
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Azar stabs with his spear when he sees she is pulling a wand. Longspear: 1d20 + 3 ⇒ (1) + 3 = 4 He blinks as the color spray explodes from the wand! Will Save: 1d20 + 6 ⇒ (8) + 6 = 14
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
"I wonder what's in the trap," says Azar. "Errr, I mean, the box in the center of the room." Although he makes light of the very conspicuous box in the center of the room, the green light emanating from the next room worries him more.
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Longspear moves into the room at a run, beginning to circle around the thing's rear. He thrusts his spear into the plant! Longspear: 1d20 + 3 ⇒ (2) + 3 = 5 Dmg: 1d8 + 3 ⇒ (2) + 3 = 5 Sadly, his spear slips right by the thing and misses entirely.
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Azar stares at the sad thing. A giant teddy bear, beaten until its stuffing fell out, like little puffy white gore. perception: 1d20 + 3 ⇒ (3) + 3 = 6
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
"I can certainly assist with your wand. Of course, I am happy to use mine on you, as well," says Azar as he shows off his beautiful new wand of healing.
M Human Cleric 2 (HP17/17; AC 17 / T 10 / FF 17; F +5, R +1, W +7; Init +0, Perception +3, Heal +8, Kn(R+5, H+4) [dice=Longspear]1d20+4[/dice] [dice=Dmg]1d8+3[/dice]
Ping! I'm on work travel, but my chronicle should be pretty basic. Definitely adding a wand of clw for 2pp and banded mail, plus crossbow. Play on!
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