Heir Apparent

Avelina of Mendev's page

330 posts. Organized Play character for Hrothdane.


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Silver Crusade

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AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

As per the google hangouts discussion, Hunter's Blessing spellcasting services would be 450 gp total or 75 gp a person if everyone chips in. I'm assuming we would want Favored Enemy: Undead and Favored Terrain: Underground. I personally don't think we need two casting of it, but if other people feel differently, I'm happy to spring for it, too.

Once the party pools their money together, Sayna goes and finds a fellow pathfinder willing to toss the spell on all of them. She surprisingly finds not a druid, but a proud young blonde woman who appears to be a cleric(?) of Iomedae with 11 wands (one for each of Iomedae's acts) on her belt. The young woman waves at everyone with noble delicacy. "Hello, darlings! I am Avelina Theodosia Iomedae Rydell Cecilia Galfrey. I am here to help. All proceeds of your donations will be going to The Children of the Crusades, a charity sponsored by yours truly." She pulls out a scroll and casts the spell, the scroll surprisingly not dissipating after use. She then waves goodbye, striding off to provide more services in exchange for donations. "Thank the Inheritor for your blessings!"

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina has no day job.

Also, she is slow tracked.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Sorry about that, totally forgot I was up

Avelina waves her hand, drawing upon the power of one of her power components, an acid flask, to empower a dispel magic.

Dispel Magic (power component) on the Deeper Darkness: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

I think it's just normal darkness, not deeper darkness.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Knowledge (religion) w/heroism and heroic echo: 1d20 + 11 + 3 ⇒ (17) + 11 + 3 = 31
Knowledge (religion) w/heroism and heroic echo: 1d20 + 11 + 3 ⇒ (15) + 11 + 3 = 29

I would like, in order as applicable, SR, energy resistances, most dangerous or iconic ability to the creature, DR

"A body snatcher and four fallen are cowering in that darkness."

Avelina draws her scroll of invisibilty sphere and casts it.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

So the creatures are in the darkness and we can't see them. That would mean we can't roll to identify or anything until we actually see them, right? Do we even know there are creatures in the darkness yet?

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

@GM Don't forget that the devourer is taking 11 cold damage a round it's inside the ice, in addition to being helpless

Avelina scowls as she sees chunks of ice flying off her perfectly lovely Prison of Justice. She points to the culprit, the unblinded ragewight.

"Stop that one! Kill it."

Avelina moves a bit closer still and calls down another burst of radiance, only catching the ragewight and the bodak.

Radiant Dawn of the Inheritor Burst of Radiance: 5d4 ⇒ (1, 4, 3, 1, 3) = 12
Blind/dazzle Duration: 1d4 ⇒ 1
DC 22 reflex save to reduce the blind to dazzle. All evil-aligned enemies take full damage, regardless of how they save

The icy prison is in the radius of the burst of radiance, but it doesn't take any damage b/c it's not evil-aligned

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

"That is quite enough of that, undead abomination."

Avelina moves a bit closer, now that the frontliners have moved forward. She holds out a hand towards the devourer, her palm up and her fingers cupped as if holding an invisible goblet.

"Contemplate your wickedness as you are trapped by the Frozen Prison of the Knight-Goddess!"

She pulls her fingers into a fist and a prison of ice forms around the devourer.

She casts Icy Prison on the devourer. He is now trapped within 11 inches of ice. If he fails the DC 25 reflex save, he has the helpless condition for 11 minutes. If he makes the save, he's still behind 11 inches of ice, but only entangled

SR Check (spell pen + greater spell pen): 1d20 + 11 + 4 ⇒ (3) + 11 + 4 = 18
Not feeling good about that, so burning my reroll
GM Reroll (3 stars): 1d20 + 15 + 3 ⇒ (19) + 15 + 3 = 37

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Will Save (charm/compulsion): 1d20 + 22 ⇒ (10) + 22 = 32

Don't forget everyone that good hope is up and it's giving a +3 instead of a +2!

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

As an immediate action, Avelina will use her Heroic Echo ability to share her increased bonus for 8 rounds. Good Hope provides a +3 instead of +2 for the first 8 rounds

Knowledge (Religion) (good hope w/heroic echo): 1d20 + 11 + 3 ⇒ (1) + 11 + 3 = 15
Knowledge (Religion) (good hope w/heroic echo): 1d20 + 11 + 3 ⇒ (1) + 11 + 3 = 15
Knowledge (Religion) (good hope w/heroic echo): 1d20 + 11 + 3 ⇒ (16) + 11 + 3 = 30

"A devourer! A true test of my Righteous Might."

I'd like info on its defenses, like spell resist

She flicks her wrist and her lesser intensify rod appears in her hand once more. She blasts the devourer and many of the surrounding undead with a massive burst of radiance.

"Be Blinded by the RADIANT DAWN OF THE INHERITOR!"

She can hit the devourer, green, pink, and blue with the 10 foot burst

Spell Resistance if needed (greater spell pen, spell pen): 1d20 + 11 + 4 ⇒ (11) + 11 + 4 = 26
Radiant Dawn of the Inheritor Burst of Radiance (intensified): 10d4 ⇒ (2, 4, 4, 2, 4, 1, 1, 3, 2, 3) = 26
Blind/dazzled Duration: 1d4 ⇒ 3
DC 22 reflex save to change the 3 rounds of blind into 3 rounds of dazzle

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina uses her increased speed from haste to dash into a better position, still holding in a deep breath.

She unleashes a line of acid through the beast and one of the orcs.

She should be able to hit both the big cat and the magenta orc

Breath of Zonaladin Dragon's Breath (line of acid): 11d6 ⇒ (1, 2, 4, 4, 4, 6, 4, 4, 6, 3, 6) = 44
DC 24 reflex save for half damage

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

"I did not waste time studying such trifles as spells that create darkenss. I used to have a spell that worked for such occasions, but the Inheritor has not seen fit to grant it to me again."

Avelina picks +2 AC and to reflex saves

Avelina moves up and takes a mighty, deep breath, waiting for something to appear from the darkness.

Ready action to cast Dragon's Breath for a cone of acid if she sees anything come out of the darkness towards her
SR Check (if needed) w/Spell Pen and Greater Spell Pen: 1d20 + 11 + 4 ⇒ (7) + 11 + 4 = 22 If any enemies have the outsider (evil) or outsider (chaotic) subtypes, the number goes up +3 for either or +6 for both
Breath of Zonaladin Dragon's Breath: 11d6 ⇒ (5, 6, 1, 1, 1, 4, 5, 3, 6, 1, 2) = 35

An Aside:

I knew I forgot to purchase something before this scenario. She used to be lawful neutral and use Unwelcome Halo on herself to combat darkness. She had an atonement (long story) and

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Between battles, as we are healing, Avelina will cast Heroism on herself with her lesser extend metamagic rod

Avelina puffs out her chest as she sees another group of foes.

Knowledge (local) (heroism w/heroic echo): 1d20 + 5 + 3 ⇒ (11) + 5 + 3 = 19
Knowledge (local) (heroism w/heroic echo): 1d20 + 5 + 3 ⇒ (6) + 5 + 3 = 14
Knowledge (local) (heroism w/heroic echo): 1d20 + 5 + 3 ⇒ (4) + 5 + 3 = 12

She flicks her wrist and a lesser intensify metamagic rod pops out of her gloves (free action to retrieve from gloves of storing).

"I've had enough of these games. Let the Radiant Dawn of the Inheritor blast the sight from your eyes with its Righteous Radiance!"

Targetting the two northern foes, she blasts them with a burst of radiant light.

Radiant Dawn of the Inheritor Burst of Radiance (intensified): 10d4 ⇒ (2, 1, 1, 4, 3, 2, 3, 1, 4, 3) = 24 Only take damage if evil
Blind/Dazzle Duration: 1d4 ⇒ 4
DC 22 reflex save to avoid blind

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Reflex Save vs Red: 1d20 + 12 ⇒ (4) + 12 = 16

Avelina uses the cover of Luisila's illusion to extricate herself from the gorthek.

"Thank you, Luisila. I will now show you the truly blinding RADIANT DAWN OF THE INHERITOR!"

Avelina calls down her own burst of radiance on the two gortheks in combat with Holly and Fandral.

Radiant Dawn of the Inheritor Burst of Radiance: 5d4 ⇒ (1, 3, 2, 4, 2) = 12
Blind Duration: 1d4 ⇒ 2
A successful DC 22 reflex save means they are dazzled instead of blinded

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

I got home late and the stupid website has been down every time I got on today, so I’ll post when I get up tomorrow. Sorry about the delay!

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Knowledge (local): 1d20 + 4 ⇒ (3) + 4 = 7
Knowledge (local): 1d20 + 4 ⇒ (14) + 4 = 18

Avelina takes on a grin of a significantly less than completely undevious nature as she sees her foes. The Inheritor has given her an opportunity to get revenge mete out justice.

"Orc witch doctors, everyone, here to throw out their heathen magicks. We shall show them the power of the Righteous!"

She holds out a hand towards one of the witch doctors, her palm up and her fingers cupped as if holding an invisible goblet.

"Contemplate your wickedness as you are trapped by the Frozen Prison of the Knight-Goddess!"

She pulls her fingers into a fist and a prison of ice forms around the witch doctor.

She casts Icy Prison on the blue witch doctor. He is now trapped within 11 inches of ice. If he fails the DC 25 reflex save, he has the helpless condition for 11 minutes. If he makes the save, he's still behind 11 inches of ice, but only entangled

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

I'll have played all the multi-tables after we finish this one iirc (either IRL or in PbP), so I'm used to the getting cut off stuff

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

I figure Avelina has already had her go at it. I'm fine supporting someone else with buffs (freedom of movement and heroism come to mind)

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Are we allowed to cast buffs before challenging him? I was gonna buff the paladin with heroism at least.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

I'm really sorry, but I really can't find a way to justify Avelina not saying something. She takes her religion very seriously, not to mention her feelings on crusaders. Also, that adjusted 5 wisdom....

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina, in her full Iomedaean finery, bristles at the orc's insults to her comrades-in-arms, those who fought and died fighting the demonic hordes as her Lord Father and Mother had. And, worst of all, the challenge to Iomedae herself.

She steps forward without a second thought, her blood running hot.

"If by 'real man' you mean a lout, a fool, and an utter and complete brute, then yes, you are a 'real man.' The Goddess cleft stronger men than you in half in the space of time it took for you to open your presumptuous mouth."

Avelina turns to the paladins of Mendev and calls out to them.

"You! Crusaders of Mendev, sworn to the service of Queen Galfrey of Mendev. I, Avelina Theodosia Iomedae Rydell Cecilia Galfrey, Heir Presumptive to the throne of Mendev, call upon you to fulfill your oaths and show this lout and all assembled that our siblings who have fought and bled for this world deserve respect for their courage. If you don't, I will."

Diplomacy: 1d20 + 30 ⇒ (20) + 30 = 50

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina pops the scroll of breath of life out of her wrist sheath and reads from it over the (soon-to-be-not) dead Amaranti.

Use Magic Device (divine magic, good hope+heroic echo): 1d20 + 31 + 3 ⇒ (18) + 31 + 3 = 52
Breath of Life: 5d8 + 9 ⇒ (4, 2, 5, 5, 4) + 9 = 29

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

If we can get everyone together and out of the field, I can D-door us. Hell, I can get a scroll out, I can teleport us. The greater teleport (CL 17) scroll is only for the direst of circumstances, though.

If we wanna do diplomacy, Avelina's at a +33 right now.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Sorry for the delay. Been trying to figure out something Avelina can do without magic

Avelina steps forward and begins lambasting the nearest cat (pink).

"Is that the best you can do? You think that some pitiful barrier can save you from your Righteous Judgment? You are weak, aren't you."

Intimidate (good hope+heroic echo): 1d20 + 16 + 3 ⇒ (12) + 16 + 3 = 31

Basically the only thing she can do that isn't magic :(

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

"Why you are correct indeed, darling. There is not a bestial bone in this body."

Avelina points at the beasts with one hand and then draws a finger across her neck.

"Sealed Fate of the Wicked!"

SR Check if Needed (Spell Pen + Greater Spell Pen): 1d20 + 11 + 2 + 2 ⇒ (1) + 11 + 2 + 2 = 16

She's casting Sealed Fate of the Wicked Pugwampi's Grace on blue. DC 21 Will Save or it must roll every d20 twice and take the lower

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina frowns as her first spell fizzles.

"Oh, for the Love of the Goddess...is this another golem or something? I swear, we must have fought a dozen of those things last mission, right Fandral?"

She flicks her wrist and an intensify metamagic rod pops into her hand. Free action w/gloves of storing She inches out of her spot five-foot step and charges up an empowered spell.

"Take this, contraption! Icy Orb of Judgment!"

She fires off a ball of ice at the mechanical creature.

Snowball doesn't allow for SR, so it bypasses any type of magic immunity

Icy Orb of Judgment Empowered Intensified Snowball vs Touch AC (good hope, into melee): 1d20 + 6 + 3 - 4 ⇒ (13) + 6 + 3 - 4 = 18
Damage (empowered, intensified): 10d6 ⇒ (3, 4, 3, 1, 6, 2, 1, 6, 3, 4) = 33x1.5=49 cold damage
There is a DC 19 fort save to prevent being staggered for a round, but I'm assuming it doesn't care about that b/c it's a construct

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina calls out to Giovanni. "Let nothing hold you! I command it."

Immediate action to cast Liberating Command. Immediate escape artist attempt with +20 on the roll (don't forget good hope's skill bonus, too!)

Avelina draws her hands back, miming drawing a bow.

"Let us see how you like a Volley of Holy Arrows, contraption!"

SR Check if needed (Spell Pen+Greater Spell Pen: 1d20 + 11 + 4 ⇒ (14) + 11 + 4 = 29
Volley of Holy Arrows Magic Missile: 5d4 + 5 ⇒ (1, 4, 4, 3, 2) + 5 = 19

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina smiles, bemused by this mechanical contraption. She's in no rush.

"Multiplicity of the Favored Soul!"

Multiplicity of the Favored Soul Mirror Image: 1d4 + 3 ⇒ (4) + 3 = 7

The young woman now has seven additional copies of herself overlaid upon her, for a total of eight Avelinas. She then moves up closer, while making sure to stay out of the range of the contraption.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Knowledge (Nobility) concerning the Blakros Family (who are human): 1d20 + 18 ⇒ (20) + 18 = 38
Knowledge (Local) concerning the museum (which is not human): 1d20 + 4 ⇒ (20) + 4 = 24
Knowledge (Local) concerning the Nigel Aldain (who is not human ): 1d20 + 4 ⇒ (7) + 4 = 11

Avelina remembers an exhaustive amount about the Blakros family, having been offered the hands of one of their daughters in thanks for Avelina's heroics during the Numerian exhibit affair and the wedding fiasco. She had seriously considered the offer and done her due diligence on informing herself of the family's history and holdings, but she ultimately could never dream of giving up her family name. She gives her associates an exhaustive description of the family as they travel to the museum, bringing special attention to the fact that the family has been known to associate with unsavory groups such as the Onyx Alliance and House Thrune.

Avelina frowns as she listens to the briefing of the current situation at the museum.

"I swear, when will this Nigel finally lose his job. He's even more incompetant than most men."

@GM Avelina will cast Mage Armor (lasts 11 hours), heroism using her lesser extend rod (lasts 220 minutes and is a +3 bonus for her because of heroic echo), freedom of movement from her wand, expending a 5th level spell slot to Razmiran Channel it and not expend a charge (80 minutes and she taps the UMD), and threefold aspect (staying in maiden form for a net +2 dex and -2 to wisdom). She will also change her glamered armor to its military appearance: a set of Iomedaean full plate

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina takes 10 on her diplomacy (gather info) for 40, 48 if the subject is humans/humanity

Avelina walks in looking quite pleased with herself.

"I went to a presentation on the history of Iomedae's life as a mortal! Where she traveled, who she interacted with, what items she used that might now potentially be artifacts. Naturally, I had to correct the presenter a few times. He clearly didn't mind, as he said that since I seem to know so much, I should give the presentation next time."

I'm trying to go for knowledge (religion) here

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina balks at the implications of some kind of arranged marriage. "Absolutely not! I shall only marry for love." As her eyes take on a far away gaze upon the word "love," she seems to imply that such a candidate is already on her mind.

She graciously takes the mug from Fandral and takes a measured sip, as decorum would dictate. "A pleasure to see you again, kind Fandral. We are to journey together once more!"

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina places an open hand on her chest.

"Why yes, the very same. You are right to recognize such a Righteous name as the name of Galfrey, and particularly Auntie herself."

Avelina waves off the comment about being careful.

"Oh, Darling, I have Absolute Faith that I shall always and forever be safe from such banalities. I am in the beautiful, strong, beauteous Hands of the Inheritor, after all."

Avelina pauses as a thought finally catches up to her.

"'New best friend?' That's rather presumptuous, don't you think? My affections are not to be claimed without my permission."

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina turns around and smiles politely at Luisila. "I am afraid that I did not attend that function. Perhaps you thought of the Blakros wedding?"

Avelina's Appearance:
Her outfit has much in common with the standard Iomedaean cassock. However, the yellow trim has been replaced with a more ostentatious gilding, the skirt only goes to the knee and is pleated, and the arms are sleeveless. Her leather opera gloves and thigh-high boots match the same style. Most of her wavy golden blonde hair is back in a ponytail held by at least half-a-dozen ad hoc ties, but a few loose locks frame her face.

Two engraved tomes hang from belt cords on her right, and a longsword modeled after Iomedae's holy symbol hangs in a ruby-encrusted scabbard on her left. Her spring-loaded wrist sheaths are the same ivory and gold color as her gloves. Eleven wands, one for each of Iomedae's Acts, are sheathed in her belt, each engraved in raised letters with a single word such as "Honor" or "Purity" on it.

Her polite smile turns to one of glee as she hears Luisila's full name. She hops up and down and claps.

"Ooooh! Are we doing full introductions?! I so rarely get to do mine anymore."

She clears her throat and straightens her back, her chin held high and proud.

"Crusader Princess Avelina Theodosia Iomedae Rydell Cecilia Galfrey, Heir Presumptive to the Bladed Crown of the Diamond City, Knight-Duchess of Egede and Its Outlying Territories, Sword and Shield of the Inheritor, Sword Knight of the Third Circle, Knight-Commander in the Most Holy Order of the Crimson Charge, Protector of the Faith, Sworn Nemesis of Baphomet and Deskari, and Patron of the Knights of Ozem."

She shrugs and waves off the title, still smiling.

"But we don't stand on ceremony in Mendev, so feel free to simply call me Avelina, or Your Grace."

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Hello, darlings! Hrothdane here.

Since we look good on martials, I think I will be playing Avelina, my cleric of Iomedae sorcerer/evangelist of Iomedae. (I still need to finish updating her from her last chronicle and deciding on purchases)

This is her second to last game before Eyes of the Ten. She doesn't know she's an arcane spellcaster, hence her lack of knowledge (arcana) and spellcraft and abysmal wisdom, and insists vehemently she's the servant of Iomedae (who she is deeply devoted to, to the point of being in love with her).

Avelina does blasting and save or suck spells and utility via her ability to eat spell slots instead of scrolls/wand charges.

Player name: Evie Smith
PFS Number: 99807-4
Character Name: Avelina
Faction: Silver Crusade
Initiative: [dice=Avelina] d20+16 [/dice
Perception: [dice=Avelina] d20+8 [/dice
Perception will change with buffs

ALso, I have absolutely no idea what Luisila could be talking about ;3c

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Dotting in the name of the Goddess

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina brushes herself off and smiles. "Truly splendid!"

She draws her longsword and raises it high in victory.

"Know that you fought beside Avelina Theodosia Iomedae Rydell Cecilia Galfrey, niece of the Queen of Mendev. Those of you that comported yourselves with honor have my thanks. I shall assuredly pass along word of your deeds to Auntie."

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Hey, I was double-checking my character info and I noticed I erroneously put down 99807-2 as my character number. It's actually 99807-4

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Still under the lingering effects of haste, Avelina treks across the battlefield towards Svetlana with the intention of healing her more.

Avelina's mouth twists in disgust as she spies the devil, then stares daggers at Svetlana. She opens her mouth to speak, but she just barely manages to hold herself back from saying something. At least for the remainder of battle, it would be improper.

Double move

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Ah, right! Forgot you are both enlarged AND using a reach weapon. Love that combo. My hunter has growth domain through the divine hunter archetype so he can swift action enlarge with his dorn-dergar.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina sees the aghasura disappear and hears the clash of battle with Fandral. A decidely wicked smirk creeps onto her face as she thinks of the perfect idea.

"Hold on, Sir Knight. I shall bring you to the battle."

With a few words and a touch of Sielan, Avelina transports herself and Sielan over to the far side of the battle, both of them still covered by the veil of Avelina's invisibility sphere.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Okay! I'll be back to my desktop in a bit, and I'll d-door us then. Poor Fandral could use some help imo

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Do you want to go on a journey, Sielan? I can Dimension Door you over next to the big one.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

@Solomon I do in fact have something :)

Avelina rushes out of the fog in the direction of Sielan, trusting that she would find the most protection by him.

Not wanting to give up her invisibility quite yet, Avelina held up her ring and invoked some holy magic within. She then touched Sielan's weapon and its glow brightened even more.

Avelina activated her Knight-Inheritor's Ring to cast Bless Weapon on Sielan's glaive. While his weapon was already good-aligned, it will now automatically confirm all critical threats against evil-aligned creatures :3c

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Here's a link to the post in which I cast Life Bubble

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

@GM Don't forget we are all in an invisibility sphere. I moved my initial position, as Avelina would have been over with the group to heal Svetlana and cast Invisibility Sphere

Knowledge (planes)w/heroism: 1d20 + 4 + 3 ⇒ (13) + 4 + 3 = 20
Knowledge (planes)w/heroism: 1d20 + 4 + 3 ⇒ (8) + 4 + 3 = 15

Avelina draws her wand of bless and activates it (tapping the UMD as usual). She struggles to keep from pronouncing the Inheritor's Blessing to all, not wanting to give away her position just yet.

Avelina uses an immediate action to increase the attack bonus from bless to +2 for the next 8 rounds

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

1st Round

Avelina immediately heals Svetlana again with the wand in-hand.
Using Razmiran Channel to expend a 5th level slot instead of using a charge from the wand
Cure Critical Wounds: 4d8 + 7 ⇒ (7, 5, 5, 4) + 7 = 28

2nd Round
"Why, indeed I do, good Sir Knight. Gather close, everyone, and I shall hide us all from sight!"

Avelina draws a scroll of invisibility sphere from her hand haversack and reads from it.

3rd Round

Avelina focuses on the sphere, drawing upon her years of training at forcing magic items to cooperate by pure force of will.

Use Magic Device (heroism, moment of greatness): 1d20 + 26 + 3 + 3 ⇒ (19) + 26 + 3 + 3 = 51

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Avelina will recover two 5th level spells slots and one 1st level spell slot, as well as one use of Heroic Echo

Avelina's cure critical wounds wand poofs back into her hand, and her cure moderate wounds wand disappears back into her gloves of storing. Two free actions

She rushes--all seven of her--to Svetlana's side and hits her with the wand.

Avelina will use Razmiran Channel to expend a 5th level spell slot instead of using a charge from her CCW wand. She taps the check, as usual
Cure Critical Wounds: 4d8 + 7 ⇒ (3, 1, 1, 5) + 7 = 17

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Just to confirm, Svetlana is still alive, right? If she's dead, I'm gonna go hit her with a breath of life scroll. If she's alive, I'm hitting her with the cure critical wounds wand.

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Sorry about that! Things are crazy here with me looking for an apartment

Avelina places her faith in her mirror images as she dashes away from the fossil golem move action that will provoke an AoO.

Safely out of the golem's range, she conjures an orb of ice, then chucks it full force at the golem. Snowball does not allow SR, so it bypasses spell immunity

Icy Orb of JudgmentSnowball (heroism, haste, into melee): 1d20 + 6 + 3 + 1 - 4 ⇒ (20) + 6 + 3 + 1 - 4 = 26
Damage: 5d6 ⇒ (2, 1, 3, 5, 4) = 15
Crit Confirm: 1d20 + 6 + 3 + 1 - 4 ⇒ (17) + 6 + 3 + 1 - 4 = 23
Crit Damage: 5d6 ⇒ (1, 4, 5, 1, 4) = 15

Silver Crusade

AC 20 T 16(20 incorp. touch) FF 15 | HP 140/140 | F +20 R +18 W +16 (+27 vs charm/compulsion) | Init +14| Perc +14
Spells Per Day Remaining:
6-5/5 5 8/8 4-8/8 3-8/8 2-8/8 1-9/9
Spells Active:
Mage Armor, Heroism, Clay Skin, See Invisibility

Boon: 1d20 ⇒ 8

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