Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
"Here. Drink these," instructs Athmar as he pulls out a couple of crude glass vials filled with an effervescent fire-beetle red liquid. He hands one to Mandower and one to Bina. Elixir of Life, Minor: Upon drinking this elixir, you regain 1d6 Hit Points and gain a +1 item bonus to saving throws against diseases and poisons for 10 minutes.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar yells out, "Hey fat-belly, Athmar have something for you! Come and get it dumb-dumb!" as he tosses another opaque bottle.Pay attention to Athmar! Forget the folks on the floor... A1, A2 - Quick Bomber, A3 - move Alchemist Fire: 1d20 + 6 ⇒ (18) + 6 = 24
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar continues his fire frenzy, unleashing his burning concoctions at the shrew. A1, A2 Quick Bomber, solo target: 1d20 + 6 ⇒ (20) + 6 = 26
crit damage, +1 splash: 1d8 + 1 ⇒ (8) + 1 = 9 With a wicked grin, Athmar turns to Azu, "It burnses, right?".
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar moves up and launches an amber jar filled with a viscous tar at the Ogre (red circle). "Burn, Ogre, burn!" yells Athmar enthusiastically. A2, A3 Quick Bomber: 1d20 + 6 ⇒ (1) + 6 = 7
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Should've saved goat. Ogre definitely follow goat, fall into pit. Sigh... ... "Athmar help with the spikes. Make sure *really* pointy. Someone else cut down more sticks?" craft: 1d20 + 7 ⇒ (16) + 7 = 23 I know it's not RAW, but can Athmar distill some "food" items with alchemy or cooking to make a scent to lure the ogre out?
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
"Hmm... agree digging might wake ogre..." Athmar ponders for a bit before adding "What about building a large wooden badger? We can fill it with oil and light it on fire when it comes our to look at it." Yes, the reference is intentional :)
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar pokes the remains of the cooked goat, looking for tasty bits to snack on as the group settles in. Using his crude knife, he slices off a few singed jerky like strips and offers them to the party as he settles in to start sketching the area is his notes.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
"Time for roasted goat! Boil'em, mash'em, stick them in a stew!" Chants Athmar gleefully as he unleashes a vial that reeks of kerosene and peaches. A1: Quick Bomb orange, primary only.
A2: Stride - move to give Muzzo flanking.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar watches in horror as Bina falls off the cliff. Save the shortshanks? Call dibs on her boots? Save the rest from the goats? Athmar not know... oh, the other short shanks is going to help... Athmar continues to climb upward.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar sniffs the sweet scented liquid. Ugh, smells like burning Muzzo's socks. He then proceeds to dip his finger in it, staring at it curiously before taking a taste. "Mmmm... *cough* tastes like burning," Athmar says to no one in particular before piling on to the conversation, "What Bina said. We're heading to Mole Tune."
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar treks along the stream, pulling on the odd rock or balancing precariously out on various limbs, lost in his own machinations. Oblivious to the rest of the group, he eventually sits down and begins scribbling in the crusty dirt with a knobby stick.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Muzzo Sharptooth wrote:
"Muzzo needs to try raven pie. Tasty treats they are! Especially when they are tender, they are nice, yes they are!" Athmar will continue to avoid notice when the party continues to push forward.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
GM Tyranius wrote:
Fire Splash: 1 = 1 Doesn't Research Field (Bomber) reduce the splash to just the swarm, or in the case of shared spaces, the swarm and
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Athmar will use the guidance to quick bomb the swarm after taking a step action, reducing splash damage to the primary target. "Athmar says duck!" screams the wiry greenskin as his face twinges with excitement as he flings a crude vessel bound together by what appears to be brambles. Targeting Azu's square... although does he get away unscathed from splash damage as well? Alchemist's Fire, guidance: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
GM Tyranius wrote:
Sorry, I went looking to see if the Fumbus sheet was posted anywhere to link to but didn't have any luck. Does anyone know if they're hosted online somewhere? If not I guess I can take the .pdf and put it on a Drive.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Kya Mossfoot wrote:
Athmar shrugs as Kya and Muzzo join the others and follows suit. Accustom to the prejudices of other races, he remains on the perimeter of the group, content to observe closer without drawing unwanted attention.
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Muzzo Sharptooth wrote: "Oh look, a fire! And people. Muzzo thinks maybe we go meet people. Trade stories and have fun time. If mean people, then we eat them." Athmar looks at the group nervously, fidgeting his fingers together as he speaks, "Uh, heh heh, silly Muzzo. Goblins don't eat longshanks. At least not our tribes." Stop saying things that might upset the longshanks!
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
Mandower Steel Strong 2 wrote:
"Athmar give advice. Athmar from Isger and knows all the best foodsies! Fire crickets with mushroom sauce! Dungberry souffle! Oh... oh... you must try newt surprise!" as Athmar begins to enthusiastically chuckle to himself. Do stubbies like snail entrails? Maybe Athmar no tell him...
Goblin Alchemist 1 HP 15/15 | AC 17 | Fort +6 | Ref +8 | Will +3 | Per +3
I'll use the pre-gen Fumbus for this and allocate the experience here. I think we can use the utility rather than the monk I was planning on making. Besides, I've been using the same pre-gen for prior sessions. Do I get a roll a day job still? Player Name: djpika
|
