Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Ready, expect a fight. Something pulverized that fly and is still here, so it probably doesnt eat, which means it probably isnt mortal. Askold opens the door, obviously after leaving time for others to declare readied actions.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
He consumes his mutagen, having lowered his shield (quicker then removing the scizzore) assuming that claws mean something hostile, and that the thoroughly pulverized giant fly strongly indicates something strong, before moving back to the inner door. Mutagen stats: +2 nat armor AC, -2 int, +4 STR
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Looks like this door will resist the exploratory efforts, thankfully I am relatively strong so
STR: 1d20 + 3 ⇒ (1) + 3 = 4
Nobody saw that! I think I need to use my head now think Askold! STR: 1d20 + 3 ⇒ (16) + 3 = 19 Struck with inspirations, Askold headbuts the door an it finally gives way
Hmm, another door and what could be holy water? He positions himself in front of the next door, weapons at the ready.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
I did do a cheeki breeki check on your profile and noticed that you indeed had profession soldier :)
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Assuming he did not find any hostiles before the temple Well gentlemen, we cannot assume that there are no hostiles in the temple itself, as such. Askold redons his Scizzore, hefts his shield and cautiously approaches the door, occassionally looking upwards and also back, waving at Constantine to do likewise.
Constantine prof soldier DC5:
You quickly notice that he has both hands full, and thus could only kick in a door, he is also clearly intending to be the "breacher", likely prefering you to open the door and him moving through first. Askold seems to be the tankiest, partly because he uses a shield, so he is imho on "first through the door" duty for the forseeable future.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
A temple to a god of the crusades is a most welcome sight here. We may find temporary shelter, and/or incredibly useful supplies.
Maybe even beer! A cool crisp Dwarfen Lager would be great about now! But I cant use my remaining spell for the day on a frivolity, although, if we can secure the temple, Torag may well appreciate me casting tears to wine in such a fashion, to provide a suitabe votary gift. Could be risky though, my tears to wine isnt up to truely good standards yet, and if Torag is famous for one thing its a high expectation of quality.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Hmm, shrine to Torag? Bunker like structure? likely inhabited, if no then there is probably a good reason for that as well. Careful, these ruins should be prime real estate for what counts as the local wildlife, the we dont see any may well just means that its stealthy.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Guessed correctly, spellcaster.
Task failed succesfully Askold thinks as he produces his ration to have it prestigiated into a rat.
bluff aid another: 1d20 + 7 ⇒ (3) + 7 = 10
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Nope, As its a background skill I plan on picking it up next level, its a class skill for skalds, and I have 16 CHA. It is unfortunate that its trained only. Kn Nature: 1d20 + 1 ⇒ (16) + 1 = 17 Can make untrained because Skald
From its perspective we are the invaders, it feels wrong to just kill it hmm He first checks if anything there pings as magical, then he gets a funny plan.
I did consider alter self scale to turn myself into a Nagaji, and while they do get a +2 to handle animals with snakes, this is a) not on the list of stuff you get with alter self and b) still doesnt allow you to make it untrained and c) Nagaji are pretty esoteric close to the worldwound. I personally follow the "must have seen it to alter self into it" rule, or at least "must plausibly know it exists".
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Askold probably knows that Kurgess is rumored to be her son, and that she killed Aolar because researching who or what actually kills demon lords (probably made easier by the current top scorer in that regard likely using her killcount as propaganda to gain converts) is like, the most important Kellid research topic. Not sure if he knows about the coalition of chaos thing in the aftermath of Desnas kill.
marching order: I am pretty tanky, no issues with being first. Note, we may want to invest in having one PC at the rear. Both Anevia and Arashnival are movement impaired, and could easily be cut off. Military practice in small groups is to have the second in command make up the final spot. I dont think banking on Horgus of all people to notice Anevia and Arashnival falling behind is a smart idea either. Do we have anyone who is ranged?
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Welcome back! Its fun how characters tend to change during gameplay, didnt initially envision beerfiend to be sentimental, or being particularly religious.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Kn. Religion taking 10: 10 + 4 = 14 Knowing about Desnans most infamous deeds The most I could realistically illusion, if I had learned the appropriate spell which I didnt. Would be about 10 feet diameter, that He points at the star-lichen, Is not me None of that would even work like that, seriously. Oh Kurgess, is this guy in a "be the biggest a!@~%&$! during a life threatening situation"-competition? Because if yes he is doing pretty well. Askold who likely touched some of the scales (how many are there?)
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Desnan burial rites, kn religion: 1d20 + 6 ⇒ (16) + 6 = 22 Another fallen how did he get there? Hmm, is there a hole in the ceiling somewhere where startlight could get through? Desna and Kurgess are on friendly terms, and to be frank, nearly anyone fighting Goatface Dogtitson and Buggy Mc Bugface the replaceable protein supplement are friends. If there is a place where starlight can touch the body, we could move it there, I believe that is how Desnans would prefer to be laid to rest in such an extreme situation. Assuming he finds such a place, reasonably nearby, he will move the body there, open its eyes so it can see the stars one last time and intones in a slight singsong:
I would argue that tears to wine has experid now. Feel free to add, do we have any actual Desnans among the party or NPCs?
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Kn. Religion: 1d20 + 6 ⇒ (14) + 6 = 20 Is resurrection a thing? Didnt that need a part of the deceaseds body?
Did you gain insight about him Mr. Pakk? Was he friend or foe? He asks Pakk.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
I see roughly fist sized magic aura lying on the ground surrounding the cropse, there is more magic in a backpack a bit away from it. Approaching, this is too valuable to pass up. Askold moves in to collect the things found, approaching the corpse for that.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
I generally assume that SLAs are visible when cast, as there are feats to
I would also argue that, since
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Relevant FAQ: Concerning detect evil there may be others.
FAQ: What exactly do I identify when I’m using Spellcraft to identify a spell? Is it the components, since spell-like abilities, for instance, don’t have any? If I can only identify components, would that mean that I can’t take an attack of opportunity against someone using a spell-like ability (or spell with no verbal, somatic, or material components) or ready an action to shoot an arrow to disrupt a spell-like ability? If there’s something else, how do I know what it is? Although this isn’t directly stated in the Core Rulebook, many elements of the game system work assuming that all spells have their own manifestations, regardless of whether or not they also produce an obvious visual effect, like fireball. You can see some examples to give you ideas of how to describe a spell’s manifestation in various pieces of art from Pathfinder products, but ultimately, the choice is up to your group, or perhaps even to the aesthetics of an individual spellcaster, to decide the exact details. Whatever the case, these manifestations are obviously magic of some kind, even to the uninitiated; this prevents spellcasters that use spell-like abilities, psychic magic, and the like from running completely amok against non-spellcasters in a non-combat situation. Special abilities exist (and more are likely to appear in Ultimate Intrigue) that specifically facilitate a spellcaster using chicanery to misdirect people from those manifestations and allow them to go unnoticed, but they will always provide an onlooker some sort of chance to detect the ruse.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Askold does not glow for detect evil, at all. As he notices Arrius using detect evil.
I spotted something under that bodies hand, lets find out what. Unless that body detects as evil, which means its probably undead.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Lets loop around quickly, I wish to avoid having unknowns in our rear Askold says as he does just that, carefully moving south, to mostly verify that it leads back to their initial position, using his 60 feet darkvision to scout as he also looks for possible magical auras. stealth: 1d20 - 2 ⇒ (7) - 2 = 5
Gm, your call when the 10 minutes of tears to wine are over, I added the bonus in on the perception roll Hmm, can I improvise some alert system? Probably not
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
I am, surprising as it may sound, entirely innocent of that. Also, if I wanted to prank you it would be far more inventive, good sir Paladin. Askold chuckles slightly.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Pakk Holstad wrote:
seconded
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
If I was a single scavenger, I would do my best to avoid groups of what, 9 people several of which are heavily armed? He or she is evidently capable of surviving on her own, but has no way of telling if we are a threat or possible allies. Beerfiend mentions. survival for tracks: 1d20 + 1 ⇒ (1) + 1 = 2 NOPE I do not see any tracks on this ground, unless someone else has better skills in this matter we should move on.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Askold meanwhile detects magic in the area, relying on his combination of darkvision and magically enchanced senses. perception with detect magic for possible loots: 1d20 + 5 ⇒ (17) + 5 = 22 Faith? The Gods are as fallible as we are, Kurgess and Cayden in particular do not pretend to be perfect. Do I have faith? Yes, we, mortalkind, will survive this onslaught, we will adapt to it, we will overcome it, and Goatface Dogtitson and/or Buggy the replacable one will perish. Am I prepared to share my views with Paladins? No. And if that guy goes woe is me because I insult his foes? Weird, humor is typically a great remedy for terror.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
bluff: 1d20 + 7 ⇒ (5) + 7 = 12 I got my name in a proper way, you see, bunch of Cultists raided us, I trolled them into drinking "Holy Sacred Beer" which was actually experimental alchemist fire, claiming that the burns the received where Cayden Cayleans wroth they were overcoming and then one of them casted firebelly and boom happened! Sense motive dc 12: He is leaving things out. But it seems mostly true.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Askold raises an eyebrow.
Peace Anathiel, but remember you speak with one whose homeland and family was taken by the Abyss. I know somethings about Demons, and the one thing nearly all of them cant stand its mockery. Anything a Demon cant stand I shall endeavour to do.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Kn Planes Yhidotrus: 1d20 + 2 + 1 + 2 ⇒ (10) + 2 + 1 + 2 = 15
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Well met, I am Askold Magnusson, warnamed "Beerfiend", a Skald of Sarkoris. A bit of a hobbyist when it comes to alchemical things as well.
Can I make any inference on the owners of the campsite?
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
I for one could plausibly be either a Librarian or a Bartender, but lets see how being a mercenary works for no. I may hav to admit that I only passed my science exams on account of my mind enchancing booze though, so my bartending is probably more competetitive. Askold quips back.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Dretch? Greedy and vain, could become a Nal-something? The hell were those huge greedy pig demons called, s#~@, I filed them under "run away right now" so I dont remember anything? But individual soul strength seems to weak for that. Probably gets devoured as a Larvae. Or doesnt end up in the Abyss at all, Hell probably got a better claim on him. Askold watches the exchange with some interest. But maybe I should leave the judgement to Pharasma. What do I know. If I look at him, clearly a merchant, possible noble. A man of some means who has likely spent most of his life to earn more. Now, Demons happen, everyhing is on fire, and he clearly seems to be the weakest person in this cave, weaker then either of the cripples, or the others, surrounded by people who all clearly possess abilities he does not have. So what does he do? Yes, seek to assert his relevance, by offering what he has, cash, seeking to avail himself of rare resources, such as protection and safety, in return. Is he in that regard different from me? Look at me, I am Askold Beerfiend the occassionally useful, keep me alive! Little of his inner monolouge will show, his thoughts being his own. Alright beerfiend, less moping more scouting! His mind returns to the present.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
2000 gold? For the delivery of your person, intact, to the surface? I am hardly averse to moonlighting as a mercenary or bodyguard, I would however add that that the most effective way to keep you from harm is to keep adversaries away from you, and me between them and you, ideally closer to them then to you. Beerfiend speaks to Horgus. Seeing and hearing little reason to dally, Askold attempts to move further into the northern tunnel.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Askold twists his Scizzore, then cuts it free to the side, evidently not wishing to get whatever that thing has for blood in his face by simply removing his weapon.
These things are almost certain to carry diseases, I recommend cleaning your weaponry of their viscera. The enemies were coming from the northern tunnel. They are also fairly weak, yet survived in that direction. What lurks in the southern one may well be stronger.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
If Cyan is not ded yet
If Cyan is dead
Keep your guards up, third winged something coming from further down the corridor.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Maggots? How well are we equipped in terms of handling diseases? Filth Fever, possibly Demon plague will be a concern. I can sadly contribute only little to such endeavours. Beerfiend softly speaks as he is scanning the area in the north for foes. perception: 1d20 + 5 ⇒ (20) + 5 = 25
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
I agree to pursue the northern passage. Beerfiend states. I can scout, but I am not particularly stealthy, and I cannot move too far away from the light sources I am providing. He continues Kn. Nature: 1d20 + 3 ⇒ (3) + 3 = 6 1 Bardic kn. +2 tears to wine I am unable to authoritatively assess the drag marks. He moves ahead towards the northern passage attempting to be stealthy and
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Mrs. Anevia, Mr. Arashnival, Mr. Gwerm, I am a front line combatant, as such you do not, in your current states, want to be next to me or rely on my for locomotion if and when violence happens. I can supply you with dancing lights for visual aid though. Mr. Zeno, perhaps you can assist Mr. Arashnival? Beerfiend speaks, his suddenly highly professional mode of communication quite at odds with how he spoke earlier. It seems something at its way out of the carcass, meaning more of that something could still be inside, or whatever ate its way out is here and we dont see it. Stay on your guard everyone.
We should indeed follow alongside the draft. Acting is better then getting acted upon.
Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Careful, could be undead, could be things inside it, could be a great way to catch goatfaces-rot-crotch by getting close. This is a warzone, assumptions get you killed. Askold states matter of factly, as he wraps parts of his cold weather clothing around his nostrils and mouth. goatfaces-rot-crotch Kn. Local or Heal DC 8: Kellid term for Demon plague, common affliction in the Worldwound. |